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Updated OreFeature.cpp to support more than one Tile type
Added the variable 'int aux' inside the constructor, which represents the alternative block type
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@ -3,21 +3,28 @@
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#include "net.minecraft.world.level.tile.h"
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#include "OreFeature.h"
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void OreFeature::_init(int tile, int count, int targetTile)
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void OreFeature::_init(int tile, int count, int targetTile, int aux)
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{
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this->tile = tile;
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this->count = count;
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this->targetTile = targetTile;
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this->aux = aux;
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}
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OreFeature::OreFeature(int tile, int count)
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{
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_init(tile, count, Tile::stone_Id);
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_init(tile, count, Tile::stone_Id, 0);
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}
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OreFeature::OreFeature(int tile, int count, int targetTile)
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{
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_init(tile, count, targetTile);
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_init(tile, count, targetTile, 0);
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}
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// Nuevo constructor para permitir especificar el valor 'aux'
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OreFeature::OreFeature(int tile, int count, int targetTile, int aux)
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{
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_init(tile, count, targetTile, aux);
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}
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bool OreFeature::place(Level *level, Random *random, int x, int y, int z)
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@ -134,7 +141,7 @@ bool OreFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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if ( level->getTile(x2, y2, z2) == targetTile)
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{
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level->setTileAndData(x2, y2, z2, tile, 0, Tile::UPDATE_INVISIBLE_NO_LIGHT);
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level->setTileAndData(x2, y2, z2, tile, this->aux, Tile::UPDATE_INVISIBLE_NO_LIGHT); // Usar this->aux
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}
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}
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}
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@ -9,11 +9,14 @@ private:
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int tile;
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int count;
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int targetTile;
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int aux;
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void _init(int tile, int count, int targetTile);
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void _init(int tile, int count, int targetTile, int aux);
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public:
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OreFeature (int tile, int count);
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OreFeature(int tile, int count, int targetTile);
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OreFeature(int tile, int count, int targetTile, int aux);
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virtual bool place(Level *level, Random *random, int x, int y, int z);
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};
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