mb accdientally had the code that actually kept auth persistent commented out

This commit is contained in:
Matthew Toro 2026-03-27 02:00:06 -04:00
commit 4168d9e8fa

View file

@ -1277,7 +1277,13 @@ static Minecraft* InitialiseMinecraftRuntime()
ProfileManager.SetDebugFullOverride(true); ProfileManager.SetDebugFullOverride(true);
<<<<<<< HEAD
newauthManager::Get().TryRestoreActiveJavaAccount(); newauthManager::Get().TryRestoreActiveJavaAccount();
=======
// Temporary isolation: bypass startup auth restore to verify whether
// release startup crash is caused by newauth initialization.
//newauthManager::Get().TryRestoreActiveJavaAccount();
>>>>>>> 5987473f5d44351cbafd1d3012d0a4cef5ba786a
Tesselator::CreateNewThreadStorage(1024 * 1024); Tesselator::CreateNewThreadStorage(1024 * 1024);
AABB::CreateNewThreadStorage(); AABB::CreateNewThreadStorage();