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fixed old saves have overlapping chunks with the new system
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@ -11,8 +11,12 @@ bool RegionFileCache::useSplitSaves(ESavePlatform platform)
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{
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case SAVE_FILE_PLATFORM_XBONE:
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case SAVE_FILE_PLATFORM_PS4:
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case SAVE_FILE_PLATFORM_WIN64:
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return true;
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case SAVE_FILE_PLATFORM_WIN64:
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{
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LevelGenerationOptions* lgo = app.getLevelGenerationOptions();
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return (lgo != nullptr && lgo->isFromDLC());
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}
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default:
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return false;
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};
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