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mb accdientally had the code that actually kept auth persistent commented out
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commit
4168d9e8fa
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@ -1277,7 +1277,13 @@ static Minecraft* InitialiseMinecraftRuntime()
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ProfileManager.SetDebugFullOverride(true);
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ProfileManager.SetDebugFullOverride(true);
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<<<<<<< HEAD
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newauthManager::Get().TryRestoreActiveJavaAccount();
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newauthManager::Get().TryRestoreActiveJavaAccount();
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=======
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// Temporary isolation: bypass startup auth restore to verify whether
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// release startup crash is caused by newauth initialization.
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//newauthManager::Get().TryRestoreActiveJavaAccount();
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>>>>>>> 5987473f5d44351cbafd1d3012d0a4cef5ba786a
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Tesselator::CreateNewThreadStorage(1024 * 1024);
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Tesselator::CreateNewThreadStorage(1024 * 1024);
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AABB::CreateNewThreadStorage();
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AABB::CreateNewThreadStorage();
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