mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Custom skins feature (from: https://github.com/LCEMP/LCEMP/pull/22)
This commit is contained in:
parent
1b69eef4b0
commit
3f55d59e6d
3
.gitignore
vendored
3
.gitignore
vendored
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@ -431,5 +431,8 @@ build/*
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!x64/**/mss64.dll
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!x64/**/redist64/
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# Custom data
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!x64/**/CustomSkins/*
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# Local saves
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Minecraft.Client/Saves/
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@ -158,6 +158,17 @@ CMinecraftApp::CMinecraftApp()
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// m_bRead_TMS_XUIDS_XML=false;
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// m_bRead_TMS_DLCINFO_XML=false;
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InitializeCriticalSection(&csDLCDownloadQueue);
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InitializeCriticalSection(&csTMSPPDownloadQueue);
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InitializeCriticalSection(&csAdditionalModelParts);
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InitializeCriticalSection(&csAdditionalSkinBoxes);
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InitializeCriticalSection(&csAnimOverrideBitmask);
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InitializeCriticalSection(&csMemFilesLock);
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InitializeCriticalSection(&csMemTPDLock);
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ScanAndLoadCustomSkins();
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ZeroMemory(&m_InviteData, sizeof(JoinFromInviteData));
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m_pDLCFileBuffer=NULL;
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m_dwDLCFileSize=0;
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m_pBannedListFileBuffer=NULL;
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@ -188,15 +199,9 @@ CMinecraftApp::CMinecraftApp()
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m_iDLCOfferC=0;
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m_bAllDLCContentRetrieved=true;
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InitializeCriticalSection(&csDLCDownloadQueue);
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m_bAllTMSContentRetrieved=true;
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m_bTickTMSDLCFiles=true;
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InitializeCriticalSection(&csTMSPPDownloadQueue);
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InitializeCriticalSection(&csAdditionalModelParts);
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InitializeCriticalSection(&csAdditionalSkinBoxes);
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InitializeCriticalSection(&csAnimOverrideBitmask);
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InitializeCriticalSection(&csMemFilesLock);
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InitializeCriticalSection(&csMemTPDLock);
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InitializeCriticalSection(&m_saveNotificationCriticalSection);
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m_saveNotificationDepth = 0;
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@ -5577,6 +5582,67 @@ void CMinecraftApp::HandleDLC(DLCPack *pack)
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if( dwFilesProcessed == 0 ) m_dlcManager.removePack(pack);
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}
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void CMinecraftApp::ScanAndLoadCustomSkins() // By 0xlibless ;)
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{
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DebugPrintf("CustomSkins scanning inited\n");
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// Try multiple relative paths just in case (game dir or project dir)
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const wchar_t *paths[] = {L"CustomSkins\\*.png", L"..\\CustomSkins\\*.png"};
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const wchar_t *folderPaths[] = {L"CustomSkins\\", L"..\\CustomSkins\\"};
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for (int i = 0; i < 2; ++i)
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{
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WIN32_FIND_DATAW fd;
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HANDLE hFind = FindFirstFileW(paths[i], &fd);
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if (hFind != INVALID_HANDLE_VALUE)
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{
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DebugPrintf("Found CustomSkins folder at: %ls\n", folderPaths[i]);
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do
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{
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if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
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{
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wstring filename = fd.cFileName;
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wstring fullPath = wstring(folderPaths[i]) + filename;
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FILE *f = _wfopen(fullPath.c_str(), L"rb");
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if (f)
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{
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DebugPrintf("Loading skin file: %ls\n", fullPath.c_str());
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fseek(f, 0, SEEK_END);
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DWORD dwSize = (DWORD)ftell(f);
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rewind(f);
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if (dwSize > 0 && dwSize < 2 * 1024 * 1024) // 2MB limit
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{
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BYTE *pData = new BYTE[dwSize];
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if (fread(pData, 1, dwSize, f) == dwSize)
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{
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AddMemoryTextureFile(filename, pData, dwSize);
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app.m_customSkinNames.push_back(filename);
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DebugPrintf("Successfully loaded custom skin: %ls\n", filename.c_str());
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}
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else
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{
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delete[] pData;
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}
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}
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else
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{
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DebugPrintf("Skin file too large or empty: %ls (%d bytes)\n", fullPath.c_str(), dwSize);
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}
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fclose(f);
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}
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else
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{
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DebugPrintf("Failed to open file: %ls\n", fullPath.c_str());
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}
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}
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} while (FindNextFileW(hFind, &fd));
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FindClose(hFind);
