diff --git a/Minecraft.Client/ClientConnection.cpp b/Minecraft.Client/ClientConnection.cpp index 569013031..05dd23840 100644 --- a/Minecraft.Client/ClientConnection.cpp +++ b/Minecraft.Client/ClientConnection.cpp @@ -795,7 +795,7 @@ void ClientConnection::handleAddPlayer(shared_ptr packet) #ifdef _DURANGO // On Durango request player display name from network manager INetworkPlayer *networkPlayer = g_NetworkManager.GetPlayerByXuid(player->getXuid()); - if (networkPlayer != NULL) player->displayName = networkPlayer->GetDisplayName(); + if (networkPlayer != NULL) player->m_displayName = networkPlayer->GetDisplayName(); #else // On all other platforms display name is just gamertag so don't check with the network manager player->m_displayName = player->getName();