#pragma once


#include "Biome.h"
#include "ForestBiome.h"
#include "HellBiome.h"
#include "RainforestBiome.h"
#include "IceBiome.h"
#include "MushroomIslandBiome.h"
#include "TheEndBiome.h"
#include "TheEndBiomeDecorator.h"
#include "WaterlilyFeature.h"
#include "SwampBiome.h"
#include "TaigaBiome.h"
#include "LevelSource.h"
#include "BiomeSource.h"
#include "FixedBiomeSource.h"

// 1.8.2
#include "BiomeCache.h"
#include "BiomeDecorator.h"
#include "DesertBiome.h"
#include "ExtremeHillsBiome.h"
#include "OceanBiome.h"
#include "PlainsBiome.h"
#include "RiverBiome.h"

// 1.1
#include "BeachBiome.h"

//1.2.3
#include "JungleBiome.h"