#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "SoundTypes.h"
#include "FireChargeItem.h"
#include "tile.h"

FireChargeItem::FireChargeItem(int id) : Item(id)
{
	m_dragonFireballIcon = NULL;
}

bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
	if (level->isClientSide) 
	{
		return true;
	}

	if (face == 0) y--;
	if (face == 1) y++;
	if (face == 2) z--;
	if (face == 3) z++;
	if (face == 4) x--;
	if (face == 5) x++;

	if (!player->mayBuild(x, y, z)) 
	{
		return false;
	}

	// 4J-PB - Adding a test only version to allow tooltips to be displayed
	if(bTestUseOnOnly)
	{
		return true;
	}

	int targetType = level->getTile(x, y, z);

	if (targetType == 0) 
	{
		level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
		level->setTile(x, y, z, Tile::fire_Id);
	}

	if (!player->abilities.instabuild) 
	{
		itemInstance->count--;
	}
	return true;
}

Icon *FireChargeItem::getIcon(int itemAuxValue)
{
	if(itemAuxValue > 0) return m_dragonFireballIcon;
	return Item::getIcon(itemAuxValue);
}

void FireChargeItem::registerIcons(IconRegister *iconRegister)
{
	Item::registerIcons(iconRegister);
	m_dragonFireballIcon = iconRegister->registerIcon(L"dragonFireball");
}

