Updated NULL to nullptr and fixing some type issues

This commit is contained in:
Chase Cooper 2026-03-06 13:59:42 -05:00
parent 31c2699a32
commit 6d1d3b59cb
1045 changed files with 12944 additions and 12620 deletions

View file

@ -51,7 +51,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
glColor4f(1, 1, 1, 1);
glEnable(GL_RESCALE_NORMAL);
Slot *hoveredSlot = NULL;
Slot *hoveredSlot = nullptr;
for ( Slot *slot : *menu->slots )
{
@ -73,7 +73,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
}
shared_ptr<Inventory> inventory = minecraft->player->inventory;
if (inventory->getCarried() != NULL)
if (inventory->getCarried() != nullptr)
{
glTranslatef(0, 0, 32);
// Slot old = carriedSlot;
@ -90,7 +90,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
renderLabels();
if (inventory->getCarried() == NULL && hoveredSlot != NULL && hoveredSlot->hasItem())
if (inventory->getCarried() == nullptr && hoveredSlot != nullptr && hoveredSlot->hasItem())
{
wstring elementName = trimString(Language::getInstance()->getElementName(hoveredSlot->getItem()->getDescriptionId()));
@ -127,7 +127,7 @@ void AbstractContainerScreen::renderSlot(Slot *slot)
int y = slot->y;
shared_ptr<ItemInstance> item = slot->getItem();
if (item == NULL)
if (item == nullptr)
{
int icon = slot->getNoItemIcon();
if (icon >= 0)
@ -151,7 +151,7 @@ Slot *AbstractContainerScreen::findSlot(int x, int y)
{
if (isHovering(slot, x, y)) return slot;
}
return NULL;
return nullptr;
}
bool AbstractContainerScreen::isHovering(Slot *slot, int xm, int ym)
@ -177,7 +177,7 @@ void AbstractContainerScreen::mouseClicked(int x, int y, int buttonNum)
bool clickedOutside = (x < xo || y < yo || x >= xo + imageWidth || y >= yo + imageHeight);
int slotId = -1;
if (slot != NULL) slotId = slot->index;
if (slot != nullptr) slotId = slot->index;
if (clickedOutside)
{
@ -210,7 +210,7 @@ void AbstractContainerScreen::keyPressed(wchar_t eventCharacter, int eventKey)
void AbstractContainerScreen::removed()
{
if (minecraft->player == NULL) return;
if (minecraft->player == nullptr) return;
}
void AbstractContainerScreen::slotsChanged(shared_ptr<Container> container)

View file

@ -8,16 +8,16 @@ AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &na
{
// 4J init
textureId = -1;
m_colourTable = NULL;
m_colourTable = nullptr;
this->file = file;
this->fallback = fallback;
m_iconData = NULL;
m_iconData = nullptr;
m_iconSize = 0;
m_comparisonData = NULL;
m_comparisonData = nullptr;
m_comparisonSize = 0;
// 4J Stu - These calls need to be in the most derived version of the class
@ -41,7 +41,7 @@ void AbstractTexturePack::loadIcon()
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png");
UINT size = 0;
@ -57,7 +57,7 @@ void AbstractTexturePack::loadComparison()
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/DefaultPack_Comparison.png");
UINT size = 0;
@ -70,8 +70,8 @@ void AbstractTexturePack::loadDescription()
{
// 4J Unused currently
#if 0
InputStream *inputStream = NULL;
BufferedReader *br = NULL;
InputStream *inputStream = nullptr;
BufferedReader *br = nullptr;
//try {
inputStream = getResourceImplementation(L"/pack.txt");
br = new BufferedReader(new InputStreamReader(inputStream));
@ -81,12 +81,12 @@ void AbstractTexturePack::loadDescription()
//} finally {
// TODO [EB]: use IOUtils.closeSilently()
// try {
if (br != NULL)
if (br != nullptr)
{
br->close();
delete br;
}
if (inputStream != NULL)
if (inputStream != nullptr)
{
inputStream->close();
delete inputStream;
@ -105,7 +105,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal
{
app.DebugPrintf("texture - %ls\n",name.c_str());
InputStream *is = getResourceImplementation(name);
if (is == NULL && fallback != NULL && allowFallback)
if (is == nullptr && fallback != nullptr && allowFallback)
{
is = fallback->getResource(name, true);
}
@ -121,7 +121,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal
void AbstractTexturePack::unload(Textures *textures)
{
if (iconImage != NULL && textureId != -1)
if (iconImage != nullptr && textureId != -1)
{
textures->releaseTexture(textureId);
}
@ -129,7 +129,7 @@ void AbstractTexturePack::unload(Textures *textures)
void AbstractTexturePack::load(Textures *textures)
{
if (iconImage != NULL)
if (iconImage != nullptr)
{
if (textureId == -1)
{
@ -149,7 +149,7 @@ bool AbstractTexturePack::hasFile(const wstring &name, bool allowFallback)
{
bool hasFile = this->hasFile(name);
return !hasFile && (allowFallback && fallback != NULL) ? fallback->hasFile(name, allowFallback) : hasFile;
return !hasFile && (allowFallback && fallback != nullptr) ? fallback->hasFile(name, allowFallback) : hasFile;
}
DWORD AbstractTexturePack::getId()
@ -231,7 +231,7 @@ void AbstractTexturePack::loadDefaultUI()
{
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
// Load new skin
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
@ -240,7 +240,7 @@ void AbstractTexturePack::loadDefaultUI()
swprintf(szResourceLocator, LOCATOR_SIZE,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/skin_Minecraft.xur");
XuiFreeVisuals(L"");
app.LoadSkin(szResourceLocator,NULL);//L"TexturePack");
app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack");
//CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
#else
@ -259,7 +259,7 @@ void AbstractTexturePack::loadDefaultColourTable()
// Load the file
#ifdef __PS3__
// need to check if it's a BD build, so pass in the name
File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":NULL).append(L"res/colours.col"));
File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":nullptr).append(L"res/colours.col"));
#else
File coloursFile(AbstractTexturePack::getPath(true).append(L"res/colours.col"));
@ -269,12 +269,12 @@ void AbstractTexturePack::loadDefaultColourTable()
if(coloursFile.exists())
{
DWORD dwLength = coloursFile.length();
byteArray data(dwLength);
byteArray data(static_cast<unsigned int>(dwLength));
FileInputStream fis(coloursFile);
fis.read(data,0,dwLength);
fis.close();
if(m_colourTable != NULL) delete m_colourTable;
if(m_colourTable != nullptr) delete m_colourTable;
m_colourTable = new ColourTable(data.data, dwLength);
delete [] data.data;
@ -290,7 +290,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable()
{
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
@ -309,7 +309,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable()
{
wsprintfW(szResourceLocator,L"section://%X,%s#%s",c_ModuleHandle,L"media", L"media/");
HXUIOBJ hScene;
HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", NULL, &hScene);
HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", nullptr, &hScene);
if(HRESULT_SUCCEEDED(hr))
{
@ -333,7 +333,7 @@ void AbstractTexturePack::loadHTMLColourTableFromXuiScene(HXUIOBJ hObj)
HXUIOBJ child;
HRESULT hr = XuiElementGetFirstChild(hObj, &child);
while(HRESULT_SUCCEEDED(hr) && child != NULL)
while(HRESULT_SUCCEEDED(hr) && child != nullptr)
{
LPCWSTR childName;
XuiElementGetId(child,&childName);
@ -374,7 +374,7 @@ void AbstractTexturePack::unloadUI()
wstring AbstractTexturePack::getXuiRootPath()
{
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
// Load new skin
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
@ -386,14 +386,14 @@ wstring AbstractTexturePack::getXuiRootPath()
PBYTE AbstractTexturePack::getPackIcon(DWORD &dwImageBytes)
{
if(m_iconSize == 0 || m_iconData == NULL) loadIcon();
if(m_iconSize == 0 || m_iconData == nullptr) loadIcon();
dwImageBytes = m_iconSize;
return m_iconData;
}
PBYTE AbstractTexturePack::getPackComparison(DWORD &dwImageBytes)
{
if(m_comparisonSize == 0 || m_comparisonData == NULL) loadComparison();
if(m_comparisonSize == 0 || m_comparisonData == nullptr) loadComparison();
dwImageBytes = m_comparisonSize;
return m_comparisonData;

View file

@ -89,5 +89,5 @@ public:
virtual unsigned int getDLCParentPackId();
virtual unsigned char getDLCSubPackId();
virtual ColourTable *getColourTable() { return m_colourTable; }
virtual ArchiveFile *getArchiveFile() { return NULL; }
virtual ArchiveFile *getArchiveFile() { return nullptr; }
};

View file

@ -14,7 +14,7 @@ AchievementPopup::AchievementPopup(Minecraft *mc)
// 4J - added initialisers
width = 0;
height = 0;
ach = NULL;
ach = nullptr;
startTime = 0;
isHelper = false;
@ -88,7 +88,7 @@ void AchievementPopup::render()
glDepthMask(true);
glEnable(GL_DEPTH_TEST);
}
if (ach == NULL || startTime == 0) return;
if (ach == nullptr || startTime == 0) return;
double time = (System::currentTimeMillis() - startTime) / 3000.0;
if (isHelper)

View file

@ -52,7 +52,7 @@ void AchievementScreen::buttonClicked(Button *button)
{
if (button->id == 1)
{
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
// minecraft->grabMouse(); // 4J removed
}
Screen::buttonClicked(button);
@ -62,7 +62,7 @@ void AchievementScreen::keyPressed(char eventCharacter, int eventKey)
{
if (eventKey == minecraft->options->keyBuild->key)
{
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
// minecraft->grabMouse(); // 4J removed
}
else
@ -286,7 +286,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
vLine(x2, y1, y2, color);
}
Achievement *hoveredAchievement = NULL;
Achievement *hoveredAchievement = nullptr;
ItemRenderer *ir = new ItemRenderer();
glPushMatrix();
@ -372,7 +372,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
glEnable(GL_TEXTURE_2D);
Screen::render(xm, ym, a);
if (hoveredAchievement != NULL)
if (hoveredAchievement != nullptr)
{
Achievement *ach = hoveredAchievement;
wstring name = ach->name;

View file

@ -30,7 +30,7 @@ void ArchiveFile::_readHeader(DataInputStream *dis)
ArchiveFile::ArchiveFile(File file)
{
m_cachedData = NULL;
m_cachedData = nullptr;
m_sourcefile = file;
app.DebugPrintf("Loading archive file...\n");
#ifndef _CONTENT_PACKAGE
@ -48,7 +48,7 @@ ArchiveFile::ArchiveFile(File file)
FileInputStream fis(file);
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
byteArray readArray(file.length());
byteArray readArray(static_cast<unsigned int>(file.length()));
fis.read(readArray,0,file.length());
ByteArrayInputStream bais(readArray);
@ -122,20 +122,20 @@ byteArray ArchiveFile::getFile(const wstring &filename)
HANDLE hfile = CreateFile( m_sourcefile.getPath().c_str(),
GENERIC_READ,
0,
NULL,
nullptr,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
nullptr
);
#else
app.DebugPrintf("Createfile archive\n");
HANDLE hfile = CreateFile( wstringtofilename(m_sourcefile.getPath()),
GENERIC_READ,
0,
NULL,
nullptr,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
nullptr
);
#endif
@ -144,7 +144,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
app.DebugPrintf("hfile ok\n");
DWORD ok = SetFilePointer( hfile,
data->ptr,
NULL,
nullptr,
FILE_BEGIN
);
@ -157,7 +157,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
(LPVOID) pbData,
data->filesize,
&bytesRead,
NULL
nullptr
);
if(bSuccess==FALSE)
@ -182,7 +182,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
#endif
// Compressed filenames are preceeded with an asterisk.
if ( data->isCompressed && out.data != NULL )
if ( data->isCompressed && out.data != nullptr )
{
/* 4J-JEV:
* If a compressed file is accessed before compression object is
@ -204,7 +204,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
out.length = decompressedSize;
}
assert(out.data != NULL); // THERE IS NO FILE WITH THIS NAME!
assert(out.data != nullptr); // THERE IS NO FILE WITH THIS NAME!
}

View file

@ -42,7 +42,7 @@ void BreakingItemParticle::render(Tesselator *t, float a, float xa, float ya, fl
float v1 = v0 + 0.999f / 16.0f / 4;
float r = 0.1f * size;
if (tex != NULL)
if (tex != nullptr)
{
u0 = tex->getU((uo / 4.0f) * SharedConstants::WORLD_RESOLUTION);
u1 = tex->getU(((uo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION);

View file

@ -31,7 +31,7 @@ BufferedImage::BufferedImage(int width,int height,int type)
for( int i = 1 ; i < 10; i++ )
{
data[i] = NULL;
data[i] = nullptr;
}
this->width = width;
this->height = height;
@ -140,7 +140,7 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
for( int l = 0 ; l < 10; l++ )
{
data[l] = NULL;
data[l] = nullptr;
}
for( int l = 0; l < 10; l++ )
@ -193,12 +193,12 @@ BufferedImage::BufferedImage(DLCPack *dlcPack, const wstring& File, bool filenam
{
HRESULT hr;
wstring filePath = File;
BYTE *pbData = NULL;
BYTE *pbData = nullptr;
DWORD dwBytes = 0;
for( int l = 0 ; l < 10; l++ )
{
data[l] = NULL;
data[l] = nullptr;
}
for( int l = 0; l < 10; l++ )
@ -230,7 +230,7 @@ BufferedImage::BufferedImage(DLCPack *dlcPack, const wstring& File, bool filenam
DLCFile *dlcFile = dlcPack->getFile(DLCManager::e_DLCType_All, name);
pbData = dlcFile->getData(dwBytes);
if(pbData == NULL || dwBytes == 0)
if(pbData == nullptr || dwBytes == 0)
{
// 4J - If we haven't loaded the non-mipmap version then exit the game
if( l == 0 )
@ -269,7 +269,7 @@ BufferedImage::BufferedImage(BYTE *pbData, DWORD dwBytes)
int iCurrentByte=0;
for( int l = 0 ; l < 10; l++ )
{
data[l] = NULL;
data[l] = nullptr;
}
D3DXIMAGE_INFO ImageInfo;
@ -329,7 +329,7 @@ int *BufferedImage::getData(int level)
Graphics *BufferedImage::getGraphics()
{
return NULL;
return nullptr;
}
//Returns the transparency. Returns either OPAQUE, BITMASK, or TRANSLUCENT.
@ -359,7 +359,7 @@ BufferedImage *BufferedImage::getSubimage(int x ,int y, int w, int h)
this->getRGB(x, y, w, h, arrayWrapper,0,w);
int level = 1;
while(getData(level) != NULL)
while(getData(level) != nullptr)
{
int ww = w >> level;
int hh = h >> level;

View file

@ -7,7 +7,7 @@ class DLCPack;
class BufferedImage
{
private:
int *data[10]; // Arrays for mipmaps - NULL if not used
int *data[10]; // Arrays for mipmaps - nullptr if not used
int width;
int height;
void ByteFlip4(unsigned int &data); // 4J added

View file

@ -30,7 +30,7 @@ void ChatScreen::keyPressed(wchar_t ch, int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE)
{
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
return;
}
if (eventKey == Keyboard::KEY_RETURN)
@ -44,7 +44,7 @@ void ChatScreen::keyPressed(wchar_t ch, int eventKey)
minecraft->player->chat(trim);
}
}
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
return;
}
if (eventKey == Keyboard::KEY_BACK && message.length() > 0) message = message.substr(0, message.length() - 1);
@ -67,7 +67,7 @@ void ChatScreen::mouseClicked(int x, int y, int buttonNum)
{
if (buttonNum == 0)
{
if (minecraft->gui->selectedName != L"") // 4J - was NULL comparison
if (minecraft->gui->selectedName != L"") // 4J - was nullptr comparison
{
if (message.length() > 0 && message[message.length()-1]!=L' ')
{

View file

@ -52,7 +52,7 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
Tile *tile = chest->getTile();
data = chest->getData();
if (dynamic_cast<ChestTile*>(tile) != NULL && data == 0)
if (dynamic_cast<ChestTile*>(tile) != nullptr && data == 0)
{
static_cast<ChestTile *>(tile)->recalcLockDir(chest->getLevel(), chest->x, chest->y, chest->z);
data = chest->getData();
@ -60,11 +60,11 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
chest->checkNeighbors();
}
if (chest->n.lock() != NULL || chest->w.lock() != NULL) return;
if (chest->n.lock() != nullptr || chest->w.lock() != nullptr) return;
ChestModel *model;
if (chest->e.lock() != NULL || chest->s.lock() != NULL)
if (chest->e.lock() != nullptr || chest->s.lock() != nullptr)
{
model = largeChestModel;
@ -112,11 +112,11 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
if (data == 4) rot = 90;
if (data == 5) rot = -90;
if (data == 2 && chest->e.lock() != NULL)
if (data == 2 && chest->e.lock() != nullptr)
{
glTranslatef(1, 0, 0);
}
if (data == 5 && chest->s.lock() != NULL)
if (data == 5 && chest->s.lock() != nullptr)
{
glTranslatef(0, 0, -1);
}
@ -124,12 +124,12 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
glTranslatef(-0.5f, -0.5f, -0.5f);
float open = chest->oOpenness + (chest->openness - chest->oOpenness) * a;
if (chest->n.lock() != NULL)
if (chest->n.lock() != nullptr)
{
float open2 = chest->n.lock()->oOpenness + (chest->n.lock()->openness - chest->n.lock()->oOpenness) * a;
if (open2 > open) open = open2;
}
if (chest->w.lock() != NULL)
if (chest->w.lock() != nullptr)
{
float open2 = chest->w.lock()->oOpenness + (chest->w.lock()->openness - chest->w.lock()->oOpenness) * a;
if (open2 > open) open = open2;

View file

@ -173,7 +173,7 @@ void Chunk::makeCopyForRebuild(Chunk *source)
this->ym = source->ym;
this->zm = source->zm;
this->bb = source->bb;
this->clipChunk = NULL;
this->clipChunk = nullptr;
this->id = source->id;
this->globalRenderableTileEntities = source->globalRenderableTileEntities;
this->globalRenderableTileEntities_cs = source->globalRenderableTileEntities_cs;
@ -680,7 +680,7 @@ void Chunk::rebuild_SPU()
// render chunk is 16 x 16 x 16. We wouldn't have to actually get all of it if the data was ordered differently, but currently
// it is ordered by x then z then y so just getting a small range of y out of it would involve getting the whole thing into
// the cache anyway.
ChunkRebuildData* pOutData = NULL;
ChunkRebuildData* pOutData = nullptr;
g_rebuildDataIn.buildForChunk(&region, level, x0, y0, z0);
Tesselator::Bounds bounds;
@ -981,7 +981,7 @@ void Chunk::reset()
void Chunk::_delete()
{
reset();
level = NULL;
level = nullptr;
}
int Chunk::getList(int layer)

