mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-08-20 09:57:09 +00:00
Merge branch 'main' into dec-2014
# Conflicts: # Minecraft.Client/Common/Consoles_App.cpp # Minecraft.World/TickNextTickData.h
This commit is contained in:
commit
0d9104ac70
0
img.png → .github/IMG_8725.png
vendored
0
img.png → .github/IMG_8725.png
vendored
|
Before Width: | Height: | Size: 952 KiB After Width: | Height: | Size: 952 KiB |
72
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
72
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
|
|
@ -1,72 +0,0 @@
|
||||||
name: "Bug Report"
|
|
||||||
description: "Report a bug to help us improve MinecraftConsoles"
|
|
||||||
title: "[Bug]: "
|
|
||||||
labels: ["bug"]
|
|
||||||
body:
|
|
||||||
- type: markdown
|
|
||||||
attributes:
|
|
||||||
value: |
|
|
||||||
**Thanks for taking the time to report a bug!**
|
|
||||||
Please ensure you are using the latest version of the repository and have followed the build instructions in the README.
|
|
||||||
- type: textarea
|
|
||||||
id: description
|
|
||||||
attributes:
|
|
||||||
label: Description
|
|
||||||
description: "A clear and concise description of what the bug is."
|
|
||||||
placeholder: "Describe what happened..."
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
- type: textarea
|
|
||||||
id: reproduction
|
|
||||||
attributes:
|
|
||||||
label: Steps to Reproduce
|
|
||||||
description: "How can we reproduce this bug?"
|
|
||||||
placeholder: |
|
|
||||||
1. Open MinecraftConsoles.sln
|
|
||||||
2. Set configuration to ...
|
|
||||||
3. Run the project
|
|
||||||
4. Do ...
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
- type: textarea
|
|
||||||
id: expected-actual
|
|
||||||
attributes:
|
|
||||||
label: Expected vs. Actual Behavior
|
|
||||||
description: "What did you expect to happen, and what actually happened?"
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
- type: dropdown
|
|
||||||
id: build-config
|
|
||||||
attributes:
|
|
||||||
label: Build Configuration
|
|
||||||
description: "Which configuration were you using?"
|
|
||||||
options:
|
|
||||||
- Debug
|
|
||||||
- Release
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
- type: dropdown
|
|
||||||
id: target-platform
|
|
||||||
attributes:
|
|
||||||
label: Target Platform
|
|
||||||
description: "Which platform were you targeting?"
|
|
||||||
options:
|
|
||||||
- Windows64
|
|
||||||
- Other (please specify in context)
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
- type: textarea
|
|
||||||
id: environment
|
|
||||||
attributes:
|
|
||||||
label: Environment Details
|
|
||||||
description: "e.g., Visual Studio version, Windows version, Hardware specs."
|
|
||||||
placeholder: "Visual Studio 2022 v17.x, Windows 11..."
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
- type: textarea
|
|
||||||
id: context
|
|
||||||
attributes:
|
|
||||||
label: Additional Context
|
|
||||||
description: "Add any other context, screenshots, or logs here."
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
1
.github/ISSUE_TEMPLATE/config.yml
vendored
1
.github/ISSUE_TEMPLATE/config.yml
vendored
|
|
@ -1 +0,0 @@
|
||||||
blank_issues_enabled: false
|
|
||||||
46
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
46
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
|
|
@ -1,46 +0,0 @@
|
||||||
---
|
|
||||||
name: Feature Request
|
|
||||||
description: Suggest an idea to help us improve MinecraftConsoles
|
|
||||||
title: "[Feature]: "
|
|
||||||
labels:
|
|
||||||
- "enhancement"
|
|
||||||
|
|
||||||
body:
|
|
||||||
- type: markdown
|
|
||||||
attributes:
|
|
||||||
value: |
|
|
||||||
**Thanks for taking the time to fill out this feature request report!**
|
|
||||||
We kindly ask that you search to see if an issue [already exists](https://github.com/smartcmd/MinecraftConsoles/issues) for your feature.
|
|
||||||
|
|
||||||
- type: textarea
|
|
||||||
attributes:
|
|
||||||
label: Description
|
|
||||||
description: |
|
|
||||||
A clear and concise description of the feature you're interested in.
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
|
|
||||||
- type: textarea
|
|
||||||
attributes:
|
|
||||||
label: Suggested Solution
|
|
||||||
description: |
|
|
||||||
Describe the solution you'd like. A clear and concise description of what you want to happen.
|
|
||||||
validations:
|
|
||||||
required: true
|
|
||||||
|
|
||||||
- type: textarea
|
|
||||||
attributes:
|
|
||||||
label: Alternatives
|
|
||||||
description: |
|
|
||||||
Describe alternatives you've considered.
|
|
||||||
A clear and concise description of any alternative solutions or features you've considered.
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
|
|
||||||
- type: textarea
|
|
||||||
attributes:
|
|
||||||
label: Additional Context
|
|
||||||
description: |
|
|
||||||
Add any other context about the problem here.
|
|
||||||
validations:
|
|
||||||
required: false
|
|
||||||
31
.github/workflows/build.yml
vendored
Normal file
31
.github/workflows/build.yml
vendored
Normal file
|
|
@ -0,0 +1,31 @@
|
||||||
|
name: Build Minecraft Legacy Console Edition
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
runs-on: windows-2022
|
||||||
|
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
configuration: [Release, Debug]
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout Repository
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup MSBuild
|
||||||
|
uses: microsoft/setup-msbuild@v2
|
||||||
|
|
||||||
|
- name: Build Minecraft Legacy Console Edition
|
||||||
|
run: |
|
||||||
|
msbuild MinecraftConsoles.sln `
|
||||||
|
/p:Configuration=${{ matrix.configuration }} `
|
||||||
|
/p:Platform=Windows64 `
|
||||||
|
/m
|
||||||
|
|
||||||
|
- name: Upload Release + Debug Artifacts
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: MinecraftClient-${{ matrix.configuration }}
|
||||||
|
path: x64/${{ matrix.configuration }}
|
||||||
35
.github/workflows/nightly.yml
vendored
Normal file
35
.github/workflows/nightly.yml
vendored
Normal file
|
|
@ -0,0 +1,35 @@
|
||||||
|
name: Nightly Release
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- 'main'
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
name: Build Windows64
|
||||||
|
runs-on: windows-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
|
||||||
|
- name: Setup msbuild
|
||||||
|
uses: microsoft/setup-msbuild@v2
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64"
|
||||||
|
|
||||||
|
- name: Zip Build
|
||||||
|
run: 7z a -r LCEWindows64.zip ./x64/Release/*
|
||||||
|
|
||||||
|
- name: Update release
|
||||||
|
uses: andelf/nightly-release@main
|
||||||
|
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
tag_name: nightly
|
||||||
|
name: Nightly Release
|
||||||
|
files: LCEWindows64.zip
|
||||||
2
.gitignore
vendored
2
.gitignore
vendored
|
|
@ -422,3 +422,5 @@ Minecraft.World/Debug/
|
||||||
Minecraft.World/x64_Debug/
|
Minecraft.World/x64_Debug/
|
||||||
Minecraft.World/Release/
|
Minecraft.World/Release/
|
||||||
Minecraft.World/x64_Release/
|
Minecraft.World/x64_Release/
|
||||||
|
|
||||||
|
build/*
|
||||||
82
CMakeLists.txt
Normal file
82
CMakeLists.txt
Normal file
|
|
@ -0,0 +1,82 @@
|
||||||
|
cmake_minimum_required(VERSION 3.24)
|
||||||
|
|
||||||
|
project(MinecraftConsoles LANGUAGES C CXX)
|
||||||
|
|
||||||
|
if(NOT WIN32)
|
||||||
|
message(FATAL_ERROR "This CMake build currently supports Windows only.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||||
|
message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
|
|
||||||
|
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake")
|
||||||
|
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake")
|
||||||
|
|
||||||
|
list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/")
|
||||||
|
list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/")
|
||||||
|
|
||||||
|
add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
|
||||||
|
target_include_directories(MinecraftWorld PRIVATE
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
|
||||||
|
)
|
||||||
|
target_compile_definitions(MinecraftWorld PRIVATE
|
||||||
|
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||||
|
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||||
|
)
|
||||||
|
if(MSVC)
|
||||||
|
target_compile_options(MinecraftWorld PRIVATE /W3 /MP /EHsc)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES})
|
||||||
|
target_include_directories(MinecraftClient PRIVATE
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
|
||||||
|
)
|
||||||
|
target_compile_definitions(MinecraftClient PRIVATE
|
||||||
|
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||||
|
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||||
|
)
|
||||||
|
if(MSVC)
|
||||||
|
target_compile_options(MinecraftClient PRIVATE /W3 /MP /EHsc)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set_target_properties(MinecraftClient PROPERTIES
|
||||||
|
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftClient>"
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries(MinecraftClient PRIVATE
|
||||||
|
MinecraftWorld
|
||||||
|
d3d11
|
||||||
|
XInput9_1_0
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Miles/lib/mss64.lib"
|
||||||
|
$<$<CONFIG:Debug>:
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Profile_d.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
|
||||||
|
>
|
||||||
|
$<$<NOT:$<CONFIG:Debug>>:
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_r.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_r.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Profile_r.lib"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
|
||||||
|
>
|
||||||
|
)
|
||||||
|
|
||||||
|
add_custom_command(TARGET MinecraftClient POST_BUILD
|
||||||
|
COMMAND "${CMAKE_COMMAND}"
|
||||||
|
-DPROJECT_SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}"
|
||||||
|
-DOUTPUT_DIR="$<TARGET_FILE_DIR:MinecraftClient>"
|
||||||
|
-DCONFIGURATION=$<CONFIG>
|
||||||
|
-P "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyAssets.cmake"
|
||||||
|
VERBATIM
|
||||||
|
)
|
||||||
|
|
||||||
|
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftClient)
|
||||||
45
Compile.md
Normal file
45
Compile.md
Normal file
|
|
@ -0,0 +1,45 @@
|
||||||
|
# Compile Instructions
|
||||||
|
|
||||||
|
## Visual Studio (`.sln`)
|
||||||
|
|
||||||
|
1. Open `MinecraftConsoles.sln` in Visual Studio 2022.
|
||||||
|
2. Set `Minecraft.Client` as the Startup Project.
|
||||||
|
3. Select configuration:
|
||||||
|
- `Debug` (recommended), or
|
||||||
|
- `Release`
|
||||||
|
4. Select platform: `Windows64`.
|
||||||
|
5. Build and run:
|
||||||
|
- `Build > Build Solution` (or `Ctrl+Shift+B`)
|
||||||
|
- Start debugging with `F5`.
|
||||||
|
|
||||||
|
## CMake (Windows x64)
|
||||||
|
|
||||||
|
Configure (use your VS Community instance explicitly):
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cmake -S . -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_GENERATOR_INSTANCE="C:/Program Files/Microsoft Visual Studio/2022/Community"
|
||||||
|
```
|
||||||
|
|
||||||
|
Build Debug:
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cmake --build build --config Debug --target MinecraftClient
|
||||||
|
```
|
||||||
|
|
||||||
|
Build Release:
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cmake --build build --config Release --target MinecraftClient
|
||||||
|
```
|
||||||
|
|
||||||
|
Run executable:
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cd .\build\Debug
|
||||||
|
.\MinecraftClient.exe
|
||||||
|
```
|
||||||
|
|
||||||
|
Notes:
|
||||||
|
- The CMake build is Windows-only and x64-only.
|
||||||
|
- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
|
||||||
|
- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.
