AddExperienceOrbPacket.cpp AddGlobalEntityPacket.cpp AddIslandLayer.cpp AddMushroomIslandLayer.cpp AddPaintingPacket.cpp AddPlayerPacket.cpp AirTile.cpp AmbientCreature.cpp Animal.cpp AnimalChest.cpp AnimatePacket.cpp AnvilTile.cpp AnvilTileItem.cpp ArmorItem.cpp ArmorRecipes.cpp ArmorSlot.cpp Arrow.cpp ArrowDamageEnchantment.cpp ArrowFireEnchantment.cpp ArrowInfiniteEnchantment.cpp ArrowKnockbackEnchantment.cpp AttackDamageMobEffect.cpp Attribute.cpp AttributeModifier.cpp AuxDataTileItem.cpp AvoidPlayerGoal.cpp AwardStatPacket.cpp BaseAttribute.cpp BaseAttributeMap.cpp BasePressurePlateTile.cpp BasicTree.cpp Bat.cpp BeachBiome.cpp BeaconMenu.cpp BeaconTile.cpp BedItem.cpp BedTile.cpp BegGoal.cpp BinaryHeap.cpp Biome.cpp BiomeCache.cpp BiomeDecorator.cpp BiomeInitLayer.cpp BiomeOverrideLayer.cpp BiomeSource.cpp BirchFeature.cpp Blaze.cpp BlockDestructionProgress.cpp BlockGenMethods.cpp BlockRegionUpdatePacket.cpp BlockReplacements.cpp BlockSourceImpl.cpp Boat.cpp BoatItem.cpp BodyControl.cpp BonusChestFeature.cpp BookItem.cpp BookshelfTile.cpp Calendar.cpp ColoredTile.cpp CommandBlock.cpp CommandBlockEntity.cpp ComparatorTile.cpp ComparatorTileEntity.cpp DaylightDetectorTile.cpp DropperTileEntity.cpp DummyCriteria.cpp EmptyMapItem.cpp FireworksChargeItem.cpp FireworksItem.cpp FireworksMenu.cpp FireworksRecipe.cpp FireworksRocketEntity.cpp FlatGeneratorInfo.cpp FlatLayerInfo.cpp GameRules.cpp HayBlockTile.cpp HealthCriteria.cpp HopperMenu.cpp HopperTile.cpp HopperTileEntity.cpp HorseInventoryMenu.cpp HtmlString.cpp LargeFireball.cpp LeashItem.cpp MinecartChest.cpp MinecartContainer.cpp MinecartFurnace.cpp MinecartHopper.cpp MinecartRideable.cpp MinecartSpawner.cpp MinecartTNT.cpp MultiEntityMobPart.cpp BottleItem.cpp BoundingBox.cpp BowItem.cpp BowlFoodItem.cpp BreakDoorGoal.cpp BreedGoal.cpp BrewingStandMenu.cpp BrewingStandTile.cpp BrewingStandTileEntity.cpp BucketItem.cpp Buffer.cpp BufferedOutputStream.cpp BufferedReader.cpp Bush.cpp ButtonTile.cpp ByteArrayInputStream.cpp ByteArrayOutputStream.cpp ByteBuffer.cpp CactusFeature.cpp CakeTile.cpp CanyonFeature.cpp CarrotOnAStickItem.cpp CarrotTile.cpp CauldronTile.cpp CaveFeature.cpp CaveSpider.cpp ChatPacket.cpp ChestTile.cpp Chicken.cpp ChunkPos.cpp ChunkStorageProfileDecorator.cpp ChunkTilesUpdatePacket.cpp ChunkVisibilityAreaPacket.cpp ChunkVisibilityPacket.cpp Class.cpp ClayFeature.cpp ClayTile.cpp ClientCommandPacket.cpp ClientSideMerchant.cpp ClockItem.cpp ClothDyeRecipes.cpp NameTagItem.cpp Objective.cpp ObjectiveCriteria.cpp PlayerTeam.cpp ItemDispenseBehaviors.cpp PoweredMetalTile.cpp PoweredRailTile.cpp RailTile.cpp Redstone.cpp RepeaterTile.cpp RotatedPillarTile.cpp Scoreboard.cpp SimpleFoiledItem.cpp SnowItem.cpp StainedGlassBlock.cpp