Updated to work with KBM refactor

This commit is contained in:
koreandev 2026-03-04 16:18:26 -07:00
parent 9383b2aa01
commit 5f5b63a305

View file

@ -1485,7 +1485,7 @@ void Minecraft::run_middle()
}
// Utility keys always work regardless of KBM active state
if(g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_PAUSE) && !ui.IsTutorialVisible(i))
if(g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_PAUSE) && !ui.IsTutorialVisible(i) && !ui.GetMenuDisplayed(i))
{
localplayers[i]->ullButtonsPressed|=1LL<<MINECRAFT_ACTION_PAUSEMENU;
app.DebugPrintf("PAUSE PRESSED (keyboard) - ipad = %d\n",i);