#pragma once

#include "TargetGoal.h"
#include "DefendVillageTargetGoal.h"
#include "HurtByTargetGoal.h"
#include "NearestAttackableTargetGoal.h"
#include "NonTameRandomTargetGoal.h"
#include "OwnerHurtByTargetGoal.h"
#include "OwnerHurtTargetGoal.h"