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return; // Found and scanned
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}
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}
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DebugPrintf("Error: CustomSkins folder not found in common locations.\n");
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}
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// int CMinecraftApp::DLCReadCallback(LPVOID pParam,C4JStorage::DLC_FILE_DETAILS *pDLCData)
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// {
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//
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@ -5758,7 +5824,12 @@ void CMinecraftApp::GetMemFileDetails(const wstring &wName,PBYTE *ppbData,DWORD
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PMEMDATA pData = (*it).second;
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*ppbData=pData->pbData;
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*pdwBytes=pData->dwBytes;
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}
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}
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else
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{
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*ppbData = NULL;
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*pdwBytes = 0;
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}
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LeaveCriticalSection(&csMemFilesLock);
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}
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@ -9298,6 +9369,14 @@ void CMinecraftApp::SetAnimOverrideBitmask(DWORD dwSkinID,unsigned int uiAnimOve
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DWORD CMinecraftApp::getSkinIdFromPath(const wstring &skin)
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{
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for (size_t i = 0; i < app.m_customSkinNames.size(); ++i)
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{
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if (app.m_customSkinNames[i] == skin)
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{
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return 0x20000000 | (DWORD)i;
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}
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}
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bool dlcSkin = false;
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unsigned int skinId = 0;
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@ -9333,6 +9412,15 @@ wstring CMinecraftApp::getSkinPathFromId(DWORD skinId)
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swprintf(chars, 256, L"dlcskin%08d.png", GET_DLC_SKIN_ID_FROM_BITMASK(skinId));
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}
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else if (skinId & 0x20000000)
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{
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DWORD index = skinId & 0x1FFFFFFF;
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if (index < app.m_customSkinNames.size())
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{
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return app.m_customSkinNames[index];
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}
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swprintf(chars, 256, L"defskin00000000.png");
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}
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else
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{
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DWORD ugcSkinIndex = GET_UGC_SKIN_ID_FROM_BITMASK(skinId);
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@ -76,6 +76,7 @@ public:
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// storing skin files
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std::vector <wstring > vSkinNames;
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std::vector<wstring> m_customSkinNames;
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DLCManager m_dlcManager;
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// storing credits text from the DLC
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@ -356,6 +357,7 @@ public:
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void RemoveMemoryTextureFile(const wstring &wName);
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void GetMemFileDetails(const wstring &wName,PBYTE *ppbData,DWORD *pdwBytes);
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bool IsFileInMemoryTextures(const wstring &wName);
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void ScanAndLoadCustomSkins();
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// Texture Pack Data files (icon, banner, comparison shot & text)
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void AddMemoryTPDFile(int iConfig,PBYTE pbData,DWORD dwBytes);
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@ -10,8 +10,8 @@
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#define SKIN_SELECT_PACK_DEFAULT 0
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#define SKIN_SELECT_PACK_FAVORITES 1
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//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
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#define SKIN_SELECT_MAX_DEFAULTS 2
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#define SKIN_SELECT_PACK_PLAYER_CUSTOM 2
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#define SKIN_SELECT_MAX_DEFAULTS 3
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WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
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{
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@ -435,6 +435,18 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
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}
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (app.m_customSkinNames.size() > 0)
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{
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wstring selectedSkin = app.m_customSkinNames[m_skinIndex];
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app.SetPlayerSkin(iPad, selectedSkin);
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app.SetPlayerCape(iPad, L"");
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setCharacterSelected(true);
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m_currentSkinPath = app.GetPlayerSkinName(iPad);
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m_originalSkinId = app.GetPlayerSkinId(iPad);
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ui.PlayUISFX(eSFX_Press);
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}
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break;
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default:
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if( m_currentPack != NULL )
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{
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@ -746,6 +758,27 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
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m_bNoSkinsToShow=true;
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (app.m_customSkinNames.size() > 0)
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{
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m_selectedSkinPath = app.m_customSkinNames[m_skinIndex];
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skinName = m_selectedSkinPath;
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skinOrigin = L"Custom Skins";
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if (m_selectedSkinPath.compare(m_currentSkinPath) == 0)
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{
