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Fix second-person nametag pitch (#963)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
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@ -234,6 +234,7 @@ void EntityRenderDispatcher::prepare(Level *level, Textures *textures, Font *fon
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if (pl->ThirdPersonView() == 2)
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{
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playerRotY += 180;
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playerRotX = -playerRotX;
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}
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xPlayer = player->xOld + (player->x - player->xOld) * a;
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