mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Merge cce03a8eed into b42a4a4e4d
This commit is contained in:
commit
73c0805178
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@ -45,8 +45,8 @@ bool ChoiceTask::isCompleted()
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sendTelemetry();
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enableConstraints(false, true);
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return true;
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}
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||||
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}
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if(ui.GetMenuDisplayed(tutorial->getPad()))
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{
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// If a menu is displayed, then we use the handleUIInput to complete the task
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@ -163,7 +163,7 @@ UIController::UIController()
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{
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m_uiDebugConsole = NULL;
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m_reloadSkinThread = NULL;
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m_navigateToHomeOnReload = false;
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m_bCleanupOnReload = false;
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@ -279,7 +279,7 @@ void UIController::postInit()
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IggySetTextureSubstitutionCallbacks ( &UIController::TextureSubstitutionCreateCallback , &UIController::TextureSubstitutionDestroyCallback, this );
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SetupFont();
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//
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//
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loadSkins();
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for(unsigned int i = 0; i < eUIGroup_COUNT; ++i)
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@ -360,7 +360,7 @@ void UIController::SetupFont()
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app.m_dlcManager.LanguageChanged();
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app.loadStringTable(); // Switch to use new string table,
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||||
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||||
if (m_eTargetFont == m_eCurrentFont)
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{
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// 4J-JEV: If we're ingame, reload the font to update all the text.
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@ -435,12 +435,12 @@ bool UIController::UsingBitmapFont()
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void UIController::tick()
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{
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SetupFont(); // If necessary, change font.
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||||
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if ( (m_navigateToHomeOnReload || m_bCleanupOnReload) && !ui.IsReloadingSkin() )
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{
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ui.CleanUpSkinReload();
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if (m_navigateToHomeOnReload || !g_NetworkManager.IsInSession())
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if (m_navigateToHomeOnReload || !g_NetworkManager.IsInSession())
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{
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ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_MainMenu);
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}
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@ -707,7 +707,7 @@ void UIController::CleanUpSkinReload()
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{
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if(!Minecraft::GetInstance()->skins->getSelected()->hasAudio())
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{
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#ifdef _DURANGO
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#ifdef _DURANGO
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DWORD result = StorageManager.UnmountInstalledDLC(L"TPACK");
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#else
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DWORD result = StorageManager.UnmountInstalledDLC("TPACK");
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@ -774,7 +774,7 @@ void UIController::handleInput()
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{
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#ifdef _DURANGO
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// 4J-JEV: Added exception for primary play who migh've uttered speech commands.
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if(iPad != ProfileManager.GetPrimaryPad()
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if(iPad != ProfileManager.GetPrimaryPad()
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&& (!InputManager.IsPadConnected(iPad) || !InputManager.IsPadLocked(iPad)) ) continue;
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#endif
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for(unsigned int key = 0; key <= ACTION_MAX_MENU; ++key)
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@ -850,7 +850,7 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
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{
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// no active touch? clear active and highlighted touch UI elements
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m_ActiveUIElement = NULL;
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m_HighlightedUIElement = NULL;
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m_HighlightedUIElement = NULL;
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// fullscreen first
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UIScene *pScene=m_groups[(int)eUIGroup_Fullscreen]->getCurrentScene();
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@ -900,7 +900,7 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
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}
|
||||
}
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||||
}
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}
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}
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else if(m_bTouchscreenPressed && pTouchData->reportNum==1)
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{
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||||
// fullscreen first
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@ -1001,17 +1001,17 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
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bool kbDown = false, kbPressed = false, kbReleased = false;
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switch(key)
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{
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case ACTION_MENU_UP: kbDown = KMInput.IsKeyDown(VK_UP); kbPressed = KMInput.IsKeyPressed(VK_UP); kbReleased = KMInput.IsKeyReleased(VK_UP); break;
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||||
case ACTION_MENU_DOWN: kbDown = KMInput.IsKeyDown(VK_DOWN); kbPressed = KMInput.IsKeyPressed(VK_DOWN); kbReleased = KMInput.IsKeyReleased(VK_DOWN); break;
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||||
case ACTION_MENU_LEFT: kbDown = KMInput.IsKeyDown(VK_LEFT); kbPressed = KMInput.IsKeyPressed(VK_LEFT); kbReleased = KMInput.IsKeyReleased(VK_LEFT); break;
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||||
case ACTION_MENU_RIGHT: kbDown = KMInput.IsKeyDown(VK_RIGHT); kbPressed = KMInput.IsKeyPressed(VK_RIGHT); kbReleased = KMInput.IsKeyReleased(VK_RIGHT); break;
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||||
case ACTION_MENU_OK: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
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||||
case ACTION_MENU_A: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
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||||
case ACTION_MENU_CANCEL: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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||||