|
||||||
|
|
@ -56,7 +56,7 @@ void SoundEngine::playMusicTick() {};
|
||||||
#else
|
#else
|
||||||
|
|
||||||
#ifdef _WINDOWS64
|
#ifdef _WINDOWS64
|
||||||
char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"};
|
char SoundEngine::m_szSoundPath[]={"Windows64\\Sound\\"};
|
||||||
char SoundEngine::m_szMusicPath[]={"music\\"};
|
char SoundEngine::m_szMusicPath[]={"music\\"};
|
||||||
char SoundEngine::m_szRedistName[]={"redist64"};
|
char SoundEngine::m_szRedistName[]={"redist64"};
|
||||||
#elif defined _DURANGO
|
#elif defined _DURANGO
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "ConsoleGameMode.h"
|
#include "ConsoleGameMode.h"
|
||||||
#include "..\Common\Tutorial\Tutorial.h"
|
#include ".\Tutorial\Tutorial.h"
|
||||||
|
|
||||||
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
|
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
|
||||||
: TutorialMode(iPad, minecraft, connection)
|
: TutorialMode(iPad, minecraft, connection)
|
||||||
{
|
{
|
||||||
tutorial = new Tutorial(iPad);
|
tutorial = new Tutorial(iPad);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "..\Common\Tutorial\TutorialMode.h"
|
#include ".\Tutorial\TutorialMode.h"
|
||||||
|
|
||||||
class ConsoleGameMode : public TutorialMode
|
class ConsoleGameMode : public TutorialMode
|
||||||
{
|
{
|
||||||
|
|
@ -7,4 +7,4 @@ public:
|
||||||
ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection);
|
ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection);
|
||||||
|
|
||||||
virtual bool isImplemented() { return true; }
|
virtual bool isImplemented() { return true; }
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -16,6 +16,14 @@
|
||||||
#include "..\Minecraft.h"
|
#include "..\Minecraft.h"
|
||||||
#include "..\ClientConnection.h"
|
#include "..\ClientConnection.h"
|
||||||
#include "..\MultiPlayerLocalPlayer.h"
|
#include "..\MultiPlayerLocalPlayer.h"
|
||||||
|
#include "..\LocalPlayer.h"
|
||||||
|
#include "..\..\Minecraft.World\Player.h"
|
||||||
|
#include "..\..\Minecraft.World\Inventory.h"
|
||||||
|
#include "..\..\Minecraft.World\Level.h"
|
||||||
|
#include "..\..\Minecraft.World\FurnaceTileEntity.h"
|
||||||
|
#include "..\..\Minecraft.World\Container.h"
|
||||||
|
#include "..\..\Minecraft.World\DispenserTileEntity.h"
|
||||||
|
#include "..\..\Minecraft.World\SignTileEntity.h"
|
||||||
#include "..\StatsCounter.h"
|
#include "..\StatsCounter.h"
|
||||||
#include "..\GameMode.h"
|
#include "..\GameMode.h"
|
||||||
#include "..\Xbox\Social\SocialManager.h"
|
#include "..\Xbox\Social\SocialManager.h"
|
||||||
|
|
@ -30,7 +38,10 @@
|
||||||
#include "GameRules\ConsoleGameRules.h"
|
#include "GameRules\ConsoleGameRules.h"
|
||||||
#include "GameRules\ConsoleSchematicFile.h"
|
#include "GameRules\ConsoleSchematicFile.h"
|
||||||
#include "..\User.h"
|
#include "..\User.h"
|
||||||
#include "..\\EntityRenderDispatcher.h"
|
#include "..\..\Minecraft.World\LevelData.h"
|
||||||
|
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h"
|
||||||
|
#include "..\EntityRenderDispatcher.h"
|
||||||
|
#include "..\..\Minecraft.World\compression.h"
|
||||||
#include "..\TexturePackRepository.h"
|
#include "..\TexturePackRepository.h"
|
||||||
#include "..\DLCTexturePack.h"
|
#include "..\DLCTexturePack.h"
|
||||||
#include "DLC\DLCPack.h"
|
#include "DLC\DLCPack.h"
|
||||||
|
|
|
||||||
|
|
@ -5,11 +5,11 @@ using namespace std;
|
||||||
#include "Audio/Consoles_SoundEngine.h"
|
#include "Audio/Consoles_SoundEngine.h"
|
||||||
|
|
||||||
#include <xuiapp.h>
|
#include <xuiapp.h>
|
||||||
#include "..\Common\Tutorial\TutorialEnum.h"
|
#include ".\Tutorial\TutorialEnum.h"
|
||||||
|
|
||||||
#ifdef _XBOX
|
#ifdef _XBOX
|
||||||
#include "..\Common\XUI\XUI_Helper.h"
|
#include ".\XUI\XUI_Helper.h"
|
||||||
#include "..\Common\XUI\XUI_HelpCredits.h"
|
#include ".\XUI\XUI_HelpCredits.h"
|
||||||
#endif
|
#endif
|
||||||
#include "UI\UIStructs.h"
|
#include "UI\UIStructs.h"
|
||||||
|
|
||||||
|
|
@ -17,9 +17,9 @@ using namespace std;
|
||||||
#include <xsocialpost.h>
|
#include <xsocialpost.h>
|
||||||
|
|
||||||
#include "..\StringTable.h"
|
#include "..\StringTable.h"
|
||||||
#include "..\Common\DLC\DLCManager.h"
|
#include ".\DLC\DLCManager.h"
|
||||||
#include "..\Common\GameRules\ConsoleGameRulesConstants.h"
|
#include ".\GameRules\ConsoleGameRulesConstants.h"
|
||||||
#include "..\Common\GameRules\GameRuleManager.h"
|
#include ".\GameRules\GameRuleManager.h"
|
||||||
#include "..\SkinBox.h"
|
#include "..\SkinBox.h"
|
||||||
#include "..\ArchiveFile.h"
|
#include "..\ArchiveFile.h"
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,7 @@
|
||||||
#include "TutorialConstraints.h"
|
#include "TutorialConstraints.h"
|
||||||
#include "ChoiceTask.h"
|
#include "ChoiceTask.h"
|
||||||
#include "..\..\..\Minecraft.World\Material.h"
|
#include "..\..\..\Minecraft.World\Material.h"
|
||||||
|
#include "..\..\Windows64\KeyboardMouseInput.h"
|
||||||
|
|
||||||
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
|
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
|
||||||
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,
|
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,
|
||||||
|
|
@ -51,11 +52,11 @@ bool ChoiceTask::isCompleted()
|
||||||
// If the player is under water then allow all keypresses so they can jump out
|
// If the player is under water then allow all keypresses so they can jump out
|
||||||
if( pMinecraft->localplayers[tutorial->getPad()]->isUnderLiquid(Material::water) ) return false;
|
if( pMinecraft->localplayers[tutorial->getPad()]->isUnderLiquid(Material::water) ) return false;
|
||||||
|
|
||||||
if(!m_bConfirmMappingComplete && InputManager.GetValue(pMinecraft->player->GetXboxPad(), m_iConfirmMapping) > 0 )
|
if(!m_bConfirmMappingComplete && InputManager.GetValue(pMinecraft->player->GetXboxPad(), m_iConfirmMapping) > 0 || KMInput.IsKeyDown(VK_RETURN))
|
||||||
{
|
{
|
||||||
m_bConfirmMappingComplete = true;
|
m_bConfirmMappingComplete = true;
|
||||||
}
|
}
|
||||||
if(!m_bCancelMappingComplete && InputManager.GetValue(pMinecraft->player->GetXboxPad(), m_iCancelMapping) > 0 )
|
if(!m_bCancelMappingComplete && InputManager.GetValue(pMinecraft->player->GetXboxPad(), m_iCancelMapping) > 0 || KMInput.IsKeyDown('B'))
|
||||||
{
|
{
|
||||||
m_bCancelMappingComplete = true;
|
m_bCancelMappingComplete = true;
|
||||||
}
|
}
|
||||||
|
|
@ -99,11 +100,11 @@ void ChoiceTask::handleUIInput(int iAction)
|
||||||
{
|
{
|
||||||
if(bHasBeenActivated && m_bShownForMinimumTime)
|
if(bHasBeenActivated && m_bShownForMinimumTime)
|
||||||
{
|
{
|
||||||
if( iAction == m_iConfirmMapping )
|
if( iAction == m_iConfirmMapping)
|
||||||
{
|
{
|
||||||
m_bConfirmMappingComplete = true;
|
m_bConfirmMappingComplete = true;
|
||||||
}
|
}
|
||||||
else if(iAction == m_iCancelMapping )
|
else if(iAction == m_iCancelMapping)
|
||||||
{
|
{
|
||||||
m_bCancelMappingComplete = true;
|
m_bCancelMappingComplete = true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -360,8 +360,11 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
|
||||||
signInReturnedFunc = &UIScene_MainMenu::UnlockFullGame_SignInReturned;
|
signInReturnedFunc = &UIScene_MainMenu::UnlockFullGame_SignInReturned;
|
||||||
break;
|
break;
|
||||||
case eControl_Exit:
|
case eControl_Exit:
|
||||||
|
//CD - Added for audio
|
||||||
|
ui.PlayUISFX(eSFX_Press);
|
||||||
|
|
||||||
if( ProfileManager.IsFullVersion() )
|
if( ProfileManager.IsFullVersion() )
|
||||||
{
|
{
|
||||||
UINT uiIDA[2];
|
UINT uiIDA[2];
|
||||||
uiIDA[0]=IDS_CANCEL;
|
uiIDA[0]=IDS_CANCEL;
|
||||||
uiIDA[1]=IDS_OK;
|
uiIDA[1]=IDS_OK;
|
||||||
|
|
|
||||||
|
|
@ -1606,15 +1606,24 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copying game assets to output directory</Message>
|
<Message>Copying game assets to output directory</Message>
|
||||||
<Command>xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
|
<Command>mkdir "$(OutDir)music" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD"
|
mkdir "$(OutDir)Windows64\GameHDD" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media"
|
mkdir "$(OutDir)Common\Media" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res"
|
mkdir "$(OutDir)Common\res" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial"
|
mkdir "$(OutDir)Common\Trial" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"
|
mkdir "$(OutDir)Common\Tutorial" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)DurangoMedia" "$(OutDir)Windows64Media"
|
mkdir "$(OutDir)Windows64Media" 2>nul
|
||||||
xcopy /q /y /i /s /e "$(ProjectDir)Windows64Media" "$(OutDir)Windows64Media"
|
|
||||||
mkdir "$(OutDir)Windows64\GameHDD" 2>nul</Command>
|
xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)DurangoMedia" "$(OutDir)Windows64Media" || exit /b 0
|
||||||
|
xcopy /q /y /i /s /e "$(ProjectDir)Windows64Media" "$(OutDir)Windows64Media" || exit /b 0
|
||||||
|
|
||||||
|
exit /b 0</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<ImageXex>
|
<ImageXex>
|
||||||
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
|
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
|
||||||
|
|
|
||||||
BIN
Minecraft.Client/Windows64/Sound/Minecraft.msscmp
Normal file
BIN
Minecraft.Client/Windows64/Sound/Minecraft.msscmp
Normal file
Binary file not shown.
|
|
@ -716,6 +716,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
||||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||||
|
|
||||||
|
/*
|
||||||
// Declare DPI awareness so GetSystemMetrics returns physical pixels
|
// Declare DPI awareness so GetSystemMetrics returns physical pixels
|
||||||
SetProcessDPIAware();
|
SetProcessDPIAware();
|
||||||
g_iScreenWidth = GetSystemMetrics(SM_CXSCREEN);
|
g_iScreenWidth = GetSystemMetrics(SM_CXSCREEN);
|
||||||
|
|
@ -726,6 +727,8 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
||||||
sprintf(buf, "Screen resolution: %dx%d\n", g_iScreenWidth, g_iScreenHeight);
|
sprintf(buf, "Screen resolution: %dx%d\n", g_iScreenWidth, g_iScreenHeight);
|
||||||
OutputDebugStringA(buf);
|
OutputDebugStringA(buf);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
if(lpCmdLine)
|
if(lpCmdLine)
|
||||||
{
|
{
|
||||||
|
|
@ -1220,6 +1223,17 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
||||||
ToggleFullscreen();
|
ToggleFullscreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TAB opens host options menu. - Vvis :3
|
||||||
|
if (KMInput.IsKeyPressed(VK_TAB))
|
||||||
|
{
|
||||||
|
if (Minecraft* pMinecraft = Minecraft::GetInstance())
|
||||||
|
{
|
||||||
|
{
|
||||||
|
ui.NavigateToScene(0, eUIScene_InGameHostOptionsMenu);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
// has the game defined profile data been changed (by a profile load)
|
// has the game defined profile data been changed (by a profile load)
|
||||||
if(app.uiGameDefinedDataChangedBitmask!=0)
|
if(app.uiGameDefinedDataChangedBitmask!=0)
|
||||||
|
|
|
||||||
|
|
@ -12,13 +12,13 @@
|
||||||
|
|
||||||
const wchar_t File::pathSeparator = L'\\';
|
const wchar_t File::pathSeparator = L'\\';
|
||||||
#ifdef _XBOX
|
#ifdef _XBOX
|
||||||
const wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
|
const std::wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
|
||||||
#else
|
#else
|
||||||
const wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
|
const std::wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//Creates a new File instance from a parent abstract pathname and a child pathname string.
|
//Creates a new File instance from a parent abstract pathname and a child pathname string.
|
||||||
File::File( const File &parent, const wstring& child )
|
File::File( const File &parent, const std::wstring& child )
|
||||||
{
|
{
|
||||||
m_abstractPathName = parent.getPath() + pathSeparator + child;
|
m_abstractPathName = parent.getPath() + pathSeparator + child;
|
||||||
}
|
}
|
||||||
|
|
@ -67,7 +67,7 @@ File::File( const wstring& pathname ) //: parent( NULL )
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
File::File( const wstring& parent, const wstring& child ) //: m_abstractPathName( child )
|
File::File( const std::wstring& parent, const std::wstring& child ) //: m_abstractPathName( child )
|
||||||
{
|
{
|
||||||
m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
|
m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
|
||||||
//this->parent = new File( parent );
|
//this->parent = new File( parent );
|
||||||
|
|
@ -149,9 +149,9 @@ bool File::mkdir() const
|
||||||
//
|
//
|
||||||
bool File::mkdirs() const
|
bool File::mkdirs() const
|
||||||
{
|
{
|
||||||
vector<wstring> path = stringSplit( m_abstractPathName, pathSeparator );
|
std::vector<std::wstring> path = stringSplit( m_abstractPathName, pathSeparator );
|
||||||
|
|
||||||
wstring pathToHere = L"";
|
std::wstring pathToHere = L"";
|
||||||
AUTO_VAR(itEnd, path.end());
|
AUTO_VAR(itEnd, path.end());
|
||||||
for( AUTO_VAR(it, path.begin()); it != itEnd; it++ )
|
for( AUTO_VAR(it, path.begin()); it != itEnd; it++ )
|
||||||
{
|
{
|
||||||
|
|
@ -237,7 +237,7 @@ bool File::renameTo(File dest)
|
||||||
// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
|
// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
|
||||||
// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
|
// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
|
||||||
// make a copy of the sourcePath by storing it in a std::string
|
// make a copy of the sourcePath by storing it in a std::string
|
||||||
string sourcePath = wstringtofilename(getPath());
|
std::string sourcePath = wstringtofilename(getPath());
|
||||||
const char *destPath = wstringtofilename(dest.getPath());
|
const char *destPath = wstringtofilename(dest.getPath());
|
||||||
#ifdef _DURANGO
|
#ifdef _DURANGO
|
||||||
__debugbreak(); // TODO
|
__debugbreak(); // TODO
|
||||||
|
|
@ -272,9 +272,9 @@ bool File::renameTo(File dest)
|
||||||
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
||||||
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
|
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
|
||||||
//or if an I/O error occurs.
|
//or if an I/O error occurs.
|
||||||
vector<File *> *File::listFiles() const
|
std::vector<File *> *File::listFiles() const
|
||||||
{
|
{
|
||||||
vector<File *> *vOutput = new vector<File *>();
|
std::vector<File *> *vOutput = new vector<File *>();
|
||||||
|
|
||||||
// TODO 4J Stu - Also need to check for I/O errors?
|
// TODO 4J Stu - Also need to check for I/O errors?
|
||||||
if( !isDirectory() )
|
if( !isDirectory() )
|
||||||
|
|
@ -386,8 +386,8 @@ vector<File *> *File::listFiles() const
|
||||||
FindClose( hFind);
|
FindClose( hFind);
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
char path[MAX_PATH];
|
char path[MAX_PATH] {};
|
||||||
sprintf( path, "%s\\*", wstringtofilename( getPath() ) );
|
snprintf( path, MAX_PATH, "%s\\*", wstringtofilename( getPath() ) );
|
||||||
HANDLE hFind = FindFirstFile( path, &wfd);
|
HANDLE hFind = FindFirstFile( path, &wfd);
|
||||||
if(hFind != INVALID_HANDLE_VALUE)
|
if(hFind != INVALID_HANDLE_VALUE)
|
||||||
{
|
{
|
||||||
|
|
@ -415,13 +415,13 @@ vector<File *> *File::listFiles() const
|
||||||
//Returns:
|
//Returns:
|
||||||
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
|
||||||
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
|
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
|
||||||
vector<File *> *File::listFiles(FileFilter *filter) const
|
std::vector<File *> *File::listFiles(FileFilter *filter) const
|
||||||
{
|
{
|
||||||
// TODO 4J Stu - Also need to check for I/O errors?