StainedGlassPaneBlock.cpp StoneButtonTile.cpp StructureFeatureIO.cpp StructureFeatureSavedData.cpp Team.cpp WeightedPressurePlateTile.cpp WoodButtonTile.cpp CoalItem.cpp CocoaTile.cpp Color.cpp ColoredTileItem.cpp CombatEntry.cpp CombatTracker.cpp Command.cpp CommandDispatcher.cpp CommonStats.cpp ComplexItem.cpp ComplexItemDataPacket.cpp CompoundContainer.cpp compression.cpp Connection.cpp ConsoleSaveFileConverter.cpp ConsoleSaveFileOriginal.cpp ContainerAckPacket.cpp ContainerButtonClickPacket.cpp ContainerClickPacket.cpp ContainerClosePacket.cpp ContainerOpenPacket.cpp ContainerSetContentPacket.cpp ContainerSetDataPacket.cpp ContainerSetSlotPacket.cpp ControlledByPlayerGoal.cpp CoralTile.cpp Cow.cpp CraftingContainer.cpp CraftingMenu.cpp DefaultDispenseItemBehavior.cpp BehaviorRegistry.cpp DefaultGameModeCommand.cpp DispenseItemBehavior.cpp EffectCommand.cpp EnchantItemCommand.cpp EntitySelector.cpp ExperienceCommand.cpp FacingEnum.cpp GameCommandPacket.cpp GameModeCommand.cpp GenericStats.cpp GiveItemCommand.cpp HealthBoostMobEffect.cpp KillCommand.cpp LeashFenceKnotEntity.cpp LivingEntity.cpp ModifiableAttributeInstance.cpp PerformanceTimer.cpp RangedAttackGoal.cpp RangedAttribute.cpp RunAroundLikeCrazyGoal.cpp ServersideAttributeMap.cpp SetDisplayObjectivePacket.cpp SetPlayerTeamPacket.cpp SetScorePacket.cpp SharedMonsterAttributes.cpp TileEditorOpenPacket.cpp TimeCommand.cpp ToggleDownfallCommand.cpp TradeItemPacket.cpp CraftItemPacket.cpp Creature.cpp Creeper.cpp CropTile.cpp CustomLevelSource.cpp DamageEnchantment.cpp DamageSource.cpp DataInputStream.cpp DataLayer.cpp DataOutputStream.cpp DeadBushFeature.cpp DeadBushTile.cpp DebugOptionsPacket.cpp DefendVillageTargetGoal.cpp DelayedRelease.cpp DerivedLevelData.cpp DesertBiome.cpp DesertWellFeature.cpp DigDurabilityEnchantment.cpp DiggerItem.cpp DiggingEnchantment.cpp Dimension.cpp DiodeTile.cpp Direction.cpp DirectionalTile.cpp DirectoryLevelStorage.cpp DirectoryLevelStorageSource.cpp DirtTile.cpp DisconnectPacket.cpp DispenserTile.cpp DispenserTileEntity.cpp DoorInfo.cpp DoorInteractGoal.cpp DragonFireball.cpp EatTileGoal.cpp EggTile.cpp EnchantedBookItem.cpp Enchantment.cpp EnchantmentContainer.cpp EnchantmentHelper.cpp EnchantmentInstance.cpp EnchantmentMenu.cpp EnchantmentTableEntity.cpp EnchantmentTableTile.cpp EnderChestTile.cpp EnderChestTileEntity.cpp EnderEyeItem.cpp EnderpearlItem.cpp EndPodiumFeature.cpp ExperienceItem.cpp ExtremeHillsBiome.cpp Feature.cpp EnderCrystal.cpp EnderDragon.cpp EyeOfEnderSignal.cpp FireAspectEnchantment.cpp FireChargeItem.cpp FleeSunGoal.cpp FlippedIcon.cpp FloatGoal.cpp FlowerPotTile.cpp FollowOwnerGoal.cpp FollowParentGoal.cpp Goal.cpp GoalSelector.cpp Golem.cpp GroundBushFeature.cpp GrowMushroomIslandLayer.cpp HangingEntity.cpp