case ACTION_MENU_B: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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case ACTION_MENU_PAUSEMENU: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
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||||
case ACTION_MENU_LEFT_SCROLL: kbDown = KMInput.IsKeyDown('Q'); kbPressed = KMInput.IsKeyPressed('Q'); kbReleased = KMInput.IsKeyReleased('Q'); break;
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||||
case ACTION_MENU_RIGHT_SCROLL: kbDown = KMInput.IsKeyDown('E'); kbPressed = KMInput.IsKeyPressed('E'); kbReleased = KMInput.IsKeyReleased('E'); break;
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||||
case ACTION_MENU_UP: kbDown = KMInput.IsKeyDown(KMInput::KEY_UP); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_UP); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_UP); break;
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case ACTION_MENU_DOWN: kbDown = KMInput.IsKeyDown(KMInput::KEY_DOWN); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_DOWN); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_DOWN); break;
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case ACTION_MENU_LEFT: kbDown = KMInput.IsKeyDown(KMInput::KEY_LEFT); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_LEFT); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_LEFT); break;
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||||
case ACTION_MENU_RIGHT: kbDown = KMInput.IsKeyDown(KMInput::KEY); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_RIGHT); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_RIGHT); break;
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||||
case ACTION_MENU_OK: kbDown = KMInput.IsKeyDown(KMInput::KEY_UP); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_A); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_A); break;
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||||
case ACTION_MENU_A: kbDown = KMInput.IsKeyDown(KMInput::KEY_A); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_A); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_A); break;
|
||||
case ACTION_MENU_CANCEL: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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||||
case ACTION_MENU_B: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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||||
case ACTION_MENU_PAUSEMENU: kbDown = KMInput.IsKeyDown(KMInput::KEY_B); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_B); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_B); break;
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||||
case ACTION_MENU_LEFT_SCROLL: kbDown = KMInput.IsKeyDown(KMInput::KEY_LEFT_SCROLL); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_LEFT_SCROLL); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_LEFT_SCROLL); break;
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||||
case ACTION_MENU_RIGHT_SCROLL: kbDown = KMInput.IsKeyDown(KMInput::KEY_RIGHT_SCROLL); kbPressed = KMInput.IsKeyPressed(KMInput::KEY_RIGHT_SCROLL); kbReleased = KMInput.IsKeyReleased(KMInput::KEY_RIGHT_SCROLL); break;
|
||||
}
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||||
pressed = pressed || kbPressed;
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||||
released = released || kbReleased;
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||||
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@ -1120,8 +1120,8 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
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|||
app.DebugPrintf(app.USER_SR, "Total static: %d , Total dynamic: %d\n", totalStatic, totalDynamic);
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||||
app.DebugPrintf(app.USER_SR, "\n\nEND TOTAL SWF MEMORY USAGE\n");
|
||||
app.DebugPrintf(app.USER_SR, "********************************\n\n");
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||||
}
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||||
else
|
||||
}
|
||||
else
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||||
#endif
|
||||
#endif
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||||
#endif
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||||
|
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@ -1318,7 +1318,7 @@ void UIController::setupCustomDrawGameState()
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|||
glLoadIdentity();
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||||
glOrtho(0, m_fScreenWidth, m_fScreenHeight, 0, 1000, 3000);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.1f);
|
||||
glEnable(GL_DEPTH_TEST);
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||||
glDepthFunc(GL_LEQUAL);
|
||||
|
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@ -1418,10 +1418,10 @@ void RADLINK UIController::CustomDrawCallback(void *user_callback_data, Iggy *pl
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|||
//Description
|
||||
//Callback to create a user-defined texture to replace SWF-defined textures.
|
||||
//Parameters
|
||||
//width - Input value: optional number of pixels wide specified from AS3, or -1 if not defined. Output value: the number of pixels wide to pretend to Iggy that the bitmap is. SWF and AS3 scales bitmaps based on their pixel dimensions, so you can use this to substitute a texture that is higher or lower resolution that ActionScript thinks it is.
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||||
//height - Input value: optional number of pixels high specified from AS3, or -1 if not defined. Output value: the number of pixels high to pretend to Iggy that the bitmap is. SWF and AS3 scales bitmaps based on their pixel dimensions, so you can use this to substitute a texture that is higher or lower resolution that ActionScript thinks it is.
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||||
//destroy_callback_data - Optional additional output value you can set; the value will be passed along to the corresponding Iggy_TextureSubstitutionDestroyCallback (e.g. you can store the pointer to your own internal structure here).
|
||||
//return - A platform-independent wrapped texture handle provided by GDraw, or NULL (NULL with throw an ActionScript 3 ArgumentError that the Flash developer can catch) Use by calling IggySetTextureSubstitutionCallbacks.
|
||||
//width - Input value: optional number of pixels wide specified from AS3, or -1 if not defined. Output value: the number of pixels wide to pretend to Iggy that the bitmap is. SWF and AS3 scales bitmaps based on their pixel dimensions, so you can use this to substitute a texture that is higher or lower resolution that ActionScript thinks it is.
|
||||
//height - Input value: optional number of pixels high specified from AS3, or -1 if not defined. Output value: the number of pixels high to pretend to Iggy that the bitmap is. SWF and AS3 scales bitmaps based on their pixel dimensions, so you can use this to substitute a texture that is higher or lower resolution that ActionScript thinks it is.
|
||||
//destroy_callback_data - Optional additional output value you can set; the value will be passed along to the corresponding Iggy_TextureSubstitutionDestroyCallback (e.g. you can store the pointer to your own internal structure here).
|
||||
//return - A platform-independent wrapped texture handle provided by GDraw, or NULL (NULL with throw an ActionScript 3 ArgumentError that the Flash developer can catch) Use by calling IggySetTextureSubstitutionCallbacks.
|
||||
//
|
||||
//Discussion
|
||||
//
|
||||
|
|
@ -1637,7 +1637,7 @@ bool UIController::NavigateBack(int iPad, bool forceUsePad, EUIScene eScene, EUI
|
|||
void UIController::NavigateToHomeMenu()
|
||||
{
|
||||
ui.CloseAllPlayersScenes();
|
||||
|
||||
|
||||
// Alert the app the we no longer want to be informed of ethernet connections
|
||||
app.SetLiveLinkRequired( false );
|
||||
|
||||
|
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@ -1800,7 +1800,7 @@ void UIController::CloseUIScenes(int iPad, bool forceIPad)
|
|||
|
||||
m_groups[(int)group]->closeAllScenes();
|
||||
m_groups[(int)group]->getTooltips()->SetTooltips(-1);
|
||||
|
||||
|
||||
// This should cause the popup to dissappear
|
||||
TutorialPopupInfo popupInfo;
|
||||
if(m_groups[(int)group]->getTutorialPopup()) m_groups[(int)group]->getTutorialPopup()->SetTutorialDescription(&popupInfo);
|
||||
|
|
@ -1951,7 +1951,7 @@ void UIController::SetMenuDisplayed(int iPad,bool bVal)
|
|||
|
||||
#ifdef _DURANGO
|
||||
// 4J-JEV: When in-game, allow player to toggle the 'Pause' and 'IngameInfo' menus via Kinnect.
