From 50b6a2e96eaad849566b633808394123112b2a39 Mon Sep 17 00:00:00 2001 From: NSDeathman Date: Wed, 11 Mar 2026 00:48:04 +0300 Subject: [PATCH] World size depends biome sizes --- Minecraft.World/CustomLevelSource.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.World/CustomLevelSource.cpp b/Minecraft.World/CustomLevelSource.cpp index 7281d298c..058429006 100644 --- a/Minecraft.World/CustomLevelSource.cpp +++ b/Minecraft.World/CustomLevelSource.cpp @@ -113,7 +113,7 @@ CustomLevelSource::CustomLevelSource(Level *level, int64_t seed, bool generateSt random = new Random(seed); pprandom = new Random(seed); // 4J - added, so that we can have a separate random for doing post-processing in parallel with creation - perlinNoise3 = new PerlinNoise(random, 4); + perlinNoise3 = new PerlinNoise(random, 64 * (m_XZSize / 64)); #endif }