From 256363b710e313344cc05aff41b217f149365eea Mon Sep 17 00:00:00 2001 From: Gamemode111 <85313116+Gamemode111@users.noreply.github.com> Date: Tue, 3 Mar 2026 02:49:35 +0300 Subject: [PATCH] =?UTF-8?q?fixing=20the=20=C2=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit just cool change --- Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp index 427567b..704d736 100644 --- a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp @@ -123,8 +123,8 @@ void UIScene_AbstractContainerMenu::PlatformInitialize(int iPad, int startIndex) #ifdef __ORBIS__ // we need to map the touchpad rectangle to the UI rectangle. While it works great for the creative menu, it is much too sensitive for the smaller menus. //X coordinate of the touch point (0 to 1919) - //Y coordinate of the touch point (0 to 941: DUALSHOCK�4 wireless controllers and the CUH-ZCT1J/CAP-ZCT1J/CAP-ZCT1U controllers for the PlayStation�4 development tool, - //0 to 753: JDX-1000x series controllers for the PlayStation�4 development tool,) + //Y coordinate of the touch point (0 to 941: DUALSHOCK®4 wireless controllers and the CUH-ZCT1J/CAP-ZCT1J/CAP-ZCT1U controllers for the PlayStation®4 development tool, + //0 to 753: JDX-1000x series controllers for the PlayStation®4 development tool,) m_fTouchPadMulX=fPanelWidth/1919.0f; m_fTouchPadMulY=fPanelHeight/941.0f; m_fTouchPadDeadZoneX=15.0f*m_fTouchPadMulX;