|
||||
if (Minecraft::GetInstance()->running)
|
||||
if (Minecraft::GetInstance()->running)
|
||||
InputManager.SetEnabledGtcButtons(_360_GTC_MENU | _360_GTC_PAUSE | _360_GTC_VIEW);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -2124,7 +2124,7 @@ void UIController::PlayUISFX(ESoundEffect eSound)
|
|||
// Don't play multiple SFX on the same tick
|
||||
// (prevents horrible sounds when programmatically setting multiple checkboxes)
|
||||
if (time - m_lastUiSfx < 10) { return; }
|
||||
m_lastUiSfx = time;
|
||||
m_lastUiSfx = time;
|
||||
|
||||
Minecraft::GetInstance()->soundEngine->playUI(eSound,1.0f,1.0f);
|
||||
}
|
||||
|
|
@ -2371,7 +2371,7 @@ void UIController::SetTrialTimerLimitSecs(unsigned int uiSeconds)
|
|||
|
||||
void UIController::UpdateTrialTimer(unsigned int iPad)
|
||||
{
|
||||
WCHAR wcTime[20];
|
||||
WCHAR wcTime[20];
|
||||
|
||||
DWORD dwTimeTicks=(DWORD)app.getTrialTimer();
|
||||
|
||||
|
|
@ -2433,7 +2433,7 @@ void UIController::ShowAutosaveCountdownTimer(bool show)
|
|||
void UIController::UpdateAutosaveCountdownTimer(unsigned int uiSeconds)
|
||||
{
|
||||
#if !(defined(_XBOX_ONE) || defined(__ORBIS__))
|
||||
WCHAR wcAutosaveCountdown[100];
|
||||
WCHAR wcAutosaveCountdown[100];
|
||||
swprintf( wcAutosaveCountdown, 100, app.GetString(IDS_AUTOSAVE_COUNTDOWN),uiSeconds);
|
||||
if(m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()) m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()->setTrialTimer(wcAutosaveCountdown);
|
||||
#endif
|
||||
|
|
@ -2603,7 +2603,7 @@ C4JStorage::EMessageResult UIController::RequestUGCMessageBox(UINT title/* = -1
|
|||
#ifdef __ORBIS__
|
||||
// Show the vague UGC system message in addition to our message
|
||||
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_UGC_RESTRICTION, iPad );
|
||||
return C4JStorage::EMessage_ResultAccept;
|
||||
return C4JStorage::EMessage_ResultAccept;
|
||||
#elif defined(__PSVITA__)
|
||||
ProfileManager.ShowSystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, iPad );
|
||||
UINT uiIDA[1];
|
||||
|
|
@ -2640,7 +2640,7 @@ C4JStorage::EMessageResult UIController::RequestContentRestrictedMessageBox(UINT
|
|||
#ifdef __ORBIS__
|
||||
// Show the vague UGC system message in addition to our message
|
||||
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_UGC_RESTRICTION, iPad );
|
||||
return C4JStorage::EMessage_ResultAccept;
|
||||
return C4JStorage::EMessage_ResultAccept;
|
||||
#elif defined(__PSVITA__)
|
||||
ProfileManager.ShowSystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_AGE_RESTRICTION, iPad );
|
||||
return C4JStorage::EMessage_ResultAccept;
|
||||
|
|
@ -2680,7 +2680,7 @@ void UIController::setFontCachingCalculationBuffer(int length)
|
|||
}
|
||||
}
|
||||
|
||||
// Returns the first scene of given type if it exists, NULL otherwise
|
||||
// Returns the first scene of given type if it exists, NULL otherwise
|
||||
UIScene *UIController::FindScene(EUIScene sceneType)
|
||||
{
|
||||
UIScene *pScene = NULL;
|
||||
|
|
@ -2822,7 +2822,7 @@ void UIController::TouchBoxesClear(UIScene *pUIScene)
|
|||
for (AUTO_VAR(it, m_TouchBoxes[eUIGroup][eUILayer][eUIscene].begin()); it != itEnd; it++)
|
||||
{
|
||||
UIELEMENT *element=(UIELEMENT *)*it;
|
||||
delete element;
|
||||
delete element;
|
||||
}
|
||||
m_TouchBoxes[eUIGroup][eUILayer][eUIscene].clear();
|
||||
}
|
||||
|
|
@ -2858,7 +2858,7 @@ bool UIController::TouchBoxHit(UIScene *pUIScene,S32 x, S32 y)
|
|||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//app.DebugPrintf("MISS at x = %i y = %i\n", (int)x, (int)y);
|
||||
|
|
@ -3137,4 +3137,4 @@ void UIController::SendTouchInput(unsigned int iPad, unsigned int key, bool bPre
|
|||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -50,10 +50,10 @@ void Input::tick(LocalPlayer *player)
|
|||
if (iPad == 0 && KMInput.IsCaptured())
|
||||
{
|
||||
float kbX = 0.0f, kbY = 0.0f;
|
||||
if (KMInput.IsKeyDown('W')) { kbY += 1.0f; sprintForward += 1.0f; usingKeyboardMovement = true; }
|
||||
if (KMInput.IsKeyDown('S')) { kbY -= 1.0f; sprintForward -= 1.0f; usingKeyboardMovement = true; }
|
||||
if (KMInput.IsKeyDown('A')) { kbX += 1.0f; usingKeyboardMovement = true; } // inverted like gamepad
|
||||
if (KMInput.IsKeyDown('D')) { kbX -= 1.0f; usingKeyboardMovement = true; }
|
||||
if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_UP)) { kbY += 1.0f; sprintForward += 1.0f; usingKeyboardMovement = true; }
|
||||
if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_DOWN)) { kbY -= 1.0f; sprintForward -= 1.0f; usingKeyboardMovement = true; }
|
||||
if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_LEFT)) { kbX += 1.0f; usingKeyboardMovement = true; } // inverted like gamepad
|
||||
if (KMInput.IsKeyDown(KeyboardMouseInput::KEY_WALK_RIGHT)) { kbX -= 1.0f; usingKeyboardMovement = true; }
