From 0545e15c4872fab4d94aad5ba14f8f2c8e6bd6cc Mon Sep 17 00:00:00 2001 From: MrTheShy <49885496+MrTheShy@users.noreply.github.com> Date: Fri, 6 Mar 2026 13:19:07 +0100 Subject: [PATCH] Fix Escape key not opening pause menu during tutorial hints The KBM pause check had a IsTutorialVisible guard that blocked Escape entirely while any tutorial popup was on screen. The controller path never had this restriction. Removed the check so Escape behaves the same as Start on controller. --- Minecraft.Client/Minecraft.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index b87745f03..9bdac7d8c 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -1485,7 +1485,7 @@ void Minecraft::run_middle() } // Utility keys always work regardless of KBM active state - if(g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_PAUSE) && !ui.IsTutorialVisible(i) && !ui.GetMenuDisplayed(i)) + if(g_KBMInput.IsKeyPressed(KeyboardMouseInput::KEY_PAUSE) && !ui.GetMenuDisplayed(i)) { localplayers[i]->ullButtonsPressed|=1LL<