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setCharacterSelected(true);
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}
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setCharacterLocked(false);
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m_characters[eCharacter_Current].setVisible(true);
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m_controlSkinNamePlate.setVisible(true);
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}
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else
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{
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m_characters[eCharacter_Current].setVisible(false);
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m_bNoSkinsToShow = true;
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}
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break;
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}
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}
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@ -864,6 +897,15 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
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}
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (app.m_customSkinNames.size() > 0)
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{
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otherSkinPath = app.m_customSkinNames[nextIndex];
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otherCapePath = L"";
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othervAdditionalSkinBoxes = NULL;
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backupTexture = TN_MOB_CHAR;
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}
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break;
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default:
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break;
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}
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@ -936,6 +978,15 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (app.m_customSkinNames.size() > 0)
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{
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otherSkinPath = app.m_customSkinNames[previousIndex];
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otherCapePath = L"";
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othervAdditionalSkinBoxes = NULL;
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backupTexture = TN_MOB_CHAR;
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}
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break;
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default:
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break;
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}
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@ -1014,6 +1065,13 @@ int UIScene_SkinSelectMenu::getNextSkinIndex(DWORD sourceIndex)
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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++nextSkin;
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if (nextSkin >= (int)app.m_customSkinNames.size())
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{
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nextSkin = 0;
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}
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break;
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default:
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++nextSkin;
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@ -1048,6 +1106,16 @@ int UIScene_SkinSelectMenu::getPreviousSkinIndex(DWORD sourceIndex)
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--previousSkin;
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (previousSkin == 0)
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{
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previousSkin = (int)app.m_customSkinNames.size() - 1;
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}
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else
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{
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--previousSkin;
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}
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break;
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default:
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if(previousSkin==0)
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{
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@ -1157,6 +1225,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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setCentreLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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setCentreLabel(L"Custom Skins");
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break;
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}
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}
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@ -1178,6 +1249,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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setRightLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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setRightLabel(L"Custom Skins");
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break;
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}
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}
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@ -1199,6 +1273,9 @@ void UIScene_SkinSelectMenu::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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setLeftLabel(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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setLeftLabel(L"Custom Skins");
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break;
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}
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}
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@ -4,8 +4,8 @@
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#define SKIN_SELECT_PACK_DEFAULT 0
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#define SKIN_SELECT_PACK_FAVORITES 1
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//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
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#define SKIN_SELECT_MAX_DEFAULTS 2
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#define SKIN_SELECT_PACK_PLAYER_CUSTOM 2
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#define SKIN_SELECT_MAX_DEFAULTS 3
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WCHAR *CScene_SkinSelect::wchDefaultNamesA[]=
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{
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@ -287,14 +287,29 @@ HRESULT CScene_SkinSelect::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandle
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}
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else
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{
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app.SetPlayerSkin(pInputData->UserIndex, skinFile->getPath());
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app.SetPlayerCape(pInputData->UserIndex, skinFile->getParameterAsString(DLCManager::e_DLCParamType_Cape));
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m_selectedGroup.SetShow( TRUE );
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m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
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m_originalSkinId = app.GetPlayerSkinId(m_iPad);
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if (m_packIndex == SKIN_SELECT_PACK_PLAYER_CUSTOM)
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{
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if (app.m_customSkinNames.size() > 0)
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{
