Implement ZipFile and ZipEntry

This commit is contained in:
Soggy_Pancake 2026-03-14 13:30:44 -07:00
parent 976dcc07ef
commit 4e91d5ca4c
7 changed files with 235 additions and 11 deletions

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@ -160,20 +160,11 @@ public:
void dispose() {}
};
class ZipEntry
{
};
class ZipEntry;
class InputStream;
class File;
class ZipFile
{
public:
ZipFile(File *file) {}
InputStream *getInputStream(ZipEntry *entry) { return NULL; }
ZipEntry *getEntry(const wstring& name) {return NULL;}
void close() {}
};
class ZipFile;
class ImageIO
{

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@ -3441,6 +3441,8 @@
<ClInclude Include="ConsoleSaveFileIO.h" />
<ClInclude Include="ConsoleSaveFileOutputStream.h" />
<ClInclude Include="ConsoleSavePath.h" />
<ClInclude Include="ZipEntry.h" />
<ClInclude Include="ZipFile.h" />
<ClInclude Include="Zombie.h" />
<ClInclude Include="WaterAnimal.h" />
<ClInclude Include="ZonedChunkStorage.h" />
@ -4793,6 +4795,8 @@
<ClCompile Include="WorkbenchTile.cpp" />
<ClCompile Include="ConsoleSaveFileInputStream.cpp" />
<ClCompile Include="ConsoleSaveFileOutputStream.cpp" />
<ClCompile Include="ZipEntry.cpp" />
<ClCompile Include="ZipFile.cpp" />
<ClCompile Include="Zombie.cpp" />
<ClCompile Include="WaterAnimal.cpp" />
<ClCompile Include="ZonedChunkStorage.cpp">

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@ -3197,6 +3197,12 @@
<ClInclude Include="FireworksMenu.h">
<Filter>net\minecraft\world\inventory</Filter>
</ClInclude>
<ClInclude Include="ZipEntry.h">
<Filter>ConsoleJavaLibs</Filter>
</ClInclude>
<ClInclude Include="ZipFile.h">
<Filter>ConsoleJavaLibs</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
@ -5626,5 +5632,11 @@
<ClCompile Include="EmptyMapItem.cpp">
<Filter>net\minecraft\world\item</Filter>
</ClCompile>
<ClCompile Include="ZipEntry.cpp">
<Filter>ConsoleJavaLibs</Filter>
</ClCompile>
<ClCompile Include="ZipFile.cpp">
<Filter>ConsoleJavaLibs</Filter>
</ClCompile>
</ItemGroup>
</Project>

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@ -0,0 +1,27 @@
#include "stdafx.h"
#include "ZipEntry.h"
ZipEntry::ZipEntry(bit7z::BitArchiveItemOffset itemInfo) : _itemInfo(itemInfo) {
_name = itemInfo.name();
_path = itemInfo.path();
}
DWORD ZipEntry::getSize() {
return _itemInfo.size();
}
bool ZipEntry::isDir() {
return _itemInfo.isDir();
}
std::string ZipEntry::getName() {
return _name;
}
std::string ZipEntry::path() {
return _path;
}
unsigned int ZipEntry::getIndex() {
return (unsigned int)_itemInfo.index();
}

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@ -0,0 +1,20 @@
#pragma once
#include "../Minecraft.Client/Common/libs/bit7z/include/bitarchivereader.hpp"
class ZipEntry {
private:
bit7z::BitArchiveItemOffset _itemInfo;
// caching for faster load times
std::string _name;
std::string _path;
public:
ZipEntry(bit7z::BitArchiveItemOffset itemInfo);
DWORD getSize();
bool isDir();
bool isFile() { return !isDir(); }
std::string getName();
std::string path();
unsigned int getIndex();
};