HangingEntityItem.cpp HellFlatLevelSource.cpp HurtByTargetGoal.cpp IceBiome.cpp InteractGoal.cpp ItemFrame.cpp JumpControl.cpp JungleBiome.cpp KickPlayerPacket.cpp KnockbackEnchantment.cpp LavaSlime.cpp LeapAtTargetGoal.cpp LevelSoundPacket.cpp LookAtPlayerGoal.cpp LookAtTradingPlayerGoal.cpp LookControl.cpp LootBonusEnchantment.cpp MakeLoveGoal.cpp MegaTreeFeature.cpp MeleeAttackGoal.cpp MerchantContainer.cpp MerchantMenu.cpp MerchantRecipe.cpp MerchantRecipeList.cpp MerchantResultSlot.cpp MilkBucketItem.cpp SpawnEggItem.cpp MoveControl.cpp MoveIndoorsGoal.cpp MoveThroughVillageGoal.cpp MoveTowardsRestrictionGoal.cpp MoveTowardsTargetGoal.cpp MultiTextureTileItem.cpp MushroomCow.cpp MushroomIslandBiome.cpp MycelTile.cpp NearestAttackableTargetGoal.cpp NetherBridgeFeature.cpp NetherBridgePieces.cpp NetherWartTile.cpp NonTameRandomTargetGoal.cpp Npc.cpp OcelotSitOnTileGoal.cpp OfferFlowerGoal.cpp OpenDoorGoal.cpp OwnerHurtByTargetGoal.cpp OxygenEnchantment.cpp Ocelot.cpp OcelotAttackGoal.cpp PanicGoal.cpp PathNavigation.cpp PlayerAbilitiesPacket.cpp PlayerEnderChestContainer.cpp PlayGoal.cpp PotatoTile.cpp PotionBrewing.cpp PotionItem.cpp ProtectionEnchantment.cpp QuartzBlockTile.cpp RandomLookAroundGoal.cpp RandomPos.cpp RandomStrollGoal.cpp Rarity.cpp RedlightTile.cpp RegionHillsLayer.cpp RepairContainer.cpp AnvilMenu.cpp RepairResultSlot.cpp RestrictOpenDoorGoal.cpp RestrictSunGoal.cpp RotateHeadPacket.cpp ScatteredFeaturePieces.cpp SeedFoodItem.cpp Sensing.cpp SitGoal.cpp SkullItem.cpp SkullTile.cpp SkullTileEntity.cpp SparseDataStorage.cpp SwampRiversLayer.cpp SwellGoal.cpp TakeFlowerGoal.cpp TamableAnimal.cpp TargetGoal.cpp TemptGoal.cpp ThornsEnchantment.cpp TileDestructionPacket.cpp TileEventData.cpp TripWireSourceTile.cpp TripWireTile.cpp UpdateAttributesPacket.cpp Village.cpp VillagerGolem.cpp Villages.cpp VillageSiege.cpp VinesFeature.cpp WallTile.cpp Witch.cpp WitherBoss.cpp WitherSkull.cpp WoodSlabTile.cpp C4JThread.cpp WoodTile.cpp WoolCarpetTile.cpp XZPacket.cpp ShoreLayer.cpp SparseLightStorage.cpp SpikeFeature.cpp NetherSphere.cpp SmallFireball.cpp SnowMan.cpp TextureAndGeometryChangePacket.cpp TextureAndGeometryPacket.cpp TheEndBiome.cpp TheEndBiomeDecorator.cpp TheEndDimension.cpp TheEndLevelRandomLevelSource.cpp TheEndPortal.cpp TheEndPortalFrameTile.cpp TheEndPortalTileEntity.cpp Throwable.cpp ThrownEnderpearl.cpp ThrownExpBottle.cpp ThrownPotion.cpp TileEntityDataPacket.cpp UntouchingEnchantment.cpp UpdateGameRuleProgressPacket.cpp Distort.cpp DoorItem.cpp DoorTile.cpp DownfallLayer.cpp DownfallMixerLayer.cpp DungeonFeature.cpp EggItem.cpp Emboss.cpp EmptyLevelChunk.cpp EnderMan.cpp Enemy.cpp Entity.cpp EntityActionAtPositionPacket.cpp EntityDamageSource.cpp EntityEventPacket.cpp