From 58fd057c50da894bf1a931f5ed207eefba96bbd9 Mon Sep 17 00:00:00 2001 From: DrPerkyLegit Date: Thu, 16 Apr 2026 00:09:22 -0400 Subject: [PATCH] dont format before sending packet, client formats anyway --- Minecraft.Client/PlayerConnection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/PlayerConnection.cpp b/Minecraft.Client/PlayerConnection.cpp index bdb66f6e..7c4bb963 100644 --- a/Minecraft.Client/PlayerConnection.cpp +++ b/Minecraft.Client/PlayerConnection.cpp @@ -679,7 +679,7 @@ void PlayerConnection::handleChat(shared_ptr packet) return; } wstring formatted = L"<" + player->name + L"> " + message; - server->getPlayers()->broadcastAll(shared_ptr(new ChatPacket(app.FormatChatMessage(formatted, false)))); + server->getPlayers()->broadcastAll(shared_ptr(new ChatPacket(formatted))); chatSpamTickCount += SharedConstants::TICKS_PER_SECOND; if (chatSpamTickCount > SharedConstants::TICKS_PER_SECOND * 10) {