|
||||
// Normalize diagonal
|
||||
if (kbX != 0.0f && kbY != 0.0f) { kbX *= 0.707f; kbY *= 0.707f; }
|
||||
if (pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_LEFT) || pMinecraft->localgameModes[iPad]->isInputAllowed(MINECRAFT_ACTION_RIGHT))
|
||||
|
|
|
|||
|
|
@ -142,7 +142,7 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za)
|
|||
void LocalPlayer::serverAiStep()
|
||||
{
|
||||
Player::serverAiStep();
|
||||
|
||||
|
||||
if( abilities.flying && abilities.mayfly )
|
||||
{
|
||||
// snap y rotation for flying to nearest 90 degrees in world space
|
||||
|
|
@ -160,7 +160,7 @@ void LocalPlayer::serverAiStep()
|
|||
float yRotDiff = yRotSnapped - yRotFinal;
|
||||
// Apply the same difference to the player rotated space angle
|
||||
float yRotInputAdjust = yRotInput + yRotDiff;
|
||||
|
||||
|
||||
// Calculate final x/y player-space movement required
|
||||
this->xxa = cos(yRotInputAdjust * ( PI / 180.0f) ) * fMag;
|
||||
this->yya = sin(yRotInputAdjust * ( PI / 180.0f) ) * fMag;
|
||||
|
|
@ -294,7 +294,7 @@ void LocalPlayer::aiStep()
|
|||
|
||||
#ifdef _WINDOWS64
|
||||
// Keyboard sprint: Ctrl held while moving forward
|
||||
if (GetXboxPad() == 0 && input->usingKeyboardMovement && KMInput.IsKeyDown(VK_CONTROL) && sprintForward > 0.0f &&
|
||||
if (GetXboxPad() == 0 && input->usingKeyboardMovement && KMInput.IsKeyDown(KMInput::KEY_SPRINT) && sprintForward > 0.0f &&
|
||||
enoughFoodToSprint && !isUsingItem() && !hasEffect(MobEffect::blindness) && onGround)
|
||||
{
|
||||
if (!isSprinting()) setSprinting(true);
|
||||
|
|
@ -332,7 +332,7 @@ void LocalPlayer::aiStep()
|
|||
if (isSprinting() && (!forwardEnoughToContinueSprint || !enoughFoodToSprint || isSneaking() || isUsingItem()))
|
||||
{
|
||||
setSprinting(false);
|
||||
}
|
||||
}
|
||||
|
||||
// 4J Stu - Fix for #52705 - Customer Encountered: Player can fly in bed while being in Creative mode.
|
||||
if (!isSleeping() && (abilities.mayfly || isAllowedToFly() ))
|
||||
|
|
@ -373,7 +373,7 @@ void LocalPlayer::aiStep()
|
|||
abilities.flying = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (abilities.flying)
|
||||
{
|
||||
|
|
@ -435,7 +435,7 @@ void LocalPlayer::aiStep()
|
|||
{
|
||||
jumpRidingScale = (float) jumpRidingTicks * .1f;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
jumpRidingScale = .8f + (2.f / ((float) (jumpRidingTicks - 9))) * .1f;
|
||||
}
|
||||
|
|
@ -534,7 +534,7 @@ void LocalPlayer::aiStep()
|
|||
else
|
||||
{
|
||||
ProfileManager.SetCurrentGameActivity(m_iPad,CONTEXT_PRESENCE_MULTIPLAYER,false);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -831,7 +831,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
{
|
||||
#ifdef _DURANGO
|
||||
// 4J-JEV: Maybe we want to fine tune this later? #TODO
|
||||
if ( !ProfileManager.IsGuest(GetXboxPad())
|
||||
if ( !ProfileManager.IsGuest(GetXboxPad())
|
||||
&& app.CanRecordStatsAndAchievements()
|
||||
&& ProfileManager.IsFullVersion()
|
||||
)
|
||||
|
|
@ -910,7 +910,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
toolStats[0][2] = GenericStats::itemsCrafted(Item::shovel_iron->id);
|
||||
toolStats[0][3] = GenericStats::itemsCrafted(Item::shovel_diamond->id);
|
||||
toolStats[0][4] = GenericStats::itemsCrafted(Item::shovel_gold->id);
|
||||
toolStats[1][0] = GenericStats::itemsCrafted(Item::pickAxe_wood->id);
|
||||
toolStats[1][0] = GenericStats::itemsCrafted(Item::pickAxe_wood->id);
|
||||
toolStats[1][1] = GenericStats::itemsCrafted(Item::pickAxe_stone->id);
|
||||
toolStats[1][2] = GenericStats::itemsCrafted(Item::pickAxe_iron->id);
|
||||
toolStats[1][3] = GenericStats::itemsCrafted(Item::pickAxe_diamond->id);
|
||||
|
|
@ -925,7 +925,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
toolStats[3][2] = GenericStats::itemsCrafted(Item::hoe_iron->id);
|
||||
toolStats[3][3] = GenericStats::itemsCrafted(Item::hoe_diamond->id);
|
||||
toolStats[3][4] = GenericStats::itemsCrafted(Item::hoe_gold->id);
|
||||
|
||||
|
||||
bool justCraftedTool = false;
|
||||
for (int i=0; i<4; i++)
|
||||
{
|
||||
|
|
@ -963,7 +963,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
awardStat(GenericStats::MOARTools(), GenericStats::param_noArgs());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#ifdef _XBOX
|
||||
|
|
@ -1047,7 +1047,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
numEmeraldMined = pStats->getTotalValue(emeraldMined);
|
||||
numEmeraldBought = pStats->getTotalValue(emeraldBought);
|
||||
totalSum = numEmeraldMined + numEmeraldBought;
|
||||
|
||||
|
||||
app.DebugPrintf(
|
||||
"[AwardStat] Check unlock 'The Haggler': "
|
||||
"emerald_mined=%i, emerald_bought=%i, sum=%i.\n",
|
||||
|
|
@ -1103,7 +1103,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
// AWARD : Rainbow Collection, collect all different colours of wool.
