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Switch nightly build archive from zip to 7z (LZMA2)
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.github/workflows/nightly.yml
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.github/workflows/nightly.yml
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@ -25,8 +25,8 @@ jobs:
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- name: Build
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run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64"
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- name: Zip Build
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run: 7z a -r LCEWindows64.zip ./x64/Release/*
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- name: Compress Build
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run: 7z a -r -t7z -m0=lzma2 -mx=7 LCEWindows64.7z ./x64/Release/*
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- name: Update release
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uses: andelf/nightly-release@main
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@ -39,8 +39,8 @@ jobs:
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Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`.
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# 🚨 First time here? 🚨
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If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
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If you've never downloaded the game before, you need to download `LCEWindows64.7z` and extract it to the folder where you'd like to keep the game. The other files are included in this `.7z` file!
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files: |
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LCEWindows64.zip
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LCEWindows64.7z
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./x64/Release/Minecraft.Client.exe
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./x64/Release/Minecraft.Client.pdb
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