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# VERY IMPORTANT!!!!
This is a fork of MinecraftConsoles that exists just to remove the version number watermark from the top left corner of the screen. I will not be fixing bugs unless they are directly related to the removal of the watermark. If you would like to submit a bug report, clone the original repo this is a fork of ( https://github.com/smartcmd/MinecraftConsoles ), test it in there, and then open an issue in that repo with screenshots from their build that include their watermark.
Thank you to GEZawaTT on GitHub for infomration on this.
# MinecraftConsoles
![Legacy Edition Banner](.github/banner.png)
# MinecraftConsoles (Legacy Console Edition)
[![Discord](https://img.shields.io/badge/Discord-Join%20Server-5865F2?logo=discord&logoColor=white)](https://discord.gg/jrum7HhegA)
![Tutorial World](.github/TutorialWorld.png)
This project is based on source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) with some fixes and improvements applied.
## Introduction
The current goal of MinecraftConsoles is to be a multi-platform base for further development, such as modding, backports, and anything else LCE. On top of that, we're working to make this a quality experience on Desktop with or without a controller while (long-term) retaining console support.
This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) with some fixes and improvements applied.
See our our [Contributor's Guide](./CONTRIBUTING.md) for more information on the goals of this project.
## Download
Windows users can download our [Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)! Simply download the `.zip` file and extract it to a folder where you'd like to keep the game. You can set your username in `username.txt` (you'll have to make this file)
If you're looking for Dedicated Server software, download its [Nightly Build here](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly-dedicated-server). Similar instructions to the client more or less, though see further down in this README for more info on that.
## Platform Support
- **Windows**: Supported for building and running the project
- **macOS / Linux**: The Windows nightly build may run through Wine or CrossOver based on community reports, but this is unofficial and not currently tested by the maintainers
- **macOS / Linux**: The Windows nightly build will run through Wine or CrossOver based on community reports, but this is unofficial and not currently tested by the maintainers when pushing updates
- **Android**: The Windows nightly build does run but has stability / frametime pacing issues frequently reported
- **iOS**: No current support
- **All Consoles**: Console support remains in the code, but maintainers are not currently verifying console functionality / porting UI Changes to the console builds at this time.
## Features
@ -28,11 +31,52 @@ This project contains the source code of Minecraft Legacy Console Edition v1.6.0
- Added a high-resolution timer path on Windows for smoother high-FPS gameplay timing
- Device's screen resolution will be used as the game resolution instead of using a fixed resolution (1920x1080)
- LAN Multiplayer & Discovery
- Added persistent username system via "username.txt"
- Dedicated Server Software (`Minecraft.Server.exe`)
- Added persistent username system via `username.txt`
- Decoupled usernames and UIDs to allow username changes
- Fixed various security issues present in the original codebase
- Splitscreen Multiplayer support (connect to dedicated servers, etc)
- In-game server management (Add Server button, etc)
## Multiplayer
Basic LAN multiplayer is available on the Windows build
## Controls (Keyboard & Mouse)
- **Movement**: `W` `A` `S` `D`
- **Jump / Fly (Up)**: `Space`
- **Sneak / Fly (Down)**: `Shift` (Hold)
- **Sprint**: `Ctrl` (Hold) or Double-tap `W`
- **Inventory**: `E`
- **Chat**: `T`
- **Drop Item**: `Q`
- **Crafting**: `C` Use `Q` and `E` to move through tabs (cycles Left/Right)
- **Toggle View (FPS/TPS)**: `F5`
- **Fullscreen**: `F11`
- **Pause Menu**: `Esc`
- **Attack / Destroy**: `Left Click`
- **Use / Place**: `Right Click`
- **Select Item**: `Mouse Wheel` or keys `1` to `9`
- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
- **Game Info (Player list and Host Options)**: `TAB`
- **Toggle HUD**: `F1`
- **Toggle Debug Info**: `F3`
- **Open Debug Overlay**: `F4`
- **Toggle Debug Console**: `F6`
## Client Launch Arguments
| Argument | Description |
|--------------------|-----------------------------------------------------------------------------------------------------|
| `-name <username>` | Overrides your in-game username. |
| `-fullscreen` | Launches the game in Fullscreen mode |
Example:
```
Minecraft.Client.exe -name Steve -fullscreen
```
## LAN Multiplayer
LAN multiplayer is available on the Windows build
- Hosting a multiplayer world automatically advertises it on the local network
- Other players on the same LAN can discover the session from the in-game Join Game menu
@ -40,20 +84,12 @@ Basic LAN multiplayer is available on the Windows build
- LAN discovery uses UDP port `25566`
- Add servers to your server list with the in-game Add Server button (temp)
- Rename yourself without losing data by keeping your `uid.dat`
- Split-screen players can join in, even in Multiplayer
Parts of this feature are based on code from [LCEMP](https://github.com/LCEMP/LCEMP) (thanks!)