|
// TODO 4J Stu - Also need to check for I/O errors?
|
||||||
if( !isDirectory() )
|
if( !isDirectory() )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
vector<File *> *vOutput = new vector<File *>();
|
std::vector<File *> *vOutput = new std::vector<File *>();
|
||||||
|
|
||||||
#ifdef __PS3__
|
#ifdef __PS3__
|
||||||
const char *lpFileName=wstringtofilename(getPath());
|
const char *lpFileName=wstringtofilename(getPath());
|
||||||
|
|
@ -521,7 +521,7 @@ bool File::isDirectory() const
|
||||||
//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
|
//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
|
||||||
//Returns:
|
//Returns:
|
||||||
//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
|
//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
|
||||||
__int64 File::length()
|
int64_t File::length()
|
||||||
{
|
{
|
||||||
#ifdef __PS3__
|
#ifdef __PS3__
|
||||||
//extern const char* getPS3HomePath();
|
//extern const char* getPS3HomePath();
|
||||||
|
|
@ -624,7 +624,7 @@ __int64 File::length()
|
||||||
//Returns:
|
//Returns:
|
||||||
//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
|
//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
|
||||||
//or 0L if the file does not exist or if an I/O error occurs
|
//or 0L if the file does not exist or if an I/O error occurs
|
||||||
__int64 File::lastModified()
|
int64_t File::lastModified()
|
||||||
{
|
{
|
||||||
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
|
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
|
||||||
#ifdef _UNICODE
|
#ifdef _UNICODE
|
||||||
|
|
@ -657,7 +657,7 @@ __int64 File::lastModified()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const wstring File::getPath() const
|
const std::wstring File::getPath() const
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
wstring path;
|
wstring path;
|
||||||
|
|
@ -672,7 +672,7 @@ const wstring File::getPath() const
|
||||||
return m_abstractPathName;
|
return m_abstractPathName;
|
||||||
}
|
}
|
||||||
|
|
||||||
wstring File::getName() const
|
std::wstring File::getName() const
|
||||||
{
|
{
|
||||||
unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
|
unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
|
||||||
return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
|
return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
|
||||||
|
|
@ -700,3 +700,9 @@ int File::hash_fnct(const File &k)
|
||||||
|
|
||||||
return (int) hashCode;
|
return (int) hashCode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int FileKeyHash::operator() (const File &k) const
|
||||||
|
{ return File::hash_fnct(k); }
|
||||||
|
|
||||||
|
bool FileKeyEq::operator() (const File &x, const File &y) const
|
||||||
|
{ return File::eq_test(x,y); }
|
||||||
|
|
@ -1,5 +1,9 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
using namespace std;
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
// 4J Stu - Represents java standard library class
|
// 4J Stu - Represents java standard library class
|
||||||
|
|
||||||
class FileFilter;
|
class FileFilter;
|
||||||
|
|
@ -24,11 +28,11 @@ public:
|
||||||
bool exists() const;
|
bool exists() const;
|
||||||
bool isFile() const;
|
bool isFile() const;
|
||||||
bool renameTo(File dest);
|
bool renameTo(File dest);
|
||||||
vector<File *> *listFiles() const; // Array
|
std::vector<File *> *listFiles() const; // Array
|
||||||
vector<File *> *listFiles(FileFilter *filter) const;
|
std::vector<File *> *listFiles(FileFilter *filter) const;
|
||||||
bool isDirectory() const;
|
bool isDirectory() const;
|
||||||
__int64 length();
|
int64_t length();
|
||||||
__int64 lastModified();
|
int64_t lastModified();
|
||||||
const wstring getPath() const; // 4J Jev: TODO
|
const wstring getPath() const; // 4J Jev: TODO
|
||||||
wstring getName() const;
|
wstring getName() const;
|
||||||
|
|
||||||
|
|
@ -43,14 +47,12 @@ private:
|
||||||
//File(vector<wstring> *path);
|
//File(vector<wstring> *path);
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct
|
struct FileKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const File &k) const { return File::hash_fnct(k); }
|
int operator() (const File &k) const;
|
||||||
|
};
|
||||||
|
|
||||||
} FileKeyHash;
|
struct FileKeyEq
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
{
|
||||||
bool operator() (const File &x, const File &y) const {return File::eq_test(x,y); }
|
bool operator() (const File &x, const File &y) const;
|
||||||
|
};
|
||||||
} FileKeyEq;
|
|
||||||
|
|
@ -1,13 +1,15 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
// Java doesn't have a default hash value for ints, however, the hashmap itself does some "supplemental" hashing, so
|
// Java doesn't have a default hash value for ints, however, the hashmap itself does some "supplemental" hashing, so
|
||||||
// our ints actually get hashed by code as implemented below. std templates *do* have a standard hash for ints, but it
|
// our ints actually get hashed by code as implemented below. std templates *do* have a standard hash for ints, but it
|
||||||
// would appear to be a bit expensive so matching the java one for now anyway. This code implements the supplemental
|
// would appear to be a bit expensive so matching the java one for now anyway. This code implements the supplemental
|
||||||
// hashing that happens in java so we can match what their maps are doing with ints.
|
// hashing that happens in java so we can match what their maps are doing with ints.
|
||||||
|
|
||||||
typedef struct
|
struct IntKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const int &k) const
|
inline int operator()(const int &k) const
|
||||||
{
|
{
|
||||||
int h = k;
|
int h = k;
|
||||||
h += ~(h << 9);
|
h += ~(h << 9);
|
||||||
|
|
@ -16,62 +18,64 @@ typedef struct
|
||||||
h ^= (((unsigned int)h) >> 10);
|
h ^= (((unsigned int)h) >> 10);
|
||||||
return h;
|
return h;
|
||||||
}
|
}
|
||||||
|
};
|
||||||
|
|
||||||
} IntKeyHash;
|
struct IntKeyEq
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
{
|
||||||
bool operator() (const int &x, const int &y) const { return x==y; }
|
inline bool operator()(const int &x, const int &y) const
|
||||||
} IntKeyEq;
|
{ return x==y; }
|
||||||
|
};
|
||||||
|
|
||||||
// This hash functor is taken from the IntHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
// This hash functor is taken from the IntHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
||||||
// than implement the class itself
|
// than implement the class itself
|
||||||
typedef struct
|
struct IntKeyHash2
|
||||||
{
|
{
|
||||||
int operator() (const int &k) const
|
inline int operator()(const int &k) const
|
||||||
{
|
{
|
||||||
unsigned int h = (unsigned int)k;
|
unsigned int h = static_cast<unsigned int>(k);
|
||||||
h ^= (h >> 20) ^ (h >> 12);
|
h ^= (h >> 20) ^ (h >> 12);
|
||||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||||
}
|
}
|
||||||
} IntKeyHash2;
|
};
|
||||||
|
|
||||||
|
|
||||||
// This hash functor is taken from the LongHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
// This hash functor is taken from the LongHashMap java class used by the game, so that we can use a standard std hashmap with this hash rather
|
||||||
// than implement the class itself
|
// than implement the class itself
|
||||||
typedef struct
|
struct LongKeyHash
|
||||||
{
|
{
|
||||||
int hash(const int &k) const
|
inline int hash(const int &k) const
|
||||||
{
|
{
|
||||||
unsigned int h = (unsigned int)k;
|
unsigned int h = static_cast<unsigned int>(k);
|
||||||
h ^= (h >> 20) ^ (h >> 12);
|
h ^= (h >> 20) ^ (h >> 12);
|
||||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||||
}
|
}
|
||||||
|
|
||||||
int operator() (const __int64 &k) const
|
inline int operator()(const int64_t &k) const
|
||||||
{
|
{
|
||||||
return hash((int) ( k ^ (((__uint64)k) >> 32 )));
|
return hash(static_cast<int>(k ^ ((static_cast<uint64_t>(k)) >> 32)));
|
||||||
}
|
}
|
||||||
} LongKeyHash;
|
};
|
||||||
|
|
||||||
typedef struct
|
struct LongKeyEq
|
||||||
{
|
{
|
||||||
bool operator() (const __int64 &x, const __int64 &y) const { return x==y; }
|
inline bool operator() (const int64_t &x, const int64_t &y) const
|
||||||
} LongKeyEq;
|
{ return x == y; }
|
||||||
|
};
|
||||||
|
|
||||||
typedef struct
|
enum eINSTANCEOF;
|
||||||
|
struct eINSTANCEOFKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const eINSTANCEOF &k) const
|
int operator()(const eINSTANCEOF &k) const
|
||||||
{
|
{
|
||||||
unsigned int h = (unsigned int)k;
|
unsigned int h = static_cast<unsigned int>(k);
|
||||||
h ^= (h >> 20) ^ (h >> 12);
|
h ^= (h >> 20) ^ (h >> 12);
|
||||||
return (int)(h ^ (h >> 7) ^ (h >> 4));
|
return static_cast<int>(h ^ (h >> 7) ^ (h >> 4));
|
||||||
}
|
}
|
||||||
} eINSTANCEOFKeyHash;
|
};
|
||||||
|
|
||||||
typedef struct
|
struct eINSTANCEOFKeyEq
|
||||||
{
|
{
|
||||||
bool operator() (const eINSTANCEOF &x, const eINSTANCEOF &y) const { return x==y; }
|
inline bool operator()(const eINSTANCEOF &x, const eINSTANCEOF &y) const
|
||||||
} eINSTANCEOFKeyEq;
|
{ return x == y; }
|
||||||
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -542,13 +542,15 @@ private:
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct
|
struct PlayerKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const shared_ptr<Player> k) const { return Player::hash_fnct (k); }
|
inline int operator() (const shared_ptr<Player> k) const
|
||||||
|
{ return Player::hash_fnct (k); }
|
||||||
|
};
|
||||||
|
|
||||||
} PlayerKeyHash;
|
struct PlayerKeyEq
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
{
|
||||||
bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const { return Player::eq_test (x, y); }
|
inline bool operator() (const shared_ptr<Player> x, const shared_ptr<Player> y) const
|
||||||
} PlayerKeyEq;
|
{ return Player::eq_test (x, y); }
|
||||||
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
#include "net.minecraft.world.level.tile.h"
|
#include "net.minecraft.world.level.tile.h"
|
||||||
#include "TickNextTickData.h"
|
#include "TickNextTickData.h"
|
||||||
|
|
||||||
__int64 TickNextTickData::C = 0;
|
int64_t TickNextTickData::C = 0;
|
||||||
|
|
||||||
TickNextTickData::TickNextTickData(int x, int y, int z, int tileId)
|
TickNextTickData::TickNextTickData(int x, int y, int z, int tileId)
|
||||||
{
|
{
|
||||||
|
|
@ -34,7 +34,7 @@ int TickNextTickData::hashCode() const
|
||||||
return (((x * 1024 * 1024) + (z * 1024) + y) * 256);
|
return (((x * 1024 * 1024) + (z * 1024) + y) * 256);
|
||||||
}
|
}
|
||||||
|
|
||||||
TickNextTickData *TickNextTickData::delay(__int64 l)
|
TickNextTickData *TickNextTickData::delay(int64_t l)
|
||||||
{
|
{
|
||||||
m_delay = l;
|
m_delay = l;
|
||||||
return this;
|
return this;
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,14 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
|
// 4J Stu - In Java TickNextTickData implements Comparable<TickNextTickData>
|
||||||
// We don't need to do that as it is only as helper for the java sdk sorting operations
|
// We don't need to do that as it is only as helper for the java sdk sorting operations
|
||||||
|
|
||||||
class TickNextTickData
|
class TickNextTickData
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
static __int64 C;
|