|
||||
{
|
||||
bool justPickedupWool = false;
|
||||
|
||||
|
||||
for (int i=0; i<16; i++)
|
||||
if ( stat == GenericStats::itemsCollected(Tile::wool_Id, i) )
|
||||
justPickedupWool = true;
|
||||
|
|
@ -1111,7 +1111,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param)
|
|||
if (justPickedupWool)
|
||||
{
|
||||
unsigned int woolCount = 0;
|
||||
|
||||
|
||||
for (unsigned int i = 0; i < 16; i++)
|
||||
{
|
||||
if (pStats->getTotalValue(GenericStats::itemsCollected(Tile::wool_Id, i)) > 0)
|
||||
|
|
@ -1300,7 +1300,7 @@ void LocalPlayer::mapPlayerChunk(const unsigned int flagTileType)
|
|||
cout << "O";
|
||||
else for (unsigned int y = 127; y > 0; y--)
|
||||
{
|
||||
int t = cc->getTile(x,y,z);
|
||||
int t = cc->getTile(x,y,z);
|
||||
if (flagTileType != 0 && t == flagTileType) { cout << "@"; break; }
|
||||
else if (t != 0 && t < 10) { cout << t; break; }
|
||||
else if (t > 0) { cout << "#"; break; }
|
||||
|
|
@ -1334,7 +1334,7 @@ void LocalPlayer::handleMouseDown(int button, bool down)
|
|||
if( ( ( y == 0 ) || ( ( y == 127 ) && level->dimension->hasCeiling ) ) && level->dimension->id != 1 ) return;
|
||||
|
||||
minecraft->gameMode->continueDestroyBlock(x, y, z, minecraft->hitResult->f);
|
||||
|
||||
|
||||
if(mayDestroyBlockAt(x,y,z))
|
||||
{
|
||||
minecraft->particleEngine->crack(x, y, z, minecraft->hitResult->f);
|
||||
|
|
@ -1372,7 +1372,7 @@ bool LocalPlayer::creativeModeHandleMouseClick(int button, bool buttonPressed)
|
|||
}
|
||||
|
||||
// Get distance from last click point in each axis
|
||||
float dX = (float)x - lastClickX;
|
||||
float dX = (float)x - lastClickX;
|
||||
float dY = (float)y - lastClickY;
|
||||
float dZ = (float)z - lastClickZ;
|
||||
bool newClick = false;
|
||||
|
|
@ -1520,13 +1520,13 @@ bool LocalPlayer::handleMouseClick(int button)
|
|||
bool returnItemPlaced = false;
|
||||
|
||||
if (button == 0 && missTime > 0) return false;
|
||||
if (button == 0)
|
||||
if (button == 0)
|
||||
{
|
||||
//app.DebugPrintf("handleMouseClick - Player %d is swinging\n",GetXboxPad());
|
||||
swing();
|
||||
}
|
||||
|
||||
bool mayUse = true;
|
||||
bool mayUse = true;
|
||||
|
||||
// 4J-PB - Adding a special case in here for sleeping in a bed in a multiplayer game - we need to wake up, and we don't have the inbedchatscreen with a button
|
||||
|
||||
|
|
@ -1538,7 +1538,7 @@ bool LocalPlayer::handleMouseClick(int button)
|
|||
shared_ptr<MultiplayerLocalPlayer> mplp = dynamic_pointer_cast<MultiplayerLocalPlayer>( shared_from_this() );
|
||||
|
||||
if(mplp && mplp->connection) mplp->StopSleeping();
|
||||
|
||||
|
||||
}
|
||||
// 4J Stu - We should not accept any input while asleep, except the above to wake up
|
||||
if(isSleeping() && level != NULL && level->isClientSide)
|
||||
|
|
@ -1560,9 +1560,9 @@ bool LocalPlayer::handleMouseClick(int button)
|
|||
}
|
||||
if (button == 1)
|
||||
{
|
||||
// 4J-PB - if we milk a cow here, and end up with a bucket of milk, the if (mayUse && button == 1) further down will
|
||||
// 4J-PB - if we milk a cow here, and end up with a bucket of milk, the if (mayUse && button == 1) further down will
|
||||
// then empty our bucket if we're pointing at a tile
|
||||
// It looks like interact really should be returning a result so we can check this, but it's possibly just the
|
||||
// It looks like interact really should be returning a result so we can check this, but it's possibly just the
|
||||
// milk bucket that causes a problem
|
||||
|
||||
if(minecraft->hitResult->entity->GetType()==eTYPE_COW)
|
||||
|
|
@ -1654,7 +1654,7 @@ void LocalPlayer::updateRichPresence()
|
|||
else if(selectedItem != NULL && selectedItem->id == Item::map_Id)
|
||||
{
|
||||
app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_MAP);
|
||||
}
|
||||
}
|
||||
else if ( (riding != NULL) && riding->instanceof(eTYPE_MINECART) )
|
||||
{
|
||||
app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_RIDING_MINECART);
|
||||
|
|
|
|||
|
|
@ -79,7 +79,7 @@
|
|||
//#define DEBUG_RENDER_SHOWS_PACKETS 1
|
||||
//#define SPLITSCREEN_TEST
|
||||
|
||||
// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded
|
||||
// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded
|
||||
