#pragma once

// Values for CONTEXT_GAME_STATE

#define CONTEXT_GAME_STATE_BLANK                    0
#define CONTEXT_GAME_STATE_RIDING_PIG               1
#define CONTEXT_GAME_STATE_RIDING_MINECART          2
#define CONTEXT_GAME_STATE_BOATING                  3
#define CONTEXT_GAME_STATE_FISHING                  4
#define CONTEXT_GAME_STATE_CRAFTING                 5
#define CONTEXT_GAME_STATE_FORGING                  6
#define CONTEXT_GAME_STATE_NETHER                   7
#define CONTEXT_GAME_STATE_CD                       8
#define CONTEXT_GAME_STATE_MAP                      9
#define CONTEXT_GAME_STATE_ENCHANTING				10
#define CONTEXT_GAME_STATE_BREWING					11
#define CONTEXT_GAME_STATE_ANVIL					12
#define CONTEXT_GAME_STATE_TRADING					13

// Values for X_CONTEXT_PRESENCE

#define CONTEXT_PRESENCE_IDLE                       0
#define CONTEXT_PRESENCE_MENUS                      1
#define CONTEXT_PRESENCE_MULTIPLAYER                2
#define CONTEXT_PRESENCE_MULTIPLAYEROFFLINE         3
#define CONTEXT_PRESENCE_MULTIPLAYER_1P             4
#define CONTEXT_PRESENCE_MULTIPLAYER_1POFFLINE      5