View file

@ -95,7 +95,7 @@ ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int
}
else
{
connection = NULL;
connection = nullptr;
delete socket;
}
#endif
@ -106,9 +106,9 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
// 4J - added initiliasers
random = new Random();
done = false;
level = NULL;
level = nullptr;
started = false;
savedDataStorage = new SavedDataStorage(NULL);
savedDataStorage = new SavedDataStorage(nullptr);
maxPlayers = 20;
this->minecraft = minecraft;
@ -122,7 +122,7 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
m_userIndex = iUserIndex;
}
if( socket == NULL )
if( socket == nullptr )
{
socket = new Socket(); // 4J - Local connection
}
@ -134,7 +134,7 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
}
else
{
connection = NULL;
connection = nullptr;
// TODO 4J Stu - This will cause issues since the session player owns the socket
//delete socket;
}
@ -157,8 +157,8 @@ void ClientConnection::tick()
INetworkPlayer *ClientConnection::getNetworkPlayer()
{
if( connection != NULL && connection->getSocket() != NULL) return connection->getSocket()->getPlayer();
else return NULL;
if( connection != nullptr && connection->getSocket() != nullptr) return connection->getSocket()->getPlayer();
else return nullptr;
}
void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
@ -167,7 +167,7 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
PlayerUID OnlineXuid;
ProfileManager.GetXUID(m_userIndex,&OnlineXuid,true); // online xuid
MOJANG_DATA *pMojangData = NULL;
MOJANG_DATA *pMojangData = nullptr;
if(!g_NetworkManager.IsLocalGame())
{
@ -208,7 +208,7 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
if(iUserID!=-1)
{
BYTE *pBuffer=NULL;
BYTE *pBuffer=nullptr;
DWORD dwSize=0;
bool bRes;
@ -285,17 +285,17 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
Level *dimensionLevel = minecraft->getLevel( packet->dimension );
if( dimensionLevel == NULL )
if( dimensionLevel == nullptr )
{
level = new MultiPlayerLevel(this, new LevelSettings(packet->seed, GameType::byId(packet->gameType), false, false, packet->m_newSeaLevel, packet->m_pLevelType, packet->m_xzSize, packet->m_hellScale), packet->dimension, packet->difficulty);
// 4J Stu - We want to share the SavedDataStorage between levels
int otherDimensionId = packet->dimension == 0 ? -1 : 0;
Level *activeLevel = minecraft->getLevel(otherDimensionId);
if( activeLevel != NULL )
if( activeLevel != nullptr )
{
// Don't need to delete it here as it belongs to a client connection while will delete it when it's done
//if( level->savedDataStorage != NULL ) delete level->savedDataStorage;
//if( level->savedDataStorage != nullptr ) delete level->savedDataStorage;
level->savedDataStorage = activeLevel->savedDataStorage;
}
@ -341,12 +341,12 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
level = (MultiPlayerLevel *)minecraft->getLevel( packet->dimension );
shared_ptr<Player> player;
if(level==NULL)
if(level==nullptr)
{
int otherDimensionId = packet->dimension == 0 ? -1 : 0;
MultiPlayerLevel *activeLevel = minecraft->getLevel(otherDimensionId);
if(activeLevel == NULL)
if(activeLevel == nullptr)
{
otherDimensionId = packet->dimension == 0 ? 1 : (packet->dimension == -1 ? 1 : -1);
activeLevel = minecraft->getLevel(otherDimensionId);
@ -433,7 +433,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
shared_ptr<Entity> owner = getEntity(packet->data);
// 4J - check all local players to find match
if( owner == NULL )
if( owner == nullptr )
{
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
@ -449,7 +449,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
}
}
if (owner != NULL && owner->instanceof(eTYPE_PLAYER))
if (owner != nullptr && owner->instanceof(eTYPE_PLAYER))
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner);
shared_ptr<FishingHook> hook = shared_ptr<FishingHook>( new FishingHook(level, x, y, z, player) );
@ -549,7 +549,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
shared_ptr<Entity> owner = getEntity(packet->data);
// 4J - check all local players to find match
if( owner == NULL )
if( owner == nullptr )
{
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
@ -565,7 +565,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
}
}
shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner);
if (player != NULL)
if (player != nullptr)
{
shared_ptr<FishingHook> hook = shared_ptr<FishingHook>( new FishingHook(level, x, y, z, player) );
e = hook;
@ -609,7 +609,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
*/
if (e != NULL)
if (e != nullptr)
{
e->xp = packet->x;
e->yp = packet->y;
@ -661,7 +661,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
shared_ptr<Entity> owner = getEntity(packet->data);
// 4J - check all local players to find match
if( owner == NULL )
if( owner == nullptr )
{
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
@ -676,7 +676,7 @@ void ClientConnection::handleAddEntity(shared_ptr<AddEntityPacket> packet)
}
}
if ( owner != NULL && owner->instanceof(eTYPE_LIVINGENTITY) )
if ( owner != nullptr && owner->instanceof(eTYPE_LIVINGENTITY) )
{
dynamic_pointer_cast<Arrow>(e)->owner = dynamic_pointer_cast<LivingEntity>(owner);
}
@ -709,7 +709,7 @@ void ClientConnection::handleAddGlobalEntity(shared_ptr<AddGlobalEntityPacket> p
double z = packet->z / 32.0;
shared_ptr<Entity> e;// = nullptr;
if (packet->type == AddGlobalEntityPacket::LIGHTNING) e = shared_ptr<LightningBolt>( new LightningBolt(level, x, y, z) );
if (e != NULL)
if (e != nullptr)
{
e->xp = packet->x;
e->yp = packet->y;
@ -730,14 +730,14 @@ void ClientConnection::handleAddPainting(shared_ptr<AddPaintingPacket> packet)
void ClientConnection::handleSetEntityMotion(shared_ptr<SetEntityMotionPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
e->lerpMotion(packet->xa / 8000.0, packet->ya / 8000.0, packet->za / 8000.0);
}
void ClientConnection::handleSetEntityData(shared_ptr<SetEntityDataPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e != NULL && packet->getUnpackedData() != NULL)
if (e != nullptr && packet->getUnpackedData() != nullptr)
{
e->getEntityData()->assignValues(packet->getUnpackedData());
}
@ -764,7 +764,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
// a duplicate remote player for a local slot by checking the username directly.
for (unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if (minecraft->localplayers[idx] != NULL && minecraft->localplayers[idx]->name == packet->name)
if (minecraft->localplayers[idx] != nullptr && minecraft->localplayers[idx]->name == packet->name)
{
app.DebugPrintf("AddPlayerPacket received for local player name %ls\n", packet->name.c_str());
return;
@ -778,7 +778,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
// their stored server index rather than using it directly as an array subscript.
for(unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(minecraft->localplayers[idx] != NULL &&
if(minecraft->localplayers[idx] != nullptr &&
minecraft->localplayers[idx]->getPlayerIndex() == packet->m_playerIndex)
{
app.DebugPrintf("AddPlayerPacket received for local player (controller %d, server index %d), skipping RemotePlayer creation\n", idx, packet->m_playerIndex);
@ -804,7 +804,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
#ifdef _DURANGO
// On Durango request player display name from network manager
INetworkPlayer *networkPlayer = g_NetworkManager.GetPlayerByXuid(player->getXuid());
if (networkPlayer != NULL) player->m_displayName = networkPlayer->GetDisplayName();
if (networkPlayer != nullptr) player->m_displayName = networkPlayer->GetDisplayName();
#else
// On all other platforms display name is just gamertag so don't check with the network manager
player->m_displayName = player->getName();
@ -812,7 +812,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
#ifdef _WINDOWS64
{
IQNetPlayer* matchedQNetPlayer = NULL;
IQNetPlayer* matchedQNetPlayer = nullptr;
PlayerUID pktXuid = player->getXuid();
const PlayerUID WIN64_XUID_BASE = (PlayerUID)0xe000d45248242f2e;
// Legacy compatibility path for peers still using embedded smallId XUIDs.
@ -820,7 +820,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
{
BYTE smallId = (BYTE)(pktXuid - WIN64_XUID_BASE);
INetworkPlayer* np = g_NetworkManager.GetPlayerBySmallId(smallId);
if (np != NULL)
if (np != nullptr)
{
NetworkPlayerXbox* npx = (NetworkPlayerXbox*)np;
matchedQNetPlayer = npx->GetQNetPlayer();
@ -828,17 +828,17 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
}
// Current Win64 path: identify QNet player by name and attach packet XUID.
if (matchedQNetPlayer == NULL)
if (matchedQNetPlayer == nullptr)
{
for (BYTE smallId = 0; smallId < MINECRAFT_NET_MAX_PLAYERS; ++smallId)
{
INetworkPlayer* np = g_NetworkManager.GetPlayerBySmallId(smallId);
if (np == NULL)
if (np == nullptr)
continue;
NetworkPlayerXbox* npx = (NetworkPlayerXbox*)np;
IQNetPlayer* qp = npx->GetQNetPlayer();
if (qp != NULL && _wcsicmp(qp->m_gamertag, packet->name.c_str()) == 0)
if (qp != nullptr && _wcsicmp(qp->m_gamertag, packet->name.c_str()) == 0)
{
matchedQNetPlayer = qp;
break;
@ -846,7 +846,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
}
}
if (matchedQNetPlayer != NULL)
if (matchedQNetPlayer != nullptr)
{
// Store packet-authoritative XUID on this network slot so later lookups by XUID
// (e.g. remove player, display mapping) work for both legacy and uid.dat clients.
@ -864,7 +864,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
int item = packet->carriedItem;
if (item == 0)
{
player->inventory->items[player->inventory->selected] = shared_ptr<ItemInstance>(); // NULL;
player->inventory->items[player->inventory->selected] = shared_ptr<ItemInstance>(); // nullptr;
}
else
{
@ -883,13 +883,13 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
{
app.DebugPrintf("Client sending TextureAndGeometryPacket to get custom skin %ls for player %ls\n",player->customTextureUrl.c_str(), player->name.c_str());
send(shared_ptr<TextureAndGeometryPacket>( new TextureAndGeometryPacket(player->customTextureUrl,NULL,0) ) );
send(shared_ptr<TextureAndGeometryPacket>( new TextureAndGeometryPacket(player->customTextureUrl,nullptr,0) ) );
}
}
else if(!player->customTextureUrl.empty() && app.IsFileInMemoryTextures(player->customTextureUrl))
{
// Update the ref count on the memory texture data
app.AddMemoryTextureFile(player->customTextureUrl,NULL,0);
app.AddMemoryTextureFile(player->customTextureUrl,nullptr,0);
}
app.DebugPrintf("Custom skin for player %ls is %ls\n",player->name.c_str(),player->customTextureUrl.c_str());
@ -899,13 +899,13 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
if( minecraft->addPendingClientTextureRequest(player->customTextureUrl2) )
{
app.DebugPrintf("Client sending texture packet to get custom cape %ls for player %ls\n",player->customTextureUrl2.c_str(), player->name.c_str());
send(shared_ptr<TexturePacket>( new TexturePacket(player->customTextureUrl2,NULL,0) ) );
send(shared_ptr<TexturePacket>( new TexturePacket(player->customTextureUrl2,nullptr,0) ) );
}
}
else if(!player->customTextureUrl2.empty() && app.IsFileInMemoryTextures(player->customTextureUrl2))
{
// Update the ref count on the memory texture data
app.AddMemoryTextureFile(player->customTextureUrl2,NULL,0);
app.AddMemoryTextureFile(player->customTextureUrl2,nullptr,0);
}
app.DebugPrintf("Custom cape for player %ls is %ls\n",player->name.c_str(),player->customTextureUrl2.c_str());
@ -913,7 +913,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
level->putEntity(packet->id, player);
vector<shared_ptr<SynchedEntityData::DataItem> > *unpackedData = packet->getUnpackedData();
if (unpackedData != NULL)
if (unpackedData != nullptr)
{
player->getEntityData()->assignValues(unpackedData);
}
@ -923,7 +923,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
void ClientConnection::handleTeleportEntity(shared_ptr<TeleportEntityPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
e->xp = packet->x;
e->yp = packet->y;
e->zp = packet->z;
@ -952,7 +952,7 @@ void ClientConnection::handleSetCarriedItem(shared_ptr<SetCarriedItemPacket> pac
void ClientConnection::handleMoveEntity(shared_ptr<MoveEntityPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
e->xp += packet->xa;
e->yp += packet->ya;
e->zp += packet->za;
@ -973,7 +973,7 @@ void ClientConnection::handleMoveEntity(shared_ptr<MoveEntityPacket> packet)
void ClientConnection::handleRotateMob(shared_ptr<RotateHeadPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
float yHeadRot = packet->yHeadRot * 360 / 256.f;
e->setYHeadRot(yHeadRot);
}
@ -981,7 +981,7 @@ void ClientConnection::handleRotateMob(shared_ptr<RotateHeadPacket> packet)
void ClientConnection::handleMoveEntitySmall(shared_ptr<MoveEntityPacketSmall> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
e->xp += packet->xa;
e->yp += packet->ya;
e->zp += packet->za;
@ -1007,18 +1007,18 @@ void ClientConnection::handleRemoveEntity(shared_ptr<RemoveEntitiesPacket> packe
for (int i = 0; i < packet->ids.length; i++)
{
shared_ptr<Entity> entity = getEntity(packet->ids[i]);
if (entity != NULL && entity->GetType() == eTYPE_PLAYER)
if (entity != nullptr && entity->GetType() == eTYPE_PLAYER)
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(entity);
if (player != NULL)
if (player != nullptr)
{
PlayerUID xuid = player->getXuid();
INetworkPlayer* np = g_NetworkManager.GetPlayerByXuid(xuid);
if (np != NULL)
if (np != nullptr)
{
NetworkPlayerXbox* npx = (NetworkPlayerXbox*)np;
IQNetPlayer* qp = npx->GetQNetPlayer();
if (qp != NULL)
if (qp != nullptr)
{
extern CPlatformNetworkManagerStub* g_pPlatformNetworkManager;
g_pPlatformNetworkManager->NotifyPlayerLeaving(qp);
@ -1088,7 +1088,7 @@ void ClientConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
player->zOld = player->z;
started = true;
minecraft->setScreen(NULL);
minecraft->setScreen(nullptr);
// Fix for #105852 - TU12: Content: Gameplay: Local splitscreen Players are spawned at incorrect places after re-joining previously saved and loaded "Mass Effect World".
// Move this check from Minecraft::createExtraLocalPlayer
@ -1298,7 +1298,7 @@ void ClientConnection::handleDisconnect(shared_ptr<DisconnectPacket> packet)
app.SetDisconnectReason( packet->reason );
app.SetAction(m_userIndex,eAppAction_ExitWorld,(void *)TRUE);
//minecraft->setLevel(NULL);
//minecraft->setLevel(nullptr);
//minecraft->setScreen(new DisconnectedScreen(L"disconnect.disconnected", L"disconnect.genericReason", &packet->reason));
}
@ -1321,14 +1321,14 @@ void ClientConnection::onDisconnect(DisconnectPacket::eDisconnectReason reason,
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestErrorMessage(IDS_EXITING_GAME, IDS_GENERIC_ERROR, uiIDA, 1, ProfileManager.GetPrimaryPad(),&ClientConnection::HostDisconnectReturned,NULL);
ui.RequestErrorMessage(IDS_EXITING_GAME, IDS_GENERIC_ERROR, uiIDA, 1, ProfileManager.GetPrimaryPad(),&ClientConnection::HostDisconnectReturned,nullptr);
}
else
{
app.SetAction(m_userIndex,eAppAction_ExitWorld,(void *)TRUE);
}
//minecraft->setLevel(NULL);
//minecraft->setLevel(nullptr);
//minecraft->setScreen(new DisconnectedScreen(L"disconnect.lost", reason, reasonObjects));
}
@ -1366,7 +1366,7 @@ void ClientConnection::handleTakeItemEntity(shared_ptr<TakeItemEntityPacket> pac
}
}
if (to == NULL)
if (to == nullptr)
{
// Don't know if this should ever really happen, but seems safest to try and remove the entity that has been collected even if we can't
// create a particle as we don't know what really collected it
@ -1374,7 +1374,7 @@ void ClientConnection::handleTakeItemEntity(shared_ptr<TakeItemEntityPacket> pac
return;
}
if (from != NULL)
if (from != nullptr)
{
// If this is a local player, then we only want to do processing for it if this connection is associated with the player it is for. In
// particular, we don't want to remove the item entity until we are processing it for the right connection, or else we won't have a valid
@ -1388,7 +1388,7 @@ void ClientConnection::handleTakeItemEntity(shared_ptr<TakeItemEntityPacket> pac
// the tutorial for the player that actually picked up the item
int playerPad = player->GetXboxPad();
if( minecraft->localgameModes[playerPad] != NULL )
if( minecraft->localgameModes[playerPad] != nullptr )
{
// 4J-PB - add in the XP orb sound
if(from->GetType() == eTYPE_EXPERIENCEORB)
@ -1830,7 +1830,7 @@ void ClientConnection::handleChat(shared_ptr<ChatPacket> packet)
void ClientConnection::handleAnimate(shared_ptr<AnimatePacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
if (packet->action == AnimatePacket::SWING)
{
if (e->instanceof(eTYPE_LIVINGENTITY)) dynamic_pointer_cast<LivingEntity>(e)->swing();
@ -1867,7 +1867,7 @@ void ClientConnection::handleAnimate(shared_ptr<AnimatePacket> packet)
void ClientConnection::handleEntityActionAtPosition(shared_ptr<EntityActionAtPositionPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
if (packet->action == EntityActionAtPositionPacket::START_SLEEP)
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(e);
@ -1927,7 +1927,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
// Is this user friends with the host player?
BOOL result;
DWORD error;
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[packet->m_hostIndex],1,&result,NULL);
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[packet->m_hostIndex],1,&result,nullptr);
if(error == ERROR_SUCCESS && result != TRUE)
{
canPlay = FALSE;
@ -1957,7 +1957,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
// Is this user friends with the host player?
BOOL result;
DWORD error;
error = XUserAreUsersFriends(m_userIndex,&packet->m_playerXuids[packet->m_hostIndex],1,&result,NULL);
error = XUserAreUsersFriends(m_userIndex,&packet->m_playerXuids[packet->m_hostIndex],1,&result,nullptr);
if(error == ERROR_SUCCESS && result != TRUE)
{
canPlay = FALSE;
@ -2009,7 +2009,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
{
if( ProfileManager.IsSignedIn(idx) && !ProfileManager.IsGuest(idx) )
{
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[i],1,&result,NULL);
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[i],1,&result,nullptr);
if(error == ERROR_SUCCESS && result == TRUE) isAtLeastOneFriend = TRUE;
}
}
@ -2037,7 +2037,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
{
if( (!thisQuadrantOnly || m_userIndex == idx) && ProfileManager.IsSignedIn(idx) && !ProfileManager.IsGuest(idx) )
{
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[i],1,&result,NULL);
error = XUserAreUsersFriends(idx,&packet->m_playerXuids[i],1,&result,nullptr);
if(error == ERROR_SUCCESS) canPlay &= result;
}
if(!canPlay) break;
@ -2060,7 +2060,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
{
bool bChatRestricted=false;
ProfileManager.GetChatAndContentRestrictions(m_userIndex,true,&bChatRestricted,NULL,NULL);
ProfileManager.GetChatAndContentRestrictions(m_userIndex,true,&bChatRestricted,nullptr,nullptr);
// Chat restricted orbis players can still play online
#ifndef __ORBIS__
@ -2149,11 +2149,11 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
// which seems to be very unstable at the point of starting up the game
if(m_userIndex == ProfileManager.GetPrimaryPad())
{
ProfileManager.GetChatAndContentRestrictions(m_userIndex,false,&bChatRestricted,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(m_userIndex,false,&bChatRestricted,&bContentRestricted,nullptr);
}
else
{
ProfileManager.GetChatAndContentRestrictions(m_userIndex,true,&bChatRestricted,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(m_userIndex,true,&bChatRestricted,&bContentRestricted,nullptr);
}
// Chat restricted orbis players can still play online
@ -2404,7 +2404,7 @@ void ClientConnection::handleAddMob(shared_ptr<AddMobPacket> packet)
level->putEntity(packet->id, mob);
vector<shared_ptr<SynchedEntityData::DataItem> > *unpackedData = packet->getUnpackedData();
if (unpackedData != NULL)
if (unpackedData != nullptr)
{
mob->getEntityData()->assignValues(unpackedData);
}
@ -2439,10 +2439,10 @@ void ClientConnection::handleEntityLinkPacket(shared_ptr<SetEntityLinkPacket> pa
// 4J: If the destination entity couldn't be found, defer handling of this packet
// This was added to support leashing (the entity link packet is sent before the add entity packet)
if (destEntity == NULL && packet->destId >= 0)
if (destEntity == nullptr && packet->destId >= 0)
{
// We don't handle missing source entities because it shouldn't happen
assert(!(sourceEntity == NULL && packet->sourceId >= 0));
assert(!(sourceEntity == nullptr && packet->sourceId >= 0));
deferredEntityLinkPackets.push_back(DeferredEntityLinkPacket(packet));
return;
@ -2455,16 +2455,16 @@ void ClientConnection::handleEntityLinkPacket(shared_ptr<SetEntityLinkPacket> pa
{
sourceEntity = Minecraft::GetInstance()->localplayers[m_userIndex];
if (destEntity != NULL && destEntity->instanceof(eTYPE_BOAT)) (dynamic_pointer_cast<Boat>(destEntity))->setDoLerp(false);
if (destEntity != nullptr && destEntity->instanceof(eTYPE_BOAT)) (dynamic_pointer_cast<Boat>(destEntity))->setDoLerp(false);
displayMountMessage = (sourceEntity->riding == NULL && destEntity != NULL);
displayMountMessage = (sourceEntity->riding == nullptr && destEntity != nullptr);
}
else if (destEntity != NULL && destEntity->instanceof(eTYPE_BOAT))
else if (destEntity != nullptr && destEntity->instanceof(eTYPE_BOAT))
{
(dynamic_pointer_cast<Boat>(destEntity))->setDoLerp(true);
}
if (sourceEntity == NULL) return;
if (sourceEntity == nullptr) return;
sourceEntity->ride(destEntity);
@ -2478,9 +2478,9 @@ void ClientConnection::handleEntityLinkPacket(shared_ptr<SetEntityLinkPacket> pa
}
else if (packet->type == SetEntityLinkPacket::LEASH)
{
if ( (sourceEntity != NULL) && sourceEntity->instanceof(eTYPE_MOB) )
if ( (sourceEntity != nullptr) && sourceEntity->instanceof(eTYPE_MOB) )
{
if (destEntity != NULL)
if (destEntity != nullptr)
{
(dynamic_pointer_cast<Mob>(sourceEntity))->setLeashedTo(destEntity, false);
@ -2496,7 +2496,7 @@ void ClientConnection::handleEntityLinkPacket(shared_ptr<SetEntityLinkPacket> pa
void ClientConnection::handleEntityEvent(shared_ptr<EntityEventPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->entityId);
if (e != NULL) e->handleEntityEvent(packet->eventId);
if (e != nullptr) e->handleEntityEvent(packet->eventId);
}
shared_ptr<Entity> ClientConnection::getEntity(int entityId)
@ -2520,7 +2520,7 @@ void ClientConnection::handleSetHealth(shared_ptr<SetHealthPacket> packet)
// We need food
if(packet->food < FoodConstants::HEAL_LEVEL - 1)
{
if(minecraft->localgameModes[m_userIndex] != NULL && !minecraft->localgameModes[m_userIndex]->hasInfiniteItems() )
if(minecraft->localgameModes[m_userIndex] != nullptr && !minecraft->localgameModes[m_userIndex]->hasInfiniteItems() )
{
minecraft->localgameModes[m_userIndex]->getTutorial()->changeTutorialState(e_Tutorial_State_Food_Bar);
}
@ -2544,7 +2544,7 @@ void ClientConnection::handleTexture(shared_ptr<TexturePacket> packet)
#ifndef _CONTENT_PACKAGE
wprintf(L"Client received request for custom texture %ls\n",packet->textureName.c_str());
#endif
PBYTE pbData=NULL;
PBYTE pbData=nullptr;
DWORD dwBytes=0;
app.GetMemFileDetails(packet->textureName,&pbData,&dwBytes);
@ -2576,7 +2576,7 @@ void ClientConnection::handleTextureAndGeometry(shared_ptr<TextureAndGeometryPac
#ifndef _CONTENT_PACKAGE
wprintf(L"Client received request for custom texture and geometry %ls\n",packet->textureName.c_str());
#endif
PBYTE pbData=NULL;
PBYTE pbData=nullptr;
DWORD dwBytes=0;
app.GetMemFileDetails(packet->textureName,&pbData,&dwBytes);
DLCSkinFile *pDLCSkinFile = app.m_dlcManager.getSkinFile(packet->textureName);
@ -2626,7 +2626,7 @@ void ClientConnection::handleTextureAndGeometry(shared_ptr<TextureAndGeometryPac
void ClientConnection::handleTextureChange(shared_ptr<TextureChangePacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if ( (e == NULL) || !e->instanceof(eTYPE_PLAYER) ) return;
if ( (e == nullptr) || !e->instanceof(eTYPE_PLAYER) ) return;
shared_ptr<Player> player = dynamic_pointer_cast<Player>(e);
bool isLocalPlayer = false;
@ -2667,22 +2667,22 @@ void ClientConnection::handleTextureChange(shared_ptr<TextureChangePacket> packe
#ifndef _CONTENT_PACKAGE
wprintf(L"handleTextureChange - Client sending texture packet to get custom skin %ls for player %ls\n",packet->path.c_str(), player->name.c_str());
#endif
send(shared_ptr<TexturePacket>( new TexturePacket(packet->path,NULL,0) ) );
send(shared_ptr<TexturePacket>( new TexturePacket(packet->path,nullptr,0) ) );
}
}
else if(!packet->path.empty() && app.IsFileInMemoryTextures(packet->path))
{
// Update the ref count on the memory texture data
app.AddMemoryTextureFile(packet->path,NULL,0);
app.AddMemoryTextureFile(packet->path,nullptr,0);
}
}
void ClientConnection::handleTextureAndGeometryChange(shared_ptr<TextureAndGeometryChangePacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->id);
if (e == NULL) return;
if (e == nullptr) return;
shared_ptr<Player> player = dynamic_pointer_cast<Player>(e);
if( e == NULL) return;
if( e == nullptr) return;
bool isLocalPlayer = false;
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
@ -2712,13 +2712,13 @@ void ClientConnection::handleTextureAndGeometryChange(shared_ptr<TextureAndGeome
#ifndef _CONTENT_PACKAGE
wprintf(L"handleTextureAndGeometryChange - Client sending TextureAndGeometryPacket to get custom skin %ls for player %ls\n",packet->path.c_str(), player->name.c_str());
#endif
send(shared_ptr<TextureAndGeometryPacket>( new TextureAndGeometryPacket(packet->path,NULL,0) ) );
send(shared_ptr<TextureAndGeometryPacket>( new TextureAndGeometryPacket(packet->path,nullptr,0) ) );
}
}
else if(!packet->path.empty() && app.IsFileInMemoryTextures(packet->path))
{
// Update the ref count on the memory texture data
app.AddMemoryTextureFile(packet->path,NULL,0);
app.AddMemoryTextureFile(packet->path,nullptr,0);
}
}
@ -2739,12 +2739,12 @@ void ClientConnection::handleRespawn(shared_ptr<RespawnPacket> packet)
level->removeClientConnection(this, false);
MultiPlayerLevel *dimensionLevel = (MultiPlayerLevel *)minecraft->getLevel( packet->dimension );
if( dimensionLevel == NULL )
if( dimensionLevel == nullptr )
{
dimensionLevel = new MultiPlayerLevel(this, new LevelSettings(packet->mapSeed, packet->playerGameType, false, minecraft->level->getLevelData()->isHardcore(), packet->m_newSeaLevel, packet->m_pLevelType, packet->m_xzSize, packet->m_hellScale), packet->dimension, packet->difficulty);
// 4J Stu - We want to shared the savedDataStorage between both levels
//if( dimensionLevel->savedDataStorage != NULL )
//if( dimensionLevel->savedDataStorage != nullptr )
//{
// Don't need to delete it here as it belongs to a client connection while will delete it when it's done
// delete dimensionLevel->savedDataStorage;+
@ -2784,7 +2784,7 @@ void ClientConnection::handleRespawn(shared_ptr<RespawnPacket> packet)
TelemetryManager->RecordLevelStart(m_userIndex, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, Minecraft::GetInstance()->getLevel(packet->dimension)->difficulty, app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount());
#endif
if( minecraft->localgameModes[m_userIndex] != NULL )
if( minecraft->localgameModes[m_userIndex] != nullptr )
{
TutorialMode *gameMode = (TutorialMode *)minecraft->localgameModes[m_userIndex];
gameMode->getTutorial()->showTutorialPopup(false);
@ -3111,9 +3111,9 @@ void ClientConnection::handleContainerSetSlot(shared_ptr<ContainerSetSlotPacket>
if(packet->slot >= 36 && packet->slot < 36 + 9)
{
shared_ptr<ItemInstance> lastItem = player->inventoryMenu->getSlot(packet->slot)->getItem();
if (packet->item != NULL)
if (packet->item != nullptr)
{
if (lastItem == NULL || lastItem->count < packet->item->count)
if (lastItem == nullptr || lastItem->count < packet->item->count)
{
packet->item->popTime = Inventory::POP_TIME_DURATION;
}
@ -3131,7 +3131,7 @@ void ClientConnection::handleContainerSetSlot(shared_ptr<ContainerSetSlotPacket>
void ClientConnection::handleContainerAck(shared_ptr<ContainerAckPacket> packet)
{
shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[m_userIndex];
AbstractContainerMenu *menu = NULL;
AbstractContainerMenu *menu = nullptr;
if (packet->containerId == AbstractContainerMenu::CONTAINER_ID_INVENTORY)
{
menu = player->inventoryMenu;
@ -3140,7 +3140,7 @@ void ClientConnection::handleContainerAck(shared_ptr<ContainerAckPacket> packet)
{
menu = player->containerMenu;
}
if (menu != NULL)
if (menu != nullptr)
{
if (!packet->accepted)
{
@ -3165,7 +3165,7 @@ void ClientConnection::handleContainerContent(shared_ptr<ContainerSetContentPack
void ClientConnection::handleTileEditorOpen(shared_ptr<TileEditorOpenPacket> packet)
{
shared_ptr<TileEntity> tileEntity = level->getTileEntity(packet->x, packet->y, packet->z);
if (tileEntity != NULL)
if (tileEntity != nullptr)
{
minecraft->localplayers[m_userIndex]->openTextEdit(tileEntity);
}
@ -3188,7 +3188,7 @@ void ClientConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
shared_ptr<TileEntity> te = minecraft->level->getTileEntity(packet->x, packet->y, packet->z);
// 4J-PB - on a client connecting, the line below fails
if (dynamic_pointer_cast<SignTileEntity>(te) != NULL)
if (dynamic_pointer_cast<SignTileEntity>(te) != nullptr)
{
shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te);
for (int i = 0; i < MAX_SIGN_LINES; i++)
@ -3204,7 +3204,7 @@ void ClientConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
}
else
{
app.DebugPrintf("dynamic_pointer_cast<SignTileEntity>(te) == NULL\n");
app.DebugPrintf("dynamic_pointer_cast<SignTileEntity>(te) == nullptr\n");
}
}
else
@ -3219,21 +3219,21 @@ void ClientConnection::handleTileEntityData(shared_ptr<TileEntityDataPacket> pac
{
shared_ptr<TileEntity> te = minecraft->level->getTileEntity(packet->x, packet->y, packet->z);
if (te != NULL)
if (te != nullptr)
{
if (packet->type == TileEntityDataPacket::TYPE_MOB_SPAWNER && dynamic_pointer_cast<MobSpawnerTileEntity>(te) != NULL)
if (packet->type == TileEntityDataPacket::TYPE_MOB_SPAWNER && dynamic_pointer_cast<MobSpawnerTileEntity>(te) != nullptr)
{
dynamic_pointer_cast<MobSpawnerTileEntity>(te)->load(packet->tag);
}
else if (packet->type == TileEntityDataPacket::TYPE_ADV_COMMAND && dynamic_pointer_cast<CommandBlockEntity>(te) != NULL)
else if (packet->type == TileEntityDataPacket::TYPE_ADV_COMMAND && dynamic_pointer_cast<CommandBlockEntity>(te) != nullptr)
{
dynamic_pointer_cast<CommandBlockEntity>(te)->load(packet->tag);
}
else if (packet->type == TileEntityDataPacket::TYPE_BEACON && dynamic_pointer_cast<BeaconTileEntity>(te) != NULL)
else if (packet->type == TileEntityDataPacket::TYPE_BEACON && dynamic_pointer_cast<BeaconTileEntity>(te) != nullptr)
{
dynamic_pointer_cast<BeaconTileEntity>(te)->load(packet->tag);
}
else if (packet->type == TileEntityDataPacket::TYPE_SKULL && dynamic_pointer_cast<SkullTileEntity>(te) != NULL)
else if (packet->type == TileEntityDataPacket::TYPE_SKULL && dynamic_pointer_cast<SkullTileEntity>(te) != nullptr)
{
dynamic_pointer_cast<SkullTileEntity>(te)->load(packet->tag);
}
@ -3244,7 +3244,7 @@ void ClientConnection::handleTileEntityData(shared_ptr<TileEntityDataPacket> pac
void ClientConnection::handleContainerSetData(shared_ptr<ContainerSetDataPacket> packet)
{
onUnhandledPacket(packet);
if (minecraft->localplayers[m_userIndex]->containerMenu != NULL && minecraft->localplayers[m_userIndex]->containerMenu->containerId == packet->containerId)
if (minecraft->localplayers[m_userIndex]->containerMenu != nullptr && minecraft->localplayers[m_userIndex]->containerMenu->containerId == packet->containerId)
{
minecraft->localplayers[m_userIndex]->containerMenu->setData(packet->id, packet->value);
}
@ -3253,7 +3253,7 @@ void ClientConnection::handleContainerSetData(shared_ptr<ContainerSetDataPacket>
void ClientConnection::handleSetEquippedItem(shared_ptr<SetEquippedItemPacket> packet)
{
shared_ptr<Entity> entity = getEntity(packet->entity);
if (entity != NULL)
if (entity != nullptr)
{
// 4J Stu - Brought forward change from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game
entity->setEquippedSlot(packet->slot, packet->getItem() );
@ -3279,7 +3279,7 @@ void ClientConnection::handleTileDestruction(shared_ptr<TileDestructionPacket> p
bool ClientConnection::canHandleAsyncPackets()
{
return minecraft != NULL && minecraft->level != NULL && minecraft->localplayers[m_userIndex] != NULL && level != NULL;
return minecraft != nullptr && minecraft->level != nullptr && minecraft->localplayers[m_userIndex] != nullptr && level != nullptr;
}
void ClientConnection::handleGameEvent(shared_ptr<GameEventPacket> gameEventPacket)
@ -3288,7 +3288,7 @@ void ClientConnection::handleGameEvent(shared_ptr<GameEventPacket> gameEventPack
int param = gameEventPacket->param;
if (event >= 0 && event < GameEventPacket::EVENT_LANGUAGE_ID_LENGTH)
{
if (GameEventPacket::EVENT_LANGUAGE_ID[event] > 0) // 4J - was NULL check
if (GameEventPacket::EVENT_LANGUAGE_ID[event] > 0) // 4J - was nullptr check
{
minecraft->localplayers[m_userIndex]->displayClientMessage(GameEventPacket::EVENT_LANGUAGE_ID[event]);
}
@ -3320,7 +3320,7 @@ void ClientConnection::handleGameEvent(shared_ptr<GameEventPacket> gameEventPack
ui.ShowOtherPlayersBaseScene(ProfileManager.GetPrimaryPad(), false);
// This just allows it to be shown
if(minecraft->localgameModes[ProfileManager.GetPrimaryPad()] != NULL) minecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
if(minecraft->localgameModes[ProfileManager.GetPrimaryPad()] != nullptr) minecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
// Temporarily make this scene fullscreen
CXuiSceneBase::SetPlayerBaseScenePosition( ProfileManager.GetPrimaryPad(), CXuiSceneBase::e_BaseScene_Fullscreen );
@ -3328,8 +3328,8 @@ void ClientConnection::handleGameEvent(shared_ptr<GameEventPacket> gameEventPack
#else
app.DebugPrintf("handleGameEvent packet for WIN_GAME - %d\n", m_userIndex);
// This just allows it to be shown
if(minecraft->localgameModes[ProfileManager.GetPrimaryPad()] != NULL) minecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_EndPoem, NULL, eUILayer_Scene, eUIGroup_Fullscreen);
if(minecraft->localgameModes[ProfileManager.GetPrimaryPad()] != nullptr) minecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_EndPoem, nullptr, eUILayer_Scene, eUIGroup_Fullscreen);
#endif
}
else if( event == GameEventPacket::START_SAVING )
@ -3373,7 +3373,7 @@ void ClientConnection::handleLevelEvent(shared_ptr<LevelEventPacket> packet)
{
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
if(minecraft->localplayers[i] != NULL && minecraft->localplayers[i]->level != NULL && minecraft->localplayers[i]->level->dimension->id == 1)
if(minecraft->localplayers[i] != nullptr && minecraft->localplayers[i]->level != nullptr && minecraft->localplayers[i]->level->dimension->id == 1)
{
minecraft->localplayers[i]->awardStat(GenericStats::completeTheEnd(),GenericStats::param_noArgs());
}
@ -3400,7 +3400,7 @@ void ClientConnection::handleAwardStat(shared_ptr<AwardStatPacket> packet)
void ClientConnection::handleUpdateMobEffect(shared_ptr<UpdateMobEffectPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->entityId);
if ( (e == NULL) || !e->instanceof(eTYPE_LIVINGENTITY) ) return;
if ( (e == nullptr) || !e->instanceof(eTYPE_LIVINGENTITY) ) return;
//( dynamic_pointer_cast<LivingEntity>(e) )->addEffect(new MobEffectInstance(packet->effectId, packet->effectDurationTicks, packet->effectAmplifier));
@ -3412,7 +3412,7 @@ void ClientConnection::handleUpdateMobEffect(shared_ptr<UpdateMobEffectPacket> p
void ClientConnection::handleRemoveMobEffect(shared_ptr<RemoveMobEffectPacket> packet)
{
shared_ptr<Entity> e = getEntity(packet->entityId);
if ( (e == NULL) || !e->instanceof(eTYPE_LIVINGENTITY) ) return;
if ( (e == nullptr) || !e->instanceof(eTYPE_LIVINGENTITY) ) return;
( dynamic_pointer_cast<LivingEntity>(e) )->removeEffectNoUpdate(packet->effectId);
}
@ -3428,7 +3428,7 @@ void ClientConnection::handlePlayerInfo(shared_ptr<PlayerInfoPacket> packet)
INetworkPlayer *networkPlayer = g_NetworkManager.GetPlayerBySmallId(packet->m_networkSmallId);
if(networkPlayer != NULL && networkPlayer->IsHost())
if(networkPlayer != nullptr && networkPlayer->IsHost())
{
// Some settings should always be considered on for the host player
Player::enableAllPlayerPrivileges(startingPrivileges,true);
@ -3439,17 +3439,17 @@ void ClientConnection::handlePlayerInfo(shared_ptr<PlayerInfoPacket> packet)
app.UpdatePlayerInfo(packet->m_networkSmallId, packet->m_playerColourIndex, packet->m_playerPrivileges);
shared_ptr<Entity> entity = getEntity(packet->m_entityId);
if(entity != NULL && entity->instanceof(eTYPE_PLAYER))
if(entity != nullptr && entity->instanceof(eTYPE_PLAYER))
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(entity);
player->setPlayerGamePrivilege(Player::ePlayerGamePrivilege_All, packet->m_playerPrivileges);
}
if(networkPlayer != NULL && networkPlayer->IsLocal())
if(networkPlayer != nullptr && networkPlayer->IsLocal())
{
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
shared_ptr<MultiplayerLocalPlayer> localPlayer = minecraft->localplayers[i];
if(localPlayer != NULL && localPlayer->connection != NULL && localPlayer->connection->getNetworkPlayer() == networkPlayer )
if(localPlayer != nullptr && localPlayer->connection != nullptr && localPlayer->connection->getNetworkPlayer() == networkPlayer )
{
localPlayer->setPlayerGamePrivilege(Player::ePlayerGamePrivilege_All,packet->m_playerPrivileges);
displayPrivilegeChanges(localPlayer,startingPrivileges);
@ -3647,7 +3647,7 @@ void ClientConnection::handleServerSettingsChanged(shared_ptr<ServerSettingsChan
{
for(unsigned int i = 0; i < minecraft->levels.length; ++i)
{
if( minecraft->levels[i] != NULL )
if( minecraft->levels[i] != nullptr )
{
app.DebugPrintf("ClientConnection::handleServerSettingsChanged - Difficulty = %d",packet->data);
minecraft->levels[i]->difficulty = packet->data;
@ -3681,11 +3681,11 @@ void ClientConnection::handleUpdateProgress(shared_ptr<UpdateProgressPacket> pac
void ClientConnection::handleUpdateGameRuleProgressPacket(shared_ptr<UpdateGameRuleProgressPacket> packet)
{
LPCWSTR string = app.GetGameRulesString(packet->m_messageId);
if(string != NULL)
if(string != nullptr)
{
wstring message(string);
message = GameRuleDefinition::generateDescriptionString(packet->m_definitionType,message,packet->m_data.data,packet->m_data.length);
if(minecraft->localgameModes[m_userIndex]!=NULL)
if(minecraft->localgameModes[m_userIndex]!=nullptr)
{
minecraft->localgameModes[m_userIndex]->getTutorial()->setMessage(message, packet->m_icon, packet->m_auxValue);
}
@ -3731,7 +3731,7 @@ int ClientConnection::HostDisconnectReturned(void *pParam,int iPad,C4JStorage::E
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestErrorMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&ClientConnection::ExitGameAndSaveReturned,NULL);
ui.RequestErrorMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&ClientConnection::ExitGameAndSaveReturned,nullptr);
}
else
#else
@ -3746,7 +3746,7 @@ int ClientConnection::HostDisconnectReturned(void *pParam,int iPad,C4JStorage::E
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestErrorMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&ClientConnection::ExitGameAndSaveReturned,NULL);
ui.RequestErrorMessage(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&ClientConnection::ExitGameAndSaveReturned,nullptr);
}
else
#endif
@ -3924,7 +3924,7 @@ void ClientConnection::handleParticleEvent(shared_ptr<LevelParticlesPacket> pack
void ClientConnection::handleUpdateAttributes(shared_ptr<UpdateAttributesPacket> packet)
{
shared_ptr<Entity> entity = getEntity(packet->getEntityId());
if (entity == NULL) return;
if (entity == nullptr) return;
if ( !entity->instanceof(eTYPE_LIVINGENTITY) )
{

View file

@ -10,7 +10,7 @@
ClockTexture::ClockTexture() : StitchedTexture(L"clock", L"clock")
{
rot = rota = 0.0;
m_dataTexture = NULL;
m_dataTexture = nullptr;
m_iPad = XUSER_INDEX_ANY;
}
@ -27,7 +27,7 @@ void ClockTexture::cycleFrames()
Minecraft *mc = Minecraft::GetInstance();
double rott = 0;
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != NULL && mc->localplayers[m_iPad] != NULL)
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != nullptr && mc->localplayers[m_iPad] != nullptr)
{
float time = mc->localplayers[m_iPad]->level->getTimeOfDay(1);
rott = time;
@ -55,7 +55,7 @@ void ClockTexture::cycleFrames()
rot += rota;
// 4J Stu - We share data with another texture
if(m_dataTexture != NULL)
if(m_dataTexture != nullptr)
{
int newFrame = static_cast<int>((rot + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
while (newFrame < 0)
@ -95,7 +95,7 @@ int ClockTexture::getSourceHeight() const
int ClockTexture::getFrames()
{
if(m_dataTexture == NULL)
if(m_dataTexture == nullptr)
{
return StitchedTexture::getFrames();
}
@ -107,7 +107,7 @@ int ClockTexture::getFrames()
void ClockTexture::freeFrameTextures()
{
if(m_dataTexture == NULL)
if(m_dataTexture == nullptr)
{
StitchedTexture::freeFrameTextures();
}
@ -115,5 +115,5 @@ void ClockTexture::freeFrameTextures()
bool ClockTexture::hasOwnData()
{
return m_dataTexture == NULL;
return m_dataTexture == nullptr;
}

View file

@ -57,7 +57,7 @@ void SoundEngine::updateSoundEffectVolume(float fVal) {}
void SoundEngine::add(const wstring& name, File *file) {}
void SoundEngine::addMusic(const wstring& name, File *file) {}
void SoundEngine::addStreaming(const wstring& name, File *file) {}
char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return NULL; }
char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return nullptr; }
bool SoundEngine::isStreamingWavebankReady() { return true; }
void SoundEngine::playMusicTick() {};
@ -335,7 +335,7 @@ void SoundEngine::tick(shared_ptr<Mob> *players, float a)
bool bListenerPostionSet = false;
for( size_t i = 0; i < MAX_LOCAL_PLAYERS; i++ )
{
if( players[i] != NULL )
if( players[i] != nullptr )
{
m_ListenerA[i].bValid=true;
F32 x,y,z;
@ -402,7 +402,7 @@ SoundEngine::SoundEngine()
m_iMusicDelay=0;
m_validListenerCount=0;
m_bHeardTrackA=NULL;
m_bHeardTrackA=nullptr;
// Start the streaming music playing some music from the overworld
SetStreamingSounds(eStream_Overworld_Calm1,eStream_Overworld_piano3,
@ -551,8 +551,8 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
&m_engine,
finalPath,
MA_SOUND_FLAG_ASYNC,
NULL,
NULL,
nullptr,
nullptr,
&s->sound) != MA_SUCCESS)
{
app.DebugPrintf("Failed to initialize sound from file: %s\n", finalPath);
@ -635,8 +635,8 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
&m_engine,
finalPath,
MA_SOUND_FLAG_ASYNC,
NULL,
NULL,
nullptr,
nullptr,
&s->sound) != MA_SUCCESS)
{
delete s;
@ -703,7 +703,7 @@ void SoundEngine::playStreaming(const wstring& name, float x, float y , float z,
for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
{
if(pMinecraft->localplayers[i]!=NULL)
if(pMinecraft->localplayers[i]!=nullptr)
{
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
{
@ -797,7 +797,7 @@ int SoundEngine::getMusicID(int iDomain)
Minecraft *pMinecraft=Minecraft::GetInstance();
// Before the game has started?
if(pMinecraft==NULL)
if(pMinecraft==nullptr)
{
// any track from the overworld
return GetRandomishTrack(m_iStream_Overworld_Min,m_iStream_Overworld_Max);
@ -930,8 +930,8 @@ int SoundEngine::OpenStreamThreadProc(void* lpParameter)
&soundEngine->m_engine,
soundEngine->m_szStreamName,
MA_SOUND_FLAG_STREAM,
NULL,
NULL,
nullptr,
nullptr,
&soundEngine->m_musicStream);
if (result != MA_SUCCESS)
@ -1189,7 +1189,7 @@ void SoundEngine::playMusicUpdate()
if( !m_openStreamThread->isRunning() )
{
delete m_openStreamThread;
m_openStreamThread = NULL;
m_openStreamThread = nullptr;
app.DebugPrintf("OpenStreamThreadProc finished. m_musicStreamActive=%d\n", m_musicStreamActive);
@ -1246,7 +1246,7 @@ void SoundEngine::playMusicUpdate()
if( !m_openStreamThread->isRunning() )
{
delete m_openStreamThread;
m_openStreamThread = NULL;
m_openStreamThread = nullptr;
m_StreamState = eMusicStreamState_Stop;
}
break;
@ -1282,14 +1282,14 @@ void SoundEngine::playMusicUpdate()
}
if(GetIsPlayingStreamingGameMusic())
{
//if(m_MusicInfo.pCue!=NULL)
//if(m_MusicInfo.pCue!=nullptr)
{
bool playerInEnd = false;
bool playerInNether=false;
Minecraft *pMinecraft = Minecraft::GetInstance();
for(unsigned int i = 0; i < MAX_LOCAL_PLAYERS; ++i)
{
if(pMinecraft->localplayers[i]!=NULL)
if(pMinecraft->localplayers[i]!=nullptr)
{
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
{
@ -1420,7 +1420,7 @@ void SoundEngine::playMusicUpdate()
for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
{
if(pMinecraft->localplayers[i]!=NULL)
if(pMinecraft->localplayers[i]!=nullptr)
{
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
{