static int64_t C;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
int x, y, z, tileId;
|
int x, y, z, tileId;
|
||||||
|
|
@ -14,7 +16,7 @@ public:
|
||||||
int priorityTilt;
|
int priorityTilt;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
__int64 c;
|
int64_t c;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
TickNextTickData(int x, int y, int z, int tileId);
|
TickNextTickData(int x, int y, int z, int tileId);
|
||||||
|
|
@ -31,19 +33,21 @@ public:
|
||||||
bool operator==(const TickNextTickData &k);
|
bool operator==(const TickNextTickData &k);
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct
|
struct TickNextTickDataKeyHash
|
||||||
{
|
{
|
||||||
int operator() (const TickNextTickData &k) const { return TickNextTickData::hash_fnct (k); }
|
int operator() (const TickNextTickData &k) const
|
||||||
|
{ return TickNextTickData::hash_fnct (k); }
|
||||||
|
};
|
||||||
|
|
||||||
} TickNextTickDataKeyHash;
|
struct TickNextTickDataKeyEq
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
{
|
||||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::eq_test (x, y); }
|
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||||
} TickNextTickDataKeyEq;
|
{ return TickNextTickData::eq_test (x, y); }
|
||||||
|
};
|
||||||
|
|
||||||
typedef struct
|
struct TickNextTickDataKeyCompare
|
||||||
{
|
{
|
||||||
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const { return TickNextTickData::compare_fnct (x, y); }
|
bool operator() (const TickNextTickData &x, const TickNextTickData &y) const
|
||||||
|
{ return TickNextTickData::compare_fnct (x, y); }
|
||||||
|
|
||||||
} TickNextTickDataKeyCompare;
|
};
|
||||||
14
README.md
14
README.md
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
[](https://discord.gg/5CSzhc9t)
|
[](https://discord.gg/5CSzhc9t)
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
## Introduction
|
## Introduction
|
||||||
|
|
||||||
|
|
@ -22,16 +22,19 @@ This project contains the source code of Minecraft Legacy Console Edition v1.3.0
|
||||||
- **Movement**: `W` `A` `S` `D`
|
- **Movement**: `W` `A` `S` `D`
|
||||||
- **Jump / Fly (Up)**: `Space`
|
- **Jump / Fly (Up)**: `Space`
|
||||||
- **Sneak / Fly (Down)**: `Shift` (Hold)
|
- **Sneak / Fly (Down)**: `Shift` (Hold)
|
||||||
- **Sprint**: `Ctrl` (Hold)
|
- **Sprint**: `Ctrl` (Hold) or Double-tap `W`
|
||||||
- **Inventory**: `E`
|
- **Inventory**: `E`
|
||||||
- **Drop Item**: `Q`
|
- **Drop Item**: `Q`
|
||||||
- **Crafting**: `C`
|
- **Crafting**: `C`
|
||||||
- **Toggle View (FPS/TPS)**: `F5`
|
- **Toggle View (FPS/TPS)**: `F5`
|
||||||
- **Fullscreen**: `F11`
|
- **Fullscreen**: `F11`
|
||||||
- **Pause Menu**: `Esc`
|
- **Pause Menu**: `Esc`
|
||||||
|
- **Toggle Mouse Capture**: `Left Alt` (for debugging)
|
||||||
- **Attack / Destroy**: `Left Click`
|
- **Attack / Destroy**: `Left Click`
|
||||||
- **Use / Place**: `Right Click`
|
- **Use / Place**: `Right Click`
|
||||||
- **Select Item**: `Mouse Wheel` or keys `1` to `9`
|
- **Select Item**: `Mouse Wheel` or keys `1` to `9`
|
||||||
|
- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
|
||||||
|
- **Host Options**: `TAB`
|
||||||
|
|
||||||
## Build & Run
|
## Build & Run
|
||||||
|
|
||||||
|
|
@ -41,6 +44,13 @@ This project contains the source code of Minecraft Legacy Console Edition v1.3.0
|
||||||
4. Make sure `Minecraft.Client` is set as the Startup Project
|
4. Make sure `Minecraft.Client` is set as the Startup Project
|
||||||
5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run
|
5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run
|
||||||
|
|
||||||
|
### CMake (Windows x64)
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cmake -S . -B build -G "Visual Studio 17 2022" -A x64
|
||||||
|
cmake --build build --config Debug --target MinecraftClient
|
||||||
|
```
|
||||||
|
|
||||||
## Known Issues
|
## Known Issues
|
||||||
|
|
||||||
- Builds for other platforms have not been tested and are most likely non-functional
|
- Builds for other platforms have not been tested and are most likely non-functional
|
||||||
|
|
|
||||||
453
cmake/ClientSources.cmake
Normal file
453
cmake/ClientSources.cmake
Normal file
|
|
@ -0,0 +1,453 @@
|
||||||
|
set(MINECRAFT_CLIENT_SOURCES
|
||||||
|
"AbstractTexturePack.cpp"
|
||||||
|
"crt_compat.cpp"
|
||||||
|
"AchievementPopup.cpp"
|
||||||
|
"AchievementScreen.cpp"
|
||||||
|
"AllowAllCuller.cpp"
|
||||||
|
"ArchiveFile.cpp"
|
||||||
|
"ArrowRenderer.cpp"
|
||||||
|
"BlazeModel.cpp"
|
||||||
|
"BlazeRenderer.cpp"
|
||||||
|
"BoatModel.cpp"
|
||||||
|
"BoatRenderer.cpp"
|
||||||
|
"BookModel.cpp"
|
||||||
|
"BreakingItemParticle.cpp"
|
||||||
|
"BubbleParticle.cpp"
|
||||||
|
"BufferedImage.cpp"
|
||||||
|
"Button.cpp"
|
||||||
|
"Camera.cpp"
|
||||||
|
"ChatScreen.cpp"
|
||||||
|
"ChestModel.cpp"
|
||||||
|
"ChestRenderer.cpp"
|
||||||
|
"ChickenModel.cpp"
|
||||||
|
"ChickenRenderer.cpp"
|
||||||
|
"Chunk.cpp"
|
||||||
|
"ClientConnection.cpp"
|
||||||
|
"ClientConstants.cpp"
|
||||||
|
"ClockTexture.cpp"
|
||||||
|
"Common/Audio/Consoles_SoundEngine.cpp"
|
||||||
|
"Common/Audio/SoundEngine.cpp"
|
||||||
|
"Common/Audio/SoundNames.cpp"
|
||||||
|
"Common/Colours/ColourTable.cpp"
|
||||||
|
"Common/Consoles_App.cpp"
|
||||||
|
"Common/DLC/DLCAudioFile.cpp"
|
||||||
|
"Common/DLC/DLCCapeFile.cpp"
|
||||||
|
"Common/DLC/DLCColourTableFile.cpp"
|
||||||
|
"Common/DLC/DLCFile.cpp"
|
||||||
|
"Common/DLC/DLCGameRulesFile.cpp"
|
||||||
|
"Common/DLC/DLCGameRulesHeader.cpp"
|
||||||
|
"Common/DLC/DLCLocalisationFile.cpp"
|
||||||
|
"Common/DLC/DLCManager.cpp"
|
||||||
|
"Common/DLC/DLCPack.cpp"
|
||||||
|
"Common/DLC/DLCSkinFile.cpp"
|
||||||
|
"Common/DLC/DLCTextureFile.cpp"
|
||||||
|
"Common/DLC/DLCUIDataFile.cpp"
|
||||||
|
"Common/GameRules/AddEnchantmentRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/AddItemRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/ApplySchematicRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/BiomeOverride.cpp"
|
||||||
|
"Common/GameRules/CollectItemRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/CompleteAllRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/CompoundGameRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/GameRule.cpp"
|
||||||
|
"Common/GameRules/GameRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/GameRuleManager.cpp"
|
||||||
|
"Common/GameRules/LevelGenerationOptions.cpp"
|
||||||
|
"Common/GameRules/LevelGenerators.cpp"
|
||||||
|
"Common/GameRules/LevelRules.cpp"
|
||||||
|
"Common/GameRules/LevelRuleset.cpp"
|
||||||
|
"Common/GameRules/NamedAreaRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/StartFeature.cpp"
|
||||||
|
"Common/GameRules/UpdatePlayerRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/UseTileRuleDefinition.cpp"
|
||||||
|
"Common/GameRules/ConsoleGenerateStructure.cpp"
|
||||||
|
"Common/GameRules/ConsoleSchematicFile.cpp"
|
||||||
|
"Common/GameRules/XboxStructureActionGenerateBox.cpp"
|
||||||
|
"Common/GameRules/XboxStructureActionPlaceBlock.cpp"
|
||||||
|
"Common/GameRules/XboxStructureActionPlaceContainer.cpp"
|
||||||
|
"Common/GameRules/XboxStructureActionPlaceSpawner.cpp"
|
||||||
|
"Common/Leaderboards/LeaderboardManager.cpp"
|
||||||
|
"Common/Network/GameNetworkManager.cpp"
|
||||||
|
"Common/Network/PlatformNetworkManagerStub.cpp"
|
||||||
|
"Common/Telemetry/TelemetryManager.cpp"
|
||||||
|
"Common/Trial/TrialMode.cpp"
|
||||||
|
"Common/Tutorial/AreaConstraint.cpp"
|
||||||
|
"Common/Tutorial/AreaHint.cpp"
|
||||||
|
"Common/Tutorial/AreaTask.cpp"
|
||||||
|
"Common/Tutorial/ChangeStateConstraint.cpp"
|
||||||
|
"Common/Tutorial/ChoiceTask.cpp"
|
||||||
|
"Common/Tutorial/CompleteUsingItemTask.cpp"
|
||||||
|
"Common/Tutorial/ControllerTask.cpp"
|
||||||
|
"Common/Tutorial/CraftTask.cpp"
|
||||||
|
"Common/Tutorial/DiggerItemHint.cpp"
|
||||||
|
"Common/Tutorial/EffectChangedTask.cpp"
|
||||||
|
"Common/Tutorial/FullTutorial.cpp"
|
||||||
|
"Common/Tutorial/FullTutorialActiveTask.cpp"
|
||||||
|
"Common/Tutorial/FullTutorialMode.cpp"
|
||||||
|
"Common/Tutorial/InfoTask.cpp"
|
||||||
|
"Common/Tutorial/InputConstraint.cpp"
|
||||||
|
"Common/Tutorial/LookAtEntityHint.cpp"
|
||||||
|
"Common/Tutorial/LookAtTileHint.cpp"
|
||||||
|
"Common/Tutorial/PickupTask.cpp"
|
||||||
|
"Common/Tutorial/ProcedureCompoundTask.cpp"
|
||||||
|
"Common/Tutorial/ProgressFlagTask.cpp"
|
||||||
|
"Common/Tutorial/StatTask.cpp"
|
||||||
|
"Common/Tutorial/TakeItemHint.cpp"
|
||||||
|
"Common/Tutorial/Tutorial.cpp"
|
||||||
|
"Common/Tutorial/TutorialHint.cpp"
|
||||||
|
"Common/Tutorial/TutorialMessage.cpp"
|
||||||
|
"Common/Tutorial/TutorialMode.cpp"
|
||||||
|
"Common/Tutorial/TutorialTask.cpp"
|
||||||
|
"Common/Tutorial/UseItemTask.cpp"
|
||||||
|
"Common/Tutorial/UseTileTask.cpp"
|
||||||
|
"Common/Tutorial/XuiCraftingTask.cpp"
|
||||||
|
"Common/ConsoleGameMode.cpp"
|
||||||
|
"Common/Console_Utils.cpp"
|
||||||
|
"Common/UI/IUIScene_AbstractContainerMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_AnvilMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_BrewingMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_ContainerMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_CraftingMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_CreativeMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_DispenserMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_EnchantingMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_FurnaceMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_InventoryMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_PauseMenu.cpp"
|
||||||
|
"Common/UI/IUIScene_StartGame.cpp"
|
||||||
|
"Common/UI/IUIScene_TradingMenu.cpp"
|
||||||
|
"Common/UI/UIComponent_DebugUIMarketingGuide.cpp"
|
||||||
|
"Common/UI/UIScene_Keyboard.cpp"
|
||||||
|
"Common/UI/UIComponent_MenuBackground.cpp"
|
||||||
|
"Common/UI/UIComponent_PressStartToPlay.cpp"
|
||||||
|
"Common/UI/UIControl_Base.cpp"
|
||||||
|
"Common/UI/UIControl_BitmapIcon.cpp"
|
||||||
|
"Common/UI/UIControl_DLCList.cpp"
|
||||||
|
"Common/UI/UIControl_DynamicLabel.cpp"
|
||||||
|
"Common/UI/UIControl_EnchantmentBook.cpp"
|
||||||
|
"Common/UI/UIControl_EnchantmentButton.cpp"
|
||||||
|
"Common/UI/UIControl_HTMLLabel.cpp"
|
||||||
|
"Common/UI/UIControl_LeaderboardList.cpp"
|
||||||
|
"Common/UI/UIControl_MinecraftPlayer.cpp"
|
||||||
|
"Common/UI/UIControl_PlayerList.cpp"
|
||||||
|
"Common/UI/UIControl_SaveList.cpp"
|
||||||
|
"Common/UI/UIControl_SpaceIndicatorBar.cpp"
|
||||||
|
"Common/UI/UIControl_TexturePackList.cpp"
|
||||||
|
"Common/UI/UIFontData.cpp"
|
||||||
|
"Common/UI/UIScene_AnvilMenu.cpp"
|
||||||
|
"Common/UI/UIScene_ControlsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_Credits.cpp"
|
||||||
|
"Common/UI/UIScene_DebugCreateSchematic.cpp"
|
||||||
|
"Common/UI/UIScene_DebugSetCamera.cpp"
|
||||||
|
"Common/UI/UIScene_DLCMainMenu.cpp"
|
||||||
|
"Common/UI/UIScene_DLCOffersMenu.cpp"
|
||||||
|
"Common/UI/UIScene_EndPoem.cpp"
|
||||||
|
"Common/UI/UIScene_EULA.cpp"
|
||||||
|
"Common/UI/UIScene_HowToPlay.cpp"
|
||||||
|
"Common/UI/UIScene_InGameHostOptionsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_InGameInfoMenu.cpp"
|
||||||
|
"Common/UI/UIScene_InGamePlayerOptionsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_LeaderboardsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_MessageBox.cpp"
