Fix vcxproj

This commit is contained in:
GuglioIsStupid 2026-03-04 09:26:52 -05:00
parent 8807ee8a47
commit 6b4a4ea1f2
3 changed files with 18 additions and 2 deletions

View file

@ -1,3 +1,4 @@
#include "stdafx.h"
#include "Filesystem.h" #include "Filesystem.h"
#ifdef _WINDOWS64 #ifdef _WINDOWS64

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@ -5676,6 +5676,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClInclude Include="Common\App_enums.h" /> <ClInclude Include="Common\App_enums.h" />
<ClInclude Include="Common\App_structs.h" /> <ClInclude Include="Common\App_structs.h" />
<ClInclude Include="Common\Audio\Consoles_SoundEngine.h" /> <ClInclude Include="Common\Audio\Consoles_SoundEngine.h" />
<ClInclude Include="Common\Audio\miniaudio.h" />
<ClInclude Include="Common\Audio\SoundEngine.h" /> <ClInclude Include="Common\Audio\SoundEngine.h" />
<ClInclude Include="Common\BuildVer.h" /> <ClInclude Include="Common\BuildVer.h" />
<ClInclude Include="Common\Colours\ColourTable.h" /> <ClInclude Include="Common\Colours\ColourTable.h" />
@ -5693,6 +5694,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClInclude Include="Common\DLC\DLCSkinFile.h" /> <ClInclude Include="Common\DLC\DLCSkinFile.h" />
<ClInclude Include="Common\DLC\DLCTextureFile.h" /> <ClInclude Include="Common\DLC\DLCTextureFile.h" />
<ClInclude Include="Common\DLC\DLCUIDataFile.h" /> <ClInclude Include="Common\DLC\DLCUIDataFile.h" />
<ClInclude Include="Common\Filesystem\Filesystem.h" />
<ClInclude Include="Common\GameRules\AddEnchantmentRuleDefinition.h" /> <ClInclude Include="Common\GameRules\AddEnchantmentRuleDefinition.h" />
<ClInclude Include="Common\GameRules\AddItemRuleDefinition.h" /> <ClInclude Include="Common\GameRules\AddItemRuleDefinition.h" />
<ClInclude Include="Common\GameRules\ApplySchematicRuleDefinition.h" /> <ClInclude Include="Common\GameRules\ApplySchematicRuleDefinition.h" />
@ -28447,6 +28449,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClCompile Include="Common\DLC\DLCSkinFile.cpp" /> <ClCompile Include="Common\DLC\DLCSkinFile.cpp" />
<ClCompile Include="Common\DLC\DLCTextureFile.cpp" /> <ClCompile Include="Common\DLC\DLCTextureFile.cpp" />
<ClCompile Include="Common\DLC\DLCUIDataFile.cpp" /> <ClCompile Include="Common\DLC\DLCUIDataFile.cpp" />
<ClCompile Include="Common\Filesystem\Filesystem.cpp" />
<ClCompile Include="Common\GameRules\AddEnchantmentRuleDefinition.cpp" /> <ClCompile Include="Common\GameRules\AddEnchantmentRuleDefinition.cpp" />
<ClCompile Include="Common\GameRules\AddItemRuleDefinition.cpp" /> <ClCompile Include="Common\GameRules\AddItemRuleDefinition.cpp" />
<ClCompile Include="Common\GameRules\ApplySchematicRuleDefinition.cpp" /> <ClCompile Include="Common\GameRules\ApplySchematicRuleDefinition.cpp" />

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@ -723,12 +723,15 @@
<Filter Include="PSVita\Miles Sound System\lib"> <Filter Include="PSVita\Miles Sound System\lib">
<UniqueIdentifier>{0061db22-43de-4b54-a161-c43958cdcd7e}</UniqueIdentifier> <UniqueIdentifier>{0061db22-43de-4b54-a161-c43958cdcd7e}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="net\minecraft\client\resources"> <Filter Include="net\minecraft\client\resources">
<UniqueIdentifier>{889a84db-3009-4a7c-8234-4bf93d412690}</UniqueIdentifier> <UniqueIdentifier>{889a84db-3009-4a7c-8234-4bf93d412690}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Windows64\Source Files\Network"> <Filter Include="Windows64\Source Files\Network">
<UniqueIdentifier>{e5d7fb24-25b8-413c-84ec-974bf0d4a3d1}</UniqueIdentifier> <UniqueIdentifier>{e5d7fb24-25b8-413c-84ec-974bf0d4a3d1}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Common\Source Files\Filesystem">
<UniqueIdentifier>{da73328f-49e8-4da6-b8a5-e985bcc9ff2d}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="ReadMe.txt" /> <None Include="ReadMe.txt" />
@ -3775,6 +3778,12 @@
<ClInclude Include="Windows64\Network\WinsockNetLayer.h"> <ClInclude Include="Windows64\Network\WinsockNetLayer.h">
<Filter>Windows64\Source Files\Network</Filter> <Filter>Windows64\Source Files\Network</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Common\Filesystem\Filesystem.h">
<Filter>Common\Source Files\Filesystem</Filter>
</ClInclude>
<ClInclude Include="Common\Audio\miniaudio.h">
<Filter>Common\Source Files\Audio</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="stdafx.cpp"> <ClCompile Include="stdafx.cpp">
@ -5925,6 +5934,9 @@
<ClCompile Include="Windows64\Network\WinsockNetLayer.cpp"> <ClCompile Include="Windows64\Network\WinsockNetLayer.cpp">
<Filter>Windows64\Source Files\Network</Filter> <Filter>Windows64\Source Files\Network</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Common\Filesystem\Filesystem.cpp">
<Filter>Common\Source Files\Filesystem</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib"> <Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">