// from the main thread, and have longer to run, since it's called at 20Hz instead of 60
|
||||
#define DISABLE_LEVELTICK_THREAD
|
||||
|
||||
|
|
@ -96,7 +96,7 @@ TOUCHSCREENRECT QuickSelectRect[3]=
|
|||
{
|
||||
{ 560, 890, 1360, 980 },
|
||||
{ 450, 840, 1449, 960 },
|
||||
{ 320, 840, 1600, 970 },
|
||||
{ 320, 840, 1600, 970 },
|
||||
};
|
||||
|
||||
int QuickSelectBoxWidth[3]=
|
||||
|
|
@ -1279,7 +1279,7 @@ void Minecraft::run_middle()
|
|||
if( pDLCPack )
|
||||
{
|
||||
if(!pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
|
||||
{
|
||||
{
|
||||
bTrialTexturepack=true;
|
||||
}
|
||||
}
|
||||
|
|
@ -1401,7 +1401,7 @@ void Minecraft::run_middle()
|
|||
{
|
||||
delete m_pPsPlusUpsell;
|
||||
m_pPsPlusUpsell = NULL;
|
||||
|
||||
|
||||
if ( ProfileManager.HasPlayStationPlus(i) )
|
||||
{
|
||||
app.DebugPrintf("<Minecraft.cpp> Player_%i is now authorised for PsPlus.\n", i);
|
||||
|
|
@ -1450,13 +1450,13 @@ void Minecraft::run_middle()
|
|||
// Keyboard/mouse button presses for player 0
|
||||
if (i == 0)
|
||||
{
|
||||
if (KMInput.ConsumeKeyPress(VK_ESCAPE)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_PAUSEMENU;
|
||||
if (KMInput.ConsumeKeyPress('E')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_INVENTORY;
|
||||
if (KMInput.ConsumeKeyPress('Q')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_DROP;
|
||||
if (KMInput.ConsumeKeyPress('C')) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_CRAFTING;
|
||||
if (KMInput.ConsumeKeyPress(VK_F5)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_RENDER_THIRD_PERSON;
|
||||
if (KMInput.ConsumeKeyPress(KMInput::KEY_PAUSE)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_PAUSEMENU;
|
||||
if (KMInput.ConsumeKeyPress(KMInput::KEY_INVEN)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_INVENTORY;
|
||||
if (KMInput.ConsumeKeyPress(KMInput::KEY_DROP)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_DROP;
|
||||
if (KMInput.ConsumeKeyPress(KMInput::KEY_CRAFT)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_CRAFTING;
|
||||
if (KMInput.ConsumeKeyPress(KMInput::KEY_TOGGLE_VIEW)) localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_RENDER_THIRD_PERSON;
|
||||
// In flying mode, Shift held = sneak/descend
|
||||
if (localplayers[i]->abilities.flying && KMInput.IsKeyDown(VK_SHIFT))
|
||||
if (localplayers[i]->abilities.flying && KMInput.IsKeyDown(KMInput::KEY_SNEAK))
|
||||
localplayers[i]->ullButtonsPressed |= 1LL<<MINECRAFT_ACTION_SNEAK_TOGGLE;
|
||||
}
|
||||
#endif
|
||||
|
|
@ -2184,7 +2184,7 @@ void Minecraft::levelTickThreadInitFunc()
|
|||
{
|
||||
AABB::CreateNewThreadStorage();
|
||||
Vec3::CreateNewThreadStorage();
|
||||
IntCache::CreateNewThreadStorage();
|
||||
IntCache::CreateNewThreadStorage();
|
||||
Compression::UseDefaultThreadStorage();
|
||||
}
|
||||
|
||||
|
|
@ -2801,10 +2801,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
shared_ptr<ItemInstance> heldItem = nullptr;
|
||||
if (player->inventory->IsHeldItem())
|
||||
{
|
||||
heldItem = player->inventory->getSelected();
|
||||
heldItem = player->inventory->getSelected();
|
||||
}
|
||||
int heldItemId = heldItem != NULL ? heldItem->getItem()->id : -1;
|
||||
|
||||
|
||||
switch(entityType)
|
||||
{
|
||||
case eTYPE_CHICKEN:
|
||||
|
|
@ -2846,7 +2846,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
case eTYPE_COW:
|
||||
{
|
||||
if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
|
||||
|
||||
|
||||
shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity);
|
||||
|
||||
if (animal->isLeashed() && animal->getLeashHolder() == player)
|
||||
|
|
@ -2910,7 +2910,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
*piUse=IDS_TOOLTIPS_MILK;
|
||||
break;
|
||||
case Item::shears_Id:
|
||||
{
|
||||
{
|
||||
if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
|
||||
if(!animal->isBaby()) *piUse=IDS_TOOLTIPS_SHEAR;
|
||||
}
|
||||
|
|
@ -2938,10 +2938,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
*piAction = IDS_TOOLTIPS_MINE;
|
||||
*piUse = IDS_TOOLTIPS_RIDE; // are we in the minecart already? - 4J-JEV: Doesn't matter anymore.
|
||||
break;
|
||||
|
||||
|
||||
case eTYPE_MINECART_FURNACE:
|
||||
*piAction = IDS_TOOLTIPS_MINE;
|
||||
|
||||
|
||||
// if you have coal, it'll go. Is there an object in hand?
