Disable flight state when riding entities

This commit is contained in:
Alezito2008 2026-03-04 01:18:09 -03:00
parent f870ef2a10
commit 281c31feb1

View file

@ -627,6 +627,7 @@ void Player::ride(shared_ptr<Entity> e)
return;
}
this->abilities.flying = false;
LivingEntity::ride(e);
}