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update: increase the player limit
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@ -31,8 +31,8 @@ static const char *kServerPropertiesPath = "server.properties";
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static const size_t kMaxSaveIdLength = 31;
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static const int kDefaultServerPort = 25565;
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static const int kDefaultMaxPlayers = 8;
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static const int kMaxDedicatedPlayers = 8;
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static const int kDefaultMaxPlayers = 16;
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static const int kMaxDedicatedPlayers = 256;
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static const int kDefaultAutosaveIntervalSeconds = 60;
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static const char *kLanAdvertisePropertyKey = "lan-advertise";
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@ -65,7 +65,7 @@ static const ServerPropertyDefault kServerPropertyDefaults[] =
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{ "world-size", "classic" },
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{ "log-level", "info" },
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{ "max-build-height", "256" },
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{ "max-players", "8" },
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{ "max-players", "16" },
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{ "mob-griefing", "true" },
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{ "motd", "A Minecraft Server" },
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{ "natural-regeneration", "true" },
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