Fixed issue 109 with tab menu

This commit is contained in:
Oscda1 2026-03-02 00:22:29 -08:00
parent e15bd26917
commit 472c212929

View file

@ -313,6 +313,10 @@ bool UILayer::NavigateToScene(int iPad, EUIScene scene, void *initData)
newScene = new UIScene_InGameInfoMenu(iPad, initData, this);
break;
case eUIScene_InGameHostOptionsMenu:
if (IsSceneInStack(eUIScene_InGameHostOptionsMenu)) {
app.DebugPrintf("Skipped eUIScene_InGameHostOptionsMenu, we have already this tab!");
return false;
}
newScene = new UIScene_InGameHostOptionsMenu(iPad, initData, this);
break;
case eUIScene_InGamePlayerOptionsMenu: