This commit is contained in:
arsenicviscera 2026-03-11 08:57:48 -07:00
parent 1036b7368e
commit 4d7974dc3b

View file

@ -199,11 +199,11 @@ void PlayerRenderer::render(shared_ptr<Entity> _mob, double x, double y, double
armorParts1->sneaking = armorParts2->sneaking = humanoidModel->sneaking = mob->isSneaking();
double yp = y - mob->heightOffset;
if (mob->isSneaking() && !mob->instanceof(eTYPE_LOCALPLAYER))
if (mob->isSneaking())
{
yp -= 2 / 16.0f;
yp -= 2 / 16.0f; //Added more
}
// Check if an idle animation is needed
if(mob->getAnimOverrideBitmask()&(1<<HumanoidModel::eAnim_HasIdle))
{