From 609ba2238af360f77422d5ddf0bc93d4be8143b8 Mon Sep 17 00:00:00 2001 From: GuglioIsStupid Date: Mon, 2 Mar 2026 19:02:56 -0500 Subject: [PATCH] Debug & Release use the same file structure --- cmake/CopyAssets.cmake | 31 ++++++++++--------------------- 1 file changed, 10 insertions(+), 21 deletions(-) diff --git a/cmake/CopyAssets.cmake b/cmake/CopyAssets.cmake index 287e50e5c..a0252f730 100644 --- a/cmake/CopyAssets.cmake +++ b/cmake/CopyAssets.cmake @@ -77,28 +77,17 @@ function(remove_directory_if_exists rel_path) endif() endfunction() -if(CONFIGURATION STREQUAL "Debug") - copy_tree_if_exists("Durango/Sound" "Windows64/Sound") - copy_tree_if_exists("music" "music") - copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD") - copy_file_if_exists("Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/MediaWindows64.arc") - copy_tree_if_exists("Common/res" "Common/res") - copy_tree_if_exists("Common/Trial" "Common/Trial") - copy_tree_if_exists("Common/Tutorial" "Common/Tutorial") +copy_tree_if_exists("Durango/Sound" "Windows64/Sound") +copy_tree_if_exists("music" "music") +copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD") +copy_file_if_exists("Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/MediaWindows64.arc") +copy_tree_if_exists("Common/res" "Common/res") +copy_tree_if_exists("Common/Trial" "Common/Trial") +copy_tree_if_exists("Common/Tutorial" "Common/Tutorial") +copy_tree_if_exists("DurangoMedia" "Windows64Media") +copy_tree_if_exists("Windows64Media" "Windows64Media") - remove_directory_if_exists("Windows64Media/Layout") -else() - copy_tree_if_exists("music" "music") - copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD") - copy_file_if_exists("Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/MediaWindows64.arc") - copy_tree_if_exists("Common/res" "Common/res") - copy_tree_if_exists("Common/Trial" "Common/Trial") - copy_tree_if_exists("Common/Tutorial" "Common/Tutorial") - copy_tree_if_exists("DurangoMedia" "Windows64Media") - copy_tree_if_exists("Windows64Media" "Windows64Media") - - remove_directory_if_exists("Windows64Media/Layout") -endif() +remove_directory_if_exists("Windows64Media/Layout") # Some runtime code asserts if this directory tree is missing. ensure_dir("Windows64/GameHDD")