#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.h"
#include "PotatoTile.h"

PotatoTile::PotatoTile(int id) : CropTile(id)
{
}

Icon *PotatoTile::getTexture(int face, int data)
{
	if (data < 7)
	{
		if (data == 6)
		{
			data = 5;
		}
		return icons[data >> 1];
	}
	else
	{
		return icons[3];
	}
}

int PotatoTile::getBaseSeedId()
{
	return Item::potato_Id;
}

int PotatoTile::getBasePlantId()
{
	return Item::potato_Id;
}

void PotatoTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
	CropTile::spawnResources(level, x, y, z, data, odds, playerBonus);

	if (level->isClientSide)
	{
		return;
	}
	if (data >= 7)
	{
		if (level->random->nextInt(50) == 0)
		{
			popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::potatoPoisonous)));
		}
	}
}

void PotatoTile::registerIcons(IconRegister *iconRegister)
{
	for (int i = 0; i < 4; i++)
	{
		icons[i] = iconRegister->registerIcon(L"potatoes_" + _toString(i));
	}
}