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Updating per review
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@ -41,10 +41,8 @@ vector<shared_ptr<LevelSummary>> McRegionLevelStorageSource::getLevelList()
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if (subFolders)
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if (subFolders)
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{
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{
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const auto itEnd = subFolders->end();
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const auto itEnd = subFolders->end();
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for (auto it = subFolders->begin(); it != itEnd; ++it)
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for (const File* file : *subFolders)
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{
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{
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const File* file = *it;
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if (file->isDirectory())
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if (file->isDirectory())
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continue;
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continue;
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@ -73,7 +71,7 @@ vector<shared_ptr<LevelSummary>> McRegionLevelStorageSource::getLevelList()
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gameType,
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gameType,
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requiresConversion,
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requiresConversion,
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levelData->isHardcore(),
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levelData->isHardcore(),
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false));
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false));
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}
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}
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}
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}
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}
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}
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