|
||||||
|
"Common/UI/UIBitmapFont.cpp"
|
||||||
|
"Common/UI/UIComponent_Chat.cpp"
|
||||||
|
"Common/UI/UIComponent_DebugUIConsole.cpp"
|
||||||
|
"Common/UI/UIComponent_Logo.cpp"
|
||||||
|
"Common/UI/UIComponent_Panorama.cpp"
|
||||||
|
"Common/UI/UIComponent_Tooltips.cpp"
|
||||||
|
"Common/UI/UIComponent_TutorialPopup.cpp"
|
||||||
|
"Common/UI/UIControl.cpp"
|
||||||
|
"Common/UI/UIController.cpp"
|
||||||
|
"Common/UI/UIControl_Button.cpp"
|
||||||
|
"Common/UI/UIControl_CheckBox.cpp"
|
||||||
|
"Common/UI/UIControl_Cursor.cpp"
|
||||||
|
"Common/UI/UIControl_Label.cpp"
|
||||||
|
"Common/UI/UIControl_PlayerSkinPreview.cpp"
|
||||||
|
"Common/UI/UIControl_Progress.cpp"
|
||||||
|
"Common/UI/UIControl_ButtonList.cpp"
|
||||||
|
"Common/UI/UIControl_Slider.cpp"
|
||||||
|
"Common/UI/UIControl_SlotList.cpp"
|
||||||
|
"Common/UI/UIControl_TextInput.cpp"
|
||||||
|
"Common/UI/UIGroup.cpp"
|
||||||
|
"Common/UI/UILayer.cpp"
|
||||||
|
"Common/UI/UIScene.cpp"
|
||||||
|
"Common/UI/UIScene_AbstractContainerMenu.cpp"
|
||||||
|
"Common/UI/UIScene_BrewingStandMenu.cpp"
|
||||||
|
"Common/UI/UIScene_ConnectingProgress.cpp"
|
||||||
|
"Common/UI/UIScene_ContainerMenu.cpp"
|
||||||
|
"Common/UI/UIScene_CraftingMenu.cpp"
|
||||||
|
"Common/UI/UIScene_CreateWorldMenu.cpp"
|
||||||
|
"Common/UI/UIScene_CreativeMenu.cpp"
|
||||||
|
"Common/UI/UIScene_DeathMenu.cpp"
|
||||||
|
"Common/UI/UIScene_DebugOptions.cpp"
|
||||||
|
"Common/UI/UIScene_DebugOverlay.cpp"
|
||||||
|
"Common/UI/UIScene_DispenserMenu.cpp"
|
||||||
|
"Common/UI/UIScene_EnchantingMenu.cpp"
|
||||||
|
"Common/UI/UIScene_FullscreenProgress.cpp"
|
||||||
|
"Common/UI/UIScene_FurnaceMenu.cpp"
|
||||||
|
"Common/UI/UIScene_HelpAndOptionsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_HowToPlayMenu.cpp"
|
||||||
|
"Common/UI/UIScene_HUD.cpp"
|
||||||
|
"Common/UI/UIScene_Intro.cpp"
|
||||||
|
"Common/UI/UIScene_JoinMenu.cpp"
|
||||||
|
"Common/UI/UIScene_LaunchMoreOptionsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_LoadMenu.cpp"
|
||||||
|
"Common/UI/UIScene_LoadOrJoinMenu.cpp"
|
||||||
|
"Common/UI/UIScene_MainMenu.cpp"
|
||||||
|
"Common/UI/UIScene_InventoryMenu.cpp"
|
||||||
|
"Common/UI/UIScene_PauseMenu.cpp"
|
||||||
|
"Common/UI/UIScene_QuadrantSignin.cpp"
|
||||||
|
"Common/UI/UIScene_ReinstallMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SaveMessage.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsAudioMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsControlMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsGraphicsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsOptionsMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SettingsUIMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SignEntryMenu.cpp"
|
||||||
|
"Common/UI/UIScene_SkinSelectMenu.cpp"
|
||||||
|
"Common/UI/UIScene_TeleportMenu.cpp"
|
||||||
|
"Common/UI/UIScene_Timer.cpp"
|
||||||
|
"Common/UI/UIScene_TradingMenu.cpp"
|
||||||
|
"Common/UI/UIScene_TrialExitUpsell.cpp"
|
||||||
|
"Common/UI/UITTFFont.cpp"
|
||||||
|
"Common/zlib/adler32.c"
|
||||||
|
"Common/zlib/compress.c"
|
||||||
|
"Common/zlib/crc32.c"
|
||||||
|
"Common/zlib/deflate.c"
|
||||||
|
"Common/zlib/gzclose.c"
|
||||||
|
"Common/zlib/gzlib.c"
|
||||||
|
"Common/zlib/gzread.c"
|
||||||
|
"Common/zlib/gzwrite.c"
|
||||||
|
"Common/zlib/infback.c"
|
||||||
|
"Common/zlib/inffast.c"
|
||||||
|
"Common/zlib/inflate.c"
|
||||||
|
"Common/zlib/inftrees.c"
|
||||||
|
"Common/zlib/trees.c"
|
||||||
|
"Common/zlib/uncompr.c"
|
||||||
|
"Common/zlib/zutil.c"
|
||||||
|
"CompassTexture.cpp"
|
||||||
|
"ConfirmScreen.cpp"
|
||||||
|
"ConsoleInput.cpp"
|
||||||
|
"ControlsScreen.cpp"
|
||||||
|
"CowModel.cpp"
|
||||||
|
"CowRenderer.cpp"
|
||||||
|
"CreateWorldScreen.cpp"
|
||||||
|
"CreeperModel.cpp"
|
||||||
|
"CreeperRenderer.cpp"
|
||||||
|
"CritParticle.cpp"
|
||||||
|
"CritParticle2.cpp"
|
||||||
|
"Cube.cpp"
|
||||||
|
"DeathScreen.cpp"
|
||||||
|
"DefaultRenderer.cpp"
|
||||||
|
"DefaultTexturePack.cpp"
|
||||||
|
"DemoLevel.cpp"
|
||||||
|
"DemoUser.cpp"
|
||||||
|
"DerivedServerLevel.cpp"
|
||||||
|
"DirtyChunkSorter.cpp"
|
||||||
|
"DistanceChunkSorter.cpp"
|
||||||
|
"DLCTexturePack.cpp"
|
||||||
|
"DragonBreathParticle.cpp"
|
||||||
|
"DragonModel.cpp"
|
||||||
|
"DripParticle.cpp"
|
||||||
|
"EchantmentTableParticle.cpp"
|
||||||
|
"EditBox.cpp"
|
||||||
|
"EnchantTableRenderer.cpp"
|
||||||
|
"EnderChestRenderer.cpp"
|
||||||
|
"EnderCrystalModel.cpp"
|
||||||
|
"EnderCrystalRenderer.cpp"
|
||||||
|
"EnderDragonRenderer.cpp"
|
||||||
|
"EndermanModel.cpp"
|
||||||
|
"EndermanRenderer.cpp"
|
||||||
|
"EnderParticle.cpp"
|
||||||
|
"EntityRenderDispatcher.cpp"
|
||||||
|
"EntityRenderer.cpp"
|
||||||
|
"EntityTileRenderer.cpp"
|
||||||
|
"EntityTracker.cpp"
|
||||||
|
"ErrorScreen.cpp"
|
||||||
|
"ExperienceOrbRenderer.cpp"
|
||||||
|
"ExplodeParticle.cpp"
|
||||||
|
"Extrax64Stubs.cpp"
|
||||||
|
"FallingTileRenderer.cpp"
|
||||||
|
"FileTexturePack.cpp"
|
||||||
|
"FireballRenderer.cpp"
|
||||||
|
"FishingHookRenderer.cpp"
|
||||||
|
"FlameParticle.cpp"
|
||||||
|
"FolderTexturePack.cpp"
|
||||||
|
"Font.cpp"
|
||||||
|
"FootstepParticle.cpp"
|
||||||
|
"Frustum.cpp"
|
||||||
|
"FrustumCuller.cpp"
|
||||||
|
"FrustumData.cpp"
|
||||||
|
"GameRenderer.cpp"
|
||||||
|
"GhastModel.cpp"
|
||||||
|
"GhastRenderer.cpp"
|
||||||
|
"GiantMobRenderer.cpp"
|
||||||
|
"glWrapper.cpp"
|
||||||
|
"Gui.cpp"
|
||||||
|
"GuiComponent.cpp"
|
||||||
|
"GuiMessage.cpp"
|
||||||
|
"GuiParticle.cpp"
|
||||||
|
"GuiParticles.cpp"
|
||||||
|
"HeartParticle.cpp"
|
||||||
|
"HttpTexture.cpp"
|
||||||
|
"HugeExplosionParticle.cpp"
|
||||||
|
"HugeExplosionSeedParticle.cpp"
|
||||||
|
"HumanoidMobRenderer.cpp"
|
||||||
|
"HumanoidModel.cpp"
|
||||||
|
"InBedChatScreen.cpp"
|
||||||
|
"Input.cpp"
|
||||||
|
"ItemFrameRenderer.cpp"
|
||||||
|
"ItemInHandRenderer.cpp"
|
||||||
|
"ItemRenderer.cpp"
|
||||||
|
"ItemSpriteRenderer.cpp"
|
||||||
|
"JoinMultiplayerScreen.cpp"
|
||||||
|
"KeyMapping.cpp"
|
||||||
|
"LargeChestModel.cpp"
|
||||||
|
"LavaParticle.cpp"
|
||||||
|
"LavaSlimeModel.cpp"
|
||||||
|
"LavaSlimeRenderer.cpp"
|
||||||
|
"LevelRenderer.cpp"
|
||||||
|
"Lighting.cpp"
|
||||||
|
"LightningBoltRenderer.cpp"
|
||||||
|
"MemoryTracker.cpp"
|
||||||
|
"MemTexture.cpp"
|
||||||
|
"MinecartModel.cpp"
|
||||||
|
"MinecartRenderer.cpp"
|
||||||
|
"Minecraft.cpp"
|
||||||
|
"MinecraftServer.cpp"
|
||||||
|
"Minimap.cpp"
|
||||||
|
"MobRenderer.cpp"
|
||||||
|
"MobSkinMemTextureProcessor.cpp"
|
||||||
|
"MobSkinTextureProcessor.cpp"
|
||||||
|
"MobSpawnerRenderer.cpp"
|
||||||
|
"Model.cpp"
|
||||||
|
"ModelPart.cpp"
|
||||||
|
"MultiPlayerChunkCache.cpp"
|
||||||
|
"MultiPlayerGameMode.cpp"
|
||||||
|
"MultiPlayerLevel.cpp"
|
||||||
|
"MultiPlayerLocalPlayer.cpp"
|
||||||
|
"MushroomCowRenderer.cpp"
|
||||||
|
"NameEntryScreen.cpp"
|
||||||
|
"NoteParticle.cpp"
|
||||||
|
"OffsettedRenderList.cpp"
|
||||||
|
"Options.cpp"
|
||||||
|
"OptionsScreen.cpp"
|
||||||
|
"OzelotModel.cpp"
|
||||||
|
"OzelotRenderer.cpp"
|
||||||
|
"PaintingRenderer.cpp"
|
||||||
|
"Particle.cpp"
|
||||||
|
"ParticleEngine.cpp"
|
||||||
|
"PauseScreen.cpp"
|
||||||
|
"PendingConnection.cpp"
|
||||||
|
"PigModel.cpp"
|
||||||
|
"PigRenderer.cpp"
|
||||||
|
"LocalPlayer.cpp"
|
||||||
|
"PistonPieceRenderer.cpp"
|
||||||
|
"PlayerChunkMap.cpp"
|
||||||
|
"PlayerCloudParticle.cpp"
|
||||||
|
"PlayerConnection.cpp"
|
||||||
|
"PlayerList.cpp"
|
||||||
|
"PreStitchedTextureMap.cpp"
|
||||||
|
"ProgressRenderer.cpp"
|
||||||
|
"PS3/PS3Extras/ShutdownManager.cpp"
|
||||||
|
"Rect2i.cpp"
|
||||||
|
"RemotePlayer.cpp"
|
||||||
|
"PlayerRenderer.cpp"
|
||||||
|
"Polygon.cpp"
|
||||||
|
"NetherPortalParticle.cpp"
|
||||||
|
"QuadrupedModel.cpp"
|
||||||
|
"RedDustParticle.cpp"
|
||||||
|
"RenameWorldScreen.cpp"
|
||||||
|
"Screen.cpp"
|
||||||
|
"ScreenSizeCalculator.cpp"
|
||||||
|
"ScrolledSelectionList.cpp"
|
||||||
|
"SelectWorldScreen.cpp"
|
||||||
|
"ServerChunkCache.cpp"
|
||||||
|
"ServerCommandDispatcher.cpp"
|
||||||
|
"ServerConnection.cpp"
|
||||||
|
"ServerPlayerGameMode.cpp"
|
||||||
|
"ServerLevel.cpp"
|
||||||
|
"ServerLevelListener.cpp"
|
||||||
|
"ServerPlayer.cpp"
|
||||||
|
"Settings.cpp"
|
||||||
|
"SheepFurModel.cpp"
|
||||||
|
"SheepModel.cpp"
|
||||||
|
"SheepRenderer.cpp"
|
||||||
|
"SignModel.cpp"
|
||||||
|
"SignRenderer.cpp"
|
||||||
|
"SilverfishModel.cpp"
|
||||||
|
"SilverfishRenderer.cpp"
|
||||||
|
"SimpleIcon.cpp"
|
||||||
|
"SkeletonHeadModel.cpp"
|
||||||
|
"SkeletonModel.cpp"
|
||||||
|
"SkullTileRenderer.cpp"
|
||||||
|
"SlideButton.cpp"
|
||||||
|
"SlimeModel.cpp"
|
||||||
|
"SlimeRenderer.cpp"
|
||||||
|
"SmallButton.cpp"
|
||||||
|
"SmokeParticle.cpp"
|
||||||
|
"SnowManModel.cpp"
|
||||||
|
"SnowManRenderer.cpp"
|
||||||
|
"SnowShovelParticle.cpp"
|
||||||
|
"SpellParticle.cpp"
|
||||||
|
"SpiderModel.cpp"
|
||||||
|
"SpiderRenderer.cpp"
|
||||||
|
"SplashParticle.cpp"
|
||||||
|
"SquidModel.cpp"
|
||||||
|
"SquidRenderer.cpp"
|
||||||
|
"StatsCounter.cpp"
|
||||||
|
"StatsScreen.cpp"
|
||||||
|
"StatsSyncher.cpp"
|
||||||
|
"stdafx.cpp"
|
||||||
|
"StitchedTexture.cpp"
|
||||||
|
"Stitcher.cpp"
|
||||||
|
"StitchSlot.cpp"
|
||||||
|
"StringTable.cpp"
|
||||||
|
"stubs.cpp"
|
||||||
|
"SuspendedParticle.cpp"
|
||||||
|
"SuspendedTownParticle.cpp"
|
||||||
|
"TakeAnimationParticle.cpp"
|
||||||
|
"TeleportCommand.cpp"
|
||||||
|
"TerrainParticle.cpp"
|
||||||
|
"Tesselator.cpp"
|
||||||
|
"TexOffs.cpp"
|
||||||
|
"Texture.cpp"
|
||||||
|
"TextureHolder.cpp"
|
||||||
|
"TextureManager.cpp"
|
||||||
|
"TextureMap.cpp"
|
||||||
|
"TexturePack.cpp"
|
||||||
|
"TexturePackRepository.cpp"
|
||||||
|
"Textures.cpp"
|
||||||
|
"TheEndPortalRenderer.cpp"
|
||||||
|
"TileEntityRenderDispatcher.cpp"
|
||||||
|
"TileEntityRenderer.cpp"
|
||||||
|
"TileRenderer.cpp"
|
||||||
|
"Timer.cpp"
|
||||||
|
"TitleScreen.cpp"
|
||||||
|
"TntRenderer.cpp"
|
||||||
|
"TrackedEntity.cpp"
|
||||||
|
"User.cpp"
|
||||||
|
"Vertex.cpp"
|
||||||
|
"VideoSettingsScreen.cpp"
|
||||||
|
"ViewportCuller.cpp"
|
||||||
|
"VillagerGolemModel.cpp"
|
||||||
|
"VillagerGolemRenderer.cpp"
|
||||||
|
"VillagerModel.cpp"
|
||||||
|
"VillagerRenderer.cpp"
|
||||||
|
"VillagerZombieModel.cpp"
|
||||||
|
"WaterDropParticle.cpp"
|
||||||
|
"Windows64/Iggy/gdraw/gdraw_d3d11.cpp"
|
||||||
|
"Windows64/Leaderboards/WindowsLeaderboardManager.cpp"
|
||||||
|
"Windows64/Windows64_App.cpp"
|
||||||
|
"Windows64/Windows64_Minecraft.cpp"
|
||||||
|
"Windows64/KeyboardMouseInput.cpp"
|
||||||
|
"Windows64/Windows64_UIController.cpp"
|
||||||
|
"WolfModel.cpp"
|
||||||
|
"WolfRenderer.cpp"
|
||||||
|
"WstringLookup.cpp"
|
||||||
|
"Xbox/Network/NetworkPlayerXbox.cpp"
|
||||||
|
"ZombieModel.cpp"
|
||||||
|
"ZombieRenderer.cpp"
|
||||||
|
)
|
||||||
83
cmake/CopyAssets.cmake
Normal file
83
cmake/CopyAssets.cmake
Normal file
|
|
@ -0,0 +1,83 @@
|
||||||
|
if(NOT DEFINED PROJECT_SOURCE_DIR OR NOT DEFINED OUTPUT_DIR OR NOT DEFINED CONFIGURATION)
|
||||||
|
message(FATAL_ERROR "CopyAssets.cmake requires PROJECT_SOURCE_DIR, OUTPUT_DIR, and CONFIGURATION.")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Some generators may pass quoted values (e.g. "Debug"); normalize that.