140
Minecraft.World/ZipFile.cpp Normal file
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@ -0,0 +1,140 @@
#include "stdafx.h"
#include "ZipFile.h"
// static library
bit7z::Bit7zLibrary* ZipFile::_library;
ZipFile::ZipFile(File* file) {
if (file != NULL && file->exists()) {
open(file);
}
}
ZipFile::ZipFile(std::string name) {
File file(convStringToWstring(name));
if (file.exists()) {
open(&file);
}
}
std::vector<std::wstring> ZipFile::listFiles() {
std::vector<std::wstring> files;
files.reserve(_fileCache.size());
for (auto item : _fileCache) {
files.emplace_back(item.first);
}
return files;
}
// returns -1 if not found
std::unique_ptr<ZipEntry> ZipFile::getEntry(const std::wstring* name) {
bool path = name->find('/') != name->npos || name->find('\\') != name->npos;
std::wstring nameCopy = *name;
#ifdef _WIN64
if (path) { //
for (int i = 0; i < nameCopy.length(); i++)
if (nameCopy[i] == L'/')
nameCopy[i] = L'\\';
}
#endif
auto it = _fileCache.find(nameCopy);
if (it != _fileCache.end()) {
auto entryInfo = _reader->itemAt(it->second);
return std::make_unique<ZipEntry>(entryInfo);
}
return nullptr;
}
std::vector<BYTE> ZipFile::extract(const std::wstring* name) {
auto entry = getEntry(name);
if (!entry)
return {};
try {
auto size = entry->getSize();
std::vector<BYTE> buffer(size);
_reader->extractTo(buffer.data(), size, entry->getIndex());
return buffer;
}
catch (exception e) {
OutputDebugString(wstringtochararray(L"Error extracting file from zip: " + *name + L'\n'));
OutputDebugString(wstringtochararray(L"Exception: " + convStringToWstring(e.what()) + L'\n'));
__debugbreak();
return {};
}
}
bool ZipFile::hasFile(const std::wstring* name) {
bool path = name->find('/') != name->npos || name->find('\\') != name->npos;
std::wstring nameCopy = *name;
#ifdef _WIN64
if (path) { //
for (int i = 0; i < nameCopy.length(); i++)
if (nameCopy[i] == L'/')
nameCopy[i] = L'\\';
}
#endif
return _fileCache.find(nameCopy) != _fileCache.end();
}
bool ZipFile::hasFile(char* str) {
try {
std::wstring wstr = convStringToWstring(std::string(str));
return hasFile(&wstr);
}
catch (exception e) {
return false;
}
}
InputStream* ZipFile::getInputStream(ZipEntry* entry) {
std::vector<BYTE> data(entry->getSize());
_reader->extractTo(data.data(), data.size(), entry->getIndex());
byteArray* buf = new byteArray(data.data(), data.size());
ByteArrayInputStream* stream = new ByteArrayInputStream(*buf, 0, data.size());
return stream;
}
InputStream* ZipFile::getInputStream(int entryId) {
auto entry = _reader->itemAt(entryId);
std::vector<BYTE> data(entry.size());
_reader->extractTo(data.data(), data.size(), entry.index());
byteArray* buf = new byteArray(data.data(), data.size());
ByteArrayInputStream* stream = new ByteArrayInputStream(*buf, 0, data.size());
return stream;
}
bool ZipFile::open(File* file) {
try {
std::wstring wpath = file->getPath();
int charCount = WideCharToMultiByte(CP_UTF8, 0, wpath.c_str(), -1, NULL, 0, NULL, NULL);
std::string path(charCount - 1, 0);
WideCharToMultiByte(CP_UTF8, 0, wpath.c_str(), -1, &path[0], charCount, NULL, NULL);
if (_library == nullptr) {
OutputDebugString("Initializing bit7z library");
_library = new bit7z::Bit7zLibrary("Windows64Media\\7z.dll");
}
_reader = std::make_unique<bit7z::BitArchiveReader>(*_library, path, bit7z::BitFormat::Zip);
auto _libentries = _reader->items();
_fileCache.clear();
for (auto &item : _libentries) {
if (!item.isDir()) { // We never unpack directories, this also saves time comparing against them
_fileCache[item.nativePath()] = item.index();
_fileCache[convStringToWstring(item.name())] = item.index();
}
}
}
catch (exception e) {
OutputDebugString(wstringtochararray(L"Error opening zip file: " + file->getPath()));
OutputDebugString(wstringtochararray(L"\nException: " + convStringToWstring(e.what())));
__debugbreak();
}
return false;
}

30
Minecraft.World/ZipFile.h Normal file
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@ -0,0 +1,30 @@
#pragma once
#include <string>
#include <fstream>
#include "File.h"
#include "ZipEntry.h"
#include "../Minecraft.Client/Common/libs/bit7z/include/bitarchivereader.hpp"
class ZipFile {
public:
ZipFile(File* file);
ZipFile(std::string name);
std::vector<std::wstring> listFiles();
bool hasFile(const std::wstring* name);
bool hasFile(char* str);
std::unique_ptr<ZipEntry> getEntry(const std::wstring* name);
std::vector<BYTE> extract(const std::wstring* name);
InputStream* getInputStream(ZipEntry* entry);
InputStream* getInputStream(int entryId);
private:
static bit7z::Bit7zLibrary* _library;
std::unique_ptr<bit7z::BitArchiveReader> _reader;
unordered_map<std::wstring, unsigned int> _fileCache;
bool open(File* file);
};