|
||||
if (heldItemId == Item::coal_Id) *piUse=IDS_TOOLTIPS_USE;
|
||||
break;
|
||||
|
|
@ -3022,7 +3022,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
|
||||
|
||||
shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(hitResult->entity);
|
||||
|
||||
|
||||
if (pig->isLeashed() && pig->getLeashHolder() == player)
|
||||
{
|
||||
*piUse=IDS_TOOLTIPS_UNLEASH;
|
||||
|
|
@ -3165,7 +3165,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
shared_ptr<Ocelot> ocelot = dynamic_pointer_cast<Ocelot>(hitResult->entity);
|
||||
|
||||
if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
|
||||
|
||||
|
||||
if (ocelot->isLeashed() && ocelot->getLeashHolder() == player)
|
||||
{
|
||||
*piUse = IDS_TOOLTIPS_UNLEASH;
|
||||
|
|
@ -3194,7 +3194,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
}
|
||||
else
|
||||
{
|
||||
*piUse=IDS_TOOLTIPS_FEED;
|
||||
*piUse=IDS_TOOLTIPS_FEED;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3217,7 +3217,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case eTYPE_PLAYER:
|
||||
{
|
||||
// Fix for #58576 - TU6: Content: Gameplay: Hit button prompt is available when attacking a host who has "Invisible" option turned on
|
||||
|
|
@ -3283,9 +3283,9 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
case eTYPE_HORSE:
|
||||
{
|
||||
shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(hitResult->entity);
|
||||
|
||||
|
||||
bool heldItemIsFood = false, heldItemIsLove = false, heldItemIsArmour = false;
|
||||
|
||||
|
||||
switch( heldItemId )
|
||||
{
|
||||
case Item::wheat_Id:
|
||||
|
|
@ -3340,7 +3340,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
*piUse = IDS_TOOLTIPS_FEED;
|
||||
}
|
||||
}
|
||||
else if ( player->isSneaking()
|
||||
else if ( player->isSneaking()
|
||||
|| (heldItemId == Item::saddle_Id)
|
||||
|| (horse->canWearArmor() && heldItemIsArmour)
|
||||
)
|
||||
|
|
@ -3349,7 +3349,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
if (*piUse == -1) *piUse = IDS_TOOLTIPS_OPEN;
|
||||
}
|
||||
else if ( horse->canWearBags()
|
||||
&& !horse->isChestedHorse()
|
||||
&& !horse->isChestedHorse()
|
||||
&& (heldItemId == Tile::chest_Id) )
|
||||
{
|
||||
// 4j - Attach saddle-bags (chest) to donkey or mule.
|
||||
|
|
@ -3371,7 +3371,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
// 4j - Ride tamed horse.
|
||||
*piUse = IDS_TOOLTIPS_MOUNT;
|
||||
}
|
||||
|
||||
|
||||
if (player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
|
||||
}
|
||||
break;
|
||||
|
|
@ -3411,7 +3411,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
}
|
||||
}
|
||||
*piAction=IDS_TOOLTIPS_HIT;
|
||||
break;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
@ -3644,7 +3644,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
player->abilities.debugflying = !player->abilities.debugflying;
|
||||
player->abilities.flying = !player->abilities.flying;
|
||||
}
|
||||
#endif // PSVITA
|
||||
#endif // PSVITA
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
@ -3721,7 +3721,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
}
|
||||
|
||||
__uint64 ullButtonsPressed=player->ullButtonsPressed;
|
||||
|
||||
|
||||
bool selected = false;
|
||||
#ifdef __PSVITA__
|
||||
// 4J-PB - use the touchscreen for quickselect
|
||||
|
|
@ -3746,7 +3746,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
|
||||
// Dropping items happens over network, so if we only have one then assume that we dropped it and should hide the item
|
||||
int iCount=0;
|
||||
|
||||
|
||||
if(selectedItem != NULL) iCount=selectedItem->GetCount();
|
||||
if(selectedItem != NULL && !( (player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_DROP)) && selectedItem->GetCount() == 1))
|
||||
{
|
||||
|
|
@ -4055,7 +4055,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
|
|||
}
|
||||
#ifdef __PS3__
|
||||
|
||||
// while(!g_tickLevelQueue.empty())
|
||||
// while(!g_tickLevelQueue.empty())
|
||||
// {
|
||||
// Level* pLevel = g_tickLevelQueue.front();
|
||||
// g_tickLevelQueue.pop();
|
||||
|
|
@ -4283,7 +4283,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt
|
|||
|
||||
player->resetPos();
|
||||
gameMode->initPlayer(player);
|
||||
|
||||
|
||||
player->SetXboxPad(iPrimaryPlayer);
|
||||
|
||||
for(int i=0;i<XUSER_MAX_COUNT;i++)
|
||||
|
|
@ -4669,7 +4669,7 @@ void Minecraft::main()
|
|||
}
|
||||
|
||||
app.DebugPrintf("\n\n\n\n\n");
|
||||
|
||||
|
||||
for(unsigned int i = 0; i < 256; ++i)
|
||||
{
|
||||
if(Tile::tiles[i] != NULL)
|
||||
|
|
@ -5126,12 +5126,11 @@ int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessag
|
|||
{
|
||||
Minecraft* pMinecraft = (Minecraft *)pParam;
|
||||
|
||||
if(result == C4JStorage::EMessage_ResultAccept)
|
||||
{
|
||||
if(result == C4JStorage::EMessage_ResultAccept)
|
||||
{
|
||||
SQRNetworkManager_Orbis::AttemptPSNSignIn(&Minecraft::InGame_SignInReturned, pMinecraft, false, iPad);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -96,7 +96,7 @@ void KeyboardMouseInput::OnRawMouseInput(LPARAM lParam)