File diff suppressed because it is too large Load diff

View file

@ -112,8 +112,8 @@ extern "C" {
// query get_info to find the exact amount required. yes I know
// this is lame).
//
// If you pass in a non-NULL buffer of the type below, allocation
// will occur from it as described above. Otherwise just pass NULL
// If you pass in a non-nullptr buffer of the type below, allocation
// will occur from it as described above. Otherwise just pass nullptr
// to use malloc()/alloca()
typedef struct
@ -191,8 +191,8 @@ extern stb_vorbis *stb_vorbis_open_pushdata(
// the first N bytes of the file--you're told if it's not enough, see below)
// on success, returns an stb_vorbis *, does not set error, returns the amount of
// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes;
// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed
// if returns NULL and *error is VORBIS_need_more_data, then the input block was
// on failure, returns nullptr on error and sets *error, does not change *datablock_memory_consumed
// if returns nullptr and *error is VORBIS_need_more_data, then the input block was
// incomplete and you need to pass in a larger block from the start of the file
extern int stb_vorbis_decode_frame_pushdata(
@ -219,7 +219,7 @@ extern int stb_vorbis_decode_frame_pushdata(
// without writing state-machiney code to record a partial detection.
//
// The number of channels returned are stored in *channels (which can be
// NULL--it is always the same as the number of channels reported by
// nullptr--it is always the same as the number of channels reported by
// get_info). *output will contain an array of float* buffers, one per
// channel. In other words, (*output)[0][0] contains the first sample from
// the first channel, and (*output)[1][0] contains the first sample from
@ -269,18 +269,18 @@ extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *chan
extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len,
int *error, const stb_vorbis_alloc *alloc_buffer);
// create an ogg vorbis decoder from an ogg vorbis stream in memory (note
// this must be the entire stream!). on failure, returns NULL and sets *error
// this must be the entire stream!). on failure, returns nullptr and sets *error
#ifndef STB_VORBIS_NO_STDIO
extern stb_vorbis * stb_vorbis_open_filename(const char *filename,
int *error, const stb_vorbis_alloc *alloc_buffer);
// create an ogg vorbis decoder from a filename via fopen(). on failure,
// returns NULL and sets *error (possibly to VORBIS_file_open_failure).
// returns nullptr and sets *error (possibly to VORBIS_file_open_failure).
extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
int *error, const stb_vorbis_alloc *alloc_buffer);
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
// the _current_ seek point (ftell). on failure, returns NULL and sets *error.
// the _current_ seek point (ftell). on failure, returns nullptr and sets *error.
// note that stb_vorbis must "own" this stream; if you seek it in between
// calls to stb_vorbis, it will become confused. Moreover, if you attempt to
// perform stb_vorbis_seek_*() operations on this file, it will assume it
@ -291,7 +291,7 @@ extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_cl
int *error, const stb_vorbis_alloc *alloc_buffer, unsigned int len);
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
// the _current_ seek point (ftell); the stream will be of length 'len' bytes.
// on failure, returns NULL and sets *error. note that stb_vorbis must "own"
// on failure, returns nullptr and sets *error. note that stb_vorbis must "own"
// this stream; if you seek it in between calls to stb_vorbis, it will become
// confused.
#endif
@ -314,7 +314,7 @@ extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f);
extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output);
// decode the next frame and return the number of samples. the number of
// channels returned are stored in *channels (which can be NULL--it is always
// channels returned are stored in *channels (which can be nullptr--it is always
// the same as the number of channels reported by get_info). *output will
// contain an array of float* buffers, one per channel. These outputs will
// be overwritten on the next call to stb_vorbis_get_frame_*.
@ -588,7 +588,7 @@ enum STBVorbisError
#include <alloca.h>
#endif
#else // STB_VORBIS_NO_CRT
#define NULL 0
#define nullptr 0
#define malloc(s) 0
#define free(s) ((void) 0)
#define realloc(s) 0
@ -949,11 +949,11 @@ static void *setup_malloc(vorb *f, int sz)
f->setup_memory_required += sz;
if (f->alloc.alloc_buffer) {
void *p = (char *) f->alloc.alloc_buffer + f->setup_offset;
if (f->setup_offset + sz > f->temp_offset) return NULL;
if (f->setup_offset + sz > f->temp_offset) return nullptr;
f->setup_offset += sz;
return p;
}
return sz ? malloc(sz) : NULL;
return sz ? malloc(sz) : nullptr;
}
static void setup_free(vorb *f, void *p)
@ -966,7 +966,7 @@ static void *setup_temp_malloc(vorb *f, int sz)
{
sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs.
if (f->alloc.alloc_buffer) {
if (f->temp_offset - sz < f->setup_offset) return NULL;
if (f->temp_offset - sz < f->setup_offset) return nullptr;
f->temp_offset -= sz;
return (char *) f->alloc.alloc_buffer + f->temp_offset;
}
@ -1654,12 +1654,12 @@ static int codebook_decode_scalar_raw(vorb *f, Codebook *c)
int i;
prep_huffman(f);
if (c->codewords == NULL && c->sorted_codewords == NULL)
if (c->codewords == nullptr && c->sorted_codewords == nullptr)
return -1;
// cases to use binary search: sorted_codewords && !c->codewords
// sorted_codewords && c->entries > 8
if (c->entries > 8 ? c->sorted_codewords!=NULL : !c->codewords) {
if (c->entries > 8 ? c->sorted_codewords!=nullptr : !c->codewords) {
// binary search
uint32 code = bit_reverse(f->acc);
int x=0, n=c->sorted_entries, len;
@ -2629,7 +2629,7 @@ static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype)
// @OPTIMIZE: reduce register pressure by using fewer variables?
int save_point = temp_alloc_save(f);
float *buf2 = (float *) temp_alloc(f, n2 * sizeof(*buf2));
float *u=NULL,*v=NULL;
float *u=nullptr,*v=nullptr;
// twiddle factors
float *A = f->A[blocktype];
@ -3057,7 +3057,7 @@ static float *get_window(vorb *f, int len)
len <<= 1;
if (len == f->blocksize_0) return f->window[0];
if (len == f->blocksize_1) return f->window[1];
return NULL;
return nullptr;
}
#ifndef STB_VORBIS_NO_DEFER_FLOOR
@ -3306,7 +3306,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
if (map->chan[j].mux == i) {
if (zero_channel[j]) {
do_not_decode[ch] = TRUE;
residue_buffers[ch] = NULL;
residue_buffers[ch] = nullptr;
} else {
do_not_decode[ch] = FALSE;
residue_buffers[ch] = f->channel_buffers[j];
@ -3351,7 +3351,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
if (really_zero_channel[i]) {
memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2);
} else {
do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], NULL);
do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], nullptr);
}
}
#else
@ -3464,7 +3464,7 @@ static int vorbis_finish_frame(stb_vorbis *f, int len, int left, int right)
if (f->previous_length) {
int i,j, n = f->previous_length;
float *w = get_window(f, n);
if (w == NULL) return 0;
if (w == nullptr) return 0;
for (i=0; i < f->channels; ++i) {
for (j=0; j < n; ++j)
f->channel_buffers[i][left+j] =
@ -3647,24 +3647,24 @@ static int start_decoder(vorb *f)
//file vendor
len = get32_packet(f);
f->vendor = (char*)setup_malloc(f, sizeof(char) * (len+1));
if (f->vendor == NULL) return error(f, VORBIS_outofmem);
if (f->vendor == nullptr) return error(f, VORBIS_outofmem);
for(i=0; i < len; ++i) {
f->vendor[i] = get8_packet(f);
}
f->vendor[len] = (char)'\0';
//user comments
f->comment_list_length = get32_packet(f);
f->comment_list = NULL;
f->comment_list = nullptr;
if (f->comment_list_length > 0)
{
f->comment_list = (char**) setup_malloc(f, sizeof(char*) * (f->comment_list_length));
if (f->comment_list == NULL) return error(f, VORBIS_outofmem);
if (f->comment_list == nullptr) return error(f, VORBIS_outofmem);
}
for(i=0; i < f->comment_list_length; ++i) {
len = get32_packet(f);
f->comment_list[i] = (char*)setup_malloc(f, sizeof(char) * (len+1));
if (f->comment_list[i] == NULL) return error(f, VORBIS_outofmem);
if (f->comment_list[i] == nullptr) return error(f, VORBIS_outofmem);
for(j=0; j < len; ++j) {
f->comment_list[i][j] = get8_packet(f);
@ -3710,7 +3710,7 @@ static int start_decoder(vorb *f)
f->codebook_count = get_bits(f,8) + 1;
f->codebooks = (Codebook *) setup_malloc(f, sizeof(*f->codebooks) * f->codebook_count);
if (f->codebooks == NULL) return error(f, VORBIS_outofmem);
if (f->codebooks == nullptr) return error(f, VORBIS_outofmem);
memset(f->codebooks, 0, sizeof(*f->codebooks) * f->codebook_count);
for (i=0; i < f->codebook_count; ++i) {
uint32 *values;
@ -3771,7 +3771,7 @@ static int start_decoder(vorb *f)
f->setup_temp_memory_required = c->entries;
c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries);
if (c->codeword_lengths == NULL) return error(f, VORBIS_outofmem);
if (c->codeword_lengths == nullptr) return error(f, VORBIS_outofmem);
memcpy(c->codeword_lengths, lengths, c->entries);
setup_temp_free(f, lengths, c->entries); // note this is only safe if there have been no intervening temp mallocs!
lengths = c->codeword_lengths;
@ -3791,7 +3791,7 @@ static int start_decoder(vorb *f)
}
c->sorted_entries = sorted_count;
values = NULL;
values = nullptr;
CHECK(f);
if (!c->sparse) {
@ -3820,11 +3820,11 @@ static int start_decoder(vorb *f)
if (c->sorted_entries) {
// allocate an extra slot for sentinels
c->sorted_codewords = (uint32 *) setup_malloc(f, sizeof(*c->sorted_codewords) * (c->sorted_entries+1));
if (c->sorted_codewords == NULL) return error(f, VORBIS_outofmem);
if (c->sorted_codewords == nullptr) return error(f, VORBIS_outofmem);
// allocate an extra slot at the front so that c->sorted_values[-1] is defined
// so that we can catch that case without an extra if
c->sorted_values = ( int *) setup_malloc(f, sizeof(*c->sorted_values ) * (c->sorted_entries+1));
if (c->sorted_values == NULL) return error(f, VORBIS_outofmem);
if (c->sorted_values == nullptr) return error(f, VORBIS_outofmem);
++c->sorted_values;
c->sorted_values[-1] = -1;
compute_sorted_huffman(c, lengths, values);
@ -3834,7 +3834,7 @@ static int start_decoder(vorb *f)
setup_temp_free(f, values, sizeof(*values)*c->sorted_entries);
setup_temp_free(f, c->codewords, sizeof(*c->codewords)*c->sorted_entries);
setup_temp_free(f, lengths, c->entries);
c->codewords = NULL;
c->codewords = nullptr;
}
compute_accelerated_huffman(c);
@ -3857,7 +3857,7 @@ static int start_decoder(vorb *f)
}
if (c->lookup_values == 0) return error(f, VORBIS_invalid_setup);
mults = (uint16 *) setup_temp_malloc(f, sizeof(mults[0]) * c->lookup_values);
if (mults == NULL) return error(f, VORBIS_outofmem);
if (mults == nullptr) return error(f, VORBIS_outofmem);
for (j=0; j < (int) c->lookup_values; ++j) {
int q = get_bits(f, c->value_bits);
if (q == EOP) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_invalid_setup); }
@ -3874,7 +3874,7 @@ static int start_decoder(vorb *f)
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->sorted_entries * c->dimensions);
} else
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->entries * c->dimensions);
if (c->multiplicands == NULL) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
if (c->multiplicands == nullptr) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
len = sparse ? c->sorted_entries : c->entries;
for (j=0; j < len; ++j) {
unsigned int z = sparse ? c->sorted_values[j] : j;
@ -3902,7 +3902,7 @@ static int start_decoder(vorb *f)
float last=0;
CHECK(f);
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->lookup_values);
if (c->multiplicands == NULL) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
if (c->multiplicands == nullptr) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
for (j=0; j < (int) c->lookup_values; ++j) {
float val = mults[j] * c->delta_value + c->minimum_value + last;
c->multiplicands[j] = val;
@ -3931,7 +3931,7 @@ static int start_decoder(vorb *f)
// Floors
f->floor_count = get_bits(f, 6)+1;
f->floor_config = (Floor *) setup_malloc(f, f->floor_count * sizeof(*f->floor_config));
if (f->floor_config == NULL) return error(f, VORBIS_outofmem);
if (f->floor_config == nullptr) return error(f, VORBIS_outofmem);
for (i=0; i < f->floor_count; ++i) {
f->floor_types[i] = get_bits(f, 16);
if (f->floor_types[i] > 1) return error(f, VORBIS_invalid_setup);
@ -4007,7 +4007,7 @@ static int start_decoder(vorb *f)
// Residue
f->residue_count = get_bits(f, 6)+1;
f->residue_config = (Residue *) setup_malloc(f, f->residue_count * sizeof(f->residue_config[0]));
if (f->residue_config == NULL) return error(f, VORBIS_outofmem);
if (f->residue_config == nullptr) return error(f, VORBIS_outofmem);
memset(f->residue_config, 0, f->residue_count * sizeof(f->residue_config[0]));
for (i=0; i < f->residue_count; ++i) {
uint8 residue_cascade[64];
@ -4029,7 +4029,7 @@ static int start_decoder(vorb *f)
residue_cascade[j] = high_bits*8 + low_bits;
}
r->residue_books = (short (*)[8]) setup_malloc(f, sizeof(r->residue_books[0]) * r->classifications);
if (r->residue_books == NULL) return error(f, VORBIS_outofmem);
if (r->residue_books == nullptr) return error(f, VORBIS_outofmem);
for (j=0; j < r->classifications; ++j) {
for (k=0; k < 8; ++k) {
if (residue_cascade[j] & (1 << k)) {
@ -4049,7 +4049,7 @@ static int start_decoder(vorb *f)
int classwords = f->codebooks[r->classbook].dimensions;
int temp = j;
r->classdata[j] = (uint8 *) setup_malloc(f, sizeof(r->classdata[j][0]) * classwords);
if (r->classdata[j] == NULL) return error(f, VORBIS_outofmem);
if (r->classdata[j] == nullptr) return error(f, VORBIS_outofmem);
for (k=classwords-1; k >= 0; --k) {
r->classdata[j][k] = temp % r->classifications;
temp /= r->classifications;
@ -4059,14 +4059,14 @@ static int start_decoder(vorb *f)
f->mapping_count = get_bits(f,6)+1;
f->mapping = (Mapping *) setup_malloc(f, f->mapping_count * sizeof(*f->mapping));
if (f->mapping == NULL) return error(f, VORBIS_outofmem);
if (f->mapping == nullptr) return error(f, VORBIS_outofmem);
memset(f->mapping, 0, f->mapping_count * sizeof(*f->mapping));
for (i=0; i < f->mapping_count; ++i) {
Mapping *m = f->mapping + i;
int mapping_type = get_bits(f,16);
if (mapping_type != 0) return error(f, VORBIS_invalid_setup);
m->chan = (MappingChannel *) setup_malloc(f, f->channels * sizeof(*m->chan));
if (m->chan == NULL) return error(f, VORBIS_outofmem);
if (m->chan == nullptr) return error(f, VORBIS_outofmem);
if (get_bits(f,1))
m->submaps = get_bits(f,4)+1;
else
@ -4128,11 +4128,11 @@ static int start_decoder(vorb *f)
f->channel_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1);
f->previous_window[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2);
f->finalY[i] = (int16 *) setup_malloc(f, sizeof(int16) * longest_floorlist);
if (f->channel_buffers[i] == NULL || f->previous_window[i] == NULL || f->finalY[i] == NULL) return error(f, VORBIS_outofmem);
if (f->channel_buffers[i] == nullptr || f->previous_window[i] == nullptr || f->finalY[i] == nullptr) return error(f, VORBIS_outofmem);
memset(f->channel_buffers[i], 0, sizeof(float) * f->blocksize_1);
#ifdef STB_VORBIS_NO_DEFER_FLOOR
f->floor_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2);
if (f->floor_buffers[i] == NULL) return error(f, VORBIS_outofmem);
if (f->floor_buffers[i] == nullptr) return error(f, VORBIS_outofmem);
#endif
}
@ -4232,7 +4232,7 @@ static void vorbis_deinit(stb_vorbis *p)
setup_free(p, c->codewords);
setup_free(p, c->sorted_codewords);
// c->sorted_values[-1] is the first entry in the array
setup_free(p, c->sorted_values ? c->sorted_values-1 : NULL);
setup_free(p, c->sorted_values ? c->sorted_values-1 : nullptr);
}
setup_free(p, p->codebooks);
}
@ -4266,14 +4266,14 @@ static void vorbis_deinit(stb_vorbis *p)
void stb_vorbis_close(stb_vorbis *p)
{
if (p == NULL) return;
if (p == nullptr) return;
vorbis_deinit(p);
setup_free(p,p);
}
static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z)
{
memset(p, 0, sizeof(*p)); // NULL out all malloc'd pointers to start
memset(p, 0, sizeof(*p)); // nullptr out all malloc'd pointers to start
if (z) {
p->alloc = *z;
p->alloc.alloc_buffer_length_in_bytes &= ~7;
@ -4281,12 +4281,12 @@ static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z)
}
p->eof = 0;
p->error = VORBIS__no_error;
p->stream = NULL;
p->codebooks = NULL;
p->stream = nullptr;
p->codebooks = nullptr;
p->page_crc_tests = -1;
#ifndef STB_VORBIS_NO_STDIO
p->close_on_free = FALSE;
p->f = NULL;
p->f = nullptr;
#endif
}
@ -4509,7 +4509,7 @@ int stb_vorbis_decode_frame_pushdata(
stb_vorbis *stb_vorbis_open_pushdata(
const unsigned char *data, int data_len, // the memory available for decoding
int *data_used, // only defined if result is not NULL
int *data_used, // only defined if result is not nullptr
int *error, const stb_vorbis_alloc *alloc)
{
stb_vorbis *f, p;
@ -4523,7 +4523,7 @@ stb_vorbis *stb_vorbis_open_pushdata(
else
*error = p.error;
vorbis_deinit(&p);
return NULL;
return nullptr;
}
f = vorbis_alloc(&p);
if (f) {
@ -4533,7 +4533,7 @@ stb_vorbis *stb_vorbis_open_pushdata(
return f;
} else {
vorbis_deinit(&p);
return NULL;
return nullptr;
}
}
#endif // STB_VORBIS_NO_PUSHDATA_API
@ -4680,7 +4680,7 @@ static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset)
set_file_offset(f, previous_safe);
while (vorbis_find_page(f, &end, NULL)) {
while (vorbis_find_page(f, &end, nullptr)) {
if (end >= limit_offset && stb_vorbis_get_file_offset(f) < limit_offset)
return 1;
set_file_offset(f, end);
@ -4770,7 +4770,7 @@ static int seek_to_sample_coarse(stb_vorbis *f, uint32 sample_number)
set_file_offset(f, left.page_end + (delta / 2) - 32768);
}
if (!vorbis_find_page(f, NULL, NULL)) goto error;
if (!vorbis_find_page(f, nullptr, nullptr)) goto error;
}
for (;;) {
@ -4920,7 +4920,7 @@ int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number)
if (sample_number != f->current_loc) {
int n;
uint32 frame_start = f->current_loc;
stb_vorbis_get_frame_float(f, &n, NULL);
stb_vorbis_get_frame_float(f, &n, nullptr);
assert(sample_number > frame_start);
assert(f->channel_buffer_start + (int) (sample_number-frame_start) <= f->channel_buffer_end);
f->channel_buffer_start += (sample_number - frame_start);
@ -5063,7 +5063,7 @@ stb_vorbis * stb_vorbis_open_file_section(FILE *file, int close_on_free, int *er
}
if (error) *error = p.error;
vorbis_deinit(&p);
return NULL;
return nullptr;
}
stb_vorbis * stb_vorbis_open_file(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc)
@ -5081,14 +5081,14 @@ stb_vorbis * stb_vorbis_open_filename(const char *filename, int *error, const st
FILE *f;
#if defined(_WIN32) && defined(__STDC_WANT_SECURE_LIB__)
if (0 != fopen_s(&f, filename, "rb"))
f = NULL;
f = nullptr;
#else
f = fopen(filename, "rb");
#endif
if (f)
return stb_vorbis_open_file(f, TRUE, error, alloc);
if (error) *error = VORBIS_file_open_failure;
return NULL;
return nullptr;
}
#endif // STB_VORBIS_NO_STDIO
@ -5097,7 +5097,7 @@ stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *err
stb_vorbis *f, p;
if (!data) {
if (error) *error = VORBIS_unexpected_eof;
return NULL;
return nullptr;
}
vorbis_init(&p, alloc);
p.stream = (uint8 *) data;
@ -5116,7 +5116,7 @@ stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *err
}
if (error) *error = p.error;
vorbis_deinit(&p);
return NULL;
return nullptr;
}
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
@ -5255,8 +5255,8 @@ static void convert_samples_short(int buf_c, short **buffer, int b_offset, int d
int stb_vorbis_get_frame_short(stb_vorbis *f, int num_c, short **buffer, int num_samples)
{
float **output = NULL;
int len = stb_vorbis_get_frame_float(f, NULL, &output);
float **output = nullptr;
int len = stb_vorbis_get_frame_float(f, nullptr, &output);
if (len > num_samples) len = num_samples;
if (len)
convert_samples_short(num_c, buffer, 0, f->channels, output, 0, len);
@ -5294,7 +5294,7 @@ int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buff
float **output;
int len;
if (num_c == 1) return stb_vorbis_get_frame_short(f,num_c,&buffer, num_shorts);
len = stb_vorbis_get_frame_float(f, NULL, &output);
len = stb_vorbis_get_frame_float(f, nullptr, &output);
if (len) {
if (len*num_c > num_shorts) len = num_shorts / num_c;
convert_channels_short_interleaved(num_c, buffer, f->channels, output, 0, len);
@ -5316,7 +5316,7 @@ int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short
n += k;
f->channel_buffer_start += k;
if (n == len) break;
if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break;
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs)) break;
}
return n;
}
@ -5333,7 +5333,7 @@ int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, in
n += k;
f->channel_buffer_start += k;
if (n == len) break;
if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break;
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs)) break;
}
return n;
}
@ -5343,8 +5343,8 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
{
int data_len, offset, total, limit, error;
short *data;
stb_vorbis *v = stb_vorbis_open_filename(filename, &error, NULL);
if (v == NULL) return -1;
stb_vorbis *v = stb_vorbis_open_filename(filename, &error, nullptr);
if (v == nullptr) return -1;
limit = v->channels * 4096;
*channels = v->channels;
if (sample_rate)
@ -5352,7 +5352,7 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
offset = data_len = 0;
total = limit;
data = (short *) malloc(total * sizeof(*data));
if (data == NULL) {
if (data == nullptr) {
stb_vorbis_close(v);
return -2;
}
@ -5365,7 +5365,7 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
short *data2;
total *= 2;
data2 = (short *) realloc(data, total * sizeof(*data));
if (data2 == NULL) {
if (data2 == nullptr) {
free(data);
stb_vorbis_close(v);
return -2;
@ -5383,8 +5383,8 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
{
int data_len, offset, total, limit, error;
short *data;
stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, NULL);
if (v == NULL) return -1;
stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, nullptr);
if (v == nullptr) return -1;
limit = v->channels * 4096;
*channels = v->channels;
if (sample_rate)
@ -5392,7 +5392,7 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
offset = data_len = 0;
total = limit;
data = (short *) malloc(total * sizeof(*data));
if (data == NULL) {
if (data == nullptr) {
stb_vorbis_close(v);
return -2;
}
@ -5405,7 +5405,7 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
short *data2;
total *= 2;
data2 = (short *) realloc(data, total * sizeof(*data));
if (data2 == NULL) {
if (data2 == nullptr) {
free(data);
stb_vorbis_close(v);
return -2;
@ -5440,7 +5440,7 @@ int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float
f->channel_buffer_start += k;
if (n == len)
break;
if (!stb_vorbis_get_frame_float(f, NULL, &outputs))
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs))
break;
}
return n;
@ -5466,7 +5466,7 @@ int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, in
f->channel_buffer_start += k;
if (n == num_samples)
break;
if (!stb_vorbis_get_frame_float(f, NULL, &outputs))
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs))
break;
}
return n;

