From 846a5627d8a4e54209fedfd7237de6a0abf22509 Mon Sep 17 00:00:00 2001 From: Robbie Gordon <99526923+ASAOddball1@users.noreply.github.com> Date: Mon, 9 Mar 2026 16:47:32 -0700 Subject: [PATCH] Update README.md --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 140d8a66..31f03cfd 100644 --- a/README.md +++ b/README.md @@ -5,10 +5,10 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using --- -## Requirements For Modding +## Requirements -- [Faucet (custom LCE fork)](https://github.com/ytsodacan/Faucet) — the modified game executable required to run mods -- [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) — headers, lib, and example mod for building your own mods +- [Faucet (custom LCE fork)](https://github.com/ytsodacan/FaucetBuilds/releases/tag/build) — the modified game executable required to run mods +- [FaucetSDK](https://github.com/ytsodacan/FaucetBuilds/releases/tag/buildSDK/tree/main) — headers, lib, and example mod for building your own mods - Visual Studio 2022 with the **Desktop development with C++** workload - Windows x64 @@ -27,7 +27,7 @@ Faucet lets you load custom DLL mods into Minecraft Legacy Console Edition using ### Project Setup 1. In Visual Studio 2022, create a new **Dynamic-Link Library (DLL)** project targeting **x64**. -2. Download the [FaucetSDK](https://github.com/ytsodacan/FaucetSDK/tree/main) and copy these files into your project folder: +2. Download the [FaucetSDK](https://github.com/ytsodacan/FaucetBuilds/releases/tag/buildSDK/tree/main) and copy these files into your project folder: - `IMod.h` - `SDK.h` - `ModExport.h` @@ -163,5 +163,5 @@ if (level) { ## Links -- **Faucet (game fork)**: https://github.com/ytsodacan/Faucet -- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/FaucetSDK/tree/main +- **Faucet (game fork)**: https://github.com/ytsodacan/FaucetBuilds/releases/tag/build +- **FaucetSDK (mod tools)**: https://github.com/ytsodacan/FaucetBuilds/releases/tag/buildSDK/tree/main