EntityIO.cpp EntityPos.cpp BaseEntityTile.cpp ExplodePacket.cpp Explosion.cpp Facing.cpp FallingTile.cpp FarmTile.cpp FastNoise.cpp FenceGateTile.cpp FenceTile.cpp File.cpp FileHeader.cpp FileInputStream.cpp FileOutputStream.cpp Fireball.cpp FireTile.cpp FishingHook.cpp FishingRodItem.cpp FlatLayer.cpp FlatLevelSource.cpp FlintAndSteelItem.cpp FloatBuffer.cpp FlyingMob.cpp FoliageColor.cpp FoodConstants.cpp FoodData.cpp FoodItem.cpp FoodRecipies.cpp ForestBiome.cpp FurnaceMenu.cpp FurnaceRecipes.cpp FurnaceResultSlot.cpp FurnaceTile.cpp FurnaceTileEntity.cpp FuzzyZoomLayer.cpp GameEventPacket.cpp GeneralStat.cpp GetInfoPacket.cpp Ghast.cpp Giant.cpp GlassTile.cpp GlobalEntity.cpp GrassColor.cpp GravelTile.cpp HalfTransparentTile.cpp Hasher.cpp HatchetItem.cpp HellBiome.cpp HellDimension.cpp HellFireFeature.cpp HellPortalFeature.cpp HellRandomLevelSource.cpp SoulSandTile.cpp HellSpringFeature.cpp NetherrackTile.cpp HitResult.cpp HoeItem.cpp HouseFeature.cpp HugeMushroomFeature.cpp HugeMushroomTile.cpp I18n.cpp IceTile.cpp ImprovedNoise.cpp ContainerMenu.cpp IndirectEntityDamageSource.cpp InputStream.cpp InputStreamReader.cpp InstantenousMobEffect.cpp IntBuffer.cpp IntCache.cpp InteractPacket.cpp Inventory.cpp InventoryMenu.cpp IslandLayer.cpp Item.cpp ItemEntity.cpp ItemInstance.cpp ItemStat.cpp KeepAlivePacket.cpp LadderTile.cpp LakeFeature.cpp Language.cpp LargeCaveFeature.cpp LargeFeature.cpp LargeHellCaveFeature.cpp Layer.cpp LeafTile.cpp LeafTileItem.cpp LevelConflictException.cpp LevelData.cpp Level.cpp LevelChunk.cpp LevelEventPacket.cpp LevelSettings.cpp LevelStorage.cpp LevelStorageProfilerDecorator.cpp LevelSummary.cpp LevelType.cpp LeverTile.cpp LightGemFeature.cpp GlowstoneTile.cpp LightningBolt.cpp LiquidTile.cpp LiquidTileDynamic.cpp LiquidTileStatic.cpp LockedChestTile.cpp LoginPacket.cpp MapItem.cpp MapItemSavedData.cpp Material.cpp MaterialColor.cpp McRegionChunkStorage.cpp McRegionLevelStorageSource.cpp McRegionLevelStorage.cpp MelonTile.cpp MenuBackup.cpp MetalTile.cpp Minecart.cpp MinecartItem.cpp MineShaftFeature.cpp MineShaftPieces.cpp MineShaftStart.cpp Mob.cpp MobCategory.cpp MobEffect.cpp MobEffectInstance.cpp MobSpawner.cpp MobSpawnerTile.cpp MobSpawnerTileEntity.cpp MockedLevelStorage.cpp Monster.cpp MonsterRoomFeature.cpp MoveEntityPacket.cpp MoveEntityPacketSmall.cpp MovePlayerPacket.cpp Mth.cpp NoteBlockTile.cpp MusicTileEntity.cpp NbtIo.cpp ObsidianTile.cpp OldChunkStorage.cpp OreFeature.cpp OreRecipies.cpp OreTile.cpp Packet.cpp PacketListener.cpp Painting.cpp Path.cpp PathFinder.cpp PathfinderMob.cpp PerlinNoise.cpp PerlinSimplexNoise.cpp PickaxeItem.cpp Pig.cpp PigZombie.cpp PineFeature.cpp PistonBaseTile.cpp PistonExtensionTile.cpp PistonMovingPiece.cpp PistonPieceEntity.cpp