View file

@ -100,7 +100,7 @@ CMinecraftApp::CMinecraftApp()
{
m_eTMSAction[i]=eTMSAction_Idle;
m_eXuiAction[i]=eAppAction_Idle;
m_eXuiActionParam[i] = NULL;
m_eXuiActionParam[i] = nullptr;
//m_dwAdditionalModelParts[i] = 0;
if(FAILED(XUserGetSigninInfo(i,XUSER_GET_SIGNIN_INFO_OFFLINE_XUID_ONLY ,&m_currentSigninInfo[i])))
@ -157,9 +157,9 @@ CMinecraftApp::CMinecraftApp()
// m_bRead_TMS_XUIDS_XML=false;
// m_bRead_TMS_DLCINFO_XML=false;
m_pDLCFileBuffer=NULL;
m_pDLCFileBuffer=nullptr;
m_dwDLCFileSize=0;
m_pBannedListFileBuffer=NULL;
m_pBannedListFileBuffer=nullptr;
m_dwBannedListFileSize=0;
m_bDefaultCapeInstallAttempted=false;
@ -763,7 +763,7 @@ bool CMinecraftApp::LoadBeaconMenu(int iPad ,shared_ptr<Inventory> inventory, sh
#ifdef _WINDOWS64
static void Win64_GetSettingsPath(char *outPath, DWORD size)
{
GetModuleFileNameA(NULL, outPath, size);
GetModuleFileNameA(nullptr, outPath, size);
char *lastSlash = strrchr(outPath, '\\');
if (lastSlash) *(lastSlash + 1) = '\0';
strncat_s(outPath, size, "settings.dat", _TRUNCATE);
@ -773,7 +773,7 @@ static void Win64_SaveSettings(GAME_SETTINGS *gs)
if (!gs) return;
char filePath[MAX_PATH] = {};
Win64_GetSettingsPath(filePath, MAX_PATH);
FILE *f = NULL;
FILE *f = nullptr;
if (fopen_s(&f, filePath, "wb") == 0 && f)
{
fwrite(gs, sizeof(GAME_SETTINGS), 1, f);
@ -785,7 +785,7 @@ static void Win64_LoadSettings(GAME_SETTINGS *gs)
if (!gs) return;
char filePath[MAX_PATH] = {};
Win64_GetSettingsPath(filePath, MAX_PATH);
FILE *f = NULL;
FILE *f = nullptr;
if (fopen_s(&f, filePath, "rb") == 0 && f)
{
GAME_SETTINGS temp = {};
@ -838,7 +838,7 @@ int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,con
SetGameSettings(iPad,eGameSetting_Gamma,50);
// 4J-PB - Don't reset the difficult level if we're in-game
if(Minecraft::GetInstance()->level==NULL)
if(Minecraft::GetInstance()->level==nullptr)
{
app.DebugPrintf("SetDefaultOptions - Difficulty = 1\n");
SetGameSettings(iPad,eGameSetting_Difficulty,1);
@ -1400,7 +1400,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
app.SetGameHostOption(eGameHostOption_Difficulty,pMinecraft->options->difficulty);
// send this to the other players if we are in-game
bool bInGame=pMinecraft->level!=NULL;
bool bInGame=pMinecraft->level!=nullptr;
// Game Host only (and for now we can't change the diff while in game, so this shouldn't happen)
if(bInGame && g_NetworkManager.IsHost() && (iPad==ProfileManager.GetPrimaryPad()))
@ -1464,7 +1464,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
break;
case eGameSetting_GamertagsVisible:
{
bool bInGame=pMinecraft->level!=NULL;
bool bInGame=pMinecraft->level!=nullptr;
// Game Host only
if(bInGame && g_NetworkManager.IsHost() && (iPad==ProfileManager.GetPrimaryPad()))
@ -1493,7 +1493,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
case eGameSetting_DisplaySplitscreenGamertags:
for( BYTE idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(pMinecraft->localplayers[idx] != NULL)
if(pMinecraft->localplayers[idx] != nullptr)
{
if(pMinecraft->localplayers[idx]->m_iScreenSection==C4JRender::VIEWPORT_TYPE_FULLSCREEN)
{
@ -1539,7 +1539,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
break;
case eGameSetting_BedrockFog:
{
bool bInGame=pMinecraft->level!=NULL;
bool bInGame=pMinecraft->level!=nullptr;
// Game Host only
if(bInGame && g_NetworkManager.IsHost() && (iPad==ProfileManager.GetPrimaryPad()))
@ -1596,7 +1596,7 @@ void CMinecraftApp::SetPlayerSkin(int iPad,DWORD dwSkinId)
TelemetryManager->RecordSkinChanged(iPad, GameSettingsA[iPad]->dwSelectedSkin);
if(Minecraft::GetInstance()->localplayers[iPad]!=NULL) Minecraft::GetInstance()->localplayers[iPad]->setAndBroadcastCustomSkin(dwSkinId);
if(Minecraft::GetInstance()->localplayers[iPad]!=nullptr) Minecraft::GetInstance()->localplayers[iPad]->setAndBroadcastCustomSkin(dwSkinId);
}
@ -1608,8 +1608,8 @@ wstring CMinecraftApp::GetPlayerSkinName(int iPad)
DWORD CMinecraftApp::GetPlayerSkinId(int iPad)
{
// 4J-PB -check the user has rights to use this skin - they may have had at some point but the entitlement has been removed.
DLCPack *Pack=NULL;
DLCSkinFile *skinFile=NULL;
DLCPack *Pack=nullptr;
DLCSkinFile *skinFile=nullptr;
DWORD dwSkin=GameSettingsA[iPad]->dwSelectedSkin;
wchar_t chars[256];
@ -1664,7 +1664,7 @@ void CMinecraftApp::SetPlayerCape(int iPad,DWORD dwCapeId)
//SentientManager.RecordSkinChanged(iPad, GameSettingsA[iPad]->dwSelectedSkin);
if(Minecraft::GetInstance()->localplayers[iPad]!=NULL) Minecraft::GetInstance()->localplayers[iPad]->setAndBroadcastCustomCape(dwCapeId);
if(Minecraft::GetInstance()->localplayers[iPad]!=nullptr) Minecraft::GetInstance()->localplayers[iPad]->setAndBroadcastCustomCape(dwCapeId);
}
wstring CMinecraftApp::GetPlayerCapeName(int iPad)
@ -1734,7 +1734,7 @@ void CMinecraftApp::ValidateFavoriteSkins(int iPad)
// Also check they haven't reverted to a trial pack
DLCPack *pDLCPack=app.m_dlcManager.getPackContainingSkin(chars);
if(pDLCPack!=NULL)
if(pDLCPack!=nullptr)
{
// 4J-PB - We should let players add the free skins to their favourites as well!
//DLCFile *pDLCFile=pDLCPack->getFile(DLCManager::e_DLCType_Skin,chars);
@ -1781,7 +1781,7 @@ void CMinecraftApp::SetMinecraftLanguage(int iPad, unsigned char ucLanguage)
unsigned char CMinecraftApp::GetMinecraftLanguage(int iPad)
{
// if there are no game settings read yet, return the default language
if(GameSettingsA[iPad]==NULL)
if(GameSettingsA[iPad]==nullptr)
{
return 0;
}
@ -1800,7 +1800,7 @@ void CMinecraftApp::SetMinecraftLocale(int iPad, unsigned char ucLocale)
unsigned char CMinecraftApp::GetMinecraftLocale(int iPad)
{
// if there are no game settings read yet, return the default language
if(GameSettingsA[iPad]==NULL)
if(GameSettingsA[iPad]==nullptr)
{
return 0;
}
@ -2470,7 +2470,7 @@ unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlay
shared_ptr<Player> player = Minecraft::GetInstance()->localplayers[iPad];
if(bOverridePlayer || player==NULL)
if(bOverridePlayer || player==nullptr)
{
return GameSettingsA[iPad]->uiDebugBitmask;
}
@ -2782,7 +2782,7 @@ void CMinecraftApp::HandleXuiActions(void)
app.SetAutosaveTimerTime();
SetAction(i,eAppAction_Idle);
// Check that there is a name for the save - if we're saving from the tutorial and this is the first save from the tutorial, we'll not have a name
/*if(StorageManager.GetSaveName()==NULL)
/*if(StorageManager.GetSaveName()==nullptr)
{
app.NavigateToScene(i,eUIScene_SaveWorld);
}
@ -2851,7 +2851,7 @@ void CMinecraftApp::HandleXuiActions(void)
ui.ShowOtherPlayersBaseScene(ProfileManager.GetPrimaryPad(), false);
// This just allows it to be shown
if(pMinecraft->localgameModes[ProfileManager.GetPrimaryPad()] != NULL) pMinecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
if(pMinecraft->localgameModes[ProfileManager.GetPrimaryPad()] != nullptr) pMinecraft->localgameModes[ProfileManager.GetPrimaryPad()]->getTutorial()->showTutorialPopup(false);
//INT saveOrCheckpointId = 0;
//bool validSave = StorageManager.GetSaveUniqueNumber(&saveOrCheckpointId);
@ -2927,7 +2927,7 @@ void CMinecraftApp::HandleXuiActions(void)
// send the message
for(int idx=0;idx<XUSER_MAX_COUNT;idx++)
{
if((i!=idx) && (pMinecraft->localplayers[idx]!=NULL))
if((i!=idx) && (pMinecraft->localplayers[idx]!=nullptr))
{
XuiBroadcastMessage( CXuiSceneBase::GetPlayerBaseScene(idx), &xuiMsg );
}
@ -3009,7 +3009,7 @@ void CMinecraftApp::HandleXuiActions(void)
// send the message
for(int idx=0;idx<XUSER_MAX_COUNT;idx++)
{
if((i!=idx) && (pMinecraft->localplayers[idx]!=NULL))
if((i!=idx) && (pMinecraft->localplayers[idx]!=nullptr))
{
XuiBroadcastMessage( CXuiSceneBase::GetPlayerBaseScene(idx), &xuiMsg );
}
@ -3235,8 +3235,8 @@ void CMinecraftApp::HandleXuiActions(void)
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
// If param is non-null then this is a forced exit by the server, so make sure the player knows why
// 4J Stu - Changed - Don't use the FullScreenProgressScreen for action, use a dialog instead
completionData->bRequiresUserAction = FALSE;//(param != NULL) ? TRUE : FALSE;
completionData->bShowTips = (param != NULL) ? FALSE : TRUE;
completionData->bRequiresUserAction = FALSE;//(param != nullptr) ? TRUE : FALSE;
completionData->bShowTips = (param != nullptr) ? FALSE : TRUE;
completionData->bShowBackground=TRUE;
completionData->bShowLogo=TRUE;
completionData->type = e_ProgressCompletion_NavigateToHomeMenu;
@ -3348,7 +3348,7 @@ void CMinecraftApp::HandleXuiActions(void)
break;
case eAppAction_WaitForRespawnComplete:
player = pMinecraft->localplayers[i];
if(player != NULL && player->GetPlayerRespawned())
if(player != nullptr && player->GetPlayerRespawned())
{
SetAction(i,eAppAction_Idle);
@ -3373,7 +3373,7 @@ void CMinecraftApp::HandleXuiActions(void)
break;
case eAppAction_WaitForDimensionChangeComplete:
player = pMinecraft->localplayers[i];
if(player != NULL && player->connection && player->connection->isStarted())
if(player != nullptr && player->connection && player->connection->isStarted())
{
SetAction(i,eAppAction_Idle);
ui.CloseUIScenes(i);
@ -3687,7 +3687,7 @@ void CMinecraftApp::HandleXuiActions(void)
// unload any texture pack audio
// if there is audio in use, clear out the audio, and unmount the pack
TexturePack *pTexPack=Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack *pDLCTexPack=NULL;
DLCTexturePack *pDLCTexPack=nullptr;
if(pTexPack->hasAudio())
{
@ -3711,11 +3711,11 @@ void CMinecraftApp::HandleXuiActions(void)
pMinecraft->soundEngine->playStreaming(L"", 0, 0, 0, 1, 1);
#ifdef _XBOX
if(pDLCTexPack->m_pStreamedWaveBank!=NULL)
if(pDLCTexPack->m_pStreamedWaveBank!=nullptr)
{
pDLCTexPack->m_pStreamedWaveBank->Destroy();
}
if(pDLCTexPack->m_pSoundBank!=NULL)
if(pDLCTexPack->m_pSoundBank!=nullptr)
{
pDLCTexPack->m_pSoundBank->Destroy();
}
@ -3735,7 +3735,7 @@ void CMinecraftApp::HandleXuiActions(void)
{
if(ProfileManager.IsSignedIn(index) )
{
if(index==i || pMinecraft->localplayers[index]!=NULL )
if(index==i || pMinecraft->localplayers[index]!=nullptr )
{
m_InviteData.dwLocalUsersMask |= g_NetworkManager.GetLocalPlayerMask( index );
}
@ -3843,7 +3843,7 @@ void CMinecraftApp::HandleXuiActions(void)
LoadingInputParams *loadingParams = new LoadingInputParams();
loadingParams->func = &CGameNetworkManager::ChangeSessionTypeThreadProc;
loadingParams->lpParam = NULL;
loadingParams->lpParam = nullptr;
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
#ifdef __PS3__
@ -3924,7 +3924,7 @@ void CMinecraftApp::HandleXuiActions(void)
LoadingInputParams *loadingParams = new LoadingInputParams();
loadingParams->func = &CMinecraftApp::RemoteSaveThreadProc;
loadingParams->lpParam = NULL;
loadingParams->lpParam = nullptr;
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
completionData->bRequiresUserAction=FALSE;
@ -4223,7 +4223,7 @@ void CMinecraftApp::HandleXuiActions(void)
SetTMSAction(i,eTMSAction_TMSPP_UserFileList_Waiting);
app.TMSPP_RetrieveFileList(i,C4JStorage::eGlobalStorage_TitleUser,"\\",eTMSAction_TMSPP_XUIDSFile);
#elif defined _XBOX_ONE
//StorageManager.TMSPP_DeleteFile(i,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"TP06.png",NULL,NULL, 0);
//StorageManager.TMSPP_DeleteFile(i,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"TP06.png",nullptr,nullptr, 0);
SetTMSAction(i,eTMSAction_TMSPP_UserFileList_Waiting);
app.TMSPP_RetrieveFileList(i,C4JStorage::eGlobalStorage_TitleUser,eTMSAction_TMSPP_DLCFileOnly);
#else
@ -4320,7 +4320,7 @@ int CMinecraftApp::BannedLevelDialogReturned(void *pParam,int iPad,const C4JStor
#if defined _XBOX || defined _XBOX_ONE
INetworkPlayer *pHost = g_NetworkManager.GetHostPlayer();
// unban the level
if (pHost != NULL)
if (pHost != nullptr)
{
#if defined _XBOX
pApp->RemoveLevelFromBannedLevelList(iPad,((NetworkPlayerXbox *)pHost)->GetUID(),pApp->GetUniqueMapName());
@ -4370,10 +4370,10 @@ void CMinecraftApp::loadMediaArchive()
HANDLE hFile = CreateFile( path.c_str(),
GENERIC_READ,
FILE_SHARE_READ,
NULL,
nullptr,
OPEN_EXISTING,
FILE_FLAG_SEQUENTIAL_SCAN,
NULL );
nullptr );
if( hFile != INVALID_HANDLE_VALUE )
{
@ -4389,7 +4389,7 @@ void CMinecraftApp::loadMediaArchive()
m_fBody,
dwFileSize,
&m_fSize,
NULL );
nullptr );
assert( m_fSize == dwFileSize );
@ -4401,7 +4401,7 @@ void CMinecraftApp::loadMediaArchive()
{
assert( false );
// AHHHHHHHHHHHH
m_mediaArchive = NULL;
m_mediaArchive = nullptr;
}
#endif
}
@ -4410,7 +4410,7 @@ void CMinecraftApp::loadStringTable()
{
#ifndef _XBOX
if(m_stringTable!=NULL)
if(m_stringTable!=nullptr)
{
// we need to unload the current string table, this is a reload
delete m_stringTable;
@ -4424,7 +4424,7 @@ void CMinecraftApp::loadStringTable()
}
else
{
m_stringTable = NULL;
m_stringTable = nullptr;
assert(false);
// AHHHHHHHHH.
}
@ -4437,7 +4437,7 @@ int CMinecraftApp::PrimaryPlayerSignedOutReturned(void *pParam,int iPad,const C4
//Minecraft *pMinecraft=Minecraft::GetInstance();
// if the player is null, we're in the menus
//if(Minecraft::GetInstance()->player!=NULL)
//if(Minecraft::GetInstance()->player!=nullptr)
// We always create a session before kicking of any of the game code, so even though we may still be joining/creating a game
// at this point we want to handle it differently from just being in a menu
@ -4458,7 +4458,7 @@ int CMinecraftApp::EthernetDisconnectReturned(void *pParam,int iPad,const C4JSto
Minecraft *pMinecraft=Minecraft::GetInstance();
// if the player is null, we're in the menus
if(Minecraft::GetInstance()->player!=NULL)
if(Minecraft::GetInstance()->player!=nullptr)
{
app.SetAction(pMinecraft->player->GetXboxPad(),eAppAction_EthernetDisconnectedReturned);
}
@ -4490,7 +4490,7 @@ int CMinecraftApp::SignoutExitWorldThreadProc( void* lpParameter )
bool saveStats = false;
if (pMinecraft->isClientSide() || g_NetworkManager.IsInSession() )
{
if(lpParameter != NULL )
if(lpParameter != nullptr )
{
switch( app.GetDisconnectReason() )
{
@ -4522,16 +4522,16 @@ int CMinecraftApp::SignoutExitWorldThreadProc( void* lpParameter )
}
pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
// 4J - Force a disconnection, this handles the situation that the server has already disconnected
if( pMinecraft->levels[0] != NULL ) pMinecraft->levels[0]->disconnect(false);
if( pMinecraft->levels[1] != NULL ) pMinecraft->levels[1]->disconnect(false);
if( pMinecraft->levels[0] != nullptr ) pMinecraft->levels[0]->disconnect(false);
if( pMinecraft->levels[1] != nullptr ) pMinecraft->levels[1]->disconnect(false);
}
else
{
exitReasonStringId = IDS_EXITING_GAME;
pMinecraft->progressRenderer->progressStartNoAbort( IDS_EXITING_GAME );
if( pMinecraft->levels[0] != NULL ) pMinecraft->levels[0]->disconnect();
if( pMinecraft->levels[1] != NULL ) pMinecraft->levels[1]->disconnect();
if( pMinecraft->levels[0] != nullptr ) pMinecraft->levels[0]->disconnect();
if( pMinecraft->levels[1] != nullptr ) pMinecraft->levels[1]->disconnect();
}
// 4J Stu - This only does something if we actually have a server, so don't need to do any other checks
@ -4546,7 +4546,7 @@ int CMinecraftApp::SignoutExitWorldThreadProc( void* lpParameter )
}
else
{
if(lpParameter != NULL )
if(lpParameter != nullptr )
{
switch( app.GetDisconnectReason() )
{
@ -4583,7 +4583,7 @@ int CMinecraftApp::SignoutExitWorldThreadProc( void* lpParameter )
pMinecraft->progressRenderer->progressStartNoAbort( exitReasonStringId );
}
}
pMinecraft->setLevel(NULL,exitReasonStringId,nullptr,saveStats,true);
pMinecraft->setLevel(nullptr,exitReasonStringId,nullptr,saveStats,true);
// 4J-JEV: Fix for #106402 - TCR #014 BAS Debug Output:
// TU12: Mass Effect Mash-UP: Save file "Default_DisplayName" is created on all storage devices after signing out from a re-launched pre-generated world
@ -4609,7 +4609,7 @@ int CMinecraftApp::UnlockFullInviteReturned(void *pParam,int iPad,C4JStorage::EM
// bug 11285 - TCR 001: BAS Game Stability: CRASH - When trying to join a full version game with a trial version, the trial crashes
// 4J-PB - we may be in the main menus here, and we don't have a pMinecraft->player
if(pMinecraft->player==NULL)
if(pMinecraft->player==nullptr)
{
bNoPlayer=true;
}
@ -4621,7 +4621,7 @@ int CMinecraftApp::UnlockFullInviteReturned(void *pParam,int iPad,C4JStorage::EM
// 4J-PB - need to check this user can access the store
#if defined(__PS3__) || defined(__PSVITA__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,nullptr,&bContentRestricted,nullptr);
if(bContentRestricted)
{
UINT uiIDA[1];
@ -4666,7 +4666,7 @@ int CMinecraftApp::UnlockFullSaveReturned(void *pParam,int iPad,C4JStorage::EMes
// 4J-PB - need to check this user can access the store
#if defined(__PS3__) || defined(__PSVITA__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,nullptr,&bContentRestricted,nullptr);
if(bContentRestricted)
{
UINT uiIDA[1];
@ -4731,7 +4731,7 @@ int CMinecraftApp::UnlockFullExitReturned(void *pParam,int iPad,C4JStorage::EMes
// 4J-PB - need to check this user can access the store
#if defined(__PS3__) || defined(__PSVITA__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,nullptr,&bContentRestricted,nullptr);
if(bContentRestricted)
{
UINT uiIDA[1];
@ -4804,7 +4804,7 @@ int CMinecraftApp::TrialOverReturned(void *pParam,int iPad,C4JStorage::EMessageR
// 4J-PB - need to check this user can access the store
#if defined(__PS3__) || defined(__PSVITA__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,nullptr,&bContentRestricted,nullptr);
if(bContentRestricted)
{
UINT uiIDA[1];
@ -4948,7 +4948,7 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
if(i == iPrimaryPlayer) continue;
// A guest a signed in or out, out of order which invalidates all the guest players we have in the game
if(hasGuestIdChanged && pApp->m_currentSigninInfo[i].dwGuestNumber != 0 && g_NetworkManager.GetLocalPlayerByUserIndex(i)!=NULL)
if(hasGuestIdChanged && pApp->m_currentSigninInfo[i].dwGuestNumber != 0 && g_NetworkManager.GetLocalPlayerByUserIndex(i)!=nullptr)
{
pApp->DebugPrintf("Recommending removal of player at index %d because their guest id changed\n",i);
pApp->SetAction(i, eAppAction_ExitPlayer);
@ -4972,7 +4972,7 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
// 4J-HG: If either the player is in the network manager or in the game, need to exit player
// TODO: Do we need to check the network manager?
if (g_NetworkManager.GetLocalPlayerByUserIndex(i) != NULL || Minecraft::GetInstance()->localplayers[i] != NULL)
if (g_NetworkManager.GetLocalPlayerByUserIndex(i) != nullptr || Minecraft::GetInstance()->localplayers[i] != nullptr)
{
pApp->DebugPrintf("Player %d signed out\n", i);
pApp->SetAction(i, eAppAction_ExitPlayer);
@ -4983,7 +4983,7 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
// check if any of the addition players have signed out of PSN (primary player is handled below)
if(!switchToOffline && i != ProfileManager.GetLockedProfile() && !g_NetworkManager.IsLocalGame())
{
if(g_NetworkManager.GetLocalPlayerByUserIndex(i)!=NULL)
if(g_NetworkManager.GetLocalPlayerByUserIndex(i)!=nullptr)
{
if(ProfileManager.IsSignedInLive(i) == false)
{
@ -5080,7 +5080,7 @@ void CMinecraftApp::NotificationsCallback(LPVOID pParam,DWORD dwNotification, un
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
if(!InputManager.IsPadConnected(i) &&
Minecraft::GetInstance()->localplayers[i] != NULL &&
Minecraft::GetInstance()->localplayers[i] != nullptr &&
!ui.IsPauseMenuDisplayed(i) && !ui.IsSceneInStack(i, eUIScene_EndPoem) )
{
ui.CloseUIScenes(i);
@ -5109,7 +5109,7 @@ void CMinecraftApp::NotificationsCallback(LPVOID pParam,DWORD dwNotification, un
{
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)pTexPack;
XCONTENTDEVICEID deviceID = pDLCTexPack->GetDLCDeviceID();
if( XContentGetDeviceState( deviceID, NULL ) != ERROR_SUCCESS )
if( XContentGetDeviceState( deviceID, nullptr ) != ERROR_SUCCESS )
{
// Set texture pack flag so that it is now considered as not having audio - this is critical so that the next playStreaming does what it is meant to do,
// and also so that we don't try and unmount this again, or play any sounds from it in the future
@ -5117,11 +5117,11 @@ void CMinecraftApp::NotificationsCallback(LPVOID pParam,DWORD dwNotification, un
// need to stop the streaming audio - by playing streaming audio from the default texture pack now
Minecraft::GetInstance()->soundEngine->playStreaming(L"", 0, 0, 0, 0, 0);
if(pDLCTexPack->m_pStreamedWaveBank!=NULL)
if(pDLCTexPack->m_pStreamedWaveBank!=nullptr)
{
pDLCTexPack->m_pStreamedWaveBank->Destroy();
}
if(pDLCTexPack->m_pSoundBank!=NULL)
if(pDLCTexPack->m_pSoundBank!=nullptr)
{
pDLCTexPack->m_pSoundBank->Destroy();
}
@ -5273,7 +5273,7 @@ int CMinecraftApp::GetLocalPlayerCount(void)
Minecraft *pMinecraft = Minecraft::GetInstance();
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
if(pMinecraft != NULL && pMinecraft->localplayers[i] != NULL)
if(pMinecraft != nullptr && pMinecraft->localplayers[i] != nullptr)
{
iPlayerC++;
}
@ -5423,15 +5423,15 @@ int CMinecraftApp::DLCMountedCallback(LPVOID pParam,int iPad,DWORD dwErr,DWORD d
DLCPack *pack = app.m_dlcManager.getPack( CONTENT_DATA_DISPLAY_NAME(ContentData) );
if( pack != NULL && pack->IsCorrupt() )
if( pack != nullptr && pack->IsCorrupt() )
{
app.DebugPrintf("Pack '%ls' is corrupt, removing it from the DLC Manager.\n", CONTENT_DATA_DISPLAY_NAME(ContentData));
app.m_dlcManager.removePack(pack);
pack = NULL;
pack = nullptr;
}
if(pack == NULL)
if(pack == nullptr)
{
app.DebugPrintf("Pack \"%ls\" is not installed, so adding it\n", CONTENT_DATA_DISPLAY_NAME(ContentData));
@ -5484,7 +5484,7 @@ int CMinecraftApp::DLCMountedCallback(LPVOID pParam,int iPad,DWORD dwErr,DWORD d
// // if the file is not already in the memory textures, then read it from TMS
// if(!bRes)
// {
// BYTE *pBuffer=NULL;
// BYTE *pBuffer=nullptr;
// DWORD dwSize=0;
// // 4J-PB - out for now for DaveK so he doesn't get the birthday cape
// #ifdef _CONTENT_PACKAGE
@ -5656,7 +5656,7 @@ void CMinecraftApp::AddMemoryTextureFile(const wstring &wName,PBYTE pbData,DWORD
{
EnterCriticalSection(&csMemFilesLock);
// check it's not already in
PMEMDATA pData=NULL;
PMEMDATA pData=nullptr;
auto it = m_MEM_Files.find(wName);
if(it != m_MEM_Files.end())
{
@ -5667,8 +5667,8 @@ void CMinecraftApp::AddMemoryTextureFile(const wstring &wName,PBYTE pbData,DWORD
if(pData->dwBytes == 0 && dwBytes != 0)
{
// This should never be NULL if dwBytes is 0
if(pData->pbData!=NULL) delete [] pData->pbData;
// This should never be nullptr if dwBytes is 0
if(pData->pbData!=nullptr) delete [] pData->pbData;
pData->pbData=pbData;
pData->dwBytes=dwBytes;
@ -5764,7 +5764,7 @@ void CMinecraftApp::AddMemoryTPDFile(int iConfig,PBYTE pbData,DWORD dwBytes)
{
EnterCriticalSection(&csMemTPDLock);
// check it's not already in
PMEMDATA pData=NULL;
PMEMDATA pData=nullptr;
auto it = m_MEM_TPD.find(iConfig);
if(it == m_MEM_TPD.end())
{
@ -5784,7 +5784,7 @@ void CMinecraftApp::RemoveMemoryTPDFile(int iConfig)
{
EnterCriticalSection(&csMemTPDLock);
// check it's not already in
PMEMDATA pData=NULL;
PMEMDATA pData=nullptr;
auto it = m_MEM_TPD.find(iConfig);
if(it != m_MEM_TPD.end())
{
@ -5799,7 +5799,7 @@ void CMinecraftApp::RemoveMemoryTPDFile(int iConfig)
#ifdef _XBOX
int CMinecraftApp::GetTPConfigVal(WCHAR *pwchDataFile)
{
DLC_INFO *pDLCInfo=NULL;
DLC_INFO *pDLCInfo=nullptr;
// run through the DLC info to find the right texture pack/mash-up pack
for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i)
{
@ -5817,7 +5817,7 @@ int CMinecraftApp::GetTPConfigVal(WCHAR *pwchDataFile)
#elif defined _XBOX_ONE
int CMinecraftApp::GetTPConfigVal(WCHAR *pwchDataFile)
{
DLC_INFO *pDLCInfo=NULL;
DLC_INFO *pDLCInfo=nullptr;
// run through the DLC info to find the right texture pack/mash-up pack
for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i)
{
@ -6018,7 +6018,7 @@ int CMinecraftApp::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStor
{
// 4J-PB - need to check this user can access the store
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(iPad,true,NULL,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(iPad,true,nullptr,&bContentRestricted,nullptr);
if(bContentRestricted)
{
UINT uiIDA[1];
@ -6037,7 +6037,7 @@ int CMinecraftApp::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStor
app.DebugPrintf("Texture Pack - %s\n",pchPackName);
SONYDLC *pSONYDLCInfo=app.GetSONYDLCInfo((char *)pchPackName);
if(pSONYDLCInfo!=NULL)
if(pSONYDLCInfo!=nullptr)
{
char chName[42];
char chSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN];
@ -6087,7 +6087,7 @@ int CMinecraftApp::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStor
DLC_INFO *pDLCInfo=app.GetDLCInfoForProductName((WCHAR *)pDLCPack->getName().c_str());
StorageManager.InstallOffer(1,(WCHAR *)pDLCInfo->wsProductId.c_str(),NULL,NULL);
StorageManager.InstallOffer(1,(WCHAR *)pDLCInfo->wsProductId.c_str(),nullptr,nullptr);
// the license change coming in when the offer has been installed will cause this scene to refresh
}
@ -6120,7 +6120,7 @@ int CMinecraftApp::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStor
// need to allow downloads here, or the player would need to quit the game to let the download of a texture pack happen. This might affect the network traffic, since the download could take all the bandwidth...
XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_ALWAYS_ALLOW);
StorageManager.InstallOffer(1,ullIndexA,NULL,NULL);
StorageManager.InstallOffer(1,ullIndexA,nullptr,nullptr);
}
}
else
@ -6166,7 +6166,7 @@ int CMinecraftApp::ExitAndJoinFromInviteAndSaveReturned(void *pParam,int iPad,C4
uiIDA[1]=IDS_CONFIRM_CANCEL;
// Give the player a warning about the trial version of the texture pack
ui.RequestErrorMessage(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, iPad,&CMinecraftApp::WarningTrialTexturePackReturned,NULL);
ui.RequestErrorMessage(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, iPad,&CMinecraftApp::WarningTrialTexturePackReturned,nullptr);
return S_OK;
}
@ -6678,7 +6678,7 @@ wstring CMinecraftApp::GetVKReplacement(unsigned int uiVKey)
default:
break;
}
return NULL;
return nullptr;
#else
wstring replacement = L"";
switch(uiVKey)
@ -6777,7 +6777,7 @@ wstring CMinecraftApp::GetIconReplacement(unsigned int uiIcon)
default:
break;
}
return NULL;
return nullptr;
#else
wchar_t string[128];
@ -6832,10 +6832,10 @@ HRESULT CMinecraftApp::RegisterMojangData(WCHAR *pXuidName, PlayerUID xuid, WCHA
{
HRESULT hr=S_OK;
eXUID eTempXuid=eXUID_Undefined;
MOJANG_DATA *pMojangData=NULL;
MOJANG_DATA *pMojangData=nullptr;
// ignore the names if we don't recognize them
if(pXuidName!=NULL)
if(pXuidName!=nullptr)
{
if( wcscmp( pXuidName, L"XUID_NOTCH" ) == 0 )
{
@ -6875,7 +6875,7 @@ HRESULT CMinecraftApp::RegisterConfigValues(WCHAR *pType, int iValue)
HRESULT hr=S_OK;
// #ifdef _XBOX
// if(pType!=NULL)
// if(pType!=nullptr)
// {
// if(wcscmp(pType,L"XboxOneTransfer")==0)
// {
@ -6926,7 +6926,7 @@ HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGe
}
#endif
if(pType!=NULL)
if(pType!=nullptr)
{
if(wcscmp(pType,L"Skin")==0)
{
@ -7111,7 +7111,7 @@ bool CMinecraftApp::GetDLCNameForPackID(const int iPackID,char **ppchKeyID)
auto it = DLCTextures_PackID.find(iPackID);
if( it == DLCTextures_PackID.end() )
{
*ppchKeyID=NULL;
*ppchKeyID=nullptr;
return false;
}
else
@ -7131,14 +7131,14 @@ DLC_INFO *CMinecraftApp::GetDLCInfo(char *pchDLCName)
if( it == DLCInfo.end() )
{
// nothing for this
return NULL;
return nullptr;
}
else
{
return it->second;
}
}
else return NULL;
else return nullptr;
}
DLC_INFO *CMinecraftApp::GetDLCInfoFromTPackID(int iTPID)
@ -7153,7 +7153,7 @@ DLC_INFO *CMinecraftApp::GetDLCInfoFromTPackID(int iTPID)
}
++it;
}
return NULL;
return nullptr;
}
DLC_INFO *CMinecraftApp::GetDLCInfo(int iIndex)
@ -7209,12 +7209,12 @@ bool CMinecraftApp::GetDLCFullOfferIDForPackID(const int iPackID,wstring &Produc
}
// DLC_INFO *CMinecraftApp::GetDLCInfoForTrialOfferID(wstring &ProductId)
// {
// return NULL;
// return nullptr;
// }
DLC_INFO *CMinecraftApp::GetDLCInfoTrialOffer(int iIndex)
{
return NULL;
return nullptr;
}
DLC_INFO *CMinecraftApp::GetDLCInfoFullOffer(int iIndex)
{
@ -7268,7 +7268,7 @@ bool CMinecraftApp::GetDLCFullOfferIDForPackID(const int iPackID,ULONGLONG *pull
}
DLC_INFO *CMinecraftApp::GetDLCInfoForTrialOfferID(ULONGLONG ullOfferID_Trial)
{
//DLC_INFO *pDLCInfo=NULL;
//DLC_INFO *pDLCInfo=nullptr;
if(DLCInfo_Trial.size()>0)
{
auto it = DLCInfo_Trial.find(ullOfferID_Trial);
@ -7276,14 +7276,14 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForTrialOfferID(ULONGLONG ullOfferID_Trial)
if( it == DLCInfo_Trial.end() )
{
// nothing for this
return NULL;
return nullptr;
}
else
{
return it->second;
}
}
else return NULL;
else return nullptr;
}
DLC_INFO *CMinecraftApp::GetDLCInfoTrialOffer(int iIndex)
@ -7333,14 +7333,14 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForFullOfferID(WCHAR *pwchProductID)
if( it == DLCInfo_Full.end() )
{
// nothing for this
return NULL;
return nullptr;
}
else
{
return it->second;
}
}
else return NULL;
else return nullptr;
}
DLC_INFO *CMinecraftApp::GetDLCInfoForProductName(WCHAR *pwchProductName)
{
@ -7357,7 +7357,7 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForProductName(WCHAR *pwchProductName)
++it;
}
return NULL;
return nullptr;
}
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
@ -7373,14 +7373,14 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForFullOfferID(ULONGLONG ullOfferID_Full)
if( it == DLCInfo_Full.end() )
{
// nothing for this
return NULL;
return nullptr;
}
else
{
return it->second;
}
}
else return NULL;
else return nullptr;
}
#endif
@ -7471,7 +7471,7 @@ void CMinecraftApp::ExitGameFromRemoteSave( LPVOID lpParameter )
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2, primaryPad,&CMinecraftApp::ExitGameFromRemoteSaveDialogReturned,NULL);
ui.RequestAlertMessage(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2, primaryPad,&CMinecraftApp::ExitGameFromRemoteSaveDialogReturned,nullptr);
}
int CMinecraftApp::ExitGameFromRemoteSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
@ -7489,7 +7489,7 @@ int CMinecraftApp::ExitGameFromRemoteSaveDialogReturned(void *pParam,int iPad,C4
// Inform fullscreen progress scene that it's not being cancelled after all
UIScene_FullscreenProgress *pScene = static_cast<UIScene_FullscreenProgress *>(ui.FindScene(eUIScene_FullscreenProgress));
#ifdef __PS3__
if(pScene!=NULL)
if(pScene!=nullptr)
#else
if (pScene != nullptr)
#endif
@ -7505,7 +7505,7 @@ int CMinecraftApp::ExitGameFromRemoteSaveDialogReturned(void *pParam,int iPad,C4
void CMinecraftApp::SetSpecialTutorialCompletionFlag(int iPad, int index)
{
if(index >= 0 && index < 32 && GameSettingsA[iPad] != NULL)
if(index >= 0 && index < 32 && GameSettingsA[iPad] != nullptr)
{
GameSettingsA[iPad]->uiSpecialTutorialBitmask |= (1<<index);
}
@ -7534,7 +7534,7 @@ void CMinecraftApp::InvalidateBannedList(int iPad)
if(BannedListA[iPad].pBannedList)
{
delete [] BannedListA[iPad].pBannedList;
BannedListA[iPad].pBannedList=NULL;
BannedListA[iPad].pBannedList=nullptr;
}
}
}
@ -7577,9 +7577,9 @@ void CMinecraftApp::AddLevelToBannedLevelList(int iPad, PlayerUID xuid, char *ps
//bool bRes=StorageManager.WriteTMSFile(iPad,C4JStorage::eGlobalStorage_TitleUser,L"BannedList",(PBYTE)pBannedList, dwDataBytes);
#ifdef _XBOX
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,C4JStorage::TMS_UGCTYPE_NONE,"BannedList",(PCHAR) pBannedList, dwDataBytes,NULL,NULL, 0);
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,C4JStorage::TMS_UGCTYPE_NONE,"BannedList",(PCHAR) pBannedList, dwDataBytes,nullptr,nullptr, 0);
#elif defined _XBOX_ONE
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",(PBYTE) pBannedList, dwDataBytes,NULL,NULL, 0);
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",(PBYTE) pBannedList, dwDataBytes,nullptr,nullptr, 0);
#endif
}
// update telemetry too
@ -7613,7 +7613,7 @@ void CMinecraftApp::RemoveLevelFromBannedLevelList(int iPad, PlayerUID xuid, cha
{
PBANNEDLISTDATA pBannedListData = *it;
if(pBannedListData!=NULL)
if(pBannedListData!=nullptr)
{
#ifdef _XBOX_ONE
PlayerUID bannedPlayerUID = pBannedListData->wchPlayerUID;
@ -7645,7 +7645,7 @@ void CMinecraftApp::RemoveLevelFromBannedLevelList(int iPad, PlayerUID xuid, cha
#ifdef _XBOX
StorageManager.DeleteTMSFile(iPad,C4JStorage::eGlobalStorage_TitleUser,L"BannedList");
#elif defined _XBOX_ONE
StorageManager.TMSPP_DeleteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",NULL,NULL, 0);
StorageManager.TMSPP_DeleteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",nullptr,nullptr, 0);
#endif
}
else
@ -7662,7 +7662,7 @@ void CMinecraftApp::RemoveLevelFromBannedLevelList(int iPad, PlayerUID xuid, cha
#ifdef _XBOX
StorageManager.WriteTMSFile(iPad,C4JStorage::eGlobalStorage_TitleUser,L"BannedList",(PBYTE)pBannedList, dwDataBytes);
#elif defined _XBOX_ONE
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",(PBYTE) pBannedList, dwDataBytes,NULL,NULL, 0);
StorageManager.TMSPP_WriteFile(iPad,C4JStorage::eGlobalStorage_TitleUser,C4JStorage::TMS_FILETYPE_BINARY,L"BannedList",(PBYTE) pBannedList, dwDataBytes,nullptr,nullptr, 0);
#endif
delete [] pBannedList;
}
@ -8126,7 +8126,7 @@ unsigned int CMinecraftApp::GetGameHostOption(unsigned int uiHostSettings, eGame
bool CMinecraftApp::CanRecordStatsAndAchievements()
{
bool isTutorial = Minecraft::GetInstance() != NULL && Minecraft::GetInstance()->isTutorial();
bool isTutorial = Minecraft::GetInstance() != nullptr && Minecraft::GetInstance()->isTutorial();
// 4J Stu - All of these options give the host player some advantage, so should not allow achievements
return !(app.GetGameHostOption(eGameHostOption_HasBeenInCreative) ||
app.GetGameHostOption(eGameHostOption_HostCanBeInvisible) ||
@ -8844,7 +8844,7 @@ int CMinecraftApp::TMSPPFileReturned(LPVOID pParam,int iPad,int iUserData,C4JSto
// set this to retrieved whether it found it or not
pCurrent->eState=e_TMS_ContentState_Retrieved;
if(pFileData!=NULL)
if(pFileData!=nullptr)
{
#ifdef _XBOX_ONE
@ -9197,7 +9197,7 @@ vector<ModelPart *> * CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, vect
vector<ModelPart *> *CMinecraftApp::GetAdditionalModelParts(DWORD dwSkinID)
{
EnterCriticalSection( &csAdditionalModelParts );
vector<ModelPart *> *pvModelParts=NULL;
vector<ModelPart *> *pvModelParts=nullptr;
if(m_AdditionalModelParts.size()>0)
{
auto it = m_AdditionalModelParts.find(dwSkinID);
@ -9214,7 +9214,7 @@ vector<ModelPart *> *CMinecraftApp::GetAdditionalModelParts(DWORD dwSkinID)
vector<SKIN_BOX *> *CMinecraftApp::GetAdditionalSkinBoxes(DWORD dwSkinID)
{
EnterCriticalSection( &csAdditionalSkinBoxes );
vector<SKIN_BOX *> *pvSkinBoxes=NULL;
vector<SKIN_BOX *> *pvSkinBoxes=nullptr;
if(m_AdditionalSkinBoxes.size()>0)
{
auto it = m_AdditionalSkinBoxes.find(dwSkinID);
@ -9335,7 +9335,7 @@ int CMinecraftApp::TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::E
// we need to enable background downloading for the DLC
XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_ALWAYS_ALLOW);
SONYDLC *pSONYDLCInfo=app.GetSONYDLCInfo(app.GetRequiredTexturePackID());
if(pSONYDLCInfo!=NULL)
if(pSONYDLCInfo!=nullptr)
{
char chName[42];
char chKeyName[20];
@ -9344,7 +9344,7 @@ int CMinecraftApp::TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::E
memset(chSkuID,0,SCE_NP_COMMERCE2_SKU_ID_LEN);
// we have to retrieve the skuid from the store info, it can't be hardcoded since Sony may change it.
// So we assume the first sku for the product is the one we want
// MGH - keyname in the DLC file is 16 chars long, but there's no space for a NULL terminating char
// MGH - keyname in the DLC file is 16 chars long, but there's no space for a nullptr terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
@ -9390,13 +9390,13 @@ int CMinecraftApp::TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::E
if( result==C4JStorage::EMessage_ResultAccept ) // Full version
{
ullIndexA[0]=ullOfferID_Full;
StorageManager.InstallOffer(1,ullIndexA,NULL,NULL);
StorageManager.InstallOffer(1,ullIndexA,nullptr,nullptr);
}
else // trial version
{
DLC_INFO *pDLCInfo=app.GetDLCInfoForFullOfferID(ullOfferID_Full);
ullIndexA[0]=pDLCInfo->ullOfferID_Trial;
StorageManager.InstallOffer(1,ullIndexA,NULL,NULL);
StorageManager.InstallOffer(1,ullIndexA,nullptr,nullptr);
}
}
}
@ -9406,7 +9406,7 @@ int CMinecraftApp::TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::E
int CMinecraftApp::getArchiveFileSize(const wstring &filename)
{
TexturePack *tPack = NULL;
TexturePack *tPack = nullptr;
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft && pMinecraft->skins) tPack = pMinecraft->skins->getSelected();
if(tPack && tPack->hasData() && tPack->getArchiveFile() && tPack->getArchiveFile()->hasFile(filename))
@ -9418,7 +9418,7 @@ int CMinecraftApp::getArchiveFileSize(const wstring &filename)
bool CMinecraftApp::hasArchiveFile(const wstring &filename)
{
TexturePack *tPack = NULL;
TexturePack *tPack = nullptr;
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft && pMinecraft->skins) tPack = pMinecraft->skins->getSelected();
if(tPack && tPack->hasData() && tPack->getArchiveFile() && tPack->getArchiveFile()->hasFile(filename)) return true;
@ -9427,7 +9427,7 @@ bool CMinecraftApp::hasArchiveFile(const wstring &filename)
byteArray CMinecraftApp::getArchiveFile(const wstring &filename)
{
TexturePack *tPack = NULL;
TexturePack *tPack = nullptr;
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft && pMinecraft->skins) tPack = pMinecraft->skins->getSelected();
if(tPack && tPack->hasData() && tPack->getArchiveFile() && tPack->getArchiveFile()->hasFile(filename))

View file

@ -163,12 +163,12 @@ public:
eXuiAction GetGlobalXuiAction() {return m_eGlobalXuiAction;}
void SetGlobalXuiAction(eXuiAction action) {m_eGlobalXuiAction=action;}
eXuiAction GetXuiAction(int iPad) {return m_eXuiAction[iPad];}
void SetAction(int iPad, eXuiAction action, LPVOID param = NULL);
void SetAction(int iPad, eXuiAction action, LPVOID param = nullptr);
void SetTMSAction(int iPad, eTMSAction action) {m_eTMSAction[iPad]=action; }
eTMSAction GetTMSAction(int iPad) {return m_eTMSAction[iPad];}
eXuiServerAction GetXuiServerAction(int iPad) {return m_eXuiServerAction[iPad];}
LPVOID GetXuiServerActionParam(int iPad) {return m_eXuiServerActionParam[iPad];}
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = NULL) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = nullptr) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
eXuiServerAction GetGlobalXuiServerAction() {return m_eGlobalXuiServerAction;}
void SetGlobalXuiServerAction(eXuiServerAction action) {m_eGlobalXuiServerAction=action;}
@ -862,12 +862,12 @@ public:
bool GetBanListRead(int iPad) { return m_bRead_BannedListA[iPad];}
void SetBanListRead(int iPad,bool bVal) { m_bRead_BannedListA[iPad]=bVal;}
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=NULL;BannedListA[iPad].dwBytes=0;}
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=nullptr;BannedListA[iPad].dwBytes=0;}
DWORD GetRequiredTexturePackID() {return m_dwRequiredTexturePackID;}
void SetRequiredTexturePackID(DWORD dwID) {m_dwRequiredTexturePackID=dwID;}
virtual void GetFileFromTPD(eTPDFileType eType,PBYTE pbData,DWORD dwBytes,PBYTE *ppbData,DWORD *pdwBytes ) {*ppbData = NULL; *pdwBytes = 0;}
virtual void GetFileFromTPD(eTPDFileType eType,PBYTE pbData,DWORD dwBytes,PBYTE *ppbData,DWORD *pdwBytes ) {*ppbData = nullptr; *pdwBytes = 0;}
//XTITLE_DEPLOYMENT_TYPE getDeploymentType() { return m_titleDeploymentType; }

View file

@ -8,7 +8,7 @@
DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path)
{
m_pbData = NULL;
m_pbData = nullptr;
m_dwBytes = 0;
}
@ -133,7 +133,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
if(uiVersion < CURRENT_AUDIO_VERSION_NUM)
{
if(pbData!=NULL) delete [] pbData;
if(pbData!=nullptr) delete [] pbData;
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
return false;
}

View file

@ -7,12 +7,12 @@
DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
{
m_colourTable = NULL;
m_colourTable = nullptr;
}
DLCColourTableFile::~DLCColourTableFile()
{
if(m_colourTable != NULL)
if(m_colourTable != nullptr)
{
app.DebugPrintf("Deleting DLCColourTableFile data\n");
delete m_colourTable;

View file

@ -17,7 +17,7 @@ public:
DWORD getSkinID() { return m_dwSkinId; }
virtual void addData(PBYTE pbData, DWORD dwBytes) {}
virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return NULL; }
virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return nullptr; }
virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value) {}
virtual wstring getParameterAsString(DLCManager::EDLCParameterType type) { return L""; }

View file

@ -4,7 +4,7 @@
DLCGameRulesFile::DLCGameRulesFile(const wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRules,path)
{
m_pbData = NULL;
m_pbData = nullptr;
m_dwBytes = 0;
}

View file

@ -11,14 +11,14 @@
DLCGameRulesHeader::DLCGameRulesHeader(const wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRulesHeader,path)
{
m_pbData = NULL;
m_pbData = nullptr;
m_dwBytes = 0;
m_hasData = false;
m_grfPath = path.substr(0, path.length() - 4) + L".grf";
lgo = NULL;
lgo = nullptr;
}
void DLCGameRulesHeader::addData(PBYTE pbData, DWORD dwBytes)

View file

@ -5,7 +5,7 @@
DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path)
{
m_strings = NULL;
m_strings = nullptr;
}
void DLCLocalisationFile::addData(PBYTE pbData, DWORD dwBytes)

