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https://github.com/smartcmd/MinecraftConsoles.git
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add: implement authentication module with validation and identity extraction
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parent
186982b458
commit
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87
Minecraft.World/AuthModule.cpp
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87
Minecraft.World/AuthModule.cpp
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#include "stdafx.h"
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#include "AuthModule.h"
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bool AuthModule::validate(const wstring &uid, const wstring &username)
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{
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return !uid.empty() && !username.empty() && username.length() <= 16;
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}
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bool AuthModule::extractIdentity(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername)
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{
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for (const auto &[key, value] : fields)
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{
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if (key == L"uid") outUid = value;
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else if (key == L"username") outUsername = value;
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}
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return validate(outUid, outUsername);
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}
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ElyByAuthModule::ElyByAuthModule(const wstring &endpoint)
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: endpoint(endpoint)
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{
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}
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const wchar_t *ElyByAuthModule::schemeName() { return L"mcconsoles:elyby"; }
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vector<wstring> ElyByAuthModule::supportedVariations()
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{
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return {L"java"};
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}
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vector<pair<wstring, wstring>> ElyByAuthModule::getSettings(const wstring &variation)
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{
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return {{L"endpoint", endpoint}};
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}
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bool ElyByAuthModule::onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername)
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{
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return extractIdentity(fields, outUid, outUsername);
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}
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MojangAuthModule::MojangAuthModule()
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: ElyByAuthModule(L"https://sessionserver.mojang.com")
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{
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}
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const wchar_t *MojangAuthModule::schemeName() { return L"mcconsoles:mojang"; }
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vector<wstring> MojangAuthModule::supportedVariations()
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{
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return {L"java", L"bedrock"};
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}
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// --- KeypairOfflineAuthModule ---
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const wchar_t *KeypairOfflineAuthModule::schemeName() { return L"mcconsoles:keypair_offline"; }
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vector<wstring> KeypairOfflineAuthModule::supportedVariations()
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{
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return {L"rsa2048", L"ed25519"};
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}
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vector<pair<wstring, wstring>> KeypairOfflineAuthModule::getSettings(const wstring &variation)
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{
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return {{L"key_type", variation}};
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}
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bool KeypairOfflineAuthModule::onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername)
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{
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return extractIdentity(fields, outUid, outUsername);
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}
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const wchar_t *OfflineAuthModule::schemeName() { return L"mcconsoles:offline"; }
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vector<wstring> OfflineAuthModule::supportedVariations()
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{
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return {};
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}
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vector<pair<wstring, wstring>> OfflineAuthModule::getSettings(const wstring &variation)
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{
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return {};
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}
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bool OfflineAuthModule::onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername)
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{
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return extractIdentity(fields, outUid, outUsername);
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}
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63
Minecraft.World/AuthModule.h
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63
Minecraft.World/AuthModule.h
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@ -0,0 +1,63 @@
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#pragma once
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using namespace std;
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#include <string>
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#include <vector>
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#include <utility>
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class AuthModule
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{
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public:
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virtual ~AuthModule() = default;
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virtual const wchar_t *schemeName() = 0;
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virtual vector<wstring> supportedVariations() = 0;
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virtual vector<pair<wstring, wstring>> getSettings(const wstring &variation) = 0;
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virtual bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) = 0;
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bool validate(const wstring &uid, const wstring &username);
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protected:
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bool extractIdentity(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername);
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};
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class ElyByAuthModule : public AuthModule
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{
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protected:
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wstring endpoint;
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public:
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ElyByAuthModule(const wstring &endpoint = L"https://authserver.ely.by");
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const wchar_t *schemeName() override;
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vector<wstring> supportedVariations() override;
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vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
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bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
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};
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class MojangAuthModule : public ElyByAuthModule
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{
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public:
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MojangAuthModule();
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const wchar_t *schemeName() override;
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vector<wstring> supportedVariations() override;
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};
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class KeypairOfflineAuthModule : public AuthModule
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{
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public:
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const wchar_t *schemeName() override;
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vector<wstring> supportedVariations() override;
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vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
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bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
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};
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class OfflineAuthModule : public AuthModule
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{
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public:
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const wchar_t *schemeName() override;
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vector<wstring> supportedVariations() override;
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vector<pair<wstring, wstring>> getSettings(const wstring &variation) override;
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bool onAuthData(const vector<pair<wstring, wstring>> &fields, wstring &outUid, wstring &outUsername) override;
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};
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@ -259,6 +259,8 @@ set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK_PACKET
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"${CMAKE_CURRENT_SOURCE_DIR}/AddPlayerPacket.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AddPlayerPacket.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthModule.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthModule.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthPackets.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthPackets.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthPackets.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AuthPackets.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/AwardStatPacket.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/AwardStatPacket.cpp"
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