|
||||||
|
string(REPLACE "\"" "" PROJECT_SOURCE_DIR "${PROJECT_SOURCE_DIR}")
|
||||||
|
string(REPLACE "\"" "" OUTPUT_DIR "${OUTPUT_DIR}")
|
||||||
|
string(REPLACE "\"" "" CONFIGURATION "${CONFIGURATION}")
|
||||||
|
|
||||||
|
set(_project_dir "${PROJECT_SOURCE_DIR}/Minecraft.Client")
|
||||||
|
|
||||||
|
function(copy_tree_if_exists src_rel dst_rel)
|
||||||
|
set(_src "${_project_dir}/${src_rel}")
|
||||||
|
set(_dst "${OUTPUT_DIR}/${dst_rel}")
|
||||||
|
if(EXISTS "${_src}")
|
||||||
|
file(MAKE_DIRECTORY "${_dst}")
|
||||||
|
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_directory "${_src}" "${_dst}")
|
||||||
|
endif()
|
||||||
|
endfunction()
|
||||||
|
|
||||||
|
function(ensure_dir rel_path)
|
||||||
|
file(MAKE_DIRECTORY "${OUTPUT_DIR}/${rel_path}")
|
||||||
|
endfunction()
|
||||||
|
|
||||||
|
function(copy_file_if_exists src_rel dst_rel)
|
||||||
|
set(_src "${PROJECT_SOURCE_DIR}/${src_rel}")
|
||||||
|
set(_dst "${OUTPUT_DIR}/${dst_rel}")
|
||||||
|
if(EXISTS "${_src}")
|
||||||
|
get_filename_component(_dst_dir "${_dst}" DIRECTORY)
|
||||||
|
file(MAKE_DIRECTORY "${_dst_dir}")
|
||||||
|
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${_src}" "${_dst}")
|
||||||
|
endif()
|
||||||
|
endfunction()
|
||||||
|
|
||||||
|
function(copy_first_existing dst_rel)
|
||||||
|
set(_copied FALSE)
|
||||||
|
foreach(_candidate IN LISTS ARGN)
|
||||||
|
if(EXISTS "${PROJECT_SOURCE_DIR}/${_candidate}")
|
||||||
|
copy_file_if_exists("${_candidate}" "${dst_rel}")
|
||||||
|
set(_copied TRUE)
|
||||||
|
break()
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
if(NOT _copied)
|
||||||
|
message(WARNING "Runtime file not found for ${dst_rel}. Checked: ${ARGN}")
|
||||||
|
endif()
|
||||||
|
endfunction()
|
||||||
|
|
||||||
|
if(CONFIGURATION STREQUAL "Debug")
|
||||||
|
copy_tree_if_exists("Durango/Sound" "Durango/Sound")
|
||||||
|
copy_tree_if_exists("music" "music")
|
||||||
|
copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD")
|
||||||
|
copy_tree_if_exists("Common/Media" "Common/Media")
|
||||||
|
copy_tree_if_exists("Common/res" "Common/res")
|
||||||
|
copy_tree_if_exists("Common/Trial" "Common/Trial")
|
||||||
|
copy_tree_if_exists("Common/Tutorial" "Common/Tutorial")
|
||||||
|
else()
|
||||||
|
copy_tree_if_exists("music" "music")
|
||||||
|
copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD")
|
||||||
|
copy_tree_if_exists("Common/Media" "Common/Media")
|
||||||
|
copy_tree_if_exists("Common/res" "Common/res")
|
||||||
|
copy_tree_if_exists("Common/Trial" "Common/Trial")
|
||||||
|
copy_tree_if_exists("Common/Tutorial" "Common/Tutorial")
|
||||||
|
copy_tree_if_exists("DurangoMedia" "Windows64Media")
|
||||||
|
copy_tree_if_exists("Windows64Media" "Windows64Media")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Some runtime code asserts if this directory tree is missing.
|
||||||
|
ensure_dir("Windows64/GameHDD")
|
||||||
|
|
||||||
|
# Keep legacy runtime redistributables in a familiar location.
|
||||||
|
copy_tree_if_exists("Windows64/Miles/lib/redist64" "redist64")
|
||||||
|
copy_tree_if_exists("Windows64/Iggy/lib/redist64" "redist64")
|
||||||
|
|
||||||
|
# Runtime DLLs required at launch.
|
||||||
|
copy_first_existing("iggy_w64.dll"
|
||||||
|
"Minecraft.Client/Windows64/Iggy/lib/redist64/iggy_w64.dll"
|
||||||
|
"x64/${CONFIGURATION}/iggy_w64.dll"
|
||||||
|
)
|
||||||
|
copy_first_existing("mss64.dll"
|
||||||
|
"Minecraft.Client/Windows64/Miles/lib/redist64/mss64.dll"
|
||||||
|
"x64/${CONFIGURATION}/mss64.dll"
|
||||||
|
)
|
||||||
707
cmake/WorldSources.cmake
Normal file
707
cmake/WorldSources.cmake
Normal file
|
|
@ -0,0 +1,707 @@
|
||||||
|
set(MINECRAFT_WORLD_SOURCES
|
||||||
|
"AABB.cpp"
|
||||||
|
"Abilities.cpp"
|
||||||
|
"AbstractContainerMenu.cpp"
|
||||||
|
"Achievement.cpp"
|
||||||
|
"Achievements.cpp"
|
||||||
|
"AddEntityPacket.cpp"
|
||||||
|
"AddExperienceOrbPacket.cpp"
|
||||||
|
"AddGlobalEntityPacket.cpp"
|
||||||
|
"AddIslandLayer.cpp"
|
||||||
|
"AddMobPacket.cpp"
|
||||||
|
"AddMushroomIslandLayer.cpp"
|
||||||
|
"AddPaintingPacket.cpp"
|
||||||
|
"AddPlayerPacket.cpp"
|
||||||
|
"AddSnowLayer.cpp"
|
||||||
|
"AgableMob.cpp"
|
||||||
|
"AirTile.cpp"
|
||||||
|
"Animal.cpp"
|
||||||
|
"AnimatePacket.cpp"
|
||||||
|
"AnvilTile.cpp"
|
||||||
|
"AnvilTileItem.cpp"
|
||||||
|
"ArmorDyeRecipe.cpp"
|
||||||
|
"ArmorItem.cpp"
|
||||||
|
"ArmorRecipes.cpp"
|
||||||
|
"ArmorSlot.cpp"
|
||||||
|
"Arrow.cpp"
|
||||||
|
"ArrowAttackGoal.cpp"
|
||||||
|
"ArrowDamageEnchantment.cpp"
|
||||||
|
"ArrowFireEnchantment.cpp"
|
||||||
|
"ArrowInfiniteEnchantment.cpp"
|
||||||
|
"ArrowKnockbackEnchantment.cpp"
|
||||||
|
"AuxDataTileItem.cpp"
|
||||||
|
"AvoidPlayerGoal.cpp"
|
||||||
|
"AwardStatPacket.cpp"
|
||||||
|
"BasicTree.cpp"
|
||||||
|
"BasicTypeContainers.cpp"
|
||||||
|
"BeachBiome.cpp"
|
||||||
|
"BedItem.cpp"
|
||||||
|
"BedTile.cpp"
|
||||||
|
"BegGoal.cpp"
|
||||||
|
"BinaryHeap.cpp"
|
||||||
|
"Biome.cpp"
|
||||||
|
"BiomeCache.cpp"
|
||||||
|
"BiomeDecorator.cpp"
|
||||||
|
"BiomeInitLayer.cpp"
|
||||||
|
"BiomeOverrideLayer.cpp"
|
||||||
|
"BiomeSource.cpp"
|
||||||
|
"BirchFeature.cpp"
|
||||||
|
"Blaze.cpp"
|
||||||
|
"BlockDestructionProgress.cpp"
|
||||||
|
"BlockGenMethods.cpp"
|
||||||
|
"BlockRegionUpdatePacket.cpp"
|
||||||
|
"BlockReplacements.cpp"
|
||||||
|
"Boat.cpp"
|
||||||
|
"BoatItem.cpp"
|
||||||
|
"BodyControl.cpp"
|
||||||
|
"BonusChestFeature.cpp"
|
||||||
|
"BookItem.cpp"
|
||||||
|
"BookshelfTile.cpp"
|
||||||
|
"BossMob.cpp"
|
||||||
|
"BossMobPart.cpp"
|
||||||
|
"BottleItem.cpp"
|
||||||
|
"BoundingBox.cpp"
|
||||||
|
"BowItem.cpp"
|
||||||
|
"BowlFoodItem.cpp"
|
||||||
|
"BreakDoorGoal.cpp"
|
||||||
|
"BreedGoal.cpp"
|
||||||
|
"BrewingStandMenu.cpp"
|
||||||
|
"BrewingStandTile.cpp"
|
||||||
|
"BrewingStandTileEntity.cpp"
|
||||||
|
"BucketItem.cpp"
|
||||||
|
"Buffer.cpp"
|
||||||
|
"BufferedOutputStream.cpp"
|
||||||
|
"BufferedReader.cpp"
|
||||||
|
"Bush.cpp"
|
||||||
|
"ButtonTile.cpp"
|
||||||
|
"ByteArrayInputStream.cpp"
|
||||||
|
"ByteArrayOutputStream.cpp"
|
||||||
|
"ByteBuffer.cpp"
|
||||||
|
"CactusFeature.cpp"
|
||||||
|
"CactusTile.cpp"
|
||||||
|
"CakeTile.cpp"
|
||||||
|
"CanyonFeature.cpp"
|
||||||
|
"CarrotOnAStickItem.cpp"
|
||||||
|
"CarrotTile.cpp"
|
||||||
|
"CauldronTile.cpp"
|
||||||
|
"CaveFeature.cpp"
|
||||||
|
"CaveSpider.cpp"
|
||||||
|
"ChatPacket.cpp"
|
||||||
|
"ChestTile.cpp"
|
||||||
|
"ChestTileEntity.cpp"
|
||||||
|
"Chicken.cpp"
|
||||||
|
"ChunkPos.cpp"
|
||||||
|
"ChunkStorageProfileDecorator.cpp"
|
||||||
|
"ChunkTilesUpdatePacket.cpp"
|
||||||
|
"ChunkVisibilityAreaPacket.cpp"
|
||||||
|
"ChunkVisibilityPacket.cpp"
|
||||||
|
"Class.cpp"
|
||||||
|
"ClayFeature.cpp"
|
||||||
|
"ClayTile.cpp"
|
||||||
|
"ClientCommandPacket.cpp"
|
||||||
|
"ClientSideMerchant.cpp"
|
||||||
|
"ClockItem.cpp"
|
||||||
|
"ClothDyeRecipes.cpp"
|
||||||
|
"ClothTile.cpp"
|
||||||
|
"ClothTileItem.cpp"
|
||||||
|
"CoalItem.cpp"
|
||||||
|
"CocoaTile.cpp"
|
||||||
|
"Color.cpp"
|
||||||
|
"ColoredTileItem.cpp"
|
||||||
|
"Command.cpp"
|
||||||
|
"CommandDispatcher.cpp"
|
||||||
|
"CommonStats.cpp"
|
||||||
|
"CompassItem.cpp"
|
||||||
|
"ComplexItem.cpp"
|
||||||
|
"ComplexItemDataPacket.cpp"
|
||||||
|
"CompoundContainer.cpp"
|
||||||
|
"CompressedTileStorage.cpp"
|
||||||
|
"compression.cpp"
|
||||||
|
"Connection.cpp"
|
||||||
|
"ConsoleSaveFileConverter.cpp"
|
||||||
|
"ConsoleSaveFileOriginal.cpp"
|
||||||
|
"Container.cpp"
|
||||||
|
"ContainerAckPacket.cpp"
|
||||||
|
"ContainerButtonClickPacket.cpp"
|
||||||
|
"ContainerClickPacket.cpp"
|
||||||
|
"ContainerClosePacket.cpp"
|
||||||
|
"ContainerOpenPacket.cpp"
|
||||||
|
"ContainerSetContentPacket.cpp"
|
||||||
|
"ContainerSetDataPacket.cpp"
|
||||||
|
"ContainerSetSlotPacket.cpp"
|
||||||
|
"ControlledByPlayerGoal.cpp"
|
||||||
|
"CoralTile.cpp"
|
||||||
|
"Cow.cpp"
|
||||||
|
"CraftingContainer.cpp"
|
||||||
|
"CraftingMenu.cpp"
|
||||||
|
"DefaultGameModeCommand.cpp"
|
||||||
|
"EnchantItemCommand.cpp"
|
||||||
|
"ExperienceCommand.cpp"
|
||||||
|
"GameCommandPacket.cpp"
|
||||||
|
"GameModeCommand.cpp"
|
||||||
|
"GenericStats.cpp"
|
||||||
|
"GiveItemCommand.cpp"
|
||||||
|
"KillCommand.cpp"
|
||||||
|
"PerformanceTimer.cpp"
|
||||||
|
"TimeCommand.cpp"
|
||||||
|
"ToggleDownfallCommand.cpp"
|
||||||
|
"TradeItemPacket.cpp"
|
||||||
|
"CraftItemPacket.cpp"
|
||||||
|
"Creature.cpp"
|
||||||
|
"Creeper.cpp"
|
||||||
|
"CropTile.cpp"
|
||||||
|
"CustomLevelSource.cpp"
|
||||||
|
"CustomPayloadPacket.cpp"
|
||||||
|
"DamageEnchantment.cpp"
|
||||||
|
