From 25390ff01fb763ee39be15408ed7832838c5ef5f Mon Sep 17 00:00:00 2001 From: Maskie! Date: Sat, 7 Mar 2026 17:11:27 +0100 Subject: [PATCH] Update UIScene_InGamePlayerOptionsMenu.cpp Brings back the debug in options menu --- Minecraft.Client/Common/UI/UIScene_InGamePlayerOptionsMenu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/Common/UI/UIScene_InGamePlayerOptionsMenu.cpp b/Minecraft.Client/Common/UI/UIScene_InGamePlayerOptionsMenu.cpp index db9c1d4d0..98e752e2b 100644 --- a/Minecraft.Client/Common/UI/UIScene_InGamePlayerOptionsMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_InGamePlayerOptionsMenu.cpp @@ -61,7 +61,7 @@ UIScene_InGamePlayerOptionsMenu::UIScene_InGamePlayerOptionsMenu(int iPad, void if(m_editingSelf) { -#ifndef _DEBUG // (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED)) +#if (defined(_CONTENT_PACKAGE) || defined(_FINAL_BUILD) && !defined(_DEBUG_MENUS_ENABLED)) removeControl( &m_checkboxes[eControl_Op], true ); #else m_checkboxes[eControl_Op].init(L"DEBUG: Creative",eControl_Op,Player::getPlayerGamePrivilege(m_playerPrivileges,Player::ePlayerGamePrivilege_CreativeMode));