From 04c34929fe0f09992a4f7ed682b065d15fbaa3f1 Mon Sep 17 00:00:00 2001 From: LittleT6109 Date: Mon, 9 Mar 2026 16:07:55 -0500 Subject: [PATCH] Change servers.txt to servers.db in README --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 8ea3141ab..9428cb2bd 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) with some fixes and improvements applied. ## Download -Windows users can download our [Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)! Simply download the `.zip` file and extract it to a folder where you'd like to keep the game. You can set your username in `username.txt` (you'll have to make this file) and add servers to connect to in `servers.txt` +Windows users can download our [Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)! Simply download the `.zip` file and extract it to a folder where you'd like to keep the game. You can set your username in `username.txt` (you'll have to make this file) and add servers to connect to in `servers.db` ## Platform Support @@ -25,7 +25,7 @@ Windows users can download our [Nightly Build](https://github.com/smartcmd/Minec - Added a high-resolution timer path on Windows for smoother high-FPS gameplay timing - Device's screen resolution will be used as the game resolution instead of using a fixed resolution (1920x1080) - LAN Multiplayer & Discovery -- Added persistent username system via "username.txt" +- Added persistent username system via "username" ## Multiplayer @@ -35,21 +35,21 @@ Basic LAN multiplayer is available on the Windows build - Other players on the same LAN can discover the session from the in-game Join Game menu - Game connections use TCP port `25565` by default - LAN discovery uses UDP port `25566` -- Add servers to your server list with `servers.txt` (temp solution) +- Add servers to your server list with `servers.db` (temp solution) - Rename yourself without losing data by keeping your `uid.dat` Parts of this feature are based on code from [LCEMP](https://github.com/LCEMP/LCEMP) (thanks!) -### servers.txt +### servers.db -To add a server to your game, create the `servers.txt` file in the same directory as you have `Minecraft.Client.exe`. Inside, follow this format: +To add a server to your game, create the `servers.db` file in the same directory as you have `Minecraft.Client.exe`. Inside, follow this format: ``` serverip.example.com 25565 The name of your server in UI! ``` -For example, here's a valid servers.txt +For example, here's a valid servers.db ``` 1.1.1.1 25565