### Launch Arguments
# Dedicated Server Software
| Argument | Description |
|--------------------|-----------------------------------------------------------------------------------------------------|
| `-name <username>` | Sets your in-game username. |
| `-fullscreen` | Launches the game in Fullscreen mode |
Example:
```
Minecraft.Client.exe -name Steve -fullscreen
```
## Dedicated Server in Docker (Wine)
@ -104,7 +140,7 @@ Persistent files are bind-mounted to host:
- `./server-data/server.properties` -> `/srv/mc/server.properties`
- `./server-data/GameHDD` -> `/srv/mc/Windows64/GameHDD`
### About `server.properties`
## About `server.properties`
`Minecraft.Server` reads `server.properties` from the executable working directory (Docker image: `/srv/mc/server.properties`).
If the file is missing or contains invalid values, defaults are auto-generated/normalized on startup.
@ -141,7 +177,7 @@ lan-advertise=false
autosave-interval=60
```
### Dedicated Server launch arguments
## Dedicated Server launch arguments
The server loads base settings from `server.properties`, then CLI arguments override those values.
@ -163,29 +199,6 @@ Minecraft.Server.exe -name MyServer -port 25565 -ip 0.0.0.0 -maxplayers 8 -logle
Minecraft.Server.exe -seed 123456789
```
## Controls (Keyboard & Mouse)
- **Movement**: `W` `A` `S` `D`
- **Jump / Fly (Up)**: `Space`
- **Sneak / Fly (Down)**: `Shift` (Hold)
- **Sprint**: `Ctrl` (Hold) or Double-tap `W`
- **Inventory**: `E`
- **Chat**: `T`
- **Drop Item**: `Q`
- **Crafting**: `C` Use `Q` and `E` to move through tabs (cycles Left/Right)
- **Toggle View (FPS/TPS)**: `F5`
- **Fullscreen**: `F11`
- **Pause Menu**: `Esc`
- **Attack / Destroy**: `Left Click`
- **Use / Place**: `Right Click`
- **Select Item**: `Mouse Wheel` or keys `1` to `9`
- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
- **Game Info (Player list and Host Options)**: `TAB`
- **Toggle HUD**: `F1`
- **Toggle Debug Info**: `F3`
- **Open Debug Overlay**: `F4`
- **Toggle Debug Console**: `F6`
## Build & Run
1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe).
@ -203,10 +216,6 @@ cmake --build build --config Debug --target MinecraftClient
For more information, see [COMPILE.md](COMPILE.md).
## Known Issues
- Native builds for platforms other than Windows have not been tested and are most likely non-functional. The Windows nightly build may still run on macOS and Linux through Wine or CrossOver, but that path is unofficial and not currently supported
## Contributors
Would you like to contribute to this project? Please read our [Contributor's Guide](CONTRIBUTING.md) before doing so! This document includes our current goals, standards for inclusions, rules, and more.