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wstring selectedSkin = app.m_customSkinNames[m_skinIndex];
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app.SetPlayerSkin(pInputData->UserIndex, selectedSkin);
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app.SetPlayerCape(pInputData->UserIndex, L"");
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m_selectedGroup.SetShow(TRUE);
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m_currentSkinPath = selectedSkin;
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m_originalSkinId = 0;
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}
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}
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else
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{
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app.SetPlayerSkin(pInputData->UserIndex, skinFile->getPath());
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app.SetPlayerCape(pInputData->UserIndex, skinFile->getParameterAsString(DLCManager::e_DLCParamType_Cape));
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m_selectedGroup.SetShow(TRUE);
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m_currentSkinPath = app.GetPlayerSkinName(m_iPad);
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m_originalSkinId = app.GetPlayerSkinId(m_iPad);
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// push this onto the favorite list
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AddFavoriteSkin(m_iPad,GET_DLC_SKIN_ID_FROM_BITMASK(m_originalSkinId));
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// push this onto the favorite list
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AddFavoriteSkin(m_iPad, GET_DLC_SKIN_ID_FROM_BITMASK(m_originalSkinId));
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}
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}
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}
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else
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@ -743,6 +758,31 @@ void CScene_SkinSelect::handleSkinIndexChanged()
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bNoSkinsToShow=true;
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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if (app.m_customSkinNames.size() > 0)
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{
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m_selectedSkinPath = app.m_customSkinNames[m_skinIndex];
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skinName = m_selectedSkinPath;
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skinOrigin = L"Custom Skins";
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if (m_selectedSkinPath.compare(m_currentSkinPath) == 0)
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{
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m_selectedGroup.SetShow(TRUE);
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}
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else
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{
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m_selectedGroup.SetShow(FALSE);
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}
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m_imagePadlock.SetShow(FALSE);
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m_previewControl->SetShow(TRUE);
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m_skinDetails.SetShow(TRUE);
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}
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else
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{
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m_previewControl->SetShow(FALSE);
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bNoSkinsToShow = true;
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}
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break;
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}
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}
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@ -1041,6 +1081,9 @@ void CScene_SkinSelect::handlePackIndexChanged()
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}
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}
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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// No extra logic needed for custom pack index change for now
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break;
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default:
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break;
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}
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@ -1071,6 +1114,9 @@ void CScene_SkinSelect::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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m_packCenter.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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m_packCenter.SetText(L"Custom Skins");
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break;
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}
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}
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@ -1090,6 +1136,9 @@ void CScene_SkinSelect::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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m_packRight.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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m_packRight.SetText(L"Custom Skins");
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break;
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}
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}
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@ -1109,6 +1158,9 @@ void CScene_SkinSelect::updatePackDisplay()
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case SKIN_SELECT_PACK_FAVORITES:
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m_packLeft.SetText(app.GetString(IDS_FAVORITES_SKIN_PACK));
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break;
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case SKIN_SELECT_PACK_PLAYER_CUSTOM:
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m_packLeft.SetText(L"Custom Skins");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1192,6 +1244,13 @@ int CScene_SkinSelect::getNextSkinIndex(DWORD sourceIndex)
|
|||
}
|
||||
|
||||
break;
|
||||
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
|
||||
++nextSkin;
|
||||
if (nextSkin >= (int)app.m_customSkinNames.size())
|
||||
{
|
||||
nextSkin = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
++nextSkin;
|
||||
|
||||
|
|
@ -1226,6 +1285,16 @@ int CScene_SkinSelect::getPreviousSkinIndex(DWORD sourceIndex)
|
|||
--previousSkin;
|
||||
}
|
||||
break;
|
||||
case SKIN_SELECT_PACK_PLAYER_CUSTOM:
|
||||
if (previousSkin == 0)
|
||||
{
|
||||
previousSkin = (int)app.m_customSkinNames.size() - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
--previousSkin;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if(previousSkin==0)
|
||||
{
|
||||
|
|
|
|||
BIN
x64/Debug/CustomSkins/Doge.png
Normal file
BIN
x64/Debug/CustomSkins/Doge.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.6 KiB |
BIN
x64/Debug/CustomSkins/Herobrine.png
Normal file
BIN
x64/Debug/CustomSkins/Herobrine.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.6 KiB |
7
x64/Debug/CustomSkins/README.txt
Normal file
7
x64/Debug/CustomSkins/README.txt
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
To import a Minecraft skin, you need to convert it using a site that transforms the image from 64x64 to 64x32
|
||||
You can use sites like:
|
||||
https://mcskins.top/x64-to-x32
|
||||
|
||||
Then paste the image into this directory and restart the game
|
||||
|
||||
In this directory you will find testing skins that you can use
|
||||
Loading…
Reference in a new issue