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Update Player.cpp
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@ -168,7 +168,7 @@ void Player::registerAttributes()
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{
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LivingEntity::registerAttributes();
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getAttributes()->registerAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(1-);
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getAttributes()->registerAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(1);
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}
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void Player::defineSynchedData()
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