View file

@ -82,7 +82,7 @@ void DLCManager::addPack(DLCPack *pack)
void DLCManager::removePack(DLCPack *pack)
{
if(pack != NULL)
if(pack != nullptr)
{
auto it = find(m_packs.begin(), m_packs.end(), pack);
if(it != m_packs.end() ) m_packs.erase(it);
@ -112,7 +112,7 @@ void DLCManager::LanguageChanged(void)
DLCPack *DLCManager::getPack(const wstring &name)
{
DLCPack *pack = NULL;
DLCPack *pack = nullptr;
//DWORD currentIndex = 0;
for( DLCPack * currentPack : m_packs )
{
@ -130,7 +130,7 @@ DLCPack *DLCManager::getPack(const wstring &name)
#ifdef _XBOX_ONE
DLCPack *DLCManager::getPackFromProductID(const wstring &productID)
{
DLCPack *pack = NULL;
DLCPack *pack = nullptr;
for( DLCPack *currentPack : m_packs )
{
wstring wsName=currentPack->getPurchaseOfferId();
@ -147,7 +147,7 @@ DLCPack *DLCManager::getPackFromProductID(const wstring &productID)
DLCPack *DLCManager::getPack(DWORD index, EDLCType type /*= e_DLCType_All*/)
{
DLCPack *pack = NULL;
DLCPack *pack = nullptr;
if( type != e_DLCType_All )
{
DWORD currentIndex = 0;
@ -181,9 +181,9 @@ DWORD DLCManager::getPackIndex(DLCPack *pack, bool &found, EDLCType type /*= e_D
{
DWORD foundIndex = 0;
found = false;
if(pack == NULL)
if(pack == nullptr)
{
app.DebugPrintf("DLCManager: Attempting to find the index for a NULL pack\n");
app.DebugPrintf("DLCManager: Attempting to find the index for a nullptr pack\n");
//__debugbreak();
return foundIndex;
}
@ -244,7 +244,7 @@ DWORD DLCManager::getPackIndexContainingSkin(const wstring &path, bool &found)
DLCPack *DLCManager::getPackContainingSkin(const wstring &path)
{
DLCPack *foundPack = NULL;
DLCPack *foundPack = nullptr;
for( DLCPack *pack : m_packs )
{
if(pack->getDLCItemsCount(e_DLCType_Skin)>0)
@ -261,11 +261,11 @@ DLCPack *DLCManager::getPackContainingSkin(const wstring &path)
DLCSkinFile *DLCManager::getSkinFile(const wstring &path)
{
DLCSkinFile *foundSkinfile = NULL;
DLCSkinFile *foundSkinfile = nullptr;
for( DLCPack *pack : m_packs )
{
foundSkinfile=pack->getSkinFile(path);
if(foundSkinfile!=NULL)
if(foundSkinfile!=nullptr)
{
break;
}
@ -276,14 +276,14 @@ DLCSkinFile *DLCManager::getSkinFile(const wstring &path)
DWORD DLCManager::checkForCorruptDLCAndAlert(bool showMessage /*= true*/)
{
DWORD corruptDLCCount = m_dwUnnamedCorruptDLCCount;
DLCPack *firstCorruptPack = NULL;
DLCPack *firstCorruptPack = nullptr;
for( DLCPack *pack : m_packs )
{
if( pack->IsCorrupt() )
{
++corruptDLCCount;
if(firstCorruptPack == NULL) firstCorruptPack = pack;
if(firstCorruptPack == nullptr) firstCorruptPack = pack;
}
}
@ -291,13 +291,13 @@ DWORD DLCManager::checkForCorruptDLCAndAlert(bool showMessage /*= true*/)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
if(corruptDLCCount == 1 && firstCorruptPack != NULL)
if(corruptDLCCount == 1 && firstCorruptPack != nullptr)
{
// pass in the pack format string
WCHAR wchFormat[132];
swprintf(wchFormat, 132, L"%ls\n\n%%ls", firstCorruptPack->getName().c_str());
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL,wchFormat);
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr,wchFormat);
}
else
@ -330,13 +330,13 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
#ifdef _WINDOWS64
string finalPath = StorageManager.GetMountedPath(path.c_str());
if(finalPath.size() == 0) finalPath = path;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#elif defined(_DURANGO)
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
if(finalPath.size() == 0) finalPath = wPath;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#else
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#endif
if( file == INVALID_HANDLE_VALUE )
{
@ -347,9 +347,9 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
return false;
}
DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL);
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{
// need to treat the file as corrupt, and flag it, so can't call fatal error
@ -391,7 +391,7 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
if(uiVersion < CURRENT_DLC_VERSION_NUM)
{
if(pbData!=NULL) delete [] pbData;
if(pbData!=nullptr) delete [] pbData;
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
return false;
}
@ -431,8 +431,8 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
{
DLCManager::EDLCType type = static_cast<DLCManager::EDLCType>(pFile->dwType);
DLCFile *dlcFile = NULL;
DLCPack *dlcTexturePack = NULL;
DLCFile *dlcFile = nullptr;
DLCPack *dlcTexturePack = nullptr;
if(type == e_DLCType_TexturePack)
{
@ -461,8 +461,8 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
}
else
{
if(dlcFile != NULL) dlcFile->addParameter(it->second,(WCHAR *)pParams->wchData);
else if(dlcTexturePack != NULL) dlcTexturePack->addParameter(it->second, (WCHAR *)pParams->wchData);
if(dlcFile != nullptr) dlcFile->addParameter(it->second,(WCHAR *)pParams->wchData);
else if(dlcTexturePack != nullptr) dlcTexturePack->addParameter(it->second, (WCHAR *)pParams->wchData);
}
}
pbTemp+=sizeof(C4JStorage::DLC_FILE_PARAM)+(sizeof(WCHAR)*pParams->dwWchCount);
@ -470,15 +470,15 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
}
//pbTemp+=ulParameterCount * sizeof(C4JStorage::DLC_FILE_PARAM);
if(dlcTexturePack != NULL)
if(dlcTexturePack != nullptr)
{
DWORD texturePackFilesProcessed = 0;
bool validPack = processDLCDataFile(texturePackFilesProcessed,pbTemp,pFile->uiFileSize,dlcTexturePack);
pack->SetDataPointer(NULL); // If it's a child pack, it doesn't own the data
pack->SetDataPointer(nullptr); // If it's a child pack, it doesn't own the data
if(!validPack || texturePackFilesProcessed == 0)
{
delete dlcTexturePack;
dlcTexturePack = NULL;
dlcTexturePack = nullptr;
}
else
{
@ -491,7 +491,7 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
}
++dwFilesProcessed;
}
else if(dlcFile != NULL)
else if(dlcFile != nullptr)
{
// Data
dlcFile->addData(pbTemp,pFile->uiFileSize);
@ -537,22 +537,22 @@ DWORD DLCManager::retrievePackIDFromDLCDataFile(const string &path, DLCPack *pac
#ifdef _WINDOWS64
string finalPath = StorageManager.GetMountedPath(path.c_str());
if(finalPath.size() == 0) finalPath = path;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#elif defined(_DURANGO)
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
if(finalPath.size() == 0) finalPath = wPath;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#else
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
#endif
if( file == INVALID_HANDLE_VALUE )
{
return 0;
}
DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL);
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{
// need to treat the file as corrupt, and flag it, so can't call fatal error

View file

@ -24,14 +24,14 @@ DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
m_isCorrupt = false;
m_packId = 0;
m_packVersion = 0;
m_parentPack = NULL;
m_parentPack = nullptr;
m_dlcMountIndex = -1;
#ifdef _XBOX
m_dlcDeviceID = XCONTENTDEVICE_ANY;
#endif
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
m_data = NULL;
m_data = nullptr;
}
#ifdef _XBOX_ONE
@ -44,11 +44,11 @@ DLCPack::DLCPack(const wstring &name,const wstring &productID,DWORD dwLicenseMas
m_isCorrupt = false;
m_packId = 0;
m_packVersion = 0;
m_parentPack = NULL;
m_parentPack = nullptr;
m_dlcMountIndex = -1;
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
m_data = NULL;
m_data = nullptr;
}
#endif
@ -76,7 +76,7 @@ DLCPack::~DLCPack()
wprintf(L"Deleting data for DLC pack %ls\n", m_packName.c_str());
#endif
// For the same reason, don't delete data pointer for any child pack as it just points to a region within the parent pack that has already been freed
if( m_parentPack == NULL )
if( m_parentPack == nullptr )
{
delete [] m_data;
}
@ -85,7 +85,7 @@ DLCPack::~DLCPack()
DWORD DLCPack::GetDLCMountIndex()
{
if(m_parentPack != NULL)
if(m_parentPack != nullptr)
{
return m_parentPack->GetDLCMountIndex();
}
@ -94,7 +94,7 @@ DWORD DLCPack::GetDLCMountIndex()
XCONTENTDEVICEID DLCPack::GetDLCDeviceID()
{
if(m_parentPack != NULL )
if(m_parentPack != nullptr )
{
return m_parentPack->GetDLCDeviceID();
}
@ -187,7 +187,7 @@ bool DLCPack::getParameterAsUInt(DLCManager::EDLCParameterType type, unsigned in
DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
{
DLCFile *newFile = NULL;
DLCFile *newFile = nullptr;
switch(type)
{
@ -243,7 +243,7 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
break;
};
if( newFile != NULL )
if( newFile != nullptr )
{
m_files[newFile->getType()].push_back(newFile);
}
@ -252,7 +252,7 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
}
// MGH - added this comp func, as the embedded func in find_if was confusing the PS3 compiler
static const wstring *g_pathCmpString = NULL;
static const wstring *g_pathCmpString = nullptr;
static bool pathCmp(DLCFile *val)
{
return (g_pathCmpString->compare(val->getPath()) == 0);
@ -284,13 +284,13 @@ bool DLCPack::doesPackContainFile(DLCManager::EDLCType type, const wstring &path
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, DWORD index)
{
DLCFile *file = NULL;
DLCFile *file = nullptr;
if(type == DLCManager::e_DLCType_All)
{
for(DLCManager::EDLCType currentType = static_cast<DLCManager::EDLCType>(0); currentType < DLCManager::e_DLCType_Max; currentType = static_cast<DLCManager::EDLCType>(currentType + 1))
{
file = getFile(currentType,index);
if(file != NULL) break;
if(file != nullptr) break;
}
}
else
@ -306,13 +306,13 @@ DLCFile *DLCPack::getFile(DLCManager::EDLCType type, DWORD index)
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const wstring &path)
{
DLCFile *file = NULL;
DLCFile *file = nullptr;
if(type == DLCManager::e_DLCType_All)
{
for(DLCManager::EDLCType currentType = static_cast<DLCManager::EDLCType>(0); currentType < DLCManager::e_DLCType_Max; currentType = static_cast<DLCManager::EDLCType>(currentType + 1))
{
file = getFile(currentType,path);
if(file != NULL) break;
if(file != nullptr) break;
}
}
else
@ -323,7 +323,7 @@ DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const wstring &path)
if(it == m_files[type].end())
{
// Not found
file = NULL;
file = nullptr;
}
else
{
@ -420,7 +420,7 @@ void DLCPack::UpdateLanguage()
{
// find the language file
DLCManager::e_DLCType_LocalisationData;
DLCFile *file = NULL;
DLCFile *file = nullptr;
if(m_files[DLCManager::e_DLCType_LocalisationData].size() > 0)
{

View file

@ -7,7 +7,7 @@ DLCTextureFile::DLCTextureFile(const wstring &path) : DLCFile(DLCManager::e_DLCT
m_bIsAnim = false;
m_animString = L"";
m_pbData = NULL;
m_pbData = nullptr;
m_dwBytes = 0;
}

View file

@ -4,14 +4,14 @@
DLCUIDataFile::DLCUIDataFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_UIData,path)
{
m_pbData = NULL;
m_pbData = nullptr;
m_dwBytes = 0;
m_canDeleteData = false;
}
DLCUIDataFile::~DLCUIDataFile()
{
if(m_canDeleteData && m_pbData != NULL)
if(m_canDeleteData && m_pbData != nullptr)
{
app.DebugPrintf("Deleting DLCUIDataFile data\n");
delete [] m_pbData;

View file

@ -46,7 +46,7 @@ void AddEnchantmentRuleDefinition::addAttribute(const wstring &attributeName, co
bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
{
bool enchanted = false;
if (item != NULL)
if (item != nullptr)
{
// 4J-JEV: Ripped code from enchantmenthelpers
// Maybe we want to add an addEnchantment method to EnchantmentHelpers
@ -58,7 +58,7 @@ bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
{
Enchantment *e = Enchantment::enchantments[m_enchantmentId];
if(e != NULL && e->category->canEnchant(item->getItem()))
if(e != nullptr && e->category->canEnchant(item->getItem()))
{
int level = min(e->getMaxLevel(), m_enchantmentLevel);
item->enchant(e, m_enchantmentLevel);

View file

@ -41,7 +41,7 @@ void AddItemRuleDefinition::getChildren(vector<GameRuleDefinition *> *children)
GameRuleDefinition *AddItemRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_AddEnchantment)
{
rule = new AddEnchantmentRuleDefinition();
@ -97,7 +97,7 @@ void AddItemRuleDefinition::addAttribute(const wstring &attributeName, const wst
bool AddItemRuleDefinition::addItemToContainer(shared_ptr<Container> container, int slotId)
{
bool added = false;
if(Item::items[m_itemId] != NULL)
if(Item::items[m_itemId] != nullptr)
{
int quantity = std::min<int>(m_quantity, Item::items[m_itemId]->getMaxStackSize());
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>(new ItemInstance(m_itemId,quantity,m_auxValue) );
@ -118,7 +118,7 @@ bool AddItemRuleDefinition::addItemToContainer(shared_ptr<Container> container,
container->setItem( slotId, newItem );
added = true;
}
else if(dynamic_pointer_cast<Inventory>(container) != NULL)
else if(dynamic_pointer_cast<Inventory>(container) != nullptr)
{
added = dynamic_pointer_cast<Inventory>(container)->add(newItem);
}

View file

@ -13,20 +13,20 @@ ApplySchematicRuleDefinition::ApplySchematicRuleDefinition(LevelGenerationOption
{
m_levelGenOptions = levelGenOptions;
m_location = Vec3::newPermanent(0,0,0);
m_locationBox = NULL;
m_locationBox = nullptr;
m_totalBlocksChanged = 0;
m_totalBlocksChangedLighting = 0;
m_rotation = ConsoleSchematicFile::eSchematicRot_0;
m_completed = false;
m_dimension = 0;
m_schematic = NULL;
m_schematic = nullptr;
}
ApplySchematicRuleDefinition::~ApplySchematicRuleDefinition()
{
app.DebugPrintf("Deleting ApplySchematicRuleDefinition.\n");
if(!m_completed) m_levelGenOptions->releaseSchematicFile(m_schematicName);
m_schematic = NULL;
m_schematic = nullptr;
delete m_location;
}
@ -130,7 +130,7 @@ void ApplySchematicRuleDefinition::addAttribute(const wstring &attributeName, co
void ApplySchematicRuleDefinition::updateLocationBox()
{
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
m_locationBox = AABB::newPermanent(0,0,0,0,0,0);
@ -162,9 +162,9 @@ void ApplySchematicRuleDefinition::processSchematic(AABB *chunkBox, LevelChunk *
if(chunk->level->dimension->id != m_dimension) return;
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition");
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if(m_locationBox == NULL) updateLocationBox();
if(m_locationBox == nullptr) updateLocationBox();
if(chunkBox->intersects( m_locationBox ))
{
m_locationBox->y1 = min((double)Level::maxBuildHeight, m_locationBox->y1 );
@ -189,7 +189,7 @@ void ApplySchematicRuleDefinition::processSchematic(AABB *chunkBox, LevelChunk *
{
m_completed = true;
//m_levelGenOptions->releaseSchematicFile(m_schematicName);
//m_schematic = NULL;
//m_schematic = nullptr;
}
}
PIXEndNamedEvent();
@ -201,9 +201,9 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
if(chunk->level->dimension->id != m_dimension) return;
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition (lighting)");
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
if(m_locationBox == NULL) updateLocationBox();
if(m_locationBox == nullptr) updateLocationBox();
if(chunkBox->intersects( m_locationBox ))
{
m_locationBox->y1 = min((double)Level::maxBuildHeight, m_locationBox->y1 );
@ -223,7 +223,7 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
{
m_completed = true;
//m_levelGenOptions->releaseSchematicFile(m_schematicName);
//m_schematic = NULL;
//m_schematic = nullptr;
}
}
PIXEndNamedEvent();
@ -231,13 +231,13 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
bool ApplySchematicRuleDefinition::checkIntersects(int x0, int y0, int z0, int x1, int y1, int z1)
{
if( m_locationBox == NULL ) updateLocationBox();
if( m_locationBox == nullptr ) updateLocationBox();
return m_locationBox->intersects(x0,y0,z0,x1,y1,z1);
}
int ApplySchematicRuleDefinition::getMinY()
{
if( m_locationBox == NULL ) updateLocationBox();
if( m_locationBox == nullptr ) updateLocationBox();
return m_locationBox->y0;
}

View file

@ -77,7 +77,7 @@ void CollectItemRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesIn
bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item)
{
bool statusChanged = false;
if(item != NULL && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue)
if(item != nullptr && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue)
{
if(!getComplete(rule))
{
@ -92,9 +92,9 @@ bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemIns
setComplete(rule, true);
app.DebugPrintf("Completed CollectItemRule with info - itemId:%d, auxValue:%d, quantity:%d, dataTag:%d\n", m_itemId,m_auxValue,m_quantity,m_4JDataValue);
if(rule->getConnection() != NULL)
if(rule->getConnection() != nullptr)
{
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,NULL,0)));
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,nullptr,0)));
}
}
}
@ -106,7 +106,7 @@ wstring CollectItemRuleDefinition::generateXml(shared_ptr<ItemInstance> item)
{
// 4J Stu - This should be kept in sync with the GameRulesDefinition.xsd
wstring xml = L"";
if(item != NULL)
if(item != nullptr)
{
xml = L"<CollectItemRule itemId=\"" + std::to_wstring(item->id) + L"\" quantity=\"SET\" descriptionName=\"OPTIONAL\" promptName=\"OPTIONAL\"";
if(item->getAuxValue() != 0) xml += L" auxValue=\"" + std::to_wstring(item->getAuxValue()) + L"\"";

View file

@ -36,7 +36,7 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
progress += it.second.gr->getGameRuleDefinition()->getProgress(it.second.gr);
}
}
if(rule->getConnection() != NULL)
if(rule->getConnection() != nullptr)
{
PacketData data;
data.goal = goal;
@ -45,11 +45,11 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
int icon = -1;
int auxValue = 0;
if(m_lastRuleStatusChanged != NULL)
if(m_lastRuleStatusChanged != nullptr)
{
icon = m_lastRuleStatusChanged->getIcon();
auxValue = m_lastRuleStatusChanged->getAuxValue();
m_lastRuleStatusChanged = NULL;
m_lastRuleStatusChanged = nullptr;
}
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
}

View file

@ -6,7 +6,7 @@
CompoundGameRuleDefinition::CompoundGameRuleDefinition()
{
m_lastRuleStatusChanged = NULL;
m_lastRuleStatusChanged = nullptr;
}
CompoundGameRuleDefinition::~CompoundGameRuleDefinition()
@ -26,7 +26,7 @@ void CompoundGameRuleDefinition::getChildren(vector<GameRuleDefinition *> *child
GameRuleDefinition *CompoundGameRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_CompleteAllRule)
{
rule = new CompleteAllRuleDefinition();
@ -49,13 +49,13 @@ GameRuleDefinition *CompoundGameRuleDefinition::addChild(ConsoleGameRules::EGame
wprintf(L"CompoundGameRuleDefinition: Attempted to add invalid child rule - %d\n", ruleType );
#endif
}
if(rule != NULL) m_children.push_back(rule);
if(rule != nullptr) m_children.push_back(rule);
return rule;
}
void CompoundGameRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule)
{
GameRule *newRule = NULL;
GameRule *newRule = nullptr;
int i = 0;
for (auto& it : m_children )
{

View file

@ -10,7 +10,7 @@
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0)
{
m_x = m_y = m_z = 0;
boundingBox = NULL;
boundingBox = nullptr;
orientation = Direction::NORTH;
m_dimension = 0;
}
@ -25,7 +25,7 @@ void ConsoleGenerateStructure::getChildren(vector<GameRuleDefinition *> *childre
GameRuleDefinition *ConsoleGenerateStructure::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_GenerateBox)
{
rule = new XboxStructureActionGenerateBox();
@ -112,7 +112,7 @@ void ConsoleGenerateStructure::addAttribute(const wstring &attributeName, const
BoundingBox* ConsoleGenerateStructure::getBoundingBox()
{
if(boundingBox == NULL)
if(boundingBox == nullptr)
{
// Find the max bounds
int maxX, maxY, maxZ;

View file

@ -16,18 +16,18 @@ ConsoleSchematicFile::ConsoleSchematicFile()
{
m_xSize = m_ySize = m_zSize = 0;
m_refCount = 1;
m_data.data = NULL;
m_data.data = nullptr;
}
ConsoleSchematicFile::~ConsoleSchematicFile()
{
app.DebugPrintf("Deleting schematic file\n");
if(m_data.data != NULL) delete [] m_data.data;
if(m_data.data != nullptr) delete [] m_data.data;
}
void ConsoleSchematicFile::save(DataOutputStream *dos)
{
if(dos != NULL)
if(dos != nullptr)
{
dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
@ -52,7 +52,7 @@ void ConsoleSchematicFile::save(DataOutputStream *dos)
void ConsoleSchematicFile::load(DataInputStream *dis)
{
if(dis != NULL)
if(dis != nullptr)
{
// VERSION CHECK //
int version = dis->readInt();
@ -75,10 +75,10 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
byteArray compressedBuffer(compressedSize);
dis->readFully(compressedBuffer);
if(m_data.data != NULL)
if(m_data.data != nullptr)
{
delete [] m_data.data;
m_data.data = NULL;
m_data.data = nullptr;
}
if(compressionType == Compression::eCompressionType_None)
@ -111,17 +111,17 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
// READ TAGS //
CompoundTag *tag = NbtIo::read(dis);
ListTag<CompoundTag> *tileEntityTags = (ListTag<CompoundTag> *) tag->getList(L"TileEntities");
if (tileEntityTags != NULL)
if (tileEntityTags != nullptr)
{
for (int i = 0; i < tileEntityTags->size(); i++)
{
CompoundTag *teTag = tileEntityTags->get(i);
shared_ptr<TileEntity> te = TileEntity::loadStatic(teTag);
if(te == NULL)
if(te == nullptr)
{
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("ConsoleSchematicFile has read a NULL tile entity\n");
app.DebugPrintf("ConsoleSchematicFile has read a nullptr tile entity\n");
__debugbreak();
#endif
}
@ -132,7 +132,7 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
}
}
ListTag<CompoundTag> *entityTags = (ListTag<CompoundTag> *) tag->getList(L"Entities");
if (entityTags != NULL)
if (entityTags != nullptr)
{
for (int i = 0; i < entityTags->size(); i++)
{
@ -444,7 +444,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
{
shared_ptr<TileEntity> teCopy = chunk->getTileEntity( static_cast<int>(targetX) & 15, static_cast<int>(targetY) & 15, static_cast<int>(targetZ) & 15 );
if ( teCopy != NULL )
if ( teCopy != nullptr )
{
CompoundTag *teData = new CompoundTag();
te->save(teData);
@ -493,7 +493,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
}
CompoundTag *eTag = it->second;
shared_ptr<Entity> e = EntityIO::loadStatic(eTag, NULL);
shared_ptr<Entity> e = EntityIO::loadStatic(eTag, nullptr);
if( e->GetType() == eTYPE_PAINTING )
{
@ -582,18 +582,18 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
app.DebugPrintf("Generating schematic file for area (%d,%d,%d) to (%d,%d,%d), %dx%dx%d\n",xStart,yStart,zStart,xEnd,yEnd,zEnd,xSize,ySize,zSize);
if(dos != NULL) dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
if(dos != nullptr) dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
if(dos != NULL) dos->writeByte(compressionType);
if(dos != nullptr) dos->writeByte(compressionType);
//Write xSize
if(dos != NULL) dos->writeInt(xSize);
if(dos != nullptr) dos->writeInt(xSize);
//Write ySize
if(dos != NULL) dos->writeInt(ySize);
if(dos != nullptr) dos->writeInt(ySize);
//Write zSize
if(dos != NULL) dos->writeInt(zSize);
if(dos != nullptr) dos->writeInt(zSize);
//byteArray rawBuffer = level->getBlocksAndData(xStart, yStart, zStart, xSize, ySize, zSize, false);
int xRowSize = ySize * zSize;
@ -660,8 +660,8 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
delete [] result.data;
byteArray buffer = byteArray(ucTemp,inputSize);
if(dos != NULL) dos->writeInt(inputSize);
if(dos != NULL) dos->write(buffer);
if(dos != nullptr) dos->writeInt(inputSize);
if(dos != nullptr) dos->write(buffer);
delete [] buffer.data;
CompoundTag tag;
@ -738,7 +738,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
tag.put(L"Entities", entitiesTag);
if(dos != NULL) NbtIo::write(&tag,dos);
if(dos != nullptr) NbtIo::write(&tag,dos);
}
void ConsoleSchematicFile::getBlocksAndData(LevelChunk *chunk, byteArray *data, int x0, int y0, int z0, int x1, int y1, int z1, int &blocksP, int &dataP, int &blockLightP, int &skyLightP)

View file

@ -40,7 +40,7 @@ public:
stringValueMapType m_parameters; // These are the members of this rule that maintain it's state
public:
GameRule(GameRuleDefinition *definition, Connection *connection = NULL);
GameRule(GameRuleDefinition *definition, Connection *connection = nullptr);
virtual ~GameRule();
Connection *getConnection() { return m_connection; }

View file

@ -50,7 +50,7 @@ GameRuleDefinition *GameRuleDefinition::addChild(ConsoleGameRules::EGameRuleType
#ifndef _CONTENT_PACKAGE
wprintf(L"GameRuleDefinition: Attempted to add invalid child rule - %d\n", ruleType );
#endif
return NULL;
return nullptr;
}
void GameRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue)

View file

@ -61,6 +61,6 @@ public:
// Static functions
static GameRulesInstance *generateNewGameRulesInstance(GameRulesInstance::EGameRulesInstanceType type, LevelRuleset *rules, Connection *connection);
static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = NULL, int dataLength = 0);
static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = nullptr, int dataLength = 0);
};

View file

@ -85,13 +85,13 @@ WCHAR *GameRuleManager::wchAttrNameA[] =
GameRuleManager::GameRuleManager()
{
m_currentGameRuleDefinitions = NULL;
m_currentLevelGenerationOptions = NULL;
m_currentGameRuleDefinitions = nullptr;
m_currentLevelGenerationOptions = nullptr;
}
void GameRuleManager::loadGameRules(DLCPack *pack)
{
StringTable *strings = NULL;
StringTable *strings = nullptr;
if(pack->doesPackContainFile(DLCManager::e_DLCType_LocalisationData,L"languages.loc"))
{
@ -237,11 +237,11 @@ void GameRuleManager::loadGameRules(LevelGenerationOptions *lgo, byte *dIn, UINT
// 4J-JEV: Reverse of loadGameRules.
void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
{
if (m_currentGameRuleDefinitions == NULL &&
m_currentLevelGenerationOptions == NULL)
if (m_currentGameRuleDefinitions == nullptr &&
m_currentLevelGenerationOptions == nullptr)
{
app.DebugPrintf("GameRuleManager:: Nothing here to save.");
*dOut = NULL;
*dOut = nullptr;
*dSize = 0;
return;
}
@ -268,7 +268,7 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
ByteArrayOutputStream compr_baos;
DataOutputStream compr_dos(&compr_baos);
if (m_currentGameRuleDefinitions == NULL)
if (m_currentGameRuleDefinitions == nullptr)
{
compr_dos.writeInt( 0 ); // numStrings for StringTable
compr_dos.writeInt( version_number );
@ -282,9 +282,9 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
{
StringTable *st = m_currentGameRuleDefinitions->getStringTable();
if (st == NULL)
if (st == nullptr)
{
app.DebugPrintf("GameRuleManager::saveGameRules: StringTable == NULL!");
app.DebugPrintf("GameRuleManager::saveGameRules: StringTable == nullptr!");
}
else
{
@ -322,7 +322,7 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
*dSize = baos.buf.length;
*dOut = baos.buf.data;
baos.buf.data = NULL;
baos.buf.data = nullptr;
dos.close(); baos.close();
}
@ -399,8 +399,8 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
for(int i = 0; i < 8; ++i) dis.readBoolean();
}
ByteArrayInputStream *contentBais = NULL;
DataInputStream *contentDis = NULL;
ByteArrayInputStream *contentBais = nullptr;
DataInputStream *contentDis = nullptr;
if(compressionType == Compression::eCompressionType_None)
{
@ -521,7 +521,7 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
auto it = tagIdMap.find(tagId);
if(it != tagIdMap.end()) tagVal = it->second;
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(tagVal == ConsoleGameRules::eGameRuleType_LevelGenerationOptions)
{
@ -548,14 +548,14 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
{
// Not default
contentDis->close();
if(contentBais != NULL) delete contentBais;
if(contentBais != nullptr) delete contentBais;
delete contentDis;
}
dis.close();
bais.reset();
//if(!levelGenAdded) { delete levelGenerator; levelGenerator = NULL; }
//if(!levelGenAdded) { delete levelGenerator; levelGenerator = nullptr; }
if(!gameRulesAdded) delete gameRules;
return true;
@ -583,7 +583,7 @@ void GameRuleManager::readAttributes(DataInputStream *dis, vector<wstring> *tags
int attID = dis->readInt();
wstring value = dis->readUTF();
if(rule != NULL) rule->addAttribute(tagsAndAtts->at(attID),value);
if(rule != nullptr) rule->addAttribute(tagsAndAtts->at(attID),value);
}
}
@ -597,8 +597,8 @@ void GameRuleManager::readChildren(DataInputStream *dis, vector<wstring> *tagsAn
auto it = tagIdMap->find(tagId);
if(it != tagIdMap->end()) tagVal = it->second;
GameRuleDefinition *childRule = NULL;
if(rule != NULL) childRule = rule->addChild(tagVal);
GameRuleDefinition *childRule = nullptr;
if(rule != nullptr) childRule = rule->addChild(tagVal);
readAttributes(dis,tagsAndAtts,childRule);
readChildren(dis,tagsAndAtts,tagIdMap,childRule);
@ -607,7 +607,7 @@ void GameRuleManager::readChildren(DataInputStream *dis, vector<wstring> *tagsAn
void GameRuleManager::processSchematics(LevelChunk *levelChunk)
{
if(getLevelGenerationOptions() != NULL)
if(getLevelGenerationOptions() != nullptr)
{
LevelGenerationOptions *levelGenOptions = getLevelGenerationOptions();
levelGenOptions->processSchematics(levelChunk);
@ -616,7 +616,7 @@ void GameRuleManager::processSchematics(LevelChunk *levelChunk)
void GameRuleManager::processSchematicsLighting(LevelChunk *levelChunk)
{
if(getLevelGenerationOptions() != NULL)
if(getLevelGenerationOptions() != nullptr)
{
LevelGenerationOptions *levelGenOptions = getLevelGenerationOptions();
levelGenOptions->processSchematicsLighting(levelChunk);
@ -701,21 +701,21 @@ void GameRuleManager::setLevelGenerationOptions(LevelGenerationOptions *levelGen
{
unloadCurrentGameRules();
m_currentGameRuleDefinitions = NULL;
m_currentGameRuleDefinitions = nullptr;
m_currentLevelGenerationOptions = levelGen;
if(m_currentLevelGenerationOptions != NULL && m_currentLevelGenerationOptions->requiresGameRules() )
if(m_currentLevelGenerationOptions != nullptr && m_currentLevelGenerationOptions->requiresGameRules() )
{
m_currentGameRuleDefinitions = m_currentLevelGenerationOptions->getRequiredGameRules();
}
if(m_currentLevelGenerationOptions != NULL)
if(m_currentLevelGenerationOptions != nullptr)
m_currentLevelGenerationOptions->reset_start();
}
LPCWSTR GameRuleManager::GetGameRulesString(const wstring &key)
{
if(m_currentGameRuleDefinitions != NULL && !key.empty() )
if(m_currentGameRuleDefinitions != nullptr && !key.empty() )
{
return m_currentGameRuleDefinitions->getString(key);
}
@ -739,9 +739,9 @@ LEVEL_GEN_ID GameRuleManager::addLevelGenerationOptions(LevelGenerationOptions *
void GameRuleManager::unloadCurrentGameRules()
{
if (m_currentLevelGenerationOptions != NULL)
if (m_currentLevelGenerationOptions != nullptr)
{
if (m_currentGameRuleDefinitions != NULL
if (m_currentGameRuleDefinitions != nullptr
&& m_currentLevelGenerationOptions->isFromSave())
m_levelRules.removeLevelRule( m_currentGameRuleDefinitions );
@ -757,6 +757,6 @@ void GameRuleManager::unloadCurrentGameRules()
}
}
m_currentGameRuleDefinitions = NULL;
m_currentLevelGenerationOptions = NULL;
m_currentGameRuleDefinitions = nullptr;
m_currentLevelGenerationOptions = nullptr;
}

View file

@ -44,8 +44,8 @@ bool JustGrSource::ready() { return true; }
LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
{
m_spawnPos = NULL;
m_stringTable = NULL;
m_spawnPos = nullptr;
m_stringTable = nullptr;
m_hasLoadedData = false;
@ -56,7 +56,7 @@ LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
m_minY = INT_MAX;
m_bRequiresGameRules = false;
m_pbBaseSaveData = NULL;
m_pbBaseSaveData = nullptr;
m_dwBaseSaveSize = 0;
m_parentDLCPack = parentPack;
@ -66,7 +66,7 @@ LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
LevelGenerationOptions::~LevelGenerationOptions()
{
clearSchematics();
if(m_spawnPos != NULL) delete m_spawnPos;
if(m_spawnPos != nullptr) delete m_spawnPos;
for (auto& it : m_schematicRules )
{
delete it;
@ -141,7 +141,7 @@ void LevelGenerationOptions::getChildren(vector<GameRuleDefinition *> *children)
GameRuleDefinition *LevelGenerationOptions::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_ApplySchematic)
{
rule = new ApplySchematicRuleDefinition(this);
@ -180,21 +180,21 @@ void LevelGenerationOptions::addAttribute(const wstring &attributeName, const ws
}
else if(attributeName.compare(L"spawnX") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->x = value;
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnX=%d\n",value);
}
else if(attributeName.compare(L"spawnY") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->y = value;
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnY=%d\n",value);
}
else if(attributeName.compare(L"spawnZ") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->z = value;
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnZ=%d\n",value);
@ -268,7 +268,7 @@ void LevelGenerationOptions::processSchematics(LevelChunk *chunk)
if (structureStart->getBoundingBox()->intersects(cx, cz, cx + 15, cz + 15))
{
BoundingBox *bb = new BoundingBox(cx, cz, cx + 15, cz + 15);
structureStart->postProcess(chunk->level, NULL, bb);
structureStart->postProcess(chunk->level, nullptr, bb);
delete bb;
}
}
@ -353,7 +353,7 @@ ConsoleSchematicFile *LevelGenerationOptions::loadSchematicFile(const wstring &f
return it->second;
}
ConsoleSchematicFile *schematic = NULL;
ConsoleSchematicFile *schematic = nullptr;
byteArray data(pbData,dwLen);
ByteArrayInputStream bais(data);
DataInputStream dis(&bais);
@ -366,7 +366,7 @@ ConsoleSchematicFile *LevelGenerationOptions::loadSchematicFile(const wstring &f
ConsoleSchematicFile *LevelGenerationOptions::getSchematicFile(const wstring &filename)
{
ConsoleSchematicFile *schematic = NULL;
ConsoleSchematicFile *schematic = nullptr;
// If we have already loaded this, just return
auto it = m_schematics.find(filename);
if(it != m_schematics.end())
@ -399,7 +399,7 @@ void LevelGenerationOptions::loadStringTable(StringTable *table)
LPCWSTR LevelGenerationOptions::getString(const wstring &key)
{
if(m_stringTable == NULL)
if(m_stringTable == nullptr)
{
return L"";
}
@ -456,7 +456,7 @@ unordered_map<wstring, ConsoleSchematicFile *> *LevelGenerationOptions::getUnfin
void LevelGenerationOptions::loadBaseSaveData()
{
int mountIndex = -1;
if(m_parentDLCPack != NULL) mountIndex = m_parentDLCPack->GetDLCMountIndex();
if(m_parentDLCPack != nullptr) mountIndex = m_parentDLCPack->GetDLCMountIndex();
if(mountIndex > -1)
{
@ -513,10 +513,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#else
const char *pchFilename=wstringtofilename(grf.getPath());
@ -524,10 +524,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#endif
@ -536,7 +536,7 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
DWORD dwFileSize = grf.length();
DWORD bytesRead;
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{
app.FatalLoadError();
@ -565,10 +565,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#else
const char *pchFilename=wstringtofilename(save.getPath());
@ -576,18 +576,18 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#endif
if( fileHandle != INVALID_HANDLE_VALUE )
{
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,NULL);
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,nullptr);
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{
app.FatalLoadError();
@ -624,8 +624,8 @@ void LevelGenerationOptions::reset_start()
void LevelGenerationOptions::reset_finish()
{
//if (m_spawnPos) { delete m_spawnPos; m_spawnPos = NULL; }
//if (m_stringTable) { delete m_stringTable; m_stringTable = NULL; }
//if (m_spawnPos) { delete m_spawnPos; m_spawnPos = nullptr; }
//if (m_stringTable) { delete m_stringTable; m_stringTable = nullptr; }
if (isFromDLC())
{
@ -694,8 +694,8 @@ bool LevelGenerationOptions::ready() { return info()->ready(); }
void LevelGenerationOptions::setBaseSaveData(PBYTE pbData, DWORD dwSize) { m_pbBaseSaveData = pbData; m_dwBaseSaveSize = dwSize; }
PBYTE LevelGenerationOptions::getBaseSaveData(DWORD &size) { size = m_dwBaseSaveSize; return m_pbBaseSaveData; }
bool LevelGenerationOptions::hasBaseSaveData() { return m_dwBaseSaveSize > 0 && m_pbBaseSaveData != NULL; }
void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete m_pbBaseSaveData; m_pbBaseSaveData = NULL; m_dwBaseSaveSize = 0; }
bool LevelGenerationOptions::hasBaseSaveData() { return m_dwBaseSaveSize > 0 && m_pbBaseSaveData != nullptr; }
void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete m_pbBaseSaveData; m_pbBaseSaveData = nullptr; m_dwBaseSaveSize = 0; }
bool LevelGenerationOptions::hasLoadedData() { return m_hasLoadedData; }
void LevelGenerationOptions::setLoadedData() { m_hasLoadedData = true; }