"DamageSource.cpp"
|
||||||
|
"DataInputStream.cpp"
|
||||||
|
"DataLayer.cpp"
|
||||||
|
"DataOutputStream.cpp"
|
||||||
|
"DeadBushFeature.cpp"
|
||||||
|
"DeadBushTile.cpp"
|
||||||
|
"DebugOptionsPacket.cpp"
|
||||||
|
"DefendVillageTargetGoal.cpp"
|
||||||
|
"DelayedRelease.cpp"
|
||||||
|
"DerivedLevelData.cpp"
|
||||||
|
"DesertBiome.cpp"
|
||||||
|
"DesertWellFeature.cpp"
|
||||||
|
"DetectorRailTile.cpp"
|
||||||
|
"DigDurabilityEnchantment.cpp"
|
||||||
|
"DiggerItem.cpp"
|
||||||
|
"DiggingEnchantment.cpp"
|
||||||
|
"Dimension.cpp"
|
||||||
|
"DiodeTile.cpp"
|
||||||
|
"Direction.cpp"
|
||||||
|
"DirectionalTile.cpp"
|
||||||
|
"DirectoryLevelStorage.cpp"
|
||||||
|
"DirectoryLevelStorageSource.cpp"
|
||||||
|
"DirtTile.cpp"
|
||||||
|
"DisconnectPacket.cpp"
|
||||||
|
"DispenserTile.cpp"
|
||||||
|
"DispenserTileEntity.cpp"
|
||||||
|
"DoorInfo.cpp"
|
||||||
|
"DoorInteractGoal.cpp"
|
||||||
|
"DragonFireball.cpp"
|
||||||
|
"EatTileGoal.cpp"
|
||||||
|
"EggTile.cpp"
|
||||||
|
"EnchantedBookItem.cpp"
|
||||||
|
"Enchantment.cpp"
|
||||||
|
"EnchantmentCategory.cpp"
|
||||||
|
"EnchantmentContainer.cpp"
|
||||||
|
"EnchantmentHelper.cpp"
|
||||||
|
"EnchantmentInstance.cpp"
|
||||||
|
"EnchantmentMenu.cpp"
|
||||||
|
"EnchantmentTableEntity.cpp"
|
||||||
|
"EnchantmentTableTile.cpp"
|
||||||
|
"EnderChestTile.cpp"
|
||||||
|
"EnderChestTileEntity.cpp"
|
||||||
|
"EnderEyeItem.cpp"
|
||||||
|
"EnderpearlItem.cpp"
|
||||||
|
"EndPodiumFeature.cpp"
|
||||||
|
"ExperienceItem.cpp"
|
||||||
|
"ExtremeHillsBiome.cpp"
|
||||||
|
"Feature.cpp"
|
||||||
|
"EnderCrystal.cpp"
|
||||||
|
"EnderDragon.cpp"
|
||||||
|
"EyeOfEnderSignal.cpp"
|
||||||
|
"FireAspectEnchantment.cpp"
|
||||||
|
"FireChargeItem.cpp"
|
||||||
|
"FleeSunGoal.cpp"
|
||||||
|
"FlippedIcon.cpp"
|
||||||
|
"FloatGoal.cpp"
|
||||||
|
"FlowerPotTile.cpp"
|
||||||
|
"FollowOwnerGoal.cpp"
|
||||||
|
"FollowParentGoal.cpp"
|
||||||
|
"Goal.cpp"
|
||||||
|
"GoalSelector.cpp"
|
||||||
|
"GoldenAppleItem.cpp"
|
||||||
|
"Golem.cpp"
|
||||||
|
"GroundBushFeature.cpp"
|
||||||
|
"GrowMushroomIslandLayer.cpp"
|
||||||
|
"HalfSlabTile.cpp"
|
||||||
|
"HangingEntity.cpp"
|
||||||
|
"HangingEntityItem.cpp"
|
||||||
|
"HellFlatLevelSource.cpp"
|
||||||
|
"HurtByTargetGoal.cpp"
|
||||||
|
"IceBiome.cpp"
|
||||||
|
"InteractGoal.cpp"
|
||||||
|
"ItemFrame.cpp"
|
||||||
|
"JumpControl.cpp"
|
||||||
|
"JungleBiome.cpp"
|
||||||
|
"KickPlayerPacket.cpp"
|
||||||
|
"KnockbackEnchantment.cpp"
|
||||||
|
"LavaSlime.cpp"
|
||||||
|
"LeapAtTargetGoal.cpp"
|
||||||
|
"LevelSoundPacket.cpp"
|
||||||
|
"LookAtPlayerGoal.cpp"
|
||||||
|
"LookAtTradingPlayerGoal.cpp"
|
||||||
|
"LookControl.cpp"
|
||||||
|
"LootBonusEnchantment.cpp"
|
||||||
|
"MakeLoveGoal.cpp"
|
||||||
|
"MegaTreeFeature.cpp"
|
||||||
|
"MeleeAttackGoal.cpp"
|
||||||
|
"MerchantContainer.cpp"
|
||||||
|
"MerchantMenu.cpp"
|
||||||
|
"MerchantRecipe.cpp"
|
||||||
|
"MerchantRecipeList.cpp"
|
||||||
|
"MerchantResultSlot.cpp"
|
||||||
|
"MilkBucketItem.cpp"
|
||||||
|
"MonsterPlacerItem.cpp"
|
||||||
|
"MoveControl.cpp"
|
||||||
|
"MoveIndoorsGoal.cpp"
|
||||||
|
"MoveThroughVillageGoal.cpp"
|
||||||
|
"MoveTowardsRestrictionGoal.cpp"
|
||||||
|
"MoveTowardsTargetGoal.cpp"
|
||||||
|
"MultiTextureTileItem.cpp"
|
||||||
|
"MushroomCow.cpp"
|
||||||
|
"MushroomIslandBiome.cpp"
|
||||||
|
"MycelTile.cpp"
|
||||||
|
"NearestAttackableTargetGoal.cpp"
|
||||||
|
"NetherBridgeFeature.cpp"
|
||||||
|
"NetherBridgePieces.cpp"
|
||||||
|
"NetherStalkTile.cpp"
|
||||||
|
"NonTameRandomTargetGoal.cpp"
|
||||||
|
"Npc.cpp"
|
||||||
|
"OcelotSitOnTileGoal.cpp"
|
||||||
|
"OfferFlowerGoal.cpp"
|
||||||
|
"OpenDoorGoal.cpp"
|
||||||
|
"OwnerHurtByTargetGoal.cpp"
|
||||||
|
"OwnerHurtTargetGoal.cpp"
|
||||||
|
"OxygenEnchantment.cpp"
|
||||||
|
"Ozelot.cpp"
|
||||||
|
"OzelotAttackGoal.cpp"
|
||||||
|
"PanicGoal.cpp"
|
||||||
|
"PathNavigation.cpp"
|
||||||
|
"PlayerAbilitiesPacket.cpp"
|
||||||
|
"PlayerEnderChestContainer.cpp"
|
||||||
|
"PlayGoal.cpp"
|
||||||
|
"PotatoTile.cpp"
|
||||||
|
"PotionBrewing.cpp"
|
||||||
|
"PotionItem.cpp"
|
||||||
|
"ProtectionEnchantment.cpp"
|
||||||
|
"QuartzBlockTile.cpp"
|
||||||
|
"RandomLookAroundGoal.cpp"
|
||||||
|
"RandomPos.cpp"
|
||||||
|
"RandomScatteredLargeFeature.cpp"
|
||||||
|
"RandomStrollGoal.cpp"
|
||||||
|
"Rarity.cpp"
|
||||||
|
"RedlightTile.cpp"
|
||||||
|
"RegionHillsLayer.cpp"
|
||||||
|
"RepairContainer.cpp"
|
||||||
|
"RepairMenu.cpp"
|
||||||
|
"RepairResultSlot.cpp"
|
||||||
|
"RestrictOpenDoorGoal.cpp"
|
||||||
|
"RestrictSunGoal.cpp"
|
||||||
|
"RotateHeadPacket.cpp"
|
||||||
|
"ScatteredFeaturePieces.cpp"
|
||||||
|
"SeedFoodItem.cpp"
|
||||||
|
"Sensing.cpp"
|
||||||
|
"SitGoal.cpp"
|
||||||
|
"SkullItem.cpp"
|
||||||
|
"SkullTile.cpp"
|
||||||
|
"SkullTileEntity.cpp"
|
||||||
|
"SparseDataStorage.cpp"
|
||||||
|
"SwampRiversLayer.cpp"
|
||||||
|
"SwellGoal.cpp"
|
||||||
|
"TakeFlowerGoal.cpp"
|
||||||
|
"TamableAnimal.cpp"
|
||||||
|
"TargetGoal.cpp"
|
||||||
|
"TemptGoal.cpp"
|
||||||
|
"ThornsEnchantment.cpp"
|
||||||
|
"TileDestructionPacket.cpp"
|
||||||
|
"TileEventData.cpp"
|
||||||
|
"TradeWithPlayerGoal.cpp"
|
||||||
|
"TripWireSourceTile.cpp"
|
||||||
|
"TripWireTile.cpp"
|
||||||
|
"Village.cpp"
|
||||||
|
"VillagerGolem.cpp"
|
||||||
|
"Villages.cpp"
|
||||||
|
"VillageSiege.cpp"
|
||||||
|
"VinesFeature.cpp"
|
||||||
|
"WallTile.cpp"
|
||||||
|
"WeighedTreasure.cpp"
|
||||||
|
"WoodSlabTile.cpp"
|
||||||
|
"C4JThread.cpp"
|
||||||
|
"WoodTile.cpp"
|
||||||
|
"WoolCarpetTile.cpp"
|
||||||
|
"XZPacket.cpp"
|
||||||
|
"ShoreLayer.cpp"
|
||||||
|
"SmoothStoneBrickTileItem.cpp"
|
||||||
|
"SparseLightStorage.cpp"
|
||||||
|
"SpikeFeature.cpp"
|
||||||
|
"NetherSphere.cpp"
|
||||||
|
"SmallFireball.cpp"
|
||||||
|
"SnowMan.cpp"
|
||||||
|
"StoneMonsterTileItem.cpp"
|
||||||
|
"TextureAndGeometryChangePacket.cpp"
|
||||||
|
"TextureAndGeometryPacket.cpp"
|
||||||
|
"TheEndBiome.cpp"
|
||||||
|
"TheEndBiomeDecorator.cpp"
|
||||||
|
"TheEndDimension.cpp"
|
||||||
|
"TheEndLevelRandomLevelSource.cpp"
|
||||||
|
"TheEndPortal.cpp"
|
||||||
|
"TheEndPortalFrameTile.cpp"
|
||||||
|
"TheEndPortalTileEntity.cpp"
|
||||||
|
"Throwable.cpp"
|
||||||
|
"ThrownEnderpearl.cpp"
|
||||||
|
"ThrownExpBottle.cpp"
|
||||||
|
"ThrownPotion.cpp"
|
||||||
|
"TileEntityDataPacket.cpp"
|
||||||
|
"UntouchingEnchantment.cpp"
|
||||||
|
"UpdateGameRuleProgressPacket.cpp"
|
||||||
|
"Distort.cpp"
|
||||||
|
"DoorItem.cpp"
|
||||||
|
"DoorTile.cpp"
|
||||||
|
"DownfallLayer.cpp"
|
||||||
|
"DownfallMixerLayer.cpp"
|
||||||
|
"DungeonFeature.cpp"
|
||||||
|
"DyePowderItem.cpp"
|
||||||
|
"EggItem.cpp"
|
||||||
|
"Emboss.cpp"
|
||||||
|
"EmptyLevelChunk.cpp"
|
||||||
|
"EnderMan.cpp"
|
||||||
|
"Enemy.cpp"
|
||||||
|
"Entity.cpp"
|
||||||
|
"EntityActionAtPositionPacket.cpp"
|
||||||
|
"EntityDamageSource.cpp"
|
||||||
|
"EntityEventPacket.cpp"
|
||||||
|
"EntityIO.cpp"
|
||||||
|
"EntityPos.cpp"
|
||||||
|
"EntityTile.cpp"
|
||||||
|
"ExperienceOrb.cpp"
|
||||||
|
"ExplodePacket.cpp"
|
||||||
|
"Explosion.cpp"
|
||||||
|
"Facing.cpp"
|
||||||
|
"FallingTile.cpp"
|
||||||
|
"FarmTile.cpp"
|
||||||
|
"FastNoise.cpp"
|
||||||
|
"FenceGateTile.cpp"
|
||||||
|
"FenceTile.cpp"
|
||||||
|
"File.cpp"
|
||||||
|
"FileHeader.cpp"
|
||||||
|
"FileInputStream.cpp"
|
||||||
|
"FileOutputStream.cpp"
|
||||||
|
"Fireball.cpp"
|
||||||
|
"FireTile.cpp"
|
||||||
|
"FishingHook.cpp"
|
||||||
|
"FishingRodItem.cpp"
|
||||||
|
"FixedBiomeSource.cpp"
|
||||||
|
"FlatLayer.cpp"
|
||||||
|
"FlatLevelSource.cpp"
|
||||||
|
"FlintAndSteelItem.cpp"
|
||||||
|
"FloatBuffer.cpp"
|
||||||
|
"FlowerFeature.cpp"
|
||||||
|
"FlyingMob.cpp"
|
||||||
|
"FoliageColor.cpp"
|
||||||
|
"FoodConstants.cpp"
|
||||||
|
"FoodData.cpp"
|
||||||
|
"FoodItem.cpp"
|
||||||
|
"FoodRecipies.cpp"
|
||||||
|
"ForestBiome.cpp"
|
||||||
|
"FurnaceMenu.cpp"
|
||||||
|
"FurnaceRecipes.cpp"
|
||||||
|
"FurnaceResultSlot.cpp"
|
||||||
|
"FurnaceTile.cpp"
|
||||||
|
"FurnaceTileEntity.cpp"
|
||||||
|
"FuzzyZoomLayer.cpp"
|
||||||
|
"GameEventPacket.cpp"
|
||||||
|
"GeneralStat.cpp"
|
||||||
|
"GetInfoPacket.cpp"
|
||||||
|
"Ghast.cpp"
|
||||||
|
"Giant.cpp"
|
||||||
|
"GlassTile.cpp"
|
||||||
|
"GlobalEntity.cpp"
|
||||||
|
"GrassColor.cpp"
|
||||||
|
"GrassTile.cpp"
|
||||||
|
"GravelTile.cpp"
|
||||||
|
"HalfTransparentTile.cpp"
|
||||||
|
"Hasher.cpp"
|
||||||
|
"HatchetItem.cpp"
|
||||||
|
"HellBiome.cpp"
|
||||||
|
"HellDimension.cpp"
|
||||||
|
"HellFireFeature.cpp"
|
||||||
|
"HellPortalFeature.cpp"
|
||||||
|
"HellRandomLevelSource.cpp"
|
||||||
|
"HellSandTile.cpp"