PistonTileItem.cpp PlainsBiome.cpp Player.cpp PlayerActionPacket.cpp PlayerCommandPacket.cpp PlayerInfoPacket.cpp PlayerInputPacket.cpp PortalForcer.cpp PortalTile.cpp Pos.cpp PreLoginPacket.cpp PressurePlateTile.cpp PrimedTnt.cpp PumpkinFeature.cpp PumpkinTile.cpp BaseRailTile.cpp RainforestBiome.cpp Random.cpp RandomLevelSource.cpp Recipes.cpp RecordingItem.cpp JukeboxTile.cpp RedStoneItem.cpp RedStoneOreTile.cpp ReedsFeature.cpp ReedTile.cpp Region.cpp RegionFile.cpp RegionFileCache.cpp RemoveEntitiesPacket.cpp RespawnPacket.cpp ResultContainer.cpp ResultSlot.cpp RiverInitLayer.cpp RiverLayer.cpp RiverMixerLayer.cpp Rotate.cpp SaddleItem.cpp SandFeature.cpp SandStoneTile.cpp HeavyTile.cpp Sapling.cpp SaplingTileItem.cpp SavedData.cpp SavedDataStorage.cpp Scale.cpp SeedItem.cpp SetCarriedItemPacket.cpp SetCreativeModeSlotPacket.cpp SetEntityDataPacket.cpp SetEquippedItemPacket.cpp SetExperiencePacket.cpp SetHealthPacket.cpp SetEntityLinkPacket.cpp SetSpawnPositionPacket.cpp SetTimePacket.cpp ShapedRecipy.cpp ShapelessRecipy.cpp SharedConstants.cpp ShearsItem.cpp Sheep.cpp ShovelItem.cpp SignItem.cpp SignTile.cpp SignTileEntity.cpp SignUpdatePacket.cpp Silverfish.cpp SimplexNoise.cpp Skeleton.cpp Slime.cpp Slot.cpp SmoothFloat.cpp SmoothLayer.cpp SmoothStoneBrickTile.cpp SmoothZoomLayer.cpp Snowball.cpp SnowballItem.cpp SnowTile.cpp Socket.cpp Spider.cpp Sponge.cpp SpringFeature.cpp SpruceFeature.cpp Squid.cpp Stat.cpp Stats.cpp StairTile.cpp StemTile.cpp StoneMonsterTile.cpp StoneSlabTile.cpp StoneSlabTileItem.cpp StoneTile.cpp StringHelpers.cpp StrongholdPieces.cpp StructureFeature.cpp StructurePiece.cpp StructureRecipies.cpp StructureStart.cpp SwampBiome.cpp SwampTreeFeature.cpp Synth.cpp system.cpp Tag.cpp TaigaBiome.cpp TakeItemEntityPacket.cpp TallGrass.cpp TallGrassFeature.cpp TeleportEntityPacket.cpp TemperatureLayer.cpp TemperatureMixerLayer.cpp TextureChangePacket.cpp TexturePacket.cpp ThinFenceTile.cpp ThreadName.cpp ThrownEgg.cpp TickNextTickData.cpp Tile.cpp TileEventPacket.cpp TileItem.cpp TileEntity.cpp TilePlanterItem.cpp TilePos.cpp TileUpdatePacket.cpp TntTile.cpp ToolRecipies.cpp TopSnowTile.cpp TorchTile.cpp TransparentTile.cpp TrapDoorTile.cpp TrapMenu.cpp TreeFeature.cpp UpdateMobEffectPacket.cpp UpdateProgressPacket.cpp UseItemPacket.cpp Vec3.cpp VillageFeature.cpp VillagePieces.cpp Villager.cpp VineTile.cpp VoronoiZoom.cpp WaterColor.cpp WaterLevelChunk.cpp WaterlilyFeature.cpp WaterLilyTile.cpp WaterLilyTileItem.cpp WaterWorkerEnchantment.cpp WeaponItem.cpp WeaponRecipies.cpp WeighedRandom.cpp Wolf.cpp TreeTile.cpp WebTile.cpp WorkbenchTile.cpp Zombie.cpp WaterAnimal.cpp ZoomLayer.cpp Minecraft.World.vcxproj -> S:\lce\fixproj\MinecraftConsoles\Minecraft.World\x64_Release\Minecraft.World.lib