View file

@ -167,7 +167,7 @@ private:
bool m_bLoadingData;
public:
LevelGenerationOptions(DLCPack *parentPack = NULL);
LevelGenerationOptions(DLCPack *parentPack = nullptr);
~LevelGenerationOptions();
virtual ConsoleGameRules::EGameRuleType getActionType();
@ -202,7 +202,7 @@ public:
LevelRuleset *getRequiredGameRules();
void getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile);
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = NULL);
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = nullptr);
void loadStringTable(StringTable *table);
LPCWSTR getString(const wstring &key);

View file

@ -6,7 +6,7 @@
LevelRuleset::LevelRuleset()
{
m_stringTable = NULL;
m_stringTable = nullptr;
}
LevelRuleset::~LevelRuleset()
@ -26,7 +26,7 @@ void LevelRuleset::getChildren(vector<GameRuleDefinition *> *children)
GameRuleDefinition *LevelRuleset::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_NamedArea)
{
rule = new NamedAreaRuleDefinition();
@ -46,7 +46,7 @@ void LevelRuleset::loadStringTable(StringTable *table)
LPCWSTR LevelRuleset::getString(const wstring &key)
{
if(m_stringTable == NULL)
if(m_stringTable == nullptr)
{
return L"";
}

View file

@ -58,6 +58,6 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation)
{
if(orientation != NULL) *orientation = m_orientation;
if(orientation != nullptr) *orientation = m_orientation;
return chunkX == m_chunkX && chunkZ == m_chunkZ && feature == m_feature;
}

View file

@ -12,7 +12,7 @@ UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;;
m_health = 0;
m_food = 0;
m_spawnPos = NULL;
m_spawnPos = nullptr;
m_yRot = 0.0f;
}
@ -65,7 +65,7 @@ void UpdatePlayerRuleDefinition::getChildren(vector<GameRuleDefinition *> *child
GameRuleDefinition *UpdatePlayerRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_AddItem)
{
rule = new AddItemRuleDefinition();
@ -84,21 +84,21 @@ void UpdatePlayerRuleDefinition::addAttribute(const wstring &attributeName, cons
{
if(attributeName.compare(L"spawnX") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->x = value;
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnX=%d\n",value);
}
else if(attributeName.compare(L"spawnY") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->y = value;
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnY=%d\n",value);
}
else if(attributeName.compare(L"spawnZ") == 0)
{
if(m_spawnPos == NULL) m_spawnPos = new Pos();
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
int value = _fromString<int>(attributeValue);
m_spawnPos->z = value;
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnZ=%d\n",value);
@ -148,7 +148,7 @@ void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player)
double z = player->z;
float yRot = player->yRot;
float xRot = player->xRot;
if(m_spawnPos != NULL)
if(m_spawnPos != nullptr)
{
x = m_spawnPos->x;
y = m_spawnPos->y;
@ -160,7 +160,7 @@ void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player)
yRot = m_yRot;
}
if(m_spawnPos != NULL || m_bUpdateYRot) player->absMoveTo(x,y,z,yRot,xRot);
if(m_spawnPos != nullptr || m_bUpdateYRot) player->absMoveTo(x,y,z,yRot,xRot);
for(auto& addItem : m_items)
{

View file

@ -33,7 +33,7 @@ void XboxStructureActionPlaceContainer::getChildren(vector<GameRuleDefinition *>
GameRuleDefinition *XboxStructureActionPlaceContainer::addChild(ConsoleGameRules::EGameRuleType ruleType)
{
GameRuleDefinition *rule = NULL;
GameRuleDefinition *rule = nullptr;
if(ruleType == ConsoleGameRules::eGameRuleType_AddItem)
{
rule = new AddItemRuleDefinition();
@ -70,7 +70,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
if ( chunkBB->isInside( worldX, worldY, worldZ ) )
{
if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL )
if ( level->getTileEntity( worldX, worldY, worldZ ) != nullptr )
{
// Remove the current tile entity
level->removeTileEntity( worldX, worldY, worldZ );
@ -81,7 +81,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
if ( container != NULL )
if ( container != nullptr )
{
level->setData( worldX, worldY, worldZ, m_data, Tile::UPDATE_CLIENTS);
// Add items

View file

@ -46,7 +46,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
if ( chunkBB->isInside( worldX, worldY, worldZ ) )
{
if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL )
if ( level->getTileEntity( worldX, worldY, worldZ ) != nullptr )
{
// Remove the current tile entity
level->removeTileEntity( worldX, worldY, worldZ );
@ -59,7 +59,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
#ifndef _CONTENT_PACKAGE
wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ);
#endif
if( entity != NULL )
if( entity != nullptr )
{
entity->setEntityId(m_entityId);
}

View file

@ -7,7 +7,7 @@ LeaderboardInterface::LeaderboardInterface(LeaderboardManager *man)
m_pending = false;
m_filter = static_cast<LeaderboardManager::EFilterMode>(-1);
m_callback = NULL;
m_callback = nullptr;
m_difficulty = 0;
m_type = LeaderboardManager::eStatsType_UNDEFINED;
m_startIndex = 0;

View file

@ -12,7 +12,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
void LeaderboardManager::DeleteInstance()
{
delete m_instance;
m_instance = NULL;
m_instance = nullptr;
}
LeaderboardManager::LeaderboardManager()
@ -26,7 +26,7 @@ void LeaderboardManager::zeroReadParameters()
{
m_difficulty = -1;
m_statsType = eStatsType_UNDEFINED;
m_readListener = NULL;
m_readListener = nullptr;
m_startIndex = 0;
m_readCount = 0;
m_eFilterMode = eFM_UNDEFINED;

View file

@ -35,7 +35,7 @@ SonyLeaderboardManager::SonyLeaderboardManager()
m_myXUID = INVALID_XUID;
m_scores = NULL;
m_scores = nullptr;
m_statsType = eStatsType_Kills;
m_difficulty = 0;
@ -47,7 +47,7 @@ SonyLeaderboardManager::SonyLeaderboardManager()
InitializeCriticalSection(&m_csViewsLock);
m_running = false;
m_threadScoreboard = NULL;
m_threadScoreboard = nullptr;
}
SonyLeaderboardManager::~SonyLeaderboardManager()
@ -288,7 +288,7 @@ bool SonyLeaderboardManager::getScoreByIds()
SonyRtcTick last_sort_date;
SceNpScoreRankNumber mTotalRecord;
SceNpId *npIds = NULL;
SceNpId *npIds = nullptr;
int ret;
uint32_t num = 0;
@ -322,7 +322,7 @@ bool SonyLeaderboardManager::getScoreByIds()
ZeroMemory(comments, sizeof(SceNpScoreComment) * num);
/* app.DebugPrintf("sceNpScoreGetRankingByNpId(\n\t transaction=%i,\n\t boardID=0,\n\t npId=%i,\n\t friendCount*sizeof(SceNpId)=%i*%i=%i,\
rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t NULL, 0, NULL, 0,\n\t friendCount=%i,\n...\n",
rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t nullptr, 0, nullptr, 0,\n\t friendCount=%i,\n...\n",
transaction, npId, friendCount, sizeof(SceNpId), friendCount*sizeof(SceNpId),
rankData, friendCount*sizeof(SceNpScorePlayerRankData), friendCount
); */
@ -342,9 +342,9 @@ bool SonyLeaderboardManager::getScoreByIds()
destroyTransactionContext(ret);
if (npIds != NULL) delete [] npIds;
if (ptr != NULL) delete [] ptr;
if (comments != NULL) delete [] comments;
if (npIds != nullptr) delete [] npIds;
if (ptr != nullptr) delete [] ptr;
if (comments != nullptr) delete [] comments;
return false;
}
@ -355,9 +355,9 @@ bool SonyLeaderboardManager::getScoreByIds()
m_eStatsState = eStatsState_Failed;
if (npIds != NULL) delete [] npIds;
if (ptr != NULL) delete [] ptr;
if (comments != NULL) delete [] comments;
if (npIds != nullptr) delete [] npIds;
if (ptr != nullptr) delete [] ptr;
if (comments != nullptr) delete [] comments;
return false;
}
@ -387,14 +387,14 @@ bool SonyLeaderboardManager::getScoreByIds()
comments, sizeof(SceNpScoreComment) * tmpNum, //OUT: Comments
#endif
NULL, 0, // GameData. (unused)
nullptr, 0, // GameData. (unused)
tmpNum,
&last_sort_date,
&mTotalRecord,
NULL // Reserved, specify null.
nullptr // Reserved, specify null.
);
if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
@ -425,7 +425,7 @@ bool SonyLeaderboardManager::getScoreByIds()
m_readCount = num;
// Filter scorers and construct output structure.
if (m_scores != NULL) delete [] m_scores;
if (m_scores != nullptr) delete [] m_scores;
m_scores = new ReadScore[m_readCount];
convertToOutput(m_readCount, m_scores, ptr, comments);
m_maxRank = m_readCount;
@ -458,7 +458,7 @@ error3:
delete [] ptr;
delete [] comments;
error2:
if (npIds != NULL) delete [] npIds;
if (npIds != nullptr) delete [] npIds;
error1:
if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
app.DebugPrintf("[SonyLeaderboardManager] getScoreByIds() FAILED, ret=0x%X\n", ret);
@ -511,14 +511,14 @@ bool SonyLeaderboardManager::getScoreByRange()
comments, sizeof(SceNpScoreComment) * num, //OUT: Comment Data
NULL, 0, // GameData.
nullptr, 0, // GameData.
num,
&last_sort_date,
&m_maxRank, // 'Total number of players registered in the target scoreboard.'
NULL // Reserved, specify null.
nullptr // Reserved, specify null.
);
if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
@ -539,7 +539,7 @@ bool SonyLeaderboardManager::getScoreByRange()
delete [] ptr;
delete [] comments;
m_scores = NULL;
m_scores = nullptr;
m_readCount = 0;
m_eStatsState = eStatsState_Ready;
@ -557,7 +557,7 @@ bool SonyLeaderboardManager::getScoreByRange()
//m_stats = ptr; //Maybe: addPadding(num,ptr);
if (m_scores != NULL) delete [] m_scores;
if (m_scores != nullptr) delete [] m_scores;
m_readCount = ret;
m_scores = new ReadScore[m_readCount];
for (int i=0; i<m_readCount; i++)
@ -642,15 +642,15 @@ bool SonyLeaderboardManager::setScore()
rscore.m_score, //IN: new score,
&comment, // Comments
NULL, // GameInfo
nullptr, // GameInfo
&tmp, //OUT: current rank,
#ifndef __PS3__
NULL, //compareDate
nullptr, //compareDate
#endif
NULL // Reserved, specify null.
nullptr // Reserved, specify null.
);
if (ret==SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE) //0x8002A415
@ -695,7 +695,7 @@ void SonyLeaderboardManager::Tick()
{
case eStatsState_Ready:
{
assert(m_scores != NULL || m_readCount == 0);
assert(m_scores != nullptr || m_readCount == 0);
view.m_numQueries = m_readCount;
view.m_queries = m_scores;
@ -707,7 +707,7 @@ void SonyLeaderboardManager::Tick()
if (view.m_numQueries > 0)
ret = eStatsReturn_Success;
if (m_readListener != NULL)
if (m_readListener != nullptr)
{
app.DebugPrintf("[SonyLeaderboardManager] OnStatsReadComplete(%i, %i, _), m_readCount=%i.\n", ret, m_maxRank, m_readCount);
m_readListener->OnStatsReadComplete(ret, m_maxRank, view);
@ -716,16 +716,16 @@ void SonyLeaderboardManager::Tick()
m_eStatsState = eStatsState_Idle;
delete [] m_scores;
m_scores = NULL;
m_scores = nullptr;
}
break;
case eStatsState_Failed:
{
view.m_numQueries = 0;
view.m_queries = NULL;
view.m_queries = nullptr;
if ( m_readListener != NULL )
if ( m_readListener != nullptr )
m_readListener->OnStatsReadComplete(eStatsReturn_NetworkError, 0, view);
m_eStatsState = eStatsState_Idle;
@ -747,7 +747,7 @@ bool SonyLeaderboardManager::OpenSession()
{
if (m_openSessions == 0)
{
if (m_threadScoreboard == NULL)
if (m_threadScoreboard == nullptr)
{
m_threadScoreboard = new C4JThread(&scoreboardThreadEntry, this, "4JScoreboard");
m_threadScoreboard->SetProcessor(CPU_CORE_LEADERBOARDS);
@ -837,7 +837,7 @@ void SonyLeaderboardManager::FlushStats() {}
void SonyLeaderboardManager::CancelOperation()
{
m_readListener = NULL;
m_readListener = nullptr;
m_eStatsState = eStatsState_Canceled;
if (m_requestId != 0)
@ -980,7 +980,7 @@ void SonyLeaderboardManager::fromBase32(void *out, SceNpScoreComment *in)
for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++)
{
ch[0] = getComment(in)[i];
unsigned char fivebits = strtol(ch, NULL, 32) << 3;
unsigned char fivebits = strtol(ch, nullptr, 32) << 3;
int sByte = (i*5) / 8;
int eByte = (5+(i*5)) / 8;
@ -1041,7 +1041,7 @@ bool SonyLeaderboardManager::test_string(string testing)
int ctx = createTransactionContext(m_titleContext);
if (ctx<0) return false;
int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, NULL);
int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, nullptr);
if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED)
{

View file

@ -56,8 +56,8 @@ CGameNetworkManager::CGameNetworkManager()
m_bFullSessionMessageOnNextSessionChange = false;
#ifdef __ORBIS__
m_pUpsell = NULL;
m_pInviteInfo = NULL;
m_pUpsell = nullptr;
m_pInviteInfo = nullptr;
#endif
}
@ -120,26 +120,26 @@ void CGameNetworkManager::DoWork()
s_pPlatformNetworkManager->DoWork();
#ifdef __ORBIS__
if (m_pUpsell != NULL && m_pUpsell->hasResponse())
if (m_pUpsell != nullptr && m_pUpsell->hasResponse())
{
int iPad_invited = m_iPlayerInvited, iPad_checking = m_pUpsell->m_userIndex;
m_iPlayerInvited = -1;
delete m_pUpsell;
m_pUpsell = NULL;
m_pUpsell = nullptr;
if (ProfileManager.HasPlayStationPlus(iPad_checking))
{
this->GameInviteReceived(iPad_invited, m_pInviteInfo);
// m_pInviteInfo deleted by GameInviteReceived.
m_pInviteInfo = NULL;
m_pInviteInfo = nullptr;
}
else
{
delete m_pInviteInfo;
m_pInviteInfo = NULL;
m_pInviteInfo = nullptr;
}
}
#endif
@ -195,15 +195,15 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
#endif
__int64 seed = 0;
if(lpParameter != NULL)
if(lpParameter != nullptr)
{
NetworkGameInitData *param = static_cast<NetworkGameInitData *>(lpParameter);
seed = param->seed;
app.setLevelGenerationOptions(param->levelGen);
if(param->levelGen != NULL)
if(param->levelGen != nullptr)
{
if(app.getLevelGenerationOptions() == NULL)
if(app.getLevelGenerationOptions() == nullptr)
{
app.DebugPrintf("Game rule was not loaded, and seed is required. Exiting.\n");
return false;
@ -248,10 +248,10 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#else
const char *pchFilename=wstringtofilename(grf.getPath());
@ -259,18 +259,18 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
NULL, // Unused
nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
NULL // Unsupported
nullptr // Unsupported
);
#endif
if( fileHandle != INVALID_HANDLE_VALUE )
{
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,NULL);
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,nullptr);
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
if(bSuccess==FALSE)
{
app.FatalLoadError();
@ -312,7 +312,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
}
else
{
Socket::Initialise(NULL);
Socket::Initialise(nullptr);
}
#ifndef _XBOX
@ -358,27 +358,27 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
if( g_NetworkManager.IsHost() )
{
connection = new ClientConnection(minecraft, NULL);
connection = new ClientConnection(minecraft, nullptr);
}
else
{
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(ProfileManager.GetLockedProfile());
if(pNetworkPlayer == NULL)
if(pNetworkPlayer == nullptr)
{
MinecraftServer::HaltServer();
app.DebugPrintf("%d\n",ProfileManager.GetLockedProfile());
// If the player is NULL here then something went wrong in the session setup, and continuing will end up in a crash
// If the player is nullptr here then something went wrong in the session setup, and continuing will end up in a crash
return false;
}
Socket *socket = pNetworkPlayer->GetSocket();
// Fix for #13259 - CRASH: Gameplay: loading process is halted when player loads saved data
if(socket == NULL)
if(socket == nullptr)
{
assert(false);
MinecraftServer::HaltServer();
// If the socket is NULL here then something went wrong in the session setup, and continuing will end up in a crash
// If the socket is nullptr here then something went wrong in the session setup, and continuing will end up in a crash
return false;
}
@ -389,7 +389,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
{
assert(false);
delete connection;
connection = NULL;
connection = nullptr;
MinecraftServer::HaltServer();
return false;
}
@ -453,7 +453,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
// Already have setup the primary pad
if(idx == ProfileManager.GetPrimaryPad() ) continue;
if( GetLocalPlayerByUserIndex(idx) != NULL && !ProfileManager.IsSignedIn(idx) )
if( GetLocalPlayerByUserIndex(idx) != nullptr && !ProfileManager.IsSignedIn(idx) )
{
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(idx);
Socket *socket = pNetworkPlayer->GetSocket();
@ -467,7 +467,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
// when joining any other way, so just because they are signed in doesn't mean they are in the session
// 4J Stu - If they are in the session, then we should add them to the game. Otherwise we won't be able to add them later
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(idx);
if( pNetworkPlayer == NULL )
if( pNetworkPlayer == nullptr )
continue;
ClientConnection *connection;
@ -801,9 +801,9 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
bool noUGC = false;
#if defined(__PS3__) || defined(__PSVITA__)
ProfileManager.GetChatAndContentRestrictions(iPad,false,&noUGC,NULL,NULL);
ProfileManager.GetChatAndContentRestrictions(iPad,false,&noUGC,nullptr,nullptr);
#elif defined(__ORBIS__)
ProfileManager.GetChatAndContentRestrictions(iPad,false,NULL,&noUGC,NULL);
ProfileManager.GetChatAndContentRestrictions(iPad,false,nullptr,&noUGC,nullptr);
#endif
if(noUGC)
@ -823,7 +823,7 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
{
#if defined(__ORBIS__) || defined(__PSVITA__)
bool chatRestricted = false;
ProfileManager.GetChatAndContentRestrictions(iPad,false,&chatRestricted,NULL,NULL);
ProfileManager.GetChatAndContentRestrictions(iPad,false,&chatRestricted,nullptr,nullptr);
if(chatRestricted)
{
ProfileManager.DisplaySystemMessage( 0, ProfileManager.GetPrimaryPad() );
@ -912,7 +912,7 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
app.SetDisconnectReason( DisconnectPacket::eDisconnect_ConnectionCreationFailed );
}
// If we failed before the server started, clear the game rules. Otherwise the server will clear it up.
if(MinecraftServer::getInstance() == NULL) app.m_gameRules.unloadCurrentGameRules();
if(MinecraftServer::getInstance() == nullptr) app.m_gameRules.unloadCurrentGameRules();
Tile::ReleaseThreadStorage();
return -1;
}
@ -930,14 +930,14 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
int CGameNetworkManager::ServerThreadProc( void* lpParameter )
{
__int64 seed = 0;
if(lpParameter != NULL)
if(lpParameter != nullptr)
{
NetworkGameInitData *param = static_cast<NetworkGameInitData *>(lpParameter);
seed = param->seed;
app.SetGameHostOption(eGameHostOption_All,param->settings);
// 4J Stu - If we are loading a DLC save that's separate from the texture pack, load
if( param->levelGen != NULL && (param->texturePackId == 0 || param->levelGen->getRequiredTexturePackId() != param->texturePackId) )
if( param->levelGen != nullptr && (param->texturePackId == 0 || param->levelGen->getRequiredTexturePackId() != param->texturePackId) )
{
while((Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkin()))
{
@ -966,7 +966,7 @@ int CGameNetworkManager::ServerThreadProc( void* lpParameter )
IntCache::ReleaseThreadStorage();
Level::destroyLightingCache();
if(lpParameter != NULL) delete lpParameter;
if(lpParameter != nullptr) delete lpParameter;
return S_OK;
}
@ -979,7 +979,7 @@ int CGameNetworkManager::ExitAndJoinFromInviteThreadProc( void* lpParam )
Compression::UseDefaultThreadStorage();
//app.SetGameStarted(false);
UIScene_PauseMenu::_ExitWorld(NULL);
UIScene_PauseMenu::_ExitWorld(nullptr);
while( g_NetworkManager.IsInSession() )
{
@ -1216,14 +1216,14 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
#endif
// Null the network player of all the server players that are local, to stop them being removed from the server when removed from the session
if( pServer != NULL )
if( pServer != nullptr )
{
PlayerList *players = pServer->getPlayers();
for(auto& servPlayer : players->players)
{
if( servPlayer->connection->isLocal() && !servPlayer->connection->isGuest() )
{
servPlayer->connection->connection->getSocket()->setPlayer(NULL);
servPlayer->connection->connection->getSocket()->setPlayer(nullptr);
}
}
}
@ -1259,7 +1259,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
char numLocalPlayers = 0;
for(unsigned int index = 0; index < XUSER_MAX_COUNT; ++index)
{
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != NULL )
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != nullptr )
{
numLocalPlayers++;
localUsersMask |= GetLocalPlayerMask(index);
@ -1277,11 +1277,11 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
}
// Restore the network player of all the server players that are local
if( pServer != NULL )
if( pServer != nullptr )
{
for(unsigned int index = 0; index < XUSER_MAX_COUNT; ++index)
{
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != NULL )
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != nullptr )
{
PlayerUID localPlayerXuid = pMinecraft->localplayers[index]->getXuid();
@ -1295,7 +1295,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
}
// Player might have a pending connection
if (pMinecraft->m_pendingLocalConnections[index] != NULL)
if (pMinecraft->m_pendingLocalConnections[index] != nullptr)
{
// Update the network player
pMinecraft->m_pendingLocalConnections[index]->getConnection()->getSocket()->setPlayer(g_NetworkManager.GetLocalPlayerByUserIndex(index));
@ -1361,8 +1361,8 @@ void CGameNetworkManager::renderQueueMeter()
#ifdef _XBOX
int height = 720;
CGameNetworkManager::byteQueue[(CGameNetworkManager::messageQueuePos) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeBytes(NULL, false);
CGameNetworkManager::messageQueue[(CGameNetworkManager::messageQueuePos++) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeMessages(NULL, false);
CGameNetworkManager::byteQueue[(CGameNetworkManager::messageQueuePos) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeBytes(nullptr, false);
CGameNetworkManager::messageQueue[(CGameNetworkManager::messageQueuePos++) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeMessages(nullptr, false);
Minecraft *pMinecraft = Minecraft::GetInstance();
pMinecraft->gui->renderGraph(CGameNetworkManager::messageQueue_length, CGameNetworkManager::messageQueuePos, CGameNetworkManager::messageQueue, 10, 1000, CGameNetworkManager::byteQueue, 100, 25000);
@ -1426,7 +1426,7 @@ void CGameNetworkManager::StateChange_AnyToStarting()
{
LoadingInputParams *loadingParams = new LoadingInputParams();
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
loadingParams->lpParam = NULL;
loadingParams->lpParam = nullptr;
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
completionData->bShowBackground=TRUE;
@ -1447,7 +1447,7 @@ void CGameNetworkManager::StateChange_AnyToEnding(bool bStateWasPlaying)
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(i);
if(pNetworkPlayer != NULL && ProfileManager.IsSignedIn( i ) )
if(pNetworkPlayer != nullptr && ProfileManager.IsSignedIn( i ) )
{
app.DebugPrintf("Stats save for an offline game for the player at index %d\n", i );
Minecraft::GetInstance()->forceStatsSave(pNetworkPlayer->GetUserIndex());
@ -1482,12 +1482,12 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
{
Minecraft *pMinecraft = Minecraft::GetInstance();
Socket *socket = NULL;
Socket *socket = nullptr;
shared_ptr<MultiplayerLocalPlayer> mpPlayer = nullptr;
int userIdx = pNetworkPlayer->GetUserIndex();
if (userIdx >= 0 && userIdx < XUSER_MAX_COUNT)
mpPlayer = pMinecraft->localplayers[userIdx];
if( localPlayer && mpPlayer != NULL && mpPlayer->connection != NULL)
if( localPlayer && mpPlayer != nullptr && mpPlayer->connection != nullptr)
{
// If we already have a MultiplayerLocalPlayer here then we are doing a session type change
socket = mpPlayer->connection->getSocket();
@ -1530,7 +1530,7 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
{
pMinecraft->connectionDisconnected( idx , DisconnectPacket::eDisconnect_ConnectionCreationFailed );
delete connection;
connection = NULL;
connection = nullptr;
}
}
}
@ -1540,10 +1540,10 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
void CGameNetworkManager::CloseConnection( INetworkPlayer *pNetworkPlayer )
{
MinecraftServer *server = MinecraftServer::getInstance();
if( server != NULL )
if( server != nullptr )
{
PlayerList *players = server->getPlayers();
if( players != NULL )
if( players != nullptr )
{
players->closePlayerConnectionBySmallId(pNetworkPlayer->GetSmallId());
}
@ -1559,7 +1559,7 @@ void CGameNetworkManager::PlayerJoining( INetworkPlayer *pNetworkPlayer )
for (int iPad=0; iPad<XUSER_MAX_COUNT; ++iPad)
{
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(iPad);
if (pNetworkPlayer == NULL) continue;
if (pNetworkPlayer == nullptr) continue;
app.SetRichPresenceContext(iPad,CONTEXT_GAME_STATE_BLANK);
if (multiplayer)
@ -1586,7 +1586,7 @@ void CGameNetworkManager::PlayerJoining( INetworkPlayer *pNetworkPlayer )
{
for(int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(Minecraft::GetInstance()->localplayers[idx] != NULL)
if(Minecraft::GetInstance()->localplayers[idx] != nullptr)
{
TelemetryManager->RecordLevelStart(idx, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, Minecraft::GetInstance()->level->difficulty, app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount());
}
@ -1609,7 +1609,7 @@ void CGameNetworkManager::PlayerLeaving( INetworkPlayer *pNetworkPlayer )
{
for(int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(Minecraft::GetInstance()->localplayers[idx] != NULL)
if(Minecraft::GetInstance()->localplayers[idx] != nullptr)
{
TelemetryManager->RecordLevelStart(idx, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, Minecraft::GetInstance()->level->difficulty, app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount());
}
@ -1632,7 +1632,7 @@ void CGameNetworkManager::WriteStats( INetworkPlayer *pNetworkPlayer )
void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *pInviteInfo)
{
#ifdef __ORBIS__
if (m_pUpsell != NULL)
if (m_pUpsell != nullptr)
{
delete pInviteInfo;
return;
@ -1721,7 +1721,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
{
// 4J-PB we shouldn't bring any inactive players into the game, except for the invited player (who may be an inactive player)
// 4J Stu - If we are not in a game, then bring in all players signed in
if(index==userIndex || pMinecraft->localplayers[index]!=NULL )
if(index==userIndex || pMinecraft->localplayers[index]!=nullptr )
{
++joiningUsers;
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
@ -1736,7 +1736,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
#if defined(__PS3__) || defined(__PSVITA__)
ProfileManager.GetChatAndContentRestrictions(userIndex,false,&noUGC,&bContentRestricted,NULL);
ProfileManager.GetChatAndContentRestrictions(userIndex,false,&noUGC,&bContentRestricted,nullptr);
#else
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
@ -1781,14 +1781,14 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
uiIDA[0]=IDS_CONFIRM_OK;
// 4J-PB - it's possible there is no primary pad here, when accepting an invite from the dashboard
//StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
//StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr, app.GetStringTable());
ui.RequestErrorMessage( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,XUSER_INDEX_ANY);
}
else
{
#if defined(__ORBIS__) || defined(__PSVITA__)
bool chatRestricted = false;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL);
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,nullptr,nullptr);
if(chatRestricted)
{
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
@ -1984,7 +1984,7 @@ const char *CGameNetworkManager::GetOnlineName(int playerIdx)
void CGameNetworkManager::ServerReadyCreate(bool create)
{
m_hServerReadyEvent = ( create ? ( new C4JThread::Event ) : NULL );
m_hServerReadyEvent = ( create ? ( new C4JThread::Event ) : nullptr );
}
void CGameNetworkManager::ServerReady()
@ -2000,17 +2000,17 @@ void CGameNetworkManager::ServerReadyWait()
void CGameNetworkManager::ServerReadyDestroy()
{
delete m_hServerReadyEvent;
m_hServerReadyEvent = NULL;
m_hServerReadyEvent = nullptr;
}
bool CGameNetworkManager::ServerReadyValid()
{
return ( m_hServerReadyEvent != NULL );
return ( m_hServerReadyEvent != nullptr );
}
void CGameNetworkManager::ServerStoppedCreate(bool create)
{
m_hServerStoppedEvent = ( create ? ( new C4JThread::Event ) : NULL );
m_hServerStoppedEvent = ( create ? ( new C4JThread::Event ) : nullptr );
}
void CGameNetworkManager::ServerStopped()
@ -2051,12 +2051,12 @@ void CGameNetworkManager::ServerStoppedWait()
void CGameNetworkManager::ServerStoppedDestroy()
{
delete m_hServerStoppedEvent;
m_hServerStoppedEvent = NULL;
m_hServerStoppedEvent = nullptr;
}
bool CGameNetworkManager::ServerStoppedValid()
{
return ( m_hServerStoppedEvent != NULL );
return ( m_hServerStoppedEvent != nullptr );
}
int CGameNetworkManager::GetJoiningReadyPercentage()

View file

@ -108,7 +108,7 @@ public:
static void CancelJoinGame(LPVOID lpParam); // Not part of the shared interface
bool LeaveGame(bool bMigrateHost);
static int JoinFromInvite_SignInReturned(void *pParam,bool bContinue, int iPad);
void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL);
void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr);
void SendInviteGUI(int iPad);
void ResetLeavingGame();
@ -137,17 +137,17 @@ public:
// Events
void ServerReadyCreate(bool create); // Create the signal (or set to NULL)
void ServerReadyCreate(bool create); // Create the signal (or set to nullptr)
void ServerReady(); // Signal that we are ready
void ServerReadyWait(); // Wait for the signal
void ServerReadyDestroy(); // Destroy signal
bool ServerReadyValid(); // Is non-NULL
bool ServerReadyValid(); // Is non-nullptr
void ServerStoppedCreate(bool create); // Create the signal
void ServerStopped(); // Signal that we are ready
void ServerStoppedWait(); // Wait for the signal
void ServerStoppedDestroy(); // Destroy signal
bool ServerStoppedValid(); // Is non-NULL
bool ServerStoppedValid(); // Is non-nullptr
#ifdef __PSVITA__
static bool usingAdhocMode();

View file

@ -93,7 +93,7 @@ private:
public:
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL) = 0;
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr) = 0;
private:
virtual bool RemoveLocalPlayer( INetworkPlayer *pNetworkPlayer ) = 0;

