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actually more simple fix
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parent
b6618fb023
commit
7d88b9c5b7
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@ -519,17 +519,6 @@ void TrackedEntity::updatePlayer(EntityTracker *tracker, shared_ptr<ServerPlayer
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{
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{
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seenBy.insert(sp);
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seenBy.insert(sp);
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shared_ptr<Packet> packet = getAddEntityPacket();
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shared_ptr<Packet> packet = getAddEntityPacket();
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if (e->instanceof(eTYPE_SERVERPLAYER))
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{
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shared_ptr<AddPlayerPacket> addPlayerPkt = dynamic_pointer_cast<AddPlayerPacket>(packet);
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if (addPlayerPkt != nullptr)
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{
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addPlayerPkt->xuid = INVALID_XUID;
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addPlayerPkt->OnlineXuid = INVALID_XUID;
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}
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}
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sp->connection->send(packet);
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sp->connection->send(packet);
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xap = e->xd;
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xap = e->xd;
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@ -664,11 +653,12 @@ shared_ptr<Packet> TrackedEntity::getAddEntityPacket()
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PlayerUID xuid = INVALID_XUID;
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PlayerUID xuid = INVALID_XUID;
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PlayerUID OnlineXuid = INVALID_XUID;
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PlayerUID OnlineXuid = INVALID_XUID;
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if( player != nullptr )
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// do not pass xuid/onlinxuid to cleints
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{
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//if( player != nullptr )
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xuid = player->getXuid();
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//{
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OnlineXuid = player->getOnlineXuid();
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// xuid = player->getXuid();
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}
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// OnlineXuid = player->getOnlineXuid();
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//}
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// 4J Added yHeadRotp param to fix #102563 - TU12: Content: Gameplay: When one of the Players is idle for a few minutes his head turns 180 degrees.
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// 4J Added yHeadRotp param to fix #102563 - TU12: Content: Gameplay: When one of the Players is idle for a few minutes his head turns 180 degrees.
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return std::make_shared<AddPlayerPacket>(player, xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp);
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return std::make_shared<AddPlayerPacket>(player, xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp);
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}
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}
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