mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-06-05 03:43:08 +00:00
update cursor icon on scene loaded
This commit is contained in:
parent
179bf0e0ab
commit
53de202726
|
|
@ -2021,6 +2021,7 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI
|
|||
SetMenuDisplayed(menuDisplayedPad,true);
|
||||
bool success = m_groups[static_cast<int>(group)]->NavigateToScene(iPad, scene, initData, layer);
|
||||
if(success && group == eUIGroup_Fullscreen) setFullscreenMenuDisplayed(true);
|
||||
UpdateCursorIcon(nullptr);
|
||||
LeaveCriticalSection(&m_navigationLock);
|
||||
|
||||
timer.PrintElapsedTime(L"Navigate to scene");
|
||||
|
|
@ -2061,6 +2062,8 @@ bool UIController::NavigateBack(int iPad, bool forceUsePad, EUIScene eScene, EUI
|
|||
if(!m_groups[static_cast<int>(eUIGroup_Fullscreen)]->GetMenuDisplayed()) SetMenuDisplayed(XUSER_INDEX_ANY,false);
|
||||
}
|
||||
return navComplete;
|
||||
|
||||
UpdateCursorIcon(nullptr);
|
||||
}
|
||||
|
||||
void UIController::NavigateToHomeMenu()
|
||||
|
|
|
|||
Loading…
Reference in a new issue