View file

@ -101,7 +101,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
if(playerChangedCallback[idx] != nullptr)
playerChangedCallback[idx]( playerChangedCallbackParam[idx], networkPlayer, false );
}
@ -110,7 +110,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
int localPlayerCount = 0;
for(unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if( m_pIQNet->GetLocalPlayerByUserIndex(idx) != NULL ) ++localPlayerCount;
if( m_pIQNet->GetLocalPlayerByUserIndex(idx) != nullptr ) ++localPlayerCount;
}
float appTime = app.getAppTime();
@ -125,11 +125,11 @@ void CPlatformNetworkManagerStub::NotifyPlayerLeaving(IQNetPlayer* pQNetPlayer)
app.DebugPrintf("Player 0x%p \"%ls\" leaving.\n", pQNetPlayer, pQNetPlayer->GetGamertag());
INetworkPlayer* networkPlayer = getNetworkPlayer(pQNetPlayer);
if (networkPlayer == NULL)
if (networkPlayer == nullptr)
return;
Socket* socket = networkPlayer->GetSocket();
if (socket != NULL)
if (socket != nullptr)
{
if (m_pIQNet->IsHost())
g_NetworkManager.CloseConnection(networkPlayer);
@ -144,7 +144,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerLeaving(IQNetPlayer* pQNetPlayer)
for (int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if (playerChangedCallback[idx] != NULL)
if (playerChangedCallback[idx] != nullptr)
playerChangedCallback[idx](playerChangedCallbackParam[idx], networkPlayer, true);
}
@ -160,7 +160,7 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
g_pPlatformNetworkManager = this;
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
playerChangedCallback[ i ] = NULL;
playerChangedCallback[ i ] = nullptr;
}
m_bLeavingGame = false;
@ -171,8 +171,8 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
m_bSearchPending = false;
m_bIsOfflineGame = false;
m_pSearchParam = NULL;
m_SessionsUpdatedCallback = NULL;
m_pSearchParam = nullptr;
m_SessionsUpdatedCallback = nullptr;
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
@ -180,10 +180,10 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
m_lastSearchStartTime[i] = 0;
// The results that will be filled in with the current search
m_pSearchResults[i] = NULL;
m_pQoSResult[i] = NULL;
m_pCurrentSearchResults[i] = NULL;
m_pCurrentQoSResult[i] = NULL;
m_pSearchResults[i] = nullptr;
m_pQoSResult[i] = nullptr;
m_pCurrentSearchResults[i] = nullptr;
m_pCurrentQoSResult[i] = nullptr;
m_currentSearchResultsCount[i] = 0;
}
@ -229,7 +229,7 @@ void CPlatformNetworkManagerStub::DoWork()
while (WinsockNetLayer::PopDisconnectedSmallId(&disconnectedSmallId))
{
IQNetPlayer* qnetPlayer = m_pIQNet->GetPlayerBySmallId(disconnectedSmallId);
if (qnetPlayer != NULL && qnetPlayer->m_smallId == disconnectedSmallId)
if (qnetPlayer != nullptr && qnetPlayer->m_smallId == disconnectedSmallId)
{
NotifyPlayerLeaving(qnetPlayer);
qnetPlayer->m_smallId = 0;
@ -366,7 +366,7 @@ void CPlatformNetworkManagerStub::HostGame(int localUsersMask, bool bOnlineGame,
#ifdef _WINDOWS64
int port = WIN64_NET_DEFAULT_PORT;
const char* bindIp = NULL;
const char* bindIp = nullptr;
if (g_Win64DedicatedServer)
{
if (g_Win64DedicatedServerPort > 0)
@ -399,7 +399,7 @@ bool CPlatformNetworkManagerStub::_StartGame()
int CPlatformNetworkManagerStub::JoinGame(FriendSessionInfo* searchResult, int localUsersMask, int primaryUserIndex)
{
#ifdef _WINDOWS64
if (searchResult == NULL)
if (searchResult == nullptr)
return CGameNetworkManager::JOINGAME_FAIL_GENERAL;
const char* hostIP = searchResult->data.hostIP;
@ -473,8 +473,8 @@ void CPlatformNetworkManagerStub::UnRegisterPlayerChangedCallback(int iPad, void
{
if(playerChangedCallbackParam[iPad] == callbackParam)
{
playerChangedCallback[iPad] = NULL;
playerChangedCallbackParam[iPad] = NULL;
playerChangedCallback[iPad] = nullptr;
playerChangedCallbackParam[iPad] = nullptr;
}
}
@ -494,7 +494,7 @@ bool CPlatformNetworkManagerStub::_RunNetworkGame()
if (IQNet::m_player[i].m_isRemote)
{
INetworkPlayer* pNetworkPlayer = getNetworkPlayer(&IQNet::m_player[i]);
if (pNetworkPlayer != NULL && pNetworkPlayer->GetSocket() != NULL)
if (pNetworkPlayer != nullptr && pNetworkPlayer->GetSocket() != nullptr)
{
Socket::addIncomingSocket(pNetworkPlayer->GetSocket());
}
@ -504,14 +504,14 @@ bool CPlatformNetworkManagerStub::_RunNetworkGame()
return true;
}
void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/)
void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= nullptr*/)
{
// DWORD playerCount = m_pIQNet->GetPlayerCount();
//
// if( this->m_bLeavingGame )
// return;
//
// if( GetHostPlayer() == NULL )
// if( GetHostPlayer() == nullptr )
// return;
//
// for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
@ -531,13 +531,13 @@ void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pN
// }
// else
// {
// m_hostGameSessionData.players[i] = NULL;
// m_hostGameSessionData.players[i] = nullptr;
// memset(m_hostGameSessionData.szPlayers[i],0,XUSER_NAME_SIZE);
// }
// }
// else
// {
// m_hostGameSessionData.players[i] = NULL;
// m_hostGameSessionData.players[i] = nullptr;
// memset(m_hostGameSessionData.szPlayers[i],0,XUSER_NAME_SIZE);
// }
// }
@ -552,14 +552,14 @@ int CPlatformNetworkManagerStub::RemovePlayerOnSocketClosedThreadProc( void* lpP
Socket *socket = pNetworkPlayer->GetSocket();
if( socket != NULL )
if( socket != nullptr )
{
//printf("Waiting for socket closed event\n");
socket->m_socketClosedEvent->WaitForSignal(INFINITE);
//printf("Socket closed event has fired\n");
// 4J Stu - Clear our reference to this socket
pNetworkPlayer->SetSocket( NULL );
pNetworkPlayer->SetSocket( nullptr );
delete socket;
}
@ -631,7 +631,7 @@ void CPlatformNetworkManagerStub::SystemFlagReset()
void CPlatformNetworkManagerStub::SystemFlagSet(INetworkPlayer *pNetworkPlayer, int index)
{
if( ( index < 0 ) || ( index >= m_flagIndexSize ) ) return;
if( pNetworkPlayer == NULL ) return;
if( pNetworkPlayer == nullptr ) return;
for( unsigned int i = 0; i < m_playerFlags.size(); i++ )
{
@ -647,7 +647,7 @@ void CPlatformNetworkManagerStub::SystemFlagSet(INetworkPlayer *pNetworkPlayer,
bool CPlatformNetworkManagerStub::SystemFlagGet(INetworkPlayer *pNetworkPlayer, int index)
{
if( ( index < 0 ) || ( index >= m_flagIndexSize ) ) return false;
if( pNetworkPlayer == NULL )
if( pNetworkPlayer == nullptr )
{
return false;
}
@ -690,7 +690,7 @@ wstring CPlatformNetworkManagerStub::GatherRTTStats()
void CPlatformNetworkManagerStub::TickSearch()
{
#ifdef _WINDOWS64
if (m_SessionsUpdatedCallback == NULL)
if (m_SessionsUpdatedCallback == nullptr)
return;
static DWORD lastSearchTime = 0;
@ -790,7 +790,7 @@ void CPlatformNetworkManagerStub::SearchForGames()
m_searchResultsCount[0] = static_cast<int>(friendsSessions[0].size());
if (m_SessionsUpdatedCallback != NULL)
if (m_SessionsUpdatedCallback != nullptr)
m_SessionsUpdatedCallback(m_pSearchParam);
#endif
}
@ -838,7 +838,7 @@ void CPlatformNetworkManagerStub::ForceFriendsSessionRefresh()
m_searchResultsCount[i] = 0;
m_lastSearchStartTime[i] = 0;
delete m_pSearchResults[i];
m_pSearchResults[i] = NULL;
m_pSearchResults[i] = nullptr;
}
}
@ -865,7 +865,7 @@ void CPlatformNetworkManagerStub::removeNetworkPlayer(IQNetPlayer *pQNetPlayer)
INetworkPlayer *CPlatformNetworkManagerStub::getNetworkPlayer(IQNetPlayer *pQNetPlayer)
{
return pQNetPlayer ? (INetworkPlayer *)(pQNetPlayer->GetCustomDataValue()) : NULL;
return pQNetPlayer ? (INetworkPlayer *)(pQNetPlayer->GetCustomDataValue()) : nullptr;
}

View file

@ -81,7 +81,7 @@ private:
GameSessionData m_hostGameSessionData;
CGameNetworkManager *m_pGameNetworkManager;
public:
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL);
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr);
private:
// TODO 4J Stu - Do we need to be able to have more than one of these?

View file

@ -113,7 +113,7 @@ public:
FriendSessionInfo()
{
displayLabel = NULL;
displayLabel = nullptr;
displayLabelLength = 0;
displayLabelViewableStartIndex = 0;
hasPartyMember = false;
@ -121,7 +121,7 @@ public:
~FriendSessionInfo()
{
if (displayLabel != NULL)
if (displayLabel != nullptr)
delete displayLabel;
}
};

View file

@ -4,7 +4,7 @@
NetworkPlayerSony::NetworkPlayerSony(SQRNetworkPlayer *qnetPlayer)
{
m_sqrPlayer = qnetPlayer;
m_pSocket = NULL;
m_pSocket = nullptr;
m_lastChunkPacketTime = 0;
}

View file

@ -123,7 +123,7 @@ void CPlatformNetworkManagerSony::HandleDataReceived(SQRNetworkPlayer *playerFro
INetworkPlayer *pPlayerFrom = getNetworkPlayer(playerFrom);
Socket *socket = pPlayerFrom->GetSocket();
if(socket != NULL)
if(socket != nullptr)
socket->pushDataToQueue(data, dataSize, false);
}
else
@ -132,7 +132,7 @@ void CPlatformNetworkManagerSony::HandleDataReceived(SQRNetworkPlayer *playerFro
INetworkPlayer *pPlayerTo = getNetworkPlayer(playerTo);
Socket *socket = pPlayerTo->GetSocket();
//app.DebugPrintf( "Pushing data into read queue for user \"%ls\"\n", apPlayersTo[dwPlayer]->GetGamertag());
if(socket != NULL)
if(socket != nullptr)
socket->pushDataToQueue(data, dataSize);
}
}
@ -226,7 +226,7 @@ void CPlatformNetworkManagerSony::HandlePlayerJoined(SQRNetworkPlayer *
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
if(playerChangedCallback[idx] != nullptr)
playerChangedCallback[idx]( playerChangedCallbackParam[idx], networkPlayer, false );
}
@ -235,7 +235,7 @@ void CPlatformNetworkManagerSony::HandlePlayerJoined(SQRNetworkPlayer *
int localPlayerCount = 0;
for(unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if( m_pSQRNet->GetLocalPlayerByUserIndex(idx) != NULL ) ++localPlayerCount;
if( m_pSQRNet->GetLocalPlayerByUserIndex(idx) != nullptr ) ++localPlayerCount;
}
float appTime = app.getAppTime();
@ -258,7 +258,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
{
// Get our wrapper object associated with this player.
Socket *socket = networkPlayer->GetSocket();
if( socket != NULL )
if( socket != nullptr )
{
// If we are in game then remove this player from the game as well.
// We may get here either from the player requesting to exit the game,
@ -274,19 +274,19 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
// We need this as long as the game server still needs to communicate with the player
//delete socket;
networkPlayer->SetSocket( NULL );
networkPlayer->SetSocket( nullptr );
}
if( m_pSQRNet->IsHost() && !m_bHostChanged )
{
if( isSystemPrimaryPlayer(pSQRPlayer) )
{
SQRNetworkPlayer *pNewSQRPrimaryPlayer = NULL;
SQRNetworkPlayer *pNewSQRPrimaryPlayer = nullptr;
for(unsigned int i = 0; i < m_pSQRNet->GetPlayerCount(); ++i )
{
SQRNetworkPlayer *pSQRPlayer2 = m_pSQRNet->GetPlayerByIndex( i );
if ( pSQRPlayer2 != NULL && pSQRPlayer2 != pSQRPlayer && pSQRPlayer2->IsSameSystem( pSQRPlayer ) )
if ( pSQRPlayer2 != nullptr && pSQRPlayer2 != pSQRPlayer && pSQRPlayer2->IsSameSystem( pSQRPlayer ) )
{
pNewSQRPrimaryPlayer = pSQRPlayer2;
break;
@ -298,7 +298,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
m_machineSQRPrimaryPlayers.erase( it );
}
if( pNewSQRPrimaryPlayer != NULL )
if( pNewSQRPrimaryPlayer != nullptr )
m_machineSQRPrimaryPlayers.push_back( pNewSQRPrimaryPlayer );
}
@ -311,7 +311,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
if(playerChangedCallback[idx] != nullptr)
playerChangedCallback[idx]( playerChangedCallbackParam[idx], networkPlayer, true );
}
@ -320,7 +320,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
int localPlayerCount = 0;
for(unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if( m_pSQRNet->GetLocalPlayerByUserIndex(idx) != NULL ) ++localPlayerCount;
if( m_pSQRNet->GetLocalPlayerByUserIndex(idx) != nullptr ) ++localPlayerCount;
}
float appTime = app.getAppTime();
@ -391,7 +391,7 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
if(ProfileManager.IsSignedInPSN(ProfileManager.GetPrimaryPad()))
{
// we're signed into the PSN, but we won't be online yet, force a sign-in online here
m_pSQRNet_Vita->AttemptPSNSignIn(NULL, NULL);
m_pSQRNet_Vita->AttemptPSNSignIn(nullptr, nullptr);
}
@ -402,7 +402,7 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
g_pPlatformNetworkManager = this;
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
playerChangedCallback[ i ] = NULL;
playerChangedCallback[ i ] = nullptr;
}
m_bLeavingGame = false;
@ -413,11 +413,11 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
m_bSearchPending = false;
m_bIsOfflineGame = false;
m_pSearchParam = NULL;
m_SessionsUpdatedCallback = NULL;
m_pSearchParam = nullptr;
m_SessionsUpdatedCallback = nullptr;
m_searchResultsCount = 0;
m_pSearchResults = NULL;
m_pSearchResults = nullptr;
m_lastSearchStartTime = 0;
@ -622,11 +622,11 @@ bool CPlatformNetworkManagerSony::RemoveLocalPlayerByUserIndex( int userIndex )
SQRNetworkPlayer *pSQRPlayer = m_pSQRNet->GetLocalPlayerByUserIndex(userIndex);
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pSQRPlayer);
if(pNetworkPlayer != NULL)
if(pNetworkPlayer != nullptr)
{
Socket *socket = pNetworkPlayer->GetSocket();
if( socket != NULL )
if( socket != nullptr )
{
// We can't remove the player from qnet until we have stopped using it to communicate
C4JThread* thread = new C4JThread(&CPlatformNetworkManagerSony::RemovePlayerOnSocketClosedThreadProc, pNetworkPlayer, "RemovePlayerOnSocketClosed");
@ -702,11 +702,11 @@ bool CPlatformNetworkManagerSony::LeaveGame(bool bMigrateHost)
SQRNetworkPlayer *pSQRPlayer = m_pSQRNet->GetLocalPlayerByUserIndex(g_NetworkManager.GetPrimaryPad());
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pSQRPlayer);
if(pNetworkPlayer != NULL)
if(pNetworkPlayer != nullptr)
{
Socket *socket = pNetworkPlayer->GetSocket();
if( socket != NULL )
if( socket != nullptr )
{
//printf("Waiting for socket closed event\n");
DWORD result = socket->m_socketClosedEvent->WaitForSignal(INFINITE);
@ -718,13 +718,13 @@ bool CPlatformNetworkManagerSony::LeaveGame(bool bMigrateHost)
// 4J Stu - Clear our reference to this socket
pSQRPlayer = m_pSQRNet->GetLocalPlayerByUserIndex(g_NetworkManager.GetPrimaryPad());
pNetworkPlayer = getNetworkPlayer(pSQRPlayer);
pNetworkPlayer->SetSocket( NULL );
pNetworkPlayer->SetSocket( nullptr );
}
delete socket;
}
else
{
//printf("Socket is already NULL\n");
//printf("Socket is already nullptr\n");
}
}
@ -878,8 +878,8 @@ void CPlatformNetworkManagerSony::UnRegisterPlayerChangedCallback(int iPad, void
{
if(playerChangedCallbackParam[iPad] == callbackParam)
{
playerChangedCallback[iPad] = NULL;
playerChangedCallbackParam[iPad] = NULL;
playerChangedCallback[iPad] = nullptr;
playerChangedCallbackParam[iPad] = nullptr;
}
}
@ -917,7 +917,7 @@ bool CPlatformNetworkManagerSony::_RunNetworkGame()
// Note that this does less than the xbox equivalent as we have HandleResyncPlayerRequest that is called by the underlying SQRNetworkManager when players are added/removed etc., so this
// call is only used to update the game host settings & then do the final push out of the data.
void CPlatformNetworkManagerSony::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/)
void CPlatformNetworkManagerSony::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= nullptr*/)
{
if( this->m_bLeavingGame )
return;
@ -934,7 +934,7 @@ void CPlatformNetworkManagerSony::UpdateAndSetGameSessionData(INetworkPlayer *pN
// If this is called With a pNetworkPlayerLeaving, then the call has ultimately started within SQRNetworkManager::RemoveRemotePlayersAndSync, so we don't need to sync each change
// as that function does a sync at the end of all changes.
if( pNetworkPlayerLeaving == NULL )
if( pNetworkPlayerLeaving == nullptr )
{
m_pSQRNet->UpdateExternalRoomData();
}
@ -946,14 +946,14 @@ int CPlatformNetworkManagerSony::RemovePlayerOnSocketClosedThreadProc( void* lpP
Socket *socket = pNetworkPlayer->GetSocket();
if( socket != NULL )
if( socket != nullptr )
{
//printf("Waiting for socket closed event\n");
socket->m_socketClosedEvent->WaitForSignal(INFINITE);
//printf("Socket closed event has fired\n");
// 4J Stu - Clear our reference to this socket
pNetworkPlayer->SetSocket( NULL );
pNetworkPlayer->SetSocket( nullptr );
delete socket;
}
@ -1030,7 +1030,7 @@ void CPlatformNetworkManagerSony::SystemFlagReset()
void CPlatformNetworkManagerSony::SystemFlagSet(INetworkPlayer *pNetworkPlayer, int index)
{
if( ( index < 0 ) || ( index >= m_flagIndexSize ) ) return;
if( pNetworkPlayer == NULL ) return;
if( pNetworkPlayer == nullptr ) return;
for( unsigned int i = 0; i < m_playerFlags.size(); i++ )
{
@ -1046,7 +1046,7 @@ void CPlatformNetworkManagerSony::SystemFlagSet(INetworkPlayer *pNetworkPlayer,
bool CPlatformNetworkManagerSony::SystemFlagGet(INetworkPlayer *pNetworkPlayer, int index)
{
if( ( index < 0 ) || ( index >= m_flagIndexSize ) ) return false;
if( pNetworkPlayer == NULL )
if( pNetworkPlayer == nullptr )
{
return false;
}
@ -1064,8 +1064,8 @@ bool CPlatformNetworkManagerSony::SystemFlagGet(INetworkPlayer *pNetworkPlayer,
wstring CPlatformNetworkManagerSony::GatherStats()
{
#if 0
return L"Queue messages: " + std::to_wstring(((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_MESSAGES ) )
+ L" Queue bytes: " + std::to_wstring( ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_BYTES ) );
return L"Queue messages: " + std::to_wstring(((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( nullptr, QNET_GETSENDQUEUESIZE_MESSAGES ) )
+ L" Queue bytes: " + std::to_wstring( ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( nullptr, QNET_GETSENDQUEUESIZE_BYTES ) );
#else
return L"";
#endif
@ -1111,7 +1111,7 @@ void CPlatformNetworkManagerSony::TickSearch()
}
m_bSearchPending = false;
if( m_SessionsUpdatedCallback != NULL ) m_SessionsUpdatedCallback(m_pSearchParam);
if( m_SessionsUpdatedCallback != nullptr ) m_SessionsUpdatedCallback(m_pSearchParam);
}
}
else
@ -1126,7 +1126,7 @@ void CPlatformNetworkManagerSony::TickSearch()
if( usingAdhocMode())
searchDelay = 5000;
#endif
if( m_SessionsUpdatedCallback != NULL && (m_lastSearchStartTime + searchDelay) < GetTickCount() )
if( m_SessionsUpdatedCallback != nullptr && (m_lastSearchStartTime + searchDelay) < GetTickCount() )
{
if( m_pSQRNet->FriendRoomManagerSearch() )
{
@ -1189,7 +1189,7 @@ bool CPlatformNetworkManagerSony::GetGameSessionInfo(int iPad, SessionID session
if(memcmp( &pSearchResult->info.sessionID, &sessionId, sizeof(SessionID) ) != 0) continue;
bool foundSession = false;
FriendSessionInfo *sessionInfo = NULL;
FriendSessionInfo *sessionInfo = nullptr;
auto itFriendSession = friendsSessions[iPad].begin();
for(itFriendSession = friendsSessions[iPad].begin(); itFriendSession < friendsSessions[iPad].end(); ++itFriendSession)
{
@ -1231,7 +1231,7 @@ bool CPlatformNetworkManagerSony::GetGameSessionInfo(int iPad, SessionID session
sessionInfo->data.isJoinable)
{
foundSessionInfo->data = sessionInfo->data;
if(foundSessionInfo->displayLabel != NULL) delete [] foundSessionInfo->displayLabel;
if(foundSessionInfo->displayLabel != nullptr) delete [] foundSessionInfo->displayLabel;
foundSessionInfo->displayLabel = new wchar_t[100];
memcpy(foundSessionInfo->displayLabel, sessionInfo->displayLabel, 100 * sizeof(wchar_t) );
foundSessionInfo->displayLabelLength = sessionInfo->displayLabelLength;
@ -1267,7 +1267,7 @@ void CPlatformNetworkManagerSony::ForceFriendsSessionRefresh()
m_lastSearchStartTime = 0;
m_searchResultsCount = 0;
delete m_pSearchResults;
m_pSearchResults = NULL;
m_pSearchResults = nullptr;
}
INetworkPlayer *CPlatformNetworkManagerSony::addNetworkPlayer(SQRNetworkPlayer *pSQRPlayer)
@ -1293,7 +1293,7 @@ void CPlatformNetworkManagerSony::removeNetworkPlayer(SQRNetworkPlayer *pSQRPlay
INetworkPlayer *CPlatformNetworkManagerSony::getNetworkPlayer(SQRNetworkPlayer *pSQRPlayer)
{
return pSQRPlayer ? (INetworkPlayer *)(pSQRPlayer->GetCustomDataValue()) : NULL;
return pSQRPlayer ? (INetworkPlayer *)(pSQRPlayer->GetCustomDataValue()) : nullptr;
}

View file

@ -102,7 +102,7 @@ private:
GameSessionData m_hostGameSessionData;
CGameNetworkManager *m_pGameNetworkManager;
public:
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL);
virtual void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr);
private:
// TODO 4J Stu - Do we need to be able to have more than one of these?

View file

@ -16,7 +16,7 @@ int SQRNetworkManager::GetSendQueueSizeBytes()
for(int i = 0; i < playerCount; ++i)
{
SQRNetworkPlayer *player = GetPlayerByIndex( i );
if( player != NULL )
if( player != nullptr )
{
queueSize += player->GetTotalSendQueueBytes();
}
@ -31,7 +31,7 @@ int SQRNetworkManager::GetSendQueueSizeMessages()
for(int i = 0; i < playerCount; ++i)
{
SQRNetworkPlayer *player = GetPlayerByIndex( i );
if( player != NULL )
if( player != nullptr )
{
queueSize += player->GetTotalSendQueueMessages();
}

View file

@ -279,12 +279,12 @@ void SQRNetworkPlayer::SendInternal(const void *data, unsigned int dataSize, Ack
{
// no data, just the flag
assert(dataSize == 0);
assert(data == NULL);
assert(data == nullptr);
int dataSize = dataRemaining;
if( dataSize > SNP_MAX_PAYLOAD ) dataSize = SNP_MAX_PAYLOAD;
sendBlock.start = NULL;
sendBlock.end = NULL;
sendBlock.current = NULL;
sendBlock.start = nullptr;
sendBlock.end = nullptr;
sendBlock.current = nullptr;
sendBlock.ack = ackFlags;
m_sendQueue.push(sendBlock);
}
@ -387,9 +387,9 @@ int SQRNetworkPlayer::ReadDataPacket(void* data, int dataSize)
unsigned char* packetData = new unsigned char[packetSize];
#ifdef __PS3__
int bytesRead = cellRudpRead( m_rudpCtx, packetData, packetSize, 0, NULL );
int bytesRead = cellRudpRead( m_rudpCtx, packetData, packetSize, 0, nullptr );
#else // __ORBIS__ && __PSVITA__
int bytesRead = sceRudpRead( m_rudpCtx, packetData, packetSize, 0, NULL );
int bytesRead = sceRudpRead( m_rudpCtx, packetData, packetSize, 0, nullptr );
#endif
if(bytesRead == sc_wouldBlockFlag)
{
@ -426,9 +426,9 @@ void SQRNetworkPlayer::ReadAck()
{
DataPacketHeader header;
#ifdef __PS3__
int bytesRead = cellRudpRead( m_rudpCtx, &header, sizeof(header), 0, NULL );
int bytesRead = cellRudpRead( m_rudpCtx, &header, sizeof(header), 0, nullptr );
#else // __ORBIS__ && __PSVITA__
int bytesRead = sceRudpRead( m_rudpCtx, &header, sizeof(header), 0, NULL );
int bytesRead = sceRudpRead( m_rudpCtx, &header, sizeof(header), 0, nullptr );
#endif
if(bytesRead == sc_wouldBlockFlag)
{
@ -459,7 +459,7 @@ void SQRNetworkPlayer::ReadAck()
void SQRNetworkPlayer::WriteAck()
{
SendInternal(NULL, 0, e_flag_AckReturning);
SendInternal(nullptr, 0, e_flag_AckReturning);
}
int SQRNetworkPlayer::GetOutstandingAckCount()

View file

@ -30,7 +30,7 @@ static SceRemoteStorageStatus statParams;
// {
// app.DebugPrintf("remoteStorageCallback err : 0x%08x\n");
//
// app.getRemoteStorage()->getRemoteFileInfo(&statParams, remoteStorageGetInfoCallback, NULL);
// app.getRemoteStorage()->getRemoteFileInfo(&statParams, remoteStorageGetInfoCallback, nullptr);
// }
@ -181,7 +181,7 @@ const char* SonyRemoteStorage::getLocalFilename()
const char* SonyRemoteStorage::getSaveNameUTF8()
{
if(m_getInfoStatus != e_infoFound)
return NULL;
return nullptr;
return m_retrievedDescData.m_saveNameUTF8;
}
@ -261,12 +261,12 @@ int SonyRemoteStorage::LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThum
}
else
{
app.DebugPrintf("Thumbnail data is NULL, or has size 0\n");
pClass->m_thumbnailData = NULL;
app.DebugPrintf("Thumbnail data is nullptr, or has size 0\n");
pClass->m_thumbnailData = nullptr;
pClass->m_thumbnailDataSize = 0;
}
if(pClass->m_SetDataThread != NULL)
if(pClass->m_SetDataThread != nullptr)
delete pClass->m_SetDataThread;
pClass->m_SetDataThread = new C4JThread(setDataThread, pClass, "setDataThread");
@ -346,7 +346,7 @@ bool SonyRemoteStorage::shutdown()
app.DebugPrintf("Term request done \n");
m_bInitialised = false;
free(m_memPoolBuffer);
m_memPoolBuffer = NULL;
m_memPoolBuffer = nullptr;
return true;
}
else
@ -409,7 +409,7 @@ void SonyRemoteStorage::GetDescriptionData( DescriptionData& descData)
char seed[22];
app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,(unsigned char *)seed, uiHostOptions, bHostOptionsRead, uiTexturePack);
__int64 iSeed = strtoll(seed,NULL,10);
__int64 iSeed = strtoll(seed,nullptr,10);
SetU64HexBytes(descData.m_seed, iSeed);
// Save the host options that this world was last played with
SetU32HexBytes(descData.m_hostOptions, uiHostOptions);
@ -448,7 +448,7 @@ void SonyRemoteStorage::GetDescriptionData( DescriptionData_V2& descData)
char seed[22];
app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,(unsigned char *)seed, uiHostOptions, bHostOptionsRead, uiTexturePack);
__int64 iSeed = strtoll(seed,NULL,10);
__int64 iSeed = strtoll(seed,nullptr,10);
SetU64HexBytes(descData.m_seed, iSeed);
// Save the host options that this world was last played with
SetU32HexBytes(descData.m_hostOptions, uiHostOptions);

View file

@ -140,7 +140,7 @@ public:
static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
static int setDataThread(void* lpParam);
SonyRemoteStorage() : m_memPoolBuffer(NULL), m_bInitialised(false),m_getInfoStatus(e_noInfoFound) {}
SonyRemoteStorage() : m_memPoolBuffer(nullptr), m_bInitialised(false),m_getInfoStatus(e_noInfoFound) {}
protected:
const char* getRemoteSaveFilename();

View file

@ -165,7 +165,7 @@ INT CTelemetryManager::GetMode(DWORD dwUserId)
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localplayers[dwUserId] != NULL && pMinecraft->localplayers[dwUserId]->level != NULL && pMinecraft->localplayers[dwUserId]->level->getLevelData() != NULL )
if( pMinecraft->localplayers[dwUserId] != nullptr && pMinecraft->localplayers[dwUserId]->level != nullptr && pMinecraft->localplayers[dwUserId]->level->getLevelData() != nullptr )
{
GameType *gameType = pMinecraft->localplayers[dwUserId]->level->getLevelData()->getGameType();
@ -237,7 +237,7 @@ INT CTelemetryManager::GetSubLevelId(DWORD dwUserId)
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft->localplayers[dwUserId] != NULL)
if(pMinecraft->localplayers[dwUserId] != nullptr)
{
switch(pMinecraft->localplayers[dwUserId]->dimension)
{

View file

@ -61,7 +61,7 @@ void ChangeStateConstraint::tick(int iPad)
// Send update settings packet to server
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr)
{
player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}
@ -89,7 +89,7 @@ void ChangeStateConstraint::tick(int iPad)
if(m_changeGameMode)
{
if(minecraft->localgameModes[iPad] != NULL)
if(minecraft->localgameModes[iPad] != nullptr)
{
m_changedFromGameMode = minecraft->localplayers[iPad]->abilities.instabuild ? GameType::CREATIVE : GameType::SURVIVAL;
@ -102,7 +102,7 @@ void ChangeStateConstraint::tick(int iPad)
// Send update settings packet to server
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr)
{
player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}
@ -126,7 +126,7 @@ void ChangeStateConstraint::tick(int iPad)
// Send update settings packet to server
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr)
{
player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
}

View file

@ -30,7 +30,7 @@ private:
public:
virtual ConstraintType getType() { return e_ConstraintChangeState; }
ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount, double x0, double y0, double z0, double x1, double y1, double z1, bool contains = true, bool changeGameMode = false, GameType *targetGameMode = NULL );
ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount, double x0, double y0, double z0, double x1, double y1, double z1, bool contains = true, bool changeGameMode = false, GameType *targetGameMode = nullptr );
~ChangeStateConstraint();
virtual void tick(int iPad);

View file

@ -12,7 +12,7 @@
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,
eTutorial_CompletionAction cancelAction /*= e_Tutorial_Completion_None*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/)
: TutorialTask( tutorial, descriptionId, false, NULL, true, false, false )
: TutorialTask( tutorial, descriptionId, false, nullptr, true, false, false )
{
if(requiresUserInput == true)
{

View file

@ -3,7 +3,7 @@
#include "CompleteUsingItemTask.h"
CompleteUsingItemTask::CompleteUsingItemTask(Tutorial *tutorial, int descriptionId, int itemIds[], unsigned int itemIdsLength, bool enablePreCompletion)
: TutorialTask( tutorial, descriptionId, enablePreCompletion, NULL)
: TutorialTask( tutorial, descriptionId, enablePreCompletion, nullptr)
{
m_iValidItemsA= new int [itemIdsLength];
for(int i=0;i<itemIdsLength;i++)

View file

@ -9,7 +9,7 @@
ControllerTask::ControllerTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, bool showMinimumTime,
int mappings[], unsigned int mappingsLength, int iCompletionMaskA[], int iCompletionMaskACount, int iSouthpawMappings[], unsigned int uiSouthpawMappingsCount)
: TutorialTask( tutorial, descriptionId, enablePreCompletion, NULL, showMinimumTime )
: TutorialTask( tutorial, descriptionId, enablePreCompletion, nullptr, showMinimumTime )
{
for(unsigned int i = 0; i < mappingsLength; ++i)
{

View file

@ -16,7 +16,7 @@ private:
bool CompletionMaskIsValid();
public:
ControllerTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, bool showMinimumTime,
int mappings[], unsigned int mappingsLength, int iCompletionMaskA[]=NULL, int iCompletionMaskACount=0, int iSouthpawMappings[]=NULL, unsigned int uiSouthpawMappingsCount=0);
int mappings[], unsigned int mappingsLength, int iCompletionMaskA[]=nullptr, int iCompletionMaskACount=0, int iSouthpawMappings[]=nullptr, unsigned int uiSouthpawMappingsCount=0);
~ControllerTask();
virtual bool isCompleted();
virtual void setAsCurrentTask(bool active = true);

View file

@ -3,7 +3,7 @@
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
CraftTask::CraftTask( int itemId, int auxValue, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_quantity( quantity ),
@ -17,7 +17,7 @@ CraftTask::CraftTask( int itemId, int auxValue, int quantity,
}
CraftTask::CraftTask( int *items, int *auxValues, int numItems, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_quantity( quantity ),

View file

@ -5,10 +5,10 @@ class CraftTask : public TutorialTask
{
public:
CraftTask( int itemId, int auxValue, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
CraftTask( int *items, int *auxValues, int numItems, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
~CraftTask();

View file

@ -22,7 +22,7 @@ DiggerItemHint::DiggerItemHint(eTutorial_Hint id, Tutorial *tutorial, int descri
int DiggerItemHint::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
{
if(item != NULL)
if(item != nullptr)
{
bool itemFound = false;
for(unsigned int i=0;i<m_iItemsCount;i++)
@ -48,7 +48,7 @@ int DiggerItemHint::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
int DiggerItemHint::attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entity)
{
if(item != NULL)
if(item != nullptr)
{
bool itemFound = false;
for(unsigned int i=0;i<m_iItemsCount;i++)

View file

@ -4,7 +4,7 @@
EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply,
bool enablePreCompletion, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders )
: TutorialTask(tutorial,descriptionId,enablePreCompletion,NULL,bShowMinimumTime,bAllowFade,bTaskReminders)
: TutorialTask(tutorial,descriptionId,enablePreCompletion,nullptr,bShowMinimumTime,bAllowFade,bTaskReminders)
{
m_effect = effect;
m_apply = apply;

View file

@ -154,10 +154,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
addTask(e_Tutorial_State_Gameplay, new UseItemTask(Item::door_wood->id, this, IDS_TUTORIAL_TASK_PLACE_DOOR) );
addTask(e_Tutorial_State_Gameplay, new CraftTask( Tile::torch_Id, -1, 1, this, IDS_TUTORIAL_TASK_CREATE_TORCH) );
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"tutorialArea");
if(area != NULL)
if(area != nullptr)
{
vector<TutorialConstraint *> *areaConstraints = new vector<TutorialConstraint *>();
areaConstraints->push_back( new AreaConstraint( IDS_TUTORIAL_CONSTRAINT_TUTORIAL_AREA, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -283,10 +283,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* MINECART
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"minecartArea");
if(area != NULL)
if(area != nullptr)
{
addHint(e_Tutorial_State_Gameplay, new AreaHint(e_Tutorial_Hint_Always_On, this, e_Tutorial_State_Gameplay, e_Tutorial_State_Riding_Minecart, IDS_TUTORIAL_HINT_MINECART, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1 ) );
}
@ -298,10 +298,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BOAT
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"boatArea");
if(area != NULL)
if(area != nullptr)
{
addHint(e_Tutorial_State_Gameplay, new AreaHint(e_Tutorial_Hint_Always_On, this, e_Tutorial_State_Gameplay, e_Tutorial_State_Riding_Boat, IDS_TUTORIAL_HINT_BOAT, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1 ) );
}
@ -313,10 +313,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FISHING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"fishingArea");
if(area != NULL)
if(area != nullptr)
{
addHint(e_Tutorial_State_Gameplay, new AreaHint(e_Tutorial_Hint_Always_On, this, e_Tutorial_State_Gameplay, e_Tutorial_State_Fishing, IDS_TUTORIAL_HINT_FISHING, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1 ) );
}
@ -328,10 +328,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PISTON - SELF-REPAIRING BRIDGE
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"pistonBridgeArea");
if(area != NULL)
if(area != nullptr)
{
addHint(e_Tutorial_State_Gameplay, new AreaHint(e_Tutorial_Hint_Always_On, this, e_Tutorial_State_Gameplay, e_Tutorial_State_None, IDS_TUTORIAL_HINT_PISTON_SELF_REPAIRING_BRIDGE, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1, true ) );
}
@ -343,10 +343,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PISTON - PISTON AND REDSTONE CIRCUITS
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"pistonArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State redstoneAndPistonStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Redstone_And_Piston, redstoneAndPistonStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -368,10 +368,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PORTAL
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"portalArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State portalStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Portal, portalStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -391,10 +391,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* CREATIVE
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"creativeArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State creativeStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_CreativeMode, creativeStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1,true,true,GameType::CREATIVE) );
@ -411,7 +411,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
ProcedureCompoundTask *creativeFinalTask = new ProcedureCompoundTask( this );
AABB *exitArea = app.getGameRuleDefinitions()->getNamedArea(L"creativeExitArea");
if(exitArea != NULL)
if(exitArea != nullptr)
{
vector<TutorialConstraint *> *creativeExitAreaConstraints = new vector<TutorialConstraint *>();
creativeExitAreaConstraints->push_back( new AreaConstraint( -1, exitArea->x0,exitArea->y0,exitArea->z0,exitArea->x1,exitArea->y1,exitArea->z1,true,false) );
@ -434,10 +434,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BREWING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"brewingArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State brewingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Brewing, brewingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -467,10 +467,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ENCHANTING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"enchantingArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Enchanting, enchantingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -492,10 +492,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ANVIL
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"anvilArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Anvil, enchantingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -517,10 +517,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* TRADING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"tradingArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State tradingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Trading, tradingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -541,10 +541,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FIREWORKS
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"fireworksArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State fireworkStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Fireworks, fireworkStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -563,10 +563,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BEACON
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"beaconArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State beaconStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Beacon, beaconStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -585,10 +585,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* HOPPER
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"hopperArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State hopperStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Hopper, hopperStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -610,10 +610,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ENDERCHEST
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"enderchestArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Enderchests, enchantingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -632,10 +632,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FARMING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"farmingArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State farmingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Farming, farmingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -661,10 +661,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BREEDING
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"breedingArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State breedingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Breeding, breedingStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
@ -689,10 +689,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* SNOW AND IRON GOLEM
*
*/
if(app.getGameRuleDefinitions() != NULL)
if(app.getGameRuleDefinitions() != nullptr)
{
AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"golemArea");
if(area != NULL)
if(area != nullptr)
{
eTutorial_State golemStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint( new ChangeStateConstraint(this, e_Tutorial_State_Golem, golemStates, 1, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );

View file

@ -3,7 +3,7 @@
#include "FullTutorialActiveTask.h"
FullTutorialActiveTask::FullTutorialActiveTask(Tutorial *tutorial, eTutorial_CompletionAction completeAction /*= e_Tutorial_Completion_None*/)
: TutorialTask( tutorial, -1, false, NULL, false, false, false )
: TutorialTask( tutorial, -1, false, nullptr, false, false, false )
{
m_completeAction = completeAction;
}

View file

@ -11,7 +11,7 @@
InfoTask::InfoTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iMapping /*= 0*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/)
: TutorialTask( tutorial, descriptionId, false, NULL, true, false, false )
: TutorialTask( tutorial, descriptionId, false, nullptr, true, false, false )
{
if(requiresUserInput == true)
{

View file

@ -8,7 +8,7 @@ class PickupTask : public TutorialTask
{
public:
PickupTask( int itemId, unsigned int quantity, int auxValue,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_itemId( itemId),

View file

@ -11,7 +11,7 @@ ProcedureCompoundTask::~ProcedureCompoundTask()
void ProcedureCompoundTask::AddTask(TutorialTask *task)
{
if(task != NULL)
if(task != nullptr)
{
m_taskSequence.push_back(task);
}

View file

@ -8,7 +8,7 @@ class ProcedureCompoundTask : public TutorialTask
{
public:
ProcedureCompoundTask(Tutorial *tutorial )
: TutorialTask(tutorial, -1, false, NULL, false, true, false )
: TutorialTask(tutorial, -1, false, nullptr, false, true, false )
{}
~ProcedureCompoundTask();

View file

@ -17,7 +17,7 @@ private:
EProgressFlagType m_type;
public:
ProgressFlagTask(char *flags, char mask, EProgressFlagType type, Tutorial *tutorial ) :
TutorialTask(tutorial, -1, false, NULL ),
TutorialTask(tutorial, -1, false, nullptr ),
flags( flags ), m_mask( mask ), m_type( type )
{}

View file

@ -13,7 +13,7 @@ protected:
public:
RideEntityTask(const int eTYPE, Tutorial *tutorial, int descriptionId,
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
virtual bool isCompleted();

View file

@ -6,7 +6,7 @@
#include "StatTask.h"
StatTask::StatTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, Stat *stat, int variance /*= 1*/)
: TutorialTask( tutorial, descriptionId, enablePreCompletion, NULL )
: TutorialTask( tutorial, descriptionId, enablePreCompletion, nullptr )
{
this->stat = stat;

View file

@ -9,7 +9,7 @@ private:
eTutorial_State m_state;
public:
StateChangeTask(eTutorial_State state,
Tutorial *tutorial, int descriptionId = -1, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
Tutorial *tutorial, int descriptionId = -1, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ) :
TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_state( state )

View file

@ -19,7 +19,7 @@ TakeItemHint::TakeItemHint(eTutorial_Hint id, Tutorial *tutorial, int items[], u
bool TakeItemHint::onTake(shared_ptr<ItemInstance> item)
{
if(item != NULL)
if(item != nullptr)
{
bool itemFound = false;
for(unsigned int i=0;i<m_iItemsCount;i++)

View file

@ -31,7 +31,7 @@ int Tutorial::m_iTutorialFreezeTimeValue = 8000;
bool Tutorial::PopupMessageDetails::isSameContent(PopupMessageDetails *other)
{
if(other == NULL) return false;
if(other == nullptr) return false;
bool textTheSame = (m_messageId == other->m_messageId) && (m_messageString.compare(other->m_messageString) == 0);
bool titleTheSame = (m_titleId == other->m_titleId) && (m_titleString.compare(other->m_titleString) == 0);
@ -360,12 +360,12 @@ Tutorial::Tutorial(int iPad, bool isFullTutorial /*= false*/) : m_iPad( iPad )
m_hintDisplayed = false;
m_freezeTime = false;
m_timeFrozen = false;
m_UIScene = NULL;
m_UIScene = nullptr;
m_allowShow = true;
m_bHasTickedOnce = false;
m_firstTickTime = 0;
m_lastMessage = NULL;
m_lastMessage = nullptr;
lastMessageTime = 0;
m_iTaskReminders = 0;
@ -374,13 +374,13 @@ Tutorial::Tutorial(int iPad, bool isFullTutorial /*= false*/) : m_iPad( iPad )
m_CurrentState = e_Tutorial_State_Gameplay;
m_hasStateChanged = false;
#ifdef _XBOX
m_hTutorialScene=NULL;
m_hTutorialScene=nullptr;
#endif
for(unsigned int i = 0; i < e_Tutorial_State_Max; ++i)
{
currentTask[i] = NULL;
currentFailedConstraint[i] = NULL;
currentTask[i] = nullptr;
currentFailedConstraint[i] = nullptr;
}
// DEFAULT TASKS THAT ALL TUTORIALS SHARE
@ -1012,7 +1012,7 @@ Tutorial::Tutorial(int iPad, bool isFullTutorial /*= false*/) : m_iPad( iPad )
addTask(e_Tutorial_State_Horse, new InfoTask(this, IDS_TUTORIAL_TASK_HORSE_TAMING2, IDS_TUTORIAL_PROMPT_PRESS_A_TO_CONTINUE, true, ACTION_MENU_A) );
// 4J-JEV: Only force the RideEntityTask if we're on the full-tutorial.
if (isFullTutorial) addTask(e_Tutorial_State_Horse, new RideEntityTask(eTYPE_HORSE, this, IDS_TUTORIAL_TASK_HORSE_RIDE, true, NULL, false, false, false) );
if (isFullTutorial) addTask(e_Tutorial_State_Horse, new RideEntityTask(eTYPE_HORSE, this, IDS_TUTORIAL_TASK_HORSE_RIDE, true, nullptr, false, false, false) );
else addTask(e_Tutorial_State_Horse, new InfoTask(this, IDS_TUTORIAL_TASK_HORSE_RIDE, IDS_TUTORIAL_PROMPT_PRESS_A_TO_CONTINUE, true, ACTION_MENU_A) );
addTask(e_Tutorial_State_Horse, new InfoTask(this, IDS_TUTORIAL_TASK_HORSE_SADDLES, IDS_TUTORIAL_PROMPT_PRESS_A_TO_CONTINUE, true, ACTION_MENU_A) );
@ -1163,8 +1163,8 @@ Tutorial::~Tutorial()
delete it;
}
currentTask[i] = NULL;
currentFailedConstraint[i] = NULL;
currentTask[i] = nullptr;
currentFailedConstraint[i] = nullptr;
}
}
@ -1362,7 +1362,7 @@ void Tutorial::tick()
if(!m_allowShow)
{
if( currentTask[m_CurrentState] != NULL && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
if( currentTask[m_CurrentState] != nullptr && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
{
uiTempDisabled = true;
}
@ -1412,7 +1412,7 @@ void Tutorial::tick()
if(ui.IsPauseMenuDisplayed( m_iPad ) )
{
if( currentTask[m_CurrentState] != NULL && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
if( currentTask[m_CurrentState] != nullptr && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
{
uiTempDisabled = true;
}
@ -1460,12 +1460,12 @@ void Tutorial::tick()
// Check constraints
// Only need to update these if we aren't already failing something
if( !m_allTutorialsComplete && (currentFailedConstraint[m_CurrentState] == NULL || currentFailedConstraint[m_CurrentState]->isConstraintSatisfied(m_iPad)) )
if( !m_allTutorialsComplete && (currentFailedConstraint[m_CurrentState] == nullptr || currentFailedConstraint[m_CurrentState]->isConstraintSatisfied(m_iPad)) )
{
if( currentFailedConstraint[m_CurrentState] != NULL && currentFailedConstraint[m_CurrentState]->isConstraintSatisfied(m_iPad) )
if( currentFailedConstraint[m_CurrentState] != nullptr && currentFailedConstraint[m_CurrentState]->isConstraintSatisfied(m_iPad) )
{
constraintChanged = true;
currentFailedConstraint[m_CurrentState] = NULL;
currentFailedConstraint[m_CurrentState] = nullptr;
}
for (auto& constraint : constraints[m_CurrentState])
{
@ -1477,7 +1477,7 @@ void Tutorial::tick()
}
}
if( !m_allTutorialsComplete && currentFailedConstraint[m_CurrentState] == NULL )
if( !m_allTutorialsComplete && currentFailedConstraint[m_CurrentState] == nullptr )
{
// Update tasks
bool isCurrentTask = true;
@ -1496,7 +1496,7 @@ void Tutorial::tick()
eTutorial_CompletionAction compAction = task->getCompletionAction();
it = activeTasks[m_CurrentState].erase( it );
delete task;
task = NULL;
task = nullptr;
if( activeTasks[m_CurrentState].size() > 0 )
{
@ -1552,12 +1552,12 @@ void Tutorial::tick()
{
setStateCompleted( m_CurrentState );
currentTask[m_CurrentState] = NULL;
currentTask[m_CurrentState] = nullptr;
}
taskChanged = true;
// If we can complete this early, check if we can complete it right now
if( currentTask[m_CurrentState] != NULL && currentTask[m_CurrentState]->isPreCompletionEnabled() )
if( currentTask[m_CurrentState] != nullptr && currentTask[m_CurrentState]->isPreCompletionEnabled() )
{
isCurrentTask = true;
}
@ -1566,7 +1566,7 @@ void Tutorial::tick()
{
++it;
}
if( task != NULL && task->ShowMinimumTime() && task->hasBeenActivated() && (lastMessageTime + m_iTutorialMinimumDisplayMessageTime ) < GetTickCount() )
if( task != nullptr && task->ShowMinimumTime() && task->hasBeenActivated() && (lastMessageTime + m_iTutorialMinimumDisplayMessageTime ) < GetTickCount() )
{
task->setShownForMinimumTime();
@ -1587,7 +1587,7 @@ void Tutorial::tick()
}
}
if( currentTask[m_CurrentState] == NULL && activeTasks[m_CurrentState].size() > 0 )
if( currentTask[m_CurrentState] == nullptr && activeTasks[m_CurrentState].size() > 0 )
{
currentTask[m_CurrentState] = activeTasks[m_CurrentState][0];
currentTask[m_CurrentState]->setAsCurrentTask();
@ -1616,17 +1616,17 @@ void Tutorial::tick()
}
if( constraintChanged || taskChanged || m_hasStateChanged ||
(currentFailedConstraint[m_CurrentState] == NULL && currentTask[m_CurrentState] != NULL && (m_lastMessage == NULL || currentTask[m_CurrentState]->getDescriptionId() != m_lastMessage->m_messageId) && !m_hintDisplayed)
(currentFailedConstraint[m_CurrentState] == nullptr && currentTask[m_CurrentState] != nullptr && (m_lastMessage == nullptr || currentTask[m_CurrentState]->getDescriptionId() != m_lastMessage->m_messageId) && !m_hintDisplayed)
)
{
if( currentFailedConstraint[m_CurrentState] != NULL )
if( currentFailedConstraint[m_CurrentState] != nullptr )
{
PopupMessageDetails *message = new PopupMessageDetails();
message->m_messageId = currentFailedConstraint[m_CurrentState]->getDescriptionId();
message->m_allowFade = false;
setMessage( message );
}
else if( currentTask[m_CurrentState] != NULL )
else if( currentTask[m_CurrentState] != nullptr )
{
PopupMessageDetails *message = new PopupMessageDetails();
message->m_messageId = currentTask[m_CurrentState]->getDescriptionId();
@ -1637,7 +1637,7 @@ void Tutorial::tick()
}
else
{
setMessage( NULL );
setMessage( nullptr );
}
}
@ -1646,7 +1646,7 @@ void Tutorial::tick()
m_hintDisplayed = false;
}
if( currentFailedConstraint[m_CurrentState] == NULL && currentTask[m_CurrentState] != NULL && (m_iTaskReminders!=0) && (lastMessageTime + (m_iTaskReminders * m_iTutorialReminderTime) ) < GetTickCount() )
if( currentFailedConstraint[m_CurrentState] == nullptr && currentTask[m_CurrentState] != nullptr && (m_iTaskReminders!=0) && (lastMessageTime + (m_iTaskReminders * m_iTutorialReminderTime) ) < GetTickCount() )
{
// Reminder
PopupMessageDetails *message = new PopupMessageDetails();
@ -1671,7 +1671,7 @@ void Tutorial::tick()
bool Tutorial::setMessage(PopupMessageDetails *message)
{
if(message != NULL && !message->m_forceDisplay &&
if(message != nullptr && !message->m_forceDisplay &&
m_lastMessageState == m_CurrentState &&
message->isSameContent(m_lastMessage) &&
( !message->m_isReminder || ( (lastMessageTime + m_iTutorialReminderTime ) > GetTickCount() && message->m_isReminder ) )
@ -1681,7 +1681,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
return false;
}
if(message != NULL && (message->m_messageId > 0 || !message->m_messageString.empty()) )
if(message != nullptr && (message->m_messageId > 0 || !message->m_messageString.empty()) )
{
m_lastMessageState = m_CurrentState;
@ -1695,7 +1695,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
else
{
auto it = messages.find(message->m_messageId);
if( it != messages.end() && it->second != NULL )
if( it != messages.end() && it->second != nullptr )
{
TutorialMessage *messageString = it->second;
text = wstring( messageString->getMessageForDisplay() );
@ -1725,7 +1725,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
else if(message->m_promptId >= 0)
{
auto it = messages.find(message->m_promptId);
if(it != messages.end() && it->second != NULL)
if(it != messages.end() && it->second != nullptr)
{
TutorialMessage *prompt = it->second;
text.append( prompt->getMessageForDisplay() );
@ -1754,7 +1754,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
ui.SetTutorialDescription( m_iPad, &popupInfo );
}
}
else if( (m_lastMessage != NULL && m_lastMessage->m_messageId != -1) ) //&& (lastMessageTime + m_iTutorialReminderTime ) > GetTickCount() )
else if( (m_lastMessage != nullptr && m_lastMessage->m_messageId != -1) ) //&& (lastMessageTime + m_iTutorialReminderTime ) > GetTickCount() )
{
// This should cause the popup to dissappear
TutorialPopupInfo popupInfo;
@ -1763,7 +1763,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
ui.SetTutorialDescription( m_iPad, &popupInfo );
}
if(m_lastMessage != NULL) delete m_lastMessage;
if(m_lastMessage != nullptr) delete m_lastMessage;
m_lastMessage = message;
return true;
@ -1777,7 +1777,7 @@ bool Tutorial::setMessage(TutorialHint *hint, PopupMessageDetails *message)
bool messageShown = false;
DWORD time = GetTickCount();
if(message != NULL && (message->m_forceDisplay || hintsOn) &&
if(message != nullptr && (message->m_forceDisplay || hintsOn) &&
(!message->m_delay ||
(
(m_hintDisplayed && (time - m_lastHintDisplayedTime) > m_iTutorialHintDelayTime ) ||
@ -1792,7 +1792,7 @@ bool Tutorial::setMessage(TutorialHint *hint, PopupMessageDetails *message)
{
m_lastHintDisplayedTime = time;
m_hintDisplayed = true;
if(hint!=NULL) setHintCompleted( hint );
if(hint!=nullptr) setHintCompleted( hint );
}
}
return messageShown;
@ -1815,7 +1815,7 @@ void Tutorial::showTutorialPopup(bool show)
if(!show)
{
if( currentTask[m_CurrentState] != NULL && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
if( currentTask[m_CurrentState] != nullptr && (!currentTask[m_CurrentState]->AllowFade() || (lastMessageTime + m_iTutorialDisplayMessageTime ) > GetTickCount() ) )
{
uiTempDisabled = true;
}
@ -1926,7 +1926,7 @@ void Tutorial::handleUIInput(int iAction)
{
if( m_hintDisplayed ) return;
if(currentTask[m_CurrentState] != NULL)
if(currentTask[m_CurrentState] != nullptr)
currentTask[m_CurrentState]->handleUIInput(iAction);
}
@ -1988,7 +1988,7 @@ void Tutorial::onSelectedItemChanged(shared_ptr<ItemInstance> item)
// Menus and states like riding in a minecart will NOT allow this
if( isSelectedItemState() )
{
if(item != NULL)
if(item != nullptr)
{
switch(item->id)
{
@ -2151,7 +2151,7 @@ void Tutorial::AddConstraint(TutorialConstraint *c)
void Tutorial::RemoveConstraint(TutorialConstraint *c, bool delayedRemove /*= false*/)
{
if( currentFailedConstraint[m_CurrentState] == c )
currentFailedConstraint[m_CurrentState] = NULL;
currentFailedConstraint[m_CurrentState] = nullptr;
if( c->getQueuedForRemoval() )
{
@ -2211,16 +2211,16 @@ void Tutorial::addMessage(int messageId, bool limitRepeats /*= false*/, unsigned
}
#ifdef _XBOX
void Tutorial::changeTutorialState(eTutorial_State newState, CXuiScene *scene /*= NULL*/)
void Tutorial::changeTutorialState(eTutorial_State newState, CXuiScene *scene /*= nullptr*/)
#else
void Tutorial::changeTutorialState(eTutorial_State newState, UIScene *scene /*= NULL*/)
void Tutorial::changeTutorialState(eTutorial_State newState, UIScene *scene /*= nullptr*/)
#endif
{
if(newState == m_CurrentState)
{
// If clearing the scene, make sure that the tutorial popup has its reference to this scene removed
#ifndef _XBOX
if( scene == NULL )
if( scene == nullptr )
{
ui.RemoveInteractSceneReference(m_iPad, m_UIScene);
}
@ -2241,7 +2241,7 @@ void Tutorial::changeTutorialState(eTutorial_State newState, UIScene *scene /*=
}
// The action that caused the change of state may also have completed the current task
if( currentTask[m_CurrentState] != NULL && currentTask[m_CurrentState]->isCompleted() )
if( currentTask[m_CurrentState] != nullptr && currentTask[m_CurrentState]->isCompleted() )
{
activeTasks[m_CurrentState].erase( find( activeTasks[m_CurrentState].begin(), activeTasks[m_CurrentState].end(), currentTask[m_CurrentState]) );
@ -2252,21 +2252,21 @@ void Tutorial::changeTutorialState(eTutorial_State newState, UIScene *scene /*=
}
else
{
currentTask[m_CurrentState] = NULL;
currentTask[m_CurrentState] = nullptr;
}
}
if( currentTask[m_CurrentState] != NULL )
if( currentTask[m_CurrentState] != nullptr )
{
currentTask[m_CurrentState]->onStateChange(newState);
}
// Make sure that the current message is cleared
setMessage( NULL );
setMessage( nullptr );
// If clearing the scene, make sure that the tutorial popup has its reference to this scene removed
#ifndef _XBOX
if( scene == NULL )
if( scene == nullptr )
{
ui.RemoveInteractSceneReference(m_iPad, m_UIScene);
}

View file

@ -139,9 +139,9 @@ public:
bool getCompleted( int completableId );
#ifdef _XBOX
void changeTutorialState(eTutorial_State newState, CXuiScene *scene = NULL);
void changeTutorialState(eTutorial_State newState, CXuiScene *scene = nullptr);
#else
void changeTutorialState(eTutorial_State newState, UIScene *scene = NULL);
void changeTutorialState(eTutorial_State newState, UIScene *scene = nullptr);
#endif
bool isSelectedItemState();

View file

@ -9,7 +9,7 @@
TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, eHintType type, bool allowFade /*= true*/)
: m_id( id ), m_tutorial(tutorial), m_descriptionId( descriptionId ), m_type( type ), m_counter( 0 ),
m_lastTile( NULL ), m_hintNeeded( true ), m_allowFade(allowFade)
m_lastTile( nullptr ), m_hintNeeded( true ), m_allowFade(allowFade)
{
tutorial->addMessage(descriptionId, type != e_Hint_NoIngredients);
}

View file

@ -15,7 +15,7 @@ TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *con
TutorialMode::~TutorialMode()
{
if(tutorial != NULL)
if(tutorial != nullptr)
delete tutorial;
}
@ -38,7 +38,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
}
shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
int damageBefore;
if(item != NULL)
if(item != nullptr)
{
damageBefore = item->getDamageValue();
}
@ -46,7 +46,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
if(!tutorial->m_allTutorialsComplete)
{
if ( item != NULL && item->isDamageableItem() )
if ( item != nullptr && item->isDamageableItem() )
{
int max = item->getMaxDamage();
int damageNow = item->getDamageValue();
@ -88,7 +88,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr
if(!bTestUseOnly)
{
if(item != NULL)
if(item != nullptr)
{
haveItem = true;
itemCount = item->count;

View file

@ -19,7 +19,7 @@ public:
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual bool destroyBlock(int x, int y, int z, int face);
virtual void tick();
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=nullptr);
virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
virtual bool isInputAllowed(int mapping);

View file

@ -9,7 +9,7 @@ TutorialTask::TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePre
areConstraintsEnabled( false ), bIsCompleted( false ), bHasBeenActivated( false ),
m_bAllowFade(bAllowFade), m_bTaskReminders(bTaskReminders), m_bShowMinimumTime( bShowMinimumTime), m_bShownForMinimumTime( false )
{
if(inConstraints != NULL)
if(inConstraints != nullptr)
{
for(auto& constraint : *inConstraints)
{

View file

@ -13,7 +13,7 @@ private:
public:
UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
virtual bool isCompleted();
virtual void useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
};

View file

@ -16,9 +16,9 @@ private:
public:
UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId,
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
UseTileTask(const int tileId, Tutorial *tutorial, int descriptionId,
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true);
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true);
virtual bool isCompleted();
virtual void useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false);
};

View file

@ -22,13 +22,13 @@ bool XuiCraftingTask::isCompleted()
switch(m_type)
{
case e_Crafting_SelectGroup:
if(craftScene != NULL && craftScene->getCurrentGroup() == m_group)
if(craftScene != nullptr && craftScene->getCurrentGroup() == m_group)
{
completed = true;
}
break;
case e_Crafting_SelectItem:
if(craftScene != NULL && craftScene->isItemSelected(m_item))
if(craftScene != nullptr && craftScene->isItemSelected(m_item))
{
completed = true;
}

View file

@ -12,7 +12,7 @@ public:
};
// Select group
XuiCraftingTask(Tutorial *tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
XuiCraftingTask(Tutorial *tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_group(groupToSelect),
@ -20,7 +20,7 @@ public:
{}
// Select Item
XuiCraftingTask(Tutorial *tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
XuiCraftingTask(Tutorial *tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = nullptr,
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_item(itemId),

View file

@ -12,7 +12,7 @@ public:
virtual void StartReloadSkinThread() = 0;
virtual bool IsReloadingSkin() = 0;
virtual void CleanUpSkinReload() = 0;
virtual bool NavigateToScene(int iPad, EUIScene scene, void *initData = NULL, EUILayer layer = eUILayer_Scene, EUIGroup group = eUIGroup_PAD) = 0;
virtual bool NavigateToScene(int iPad, EUIScene scene, void *initData = nullptr, EUILayer layer = eUILayer_Scene, EUIGroup group = eUIGroup_PAD) = 0;
virtual bool NavigateBack(int iPad, bool forceUsePad = false, EUIScene eScene = eUIScene_COUNT, EUILayer eLayer = eUILayer_COUNT) = 0;
virtual void CloseUIScenes(int iPad, bool forceIPad = false) = 0;
virtual void CloseAllPlayersScenes() = 0;

View file

@ -21,9 +21,9 @@ SavedInventoryCursorPos g_savedInventoryCursorPos = { 0.0f, 0.0f, false };
IUIScene_AbstractContainerMenu::IUIScene_AbstractContainerMenu()
{
m_menu = NULL;
m_menu = nullptr;
m_autoDeleteMenu = false;
m_lastPointerLabelSlot = NULL;
m_lastPointerLabelSlot = nullptr;
m_pointerPos.x = 0.0f;
m_pointerPos.y = 0.0f;
@ -41,7 +41,7 @@ IUIScene_AbstractContainerMenu::~IUIScene_AbstractContainerMenu()
void IUIScene_AbstractContainerMenu::Initialize(int iPad, AbstractContainerMenu* menu, bool autoDeleteMenu, int startIndex,ESceneSection firstSection,ESceneSection maxSection, bool bNavigateBack)
{
assert( menu != NULL );
assert( menu != nullptr );
m_menu = menu;
m_autoDeleteMenu = autoDeleteMenu;
@ -267,10 +267,10 @@ void IUIScene_AbstractContainerMenu::UpdateTooltips()
void IUIScene_AbstractContainerMenu::onMouseTick()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localgameModes[getPad()] != NULL)
if( pMinecraft->localgameModes[getPad()] != nullptr)
{
Tutorial *tutorial = pMinecraft->localgameModes[getPad()]->getTutorial();
if(tutorial != NULL)
if(tutorial != nullptr)
{
if(ui.IsTutorialVisible(getPad()) && !tutorial->isInputAllowed(ACTION_MENU_UP))
{
@ -758,17 +758,17 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
// What are we carrying on pointer.
shared_ptr<LocalPlayer> player = Minecraft::GetInstance()->localplayers[getPad()];
shared_ptr<ItemInstance> carriedItem = nullptr;
if(player != NULL) carriedItem = player->inventory->getCarried();
if(player != nullptr) carriedItem = player->inventory->getCarried();
shared_ptr<ItemInstance> slotItem = nullptr;
Slot *slot = NULL;
Slot *slot = nullptr;
int slotIndex = 0;
if(bPointerIsOverSlot)
{
slotIndex = iNewSlotIndex + getSectionStartOffset( eSectionUnderPointer );
slot = m_menu->getSlot(slotIndex);
}
bool bIsItemCarried = carriedItem != NULL;
bool bIsItemCarried = carriedItem != nullptr;
int iCarriedCount = 0;
bool bCarriedIsSameAsSlot = false; // Indicates if same item is carried on pointer as is in slot under pointer.
if ( bIsItemCarried )
@ -788,7 +788,7 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
if ( bPointerIsOverSlot )
{
slotItem = slot->getItem();
bSlotHasItem = slotItem != NULL;
bSlotHasItem = slotItem != nullptr;
if ( bSlotHasItem )
{
iSlotCount = slotItem->GetCount();
@ -829,13 +829,13 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
{
vector<HtmlString> *desc = GetSectionHoverText(eSectionUnderPointer);
SetPointerText(desc, false);
m_lastPointerLabelSlot = NULL;
m_lastPointerLabelSlot = nullptr;
delete desc;
}
else
{
SetPointerText(NULL, false);
m_lastPointerLabelSlot = NULL;
SetPointerText(nullptr, false);
m_lastPointerLabelSlot = nullptr;
}
EToolTipItem buttonA, buttonX, buttonY, buttonRT, buttonBack;
@ -1021,7 +1021,7 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
// Get the info on this item.
shared_ptr<ItemInstance> item = getSlotItem(eSectionUnderPointer, iNewSlotIndex);
bool bValidFuel = FurnaceTileEntity::isFuel(item);
bool bValidIngredient = FurnaceRecipes::getInstance()->getResult(item->getItem()->id) != NULL;
bool bValidIngredient = FurnaceRecipes::getInstance()->getResult(item->getItem()->id) != nullptr;
if(bValidIngredient)
{
@ -1036,7 +1036,7 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
}
else
{
if(FurnaceRecipes::getInstance()->getResult(item->id)==NULL)
if(FurnaceRecipes::getInstance()->getResult(item->id)==nullptr)
{
buttonY = eToolTipQuickMove;
}
@ -1076,7 +1076,7 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
}
else
{
if(FurnaceRecipes::getInstance()->getResult(item->id)==NULL)
if(FurnaceRecipes::getInstance()->getResult(item->id)==nullptr)
{
buttonY = eToolTipQuickMove;
}
@ -1322,10 +1322,10 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
bool bHandled = false;
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localgameModes[getPad()] != NULL )
if( pMinecraft->localgameModes[getPad()] != nullptr )
{
Tutorial *tutorial = pMinecraft->localgameModes[getPad()]->getTutorial();
if(tutorial != NULL)
if(tutorial != nullptr)
{
tutorial->handleUIInput(iAction);
if(ui.IsTutorialVisible(getPad()) && !tutorial->isInputAllowed(iAction))
@ -1513,12 +1513,12 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
if ( bSlotHasItem )
{
shared_ptr<ItemInstance> item = getSlotItem(m_eCurrSection, currentIndex);
if( Minecraft::GetInstance()->localgameModes[iPad] != NULL )
if( Minecraft::GetInstance()->localgameModes[iPad] != nullptr )
{
Tutorial::PopupMessageDetails *message = new Tutorial::PopupMessageDetails;
message->m_messageId = item->getUseDescriptionId();
if(Item::items[item->id] != NULL) message->m_titleString = Item::items[item->id]->getHoverName(item);
if(Item::items[item->id] != nullptr) message->m_titleString = Item::items[item->id]->getHoverName(item);
message->m_titleId = item->getDescriptionId();
message->m_icon = item->id;
@ -1526,7 +1526,7 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
message->m_forceDisplay = true;
TutorialMode *gameMode = static_cast<TutorialMode *>(Minecraft::GetInstance()->localgameModes[iPad]);
gameMode->getTutorial()->setMessage(NULL, message);
gameMode->getTutorial()->setMessage(nullptr, message);
ui.PlayUISFX(eSFX_Press);
}
}
@ -1628,7 +1628,7 @@ void IUIScene_AbstractContainerMenu::handleSlotListClicked(ESceneSection eSectio
void IUIScene_AbstractContainerMenu::slotClicked(int slotId, int buttonNum, bool quickKey)
{
// 4J Stu - Removed this line as unused
//if (slot != NULL) slotId = slot->index;
//if (slot != nullptr) slotId = slot->index;
Minecraft *pMinecraft = Minecraft::GetInstance();
pMinecraft->localgameModes[getPad()]->handleInventoryMouseClick(m_menu->containerId, slotId, buttonNum, quickKey, pMinecraft->localplayers[getPad()] );
@ -1645,7 +1645,7 @@ int IUIScene_AbstractContainerMenu::getCurrentIndex(ESceneSection eSection)
bool IUIScene_AbstractContainerMenu::IsSameItemAs(shared_ptr<ItemInstance> itemA, shared_ptr<ItemInstance> itemB)
{
if(itemA == NULL || itemB == NULL) return false;
if(itemA == nullptr || itemB == nullptr) return false;
return (itemA->id == itemB->id && (!itemB->isStackedByData() || itemB->getAuxValue() == itemA->getAuxValue()) && ItemInstance::tagMatches(itemB, itemA) );
}
@ -1654,7 +1654,7 @@ int IUIScene_AbstractContainerMenu::GetEmptyStackSpace(Slot *slot)
{
int iResult = 0;
if(slot != NULL && slot->hasItem())
if(slot != nullptr && slot->hasItem())
{
shared_ptr<ItemInstance> item = slot->getItem();
if ( item->isStackable() )
@ -1673,7 +1673,7 @@ int IUIScene_AbstractContainerMenu::GetEmptyStackSpace(Slot *slot)
vector<HtmlString> *IUIScene_AbstractContainerMenu::GetItemDescription(Slot *slot)
{
if(slot == NULL) return NULL;
if(slot == nullptr) return nullptr;
vector<HtmlString> *lines = slot->getItem()->getHoverText(nullptr, false);
@ -1693,5 +1693,5 @@ vector<HtmlString> *IUIScene_AbstractContainerMenu::GetItemDescription(Slot *slo
vector<HtmlString> *IUIScene_AbstractContainerMenu::GetSectionHoverText(ESceneSection eSection)
{
return NULL;
return nullptr;
}

View file

@ -10,7 +10,7 @@
IUIScene_AnvilMenu::IUIScene_AnvilMenu()
{
m_inventory = nullptr;
m_repairMenu = NULL;
m_repairMenu = nullptr;
m_itemName = L"";
}
@ -231,7 +231,7 @@ void IUIScene_AnvilMenu::handleTick()
void IUIScene_AnvilMenu::updateItemName()
{
Slot *slot = m_repairMenu->getSlot(AnvilMenu::INPUT_SLOT);
if (slot != NULL && slot->hasItem())
if (slot != nullptr && slot->hasItem())
{
if (!slot->getItem()->hasCustomHoverName() && m_itemName.compare(slot->getItem()->getHoverName())==0)
{
@ -257,10 +257,10 @@ void IUIScene_AnvilMenu::slotChanged(AbstractContainerMenu *container, int slotI
{
if (slotIndex == AnvilMenu::INPUT_SLOT)
{
m_itemName = item == NULL ? L"" : item->getHoverName();
m_itemName = item == nullptr ? L"" : item->getHoverName();
setEditNameValue(m_itemName);
setEditNameEditable(item != NULL);
if (item != NULL)
setEditNameEditable(item != nullptr);
if (item != nullptr)
{
updateItemName();
}

View file

@ -216,7 +216,7 @@ void IUIScene_BeaconMenu::handleOtherClicked(int iPad, ESceneSection eSection, i
{
case eSectionBeaconConfirm:
{
if( (m_beacon->getItem(0) == NULL) || (m_beacon->getPrimaryPower() <= 0) ) return;
if( (m_beacon->getItem(0) == nullptr) || (m_beacon->getPrimaryPower() <= 0) ) return;
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_beacon->getPrimaryPower());
@ -286,7 +286,7 @@ void IUIScene_BeaconMenu::handleTick()
for (int c = 0; c < count; c++)
{
if(BeaconTileEntity::BEACON_EFFECTS[tier][c] == NULL) continue;
if(BeaconTileEntity::BEACON_EFFECTS[tier][c] == nullptr) continue;
int effectId = BeaconTileEntity::BEACON_EFFECTS[tier][c]->id;
int icon = BeaconTileEntity::BEACON_EFFECTS[tier][c]->getIcon();
@ -315,7 +315,7 @@ void IUIScene_BeaconMenu::handleTick()
for (int c = 0; c < count - 1; c++)
{
if(BeaconTileEntity::BEACON_EFFECTS[tier][c] == NULL) continue;
if(BeaconTileEntity::BEACON_EFFECTS[tier][c] == nullptr) continue;
int effectId = BeaconTileEntity::BEACON_EFFECTS[tier][c]->id;
int icon = BeaconTileEntity::BEACON_EFFECTS[tier][c]->getIcon();
@ -355,7 +355,7 @@ void IUIScene_BeaconMenu::handleTick()
}
}
SetConfirmButtonEnabled( (m_beacon->getItem(0) != NULL) && (m_beacon->getPrimaryPower() > 0) );
SetConfirmButtonEnabled( (m_beacon->getItem(0) != nullptr) && (m_beacon->getPrimaryPower() > 0) );
}
int IUIScene_BeaconMenu::GetId(int tier, int effectId)
@ -365,7 +365,7 @@ int IUIScene_BeaconMenu::GetId(int tier, int effectId)
vector<HtmlString> *IUIScene_BeaconMenu::GetSectionHoverText(ESceneSection eSection)
{
vector<HtmlString> *desc = NULL;
vector<HtmlString> *desc = nullptr;
switch(eSection)
{
case eSectionBeaconSecondaryTwo:

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