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Tab 'Other' visable only on debug builds
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parent
48eaf44888
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@ -27,41 +27,47 @@ void IUIScene_CreativeMenu::staticCtor()
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vector< shared_ptr<ItemInstance> > *list;
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vector< shared_ptr<ItemInstance> > *list;
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// Other items
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// Other items
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DEF(eCreativeInventory_Other)
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#ifdef _DEBUG
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ITEM(Tile::unbreakable_Id) // Bedrock
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if (app.DebugSettingsOn())
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{
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DEF(eCreativeInventory_Other)
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ITEM(Tile::unbreakable_Id) // Bedrock
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ITEM(Tile::water_Id)
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ITEM(Tile::water_Id)
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ITEM(Tile::calmWater_Id)
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ITEM(Tile::calmWater_Id)
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ITEM(Tile::lava_Id)
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ITEM(Tile::lava_Id)
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ITEM(Tile::calmLava_Id)
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ITEM(Tile::calmLava_Id)
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ITEM(Tile::pistonExtensionPiece_Id)
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ITEM(Tile::pistonExtensionPiece_Id)
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ITEM(Tile::pistonMovingPiece_Id)
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ITEM(Tile::pistonMovingPiece_Id)
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ITEM(Tile::fire_Id)
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ITEM(Tile::fire_Id)
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ITEM(Tile::mobSpawner_Id)
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ITEM(Tile::mobSpawner_Id)
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ITEM(Tile::furnace_lit_Id)
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ITEM(Tile::furnace_lit_Id)
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ITEM(Tile::wallSign_Id)
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ITEM(Tile::wallSign_Id)
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ITEM(Tile::redStoneOre_lit_Id)
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ITEM(Tile::redStoneOre_lit_Id)
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ITEM(Tile::redstoneTorch_off_Id)
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ITEM(Tile::redstoneTorch_off_Id)
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ITEM(Tile::portalTile_Id)
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ITEM(Tile::portalTile_Id)
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ITEM(Tile::endPortalTile_Id)
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ITEM(Tile::endPortalTile_Id)
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ITEM(Tile::diode_on_Id)
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ITEM(Tile::diode_on_Id)
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ITEM(Tile::comparator_on_Id)
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ITEM(Tile::comparator_on_Id)
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ITEM(Tile::tripWire_Id)
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ITEM(Tile::tripWire_Id)
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ITEM(Tile::pumpkinStem_Id)
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ITEM(Tile::pumpkinStem_Id)
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ITEM(Tile::melonStem_Id)
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ITEM(Tile::melonStem_Id)
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ITEM(Tile::netherStalk_Id)
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ITEM(Tile::netherStalk_Id)
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ITEM(Tile::cocoa_Id)
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ITEM(Tile::cocoa_Id)
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ITEM(Tile::dragonEgg_Id)
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ITEM(Tile::dragonEgg_Id)
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ITEM(Tile::commandBlock_Id)
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ITEM(Tile::commandBlock_Id)
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}
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#endif
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// Building Blocks
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// Building Blocks
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DEF(eCreativeInventory_BuildingBlocks)
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DEF(eCreativeInventory_BuildingBlocks)
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@ -785,12 +791,15 @@ void IUIScene_CreativeMenu::staticCtor()
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specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
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specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
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#endif
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#endif
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#ifdef _DEBUG
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ECreative_Inventory_Groups otherGroup[] = { eCreativeInventory_Other };
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ECreative_Inventory_Groups otherGroup[] = { eCreativeInventory_Other };
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specs[eCreativeInventoryTab_Other] =
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specs[eCreativeInventoryTab_Other] =
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new TabSpec(L"Other", IDS_GROUPNAME_MISCELLANEOUS, 1, otherGroup);
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new TabSpec(L"Other", IDS_GROUPNAME_MISCELLANEOUS, 1, otherGroup);
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#endif
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}
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}
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IUIScene_CreativeMenu::IUIScene_CreativeMenu()
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IUIScene_CreativeMenu::IUIScene_CreativeMenu()
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{
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{
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m_bCarryingCreativeItem = false;
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m_bCarryingCreativeItem = false;
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@ -19,7 +19,9 @@ public:
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eCreativeInventoryTab_ToolsWeaponsArmor,
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eCreativeInventoryTab_ToolsWeaponsArmor,
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eCreativeInventoryTab_Brewing,
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eCreativeInventoryTab_Brewing,
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eCreativeInventoryTab_Misc,
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eCreativeInventoryTab_Misc,
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#ifdef DEBUG
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eCreativeInventoryTab_Other,
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eCreativeInventoryTab_Other,
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#endif
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eCreativeInventoryTab_COUNT,
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eCreativeInventoryTab_COUNT,
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};
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};
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@ -41,7 +43,9 @@ public:
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eCreativeInventory_Misc,
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eCreativeInventory_Misc,
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eCreativeInventory_ArtToolsDecorations,
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eCreativeInventory_ArtToolsDecorations,
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eCreativeInventory_ArtToolsMisc,
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eCreativeInventory_ArtToolsMisc,
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#ifdef DEBUG
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eCreativeInventory_Other,
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eCreativeInventory_Other,
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#endif
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eCreativeInventoryGroupsCount
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eCreativeInventoryGroupsCount
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};
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};
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