|
|||
if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE)
|
||||
{
|
||||
m_mouseDeltaXAccum += (float)raw->data.mouse.lLastX;
|
||||
m_mouseDeltaYAccum += (float)raw->data.mouse.lLastY;
|
||||
m_mouseDeltaYAccum += (float)raw->data.mouse.lLastY
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,6 +15,37 @@
|
|||
class KeyboardMouseInput
|
||||
{
|
||||
public:
|
||||
//game controls
|
||||
const static int KEY_WALK_UP = 'W';
|
||||
const static int KEY_WALK_DOWN = 'S';
|
||||
const static int KEY_WALK_LEFT = 'A';
|
||||
const static int KEY_WALK_RIGHT = 'D';
|
||||
const static int KEY_SNEAK = VK_SHIFT;
|
||||
const static int KEY_INVEN = 'E';
|
||||
const static int KEY_DROP = 'Q';
|
||||
const static int KEY_CRAFT = 'C';
|
||||
const static int KEY_JUMP = VK_SPACE;
|
||||
const static int KEY_SPRINT = VK_CONTROL;
|
||||
const static int KEY_PAUSE = VK_ESCAPE;
|
||||
|
||||
//menu controls
|
||||
const static int KEY_UP = VK_UP;
|
||||
const static int KEY_DOWN = VK_DOWN;
|
||||
const static int KEY_LEFT = VK_LEFT;
|
||||
const static int KEY_RIGHT = VK_RIGHT;
|
||||
const static int KEY_A = VK_RETURN;
|
||||
const static int KEY_B = VK_ESCAPE;
|
||||
const static int KEY_LEFT_SCROLL = 'Q';
|
||||
const static int KEY_RIGHT_SCROLL = 'E';
|
||||
|
||||
//debug type shit
|
||||
const static int KEY_TOGGLE_VIEW = VK_F5;
|
||||
const static int KEY_DEBUG_OVERLAY = VK_F4;
|
||||
const static int KEY_DEBUG_CONSOLE_OVERLAY = VK_F3;
|
||||
const static int KEY_FULLSCREEN = VK_F11;
|
||||
const static int KEY_TOGGLE_CAPTURE = VK_MENU;
|
||||
const static int KEY_GAME_INFO_MENU = VK_TAB;
|
||||
|
||||
KeyboardMouseInput();
|
||||
~KeyboardMouseInput();
|
||||
|
||||
|
|
|
|||
|
|
@ -1256,7 +1256,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
static bool altToggleSuppressCapture = false;
|
||||
bool shouldCapture = app.GetGameStarted() && !ui.GetMenuDisplayed(0) && pMinecraft->screen == NULL;
|
||||
// Left Alt key toggles capture on/off for debugging
|
||||
if (KMInput.IsKeyPressed(VK_MENU))
|
||||
if (KMInput.IsKeyPressed(KMInput::KEY_TOGGLE_CAPTURE))
|
||||
{
|
||||
if (KMInput.IsCaptured()) { KMInput.SetCapture(false); altToggleSuppressCapture = true; }
|
||||
else if (shouldCapture) { KMInput.SetCapture(true); altToggleSuppressCapture = false; }
|
||||
|
|
@ -1273,7 +1273,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
}
|
||||
|
||||
// F3 toggles the debug console overlay, F11 toggles fullscreen
|
||||
if (KMInput.IsKeyPressed(VK_F3))
|
||||
if (KMInput.IsKeyPressed(KMInput::KEY_DEBUG_CONSOLE_OVERLAY))
|
||||
{
|
||||
static bool s_debugConsole = false;
|
||||
s_debugConsole = !s_debugConsole;
|
||||
|
|
@ -1281,19 +1281,19 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
}
|
||||
|
||||
#ifdef _DEBUG_MENUS_ENABLED
|
||||
if (KMInput.IsKeyPressed(VK_F4))
|
||||
if (KMInput.IsKeyPressed(KeyboardMouseInput::KEY_DEBUG_OVERLAY))
|
||||
{
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_DebugOverlay, NULL, eUILayer_Debug);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (KMInput.IsKeyPressed(VK_F11))
|
||||
if (KMInput.IsKeyPressed(KMInput::KEY_FULLSCREEN))
|
||||
{
|
||||
ToggleFullscreen();
|
||||
}
|
||||
|
||||
// TAB opens game info menu. - Vvis :3 - Updated by detectiveren
|
||||
if (KMInput.IsKeyPressed(VK_TAB) && !ui.GetMenuDisplayed(0))
|
||||
if (KMInput.IsKeyPressed(KMInput::KEY_GAME_INFO_MENU) && !ui.GetMenuDisplayed(0))
|
||||
{
|
||||
if (Minecraft* pMinecraft = Minecraft::GetInstance())
|
||||
{
|
||||
|
|
@ -1306,7 +1306,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
|
||||
#ifdef _DEBUG_MENUS_ENABLED
|
||||
// F3 toggles onscreen debug info
|
||||
if (KMInput.IsKeyPressed(VK_F3))
|
||||
if (KMInput.IsKeyPressed(KMInput::KEY_DEBUG_CONSOLE_OVERLAY))
|
||||
{
|
||||
if (Minecraft* pMinecraft = Minecraft::GetInstance())
|
||||
{
|
||||
|
|
@ -1318,7 +1318,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
}
|
||||
|
||||
// F4 opens debug overlay
|
||||
if (KMInput.IsKeyPressed(VK_F4))
|
||||
if (KMInput.IsKeyPressed(KeyboardMouseInput::KEY_DEBUG_OVERLAY))
|
||||
{
|
||||
if (Minecraft* pMinecraft = Minecraft::GetInstance())
|
||||
{
|
||||
|
|
@ -1617,4 +1617,4 @@ void MemPixStuff()
|
|||
PIXAddNamedCounter(((float)allSectsTotal)/(4096.0f),"MemSect total pages");
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -143,18 +143,18 @@ void glTexGeni(int,int,int)
|
|||
#include <xcam.h>
|
||||
DWORD XCamInitialize(){ return 0; }
|
||||
VOID XCamShutdown() {}
|
||||
|
||||
|
||||
DWORD XCamCreateStreamEngine(
|
||||
CONST XCAM_STREAM_ENGINE_INIT_PARAMS *pParams,
|
||||
PIXCAMSTREAMENGINE *ppEngine
|
||||
) { return 0; }
|
||||
|
||||
|
||||
DWORD XCamSetView(
|
||||
XCAMZOOMFACTOR ZoomFactor,
|
||||
LONG XCenter,
|
||||
LONG YCenter,
|
||||
PXOVERLAPPED pOverlapped
|
||||
) { return 0; }
|
||||
|
||||
|
||||
XCAMDEVICESTATE XCamGetStatus() { return XCAMDEVICESTATE_DISCONNECTED; }
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Reference in a new issue