Removed Debug code

This commit is contained in:
Us3ful-dev 2026-03-18 17:35:49 +01:00
parent a7a1bcd16e
commit 448c918687

View file

@ -73,7 +73,6 @@ bool PortalTile::validPortalFrame(Level* level, int x, int y, int z, int xd, int
{
for (int yy = -1; yy <= 3; yy++)
{
level->setTileAndData(x, y + 9, z, Tile::glass_Id, 0, Tile::UPDATE_CLIENTS);
bool edge = (xx == -1) || (xx == 2) || (yy == -1) || (yy == 3);
if ((xx == -1 || xx == 2) && (yy == -1 || yy == 3)) continue;
@ -138,14 +137,11 @@ bool PortalTile::trySpawnPortal(Level *level, int x, int y, int z, bool actually
if (!PortalTile::validPortalFrame(level, x, y, z, xd, 0, actuallySpawn))
{
if (changedx) x++; // revert x (this check wants to check z not x and z)
level->setTileAndData(x, y + 6, z, Tile::diamondOre_Id, 0, Tile::UPDATE_CLIENTS);
if (level->getTile(x, y, z - zd) == 0) z--;
level->setTileAndData(x, y + 7, z, Tile::diamondOre_Id, 0, Tile::UPDATE_CLIENTS);
if (!PortalTile::validPortalFrame(level, x, y, z, 0, zd, actuallySpawn))
return false;
level->setTileAndData(x, y + 8, z, Tile::diamondOre_Id, 0, Tile::UPDATE_CLIENTS);
}
}
return true;