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Fix: The buttons in the Pause menu do not make a clicking sound
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@ -504,6 +504,8 @@ void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed
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void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
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{
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ui.PlayUISFX(eSFX_Press);
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if(m_bIgnoreInput) return;
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switch(static_cast<int>(controlId))
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@ -1478,4 +1480,4 @@ bool UIScene_PauseMenu::CheckForPatch()
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return bPatchAvailable;
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}
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#endif
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#endif
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