|
||||||
|
"HellSpringFeature.cpp"
|
||||||
|
"HellStoneTile.cpp"
|
||||||
|
"HitResult.cpp"
|
||||||
|
"HoeItem.cpp"
|
||||||
|
"HouseFeature.cpp"
|
||||||
|
"HugeMushroomFeature.cpp"
|
||||||
|
"HugeMushroomTile.cpp"
|
||||||
|
"I18n.cpp"
|
||||||
|
"IceTile.cpp"
|
||||||
|
"ImprovedNoise.cpp"
|
||||||
|
"ContainerMenu.cpp"
|
||||||
|
"IndirectEntityDamageSource.cpp"
|
||||||
|
"InputStream.cpp"
|
||||||
|
"InputStreamReader.cpp"
|
||||||
|
"InstantenousMobEffect.cpp"
|
||||||
|
"IntBuffer.cpp"
|
||||||
|
"IntCache.cpp"
|
||||||
|
"InteractPacket.cpp"
|
||||||
|
"Inventory.cpp"
|
||||||
|
"InventoryMenu.cpp"
|
||||||
|
"IslandLayer.cpp"
|
||||||
|
"Item.cpp"
|
||||||
|
"ItemEntity.cpp"
|
||||||
|
"ItemInstance.cpp"
|
||||||
|
"ItemStat.cpp"
|
||||||
|
"KeepAlivePacket.cpp"
|
||||||
|
"LadderTile.cpp"
|
||||||
|
"LakeFeature.cpp"
|
||||||
|
"Language.cpp"
|
||||||
|
"LargeCaveFeature.cpp"
|
||||||
|
"LargeFeature.cpp"
|
||||||
|
"LargeHellCaveFeature.cpp"
|
||||||
|
"Layer.cpp"
|
||||||
|
"LeafTile.cpp"
|
||||||
|
"LeafTileItem.cpp"
|
||||||
|
"LevelConflictException.cpp"
|
||||||
|
"LevelData.cpp"
|
||||||
|
"Level.cpp"
|
||||||
|
"LevelChunk.cpp"
|
||||||
|
"LevelEventPacket.cpp"
|
||||||
|
"LevelSettings.cpp"
|
||||||
|
"LevelStorage.cpp"
|
||||||
|
"LevelStorageProfilerDecorator.cpp"
|
||||||
|
"LevelSummary.cpp"
|
||||||
|
"LevelType.cpp"
|
||||||
|
"LeverTile.cpp"
|
||||||
|
"LightGemFeature.cpp"
|
||||||
|
"LightGemTile.cpp"
|
||||||
|
"LightningBolt.cpp"
|
||||||
|
"LiquidTile.cpp"
|
||||||
|
"LiquidTileDynamic.cpp"
|
||||||
|
"LiquidTileStatic.cpp"
|
||||||
|
"LockedChestTile.cpp"
|
||||||
|
"LoginPacket.cpp"
|
||||||
|
"MapItem.cpp"
|
||||||
|
"MapItemSavedData.cpp"
|
||||||
|
"Material.cpp"
|
||||||
|
"MaterialColor.cpp"
|
||||||
|
"JavaMath.cpp"
|
||||||
|
"McRegionChunkStorage.cpp"
|
||||||
|
"McRegionLevelStorageSource.cpp"
|
||||||
|
"McRegionLevelStorage.cpp"
|
||||||
|
"MelonTile.cpp"
|
||||||
|
"MenuBackup.cpp"
|
||||||
|
"MetalTile.cpp"
|
||||||
|
"Minecart.cpp"
|
||||||
|
"MinecartItem.cpp"
|
||||||
|
"Minecraft.World.cpp"
|
||||||
|
"MineShaftFeature.cpp"
|
||||||
|
"MineShaftPieces.cpp"
|
||||||
|
"MineShaftStart.cpp"
|
||||||
|
"Mob.cpp"
|
||||||
|
"MobCategory.cpp"
|
||||||
|
"MobEffect.cpp"
|
||||||
|
"MobEffectInstance.cpp"
|
||||||
|
"MobSpawner.cpp"
|
||||||
|
"MobSpawnerTile.cpp"
|
||||||
|
"MobSpawnerTileEntity.cpp"
|
||||||
|
"MockedLevelStorage.cpp"
|
||||||
|
"Monster.cpp"
|
||||||
|
"MonsterRoomFeature.cpp"
|
||||||
|
"MoveEntityPacket.cpp"
|
||||||
|
"MoveEntityPacketSmall.cpp"
|
||||||
|
"MovePlayerPacket.cpp"
|
||||||
|
"Mth.cpp"
|
||||||
|
"Mushroom.cpp"
|
||||||
|
"MusicTile.cpp"
|
||||||
|
"MusicTileEntity.cpp"
|
||||||
|
"NbtIo.cpp"
|
||||||
|
"Node.cpp"
|
||||||
|
"NotGateTile.cpp"
|
||||||
|
"ObsidianTile.cpp"
|
||||||
|
"OldChunkStorage.cpp"
|
||||||
|
"OreFeature.cpp"
|
||||||
|
"OreRecipies.cpp"
|
||||||
|
"OreTile.cpp"
|
||||||
|
"Packet.cpp"
|
||||||
|
"PacketListener.cpp"
|
||||||
|
"Painting.cpp"
|
||||||
|
"Path.cpp"
|
||||||
|
"PathFinder.cpp"
|
||||||
|
"PathfinderMob.cpp"
|
||||||
|
"PerlinNoise.cpp"
|
||||||
|
"PerlinSimplexNoise.cpp"
|
||||||
|
"PickaxeItem.cpp"
|
||||||
|
"Pig.cpp"
|
||||||
|
"PigZombie.cpp"
|
||||||
|
"PineFeature.cpp"
|
||||||
|
"PistonBaseTile.cpp"
|
||||||
|
"PistonExtensionTile.cpp"
|
||||||
|
"PistonMovingPiece.cpp"
|
||||||
|
"PistonPieceEntity.cpp"
|
||||||
|
"PistonTileItem.cpp"
|
||||||
|
"PlainsBiome.cpp"
|
||||||
|
"Player.cpp"
|
||||||
|
"PlayerActionPacket.cpp"
|
||||||
|
"PlayerCommandPacket.cpp"
|
||||||
|
"PlayerInfoPacket.cpp"
|
||||||
|
"PlayerInputPacket.cpp"
|
||||||
|
"PortalForcer.cpp"
|
||||||
|
"PortalTile.cpp"
|
||||||
|
"Pos.cpp"
|
||||||
|
"PreLoginPacket.cpp"
|
||||||
|
"PressurePlateTile.cpp"
|
||||||
|
"PrimedTnt.cpp"
|
||||||
|
"PumpkinFeature.cpp"
|
||||||
|
"PumpkinTile.cpp"
|
||||||
|
"RailTile.cpp"
|
||||||
|
"RainforestBiome.cpp"
|
||||||
|
"Random.cpp"
|
||||||
|
"RandomLevelSource.cpp"
|
||||||
|
"ReadOnlyChunkCache.cpp"
|
||||||
|
"Recipes.cpp"
|
||||||
|
"RecordingItem.cpp"
|
||||||
|
"RecordPlayerTile.cpp"
|
||||||
|
"RedStoneDustTile.cpp"
|
||||||
|
"RedStoneItem.cpp"
|
||||||
|
"RedStoneOreTile.cpp"
|
||||||
|
"ReedsFeature.cpp"
|
||||||
|
"ReedTile.cpp"
|
||||||
|
"Region.cpp"
|
||||||
|
"RegionFile.cpp"
|
||||||
|
"RegionFileCache.cpp"
|
||||||
|
"RemoveEntitiesPacket.cpp"
|
||||||
|
"RemoveMobEffectPacket.cpp"
|
||||||
|
"RespawnPacket.cpp"
|
||||||
|
"ResultContainer.cpp"
|
||||||
|
"ResultSlot.cpp"
|
||||||
|
"RiverInitLayer.cpp"
|
||||||
|
"RiverLayer.cpp"
|
||||||
|
"RiverMixerLayer.cpp"
|
||||||
|
"Rotate.cpp"
|
||||||
|
"SaddleItem.cpp"
|
||||||
|
"SandFeature.cpp"
|
||||||
|
"SandStoneTile.cpp"
|
||||||
|
"HeavyTile.cpp"
|
||||||
|
"Sapling.cpp"
|
||||||
|
"SaplingTileItem.cpp"
|
||||||
|
"SavedData.cpp"
|
||||||
|
"SavedDataStorage.cpp"
|
||||||
|
"Scale.cpp"
|
||||||
|
"SeedItem.cpp"
|
||||||
|
"ServerSettingsChangedPacket.cpp"
|
||||||
|
"SetCarriedItemPacket.cpp"
|
||||||
|
"SetCreativeModeSlotPacket.cpp"
|
||||||
|
"SetEntityDataPacket.cpp"
|
||||||
|
"SetEntityMotionPacket.cpp"
|
||||||
|
"SetEquippedItemPacket.cpp"
|
||||||
|
"SetExperiencePacket.cpp"
|
||||||
|
"SetHealthPacket.cpp"
|
||||||
|
"SetRidingPacket.cpp"
|
||||||
|
"SetSpawnPositionPacket.cpp"
|
||||||
|
"SetTimePacket.cpp"
|
||||||
|
"ShapedRecipy.cpp"
|
||||||
|
"ShapelessRecipy.cpp"
|
||||||
|
"SharedConstants.cpp"
|
||||||
|
"ShearsItem.cpp"
|
||||||
|
"Sheep.cpp"
|
||||||
|
"ShovelItem.cpp"
|
||||||
|
"SignItem.cpp"
|
||||||
|
"SignTile.cpp"
|
||||||
|
"SignTileEntity.cpp"
|
||||||
|
"SignUpdatePacket.cpp"
|
||||||
|
"Silverfish.cpp"
|
||||||
|
"SimpleContainer.cpp"
|
||||||
|
"SimplexNoise.cpp"
|
||||||
|
"Skeleton.cpp"
|
||||||
|
"Slime.cpp"
|
||||||
|
"Slot.cpp"
|
||||||
|
"SmoothFloat.cpp"
|
||||||
|
"SmoothLayer.cpp"
|
||||||
|
"SmoothStoneBrickTile.cpp"
|
||||||
|
"SmoothZoomLayer.cpp"
|
||||||
|
"Snowball.cpp"
|
||||||
|
"SnowballItem.cpp"
|
||||||
|
"SnowTile.cpp"
|
||||||
|
"Socket.cpp"
|
||||||
|
"Spider.cpp"
|
||||||
|
"Sponge.cpp"
|
||||||
|
"SpringFeature.cpp"
|
||||||
|
"SpringTile.cpp"
|
||||||
|
"SpruceFeature.cpp"
|
||||||
|
"Squid.cpp"
|
||||||
|
"Stat.cpp"
|
||||||
|
"Stats.cpp"
|
||||||
|
"StairTile.cpp"
|
||||||
|
"stdafx.cpp"
|
||||||
|
"StemTile.cpp"
|
||||||
|
"StoneMonsterTile.cpp"
|
||||||
|
"StoneSlabTile.cpp"
|
||||||
|
"StoneSlabTileItem.cpp"
|
||||||
|
"StoneTile.cpp"
|
||||||
|
"StringHelpers.cpp"
|
||||||
|
"StrongholdFeature.cpp"
|
||||||
|
"StrongholdPieces.cpp"
|
||||||
|
"StructureFeature.cpp"
|
||||||
|
"StructurePiece.cpp"
|
||||||
|
"StructureRecipies.cpp"
|
||||||
|
"StructureStart.cpp"
|
||||||
|
"SwampBiome.cpp"
|
||||||
|
"SwampTreeFeature.cpp"
|
||||||
|
"SynchedEntityData.cpp"
|
||||||
|
"Synth.cpp"
|
||||||
|
"system.cpp"
|
||||||
|
"Tag.cpp"
|
||||||
|
"TaigaBiome.cpp"
|
||||||
|
"TakeItemEntityPacket.cpp"
|
||||||
|
"TallGrass.cpp"
|
||||||
|
"TallGrassFeature.cpp"
|
||||||
|
"TeleportEntityPacket.cpp"
|
||||||
|
"TemperatureLayer.cpp"
|
||||||
|
"TemperatureMixerLayer.cpp"
|
||||||
|
"TextureChangePacket.cpp"
|
||||||
|
"TexturePacket.cpp"
|
||||||
|
"ThinFenceTile.cpp"
|
||||||
|
"ThreadName.cpp"
|
||||||
|
"ThrownEgg.cpp"
|
||||||
|
"TickNextTickData.cpp"
|
||||||
|
"Tile.cpp"
|
||||||
|
"TileEventPacket.cpp"
|
||||||
|
"TileItem.cpp"
|
||||||
|
"TileEntity.cpp"
|
||||||
|
"TilePlanterItem.cpp"
|
||||||
|
"TilePos.cpp"
|
||||||
|
"TileUpdatePacket.cpp"
|
||||||
|
"TntTile.cpp"
|
||||||
|
"ToolRecipies.cpp"
|
||||||
|
"TopSnowTile.cpp"
|
||||||
|
"TorchTile.cpp"
|
||||||
|
"TransparentTile.cpp"
|
||||||
|
"TrapDoorTile.cpp"
|
||||||
|
"TrapMenu.cpp"
|
||||||
|
"TreeFeature.cpp"
|
||||||
|
"TreeTileItem.cpp"
|
||||||
|
"UpdateMobEffectPacket.cpp"
|
||||||
|
"UpdateProgressPacket.cpp"
|
||||||
|
"UseItemPacket.cpp"
|
||||||
|
"Vec3.cpp"
|
||||||
|
"VillageFeature.cpp"
|
||||||
|
"VillagePieces.cpp"
|
||||||
|
"Villager.cpp"
|
||||||
|
"VineTile.cpp"
|
||||||
|
"VoronoiZoom.cpp"
|
||||||
|
"WaterColor.cpp"
|
||||||
|
"WaterLevelChunk.cpp"
|
||||||
|
"WaterlilyFeature.cpp"
|
||||||
|
"WaterLilyTile.cpp"
|
||||||
|
"WaterLilyTileItem.cpp"
|
||||||
|
"WaterWorkerEnchantment.cpp"
|
||||||
|
"WeaponItem.cpp"
|
||||||
|
"WeaponRecipies.cpp"
|
||||||
|
"WeighedRandom.cpp"
|
||||||
|
"Wolf.cpp"
|
||||||
|
"TreeTile.cpp"
|
||||||
|
"WebTile.cpp"
|
||||||
|
"WorkbenchTile.cpp"
|
||||||
|
"ConsoleSaveFileInputStream.cpp"
|
||||||
|
"ConsoleSaveFileOutputStream.cpp"
|
||||||
|
"Zombie.cpp"
|
||||||
|
"WaterAnimal.cpp"
|
||||||
|
"ZoomLayer.cpp"
|
||||||
|
)
|
||||||
Loading…
Reference in a new issue