4jcraft/Minecraft.World/Items/SnowballItem.cpp

23 lines
849 B
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.entity.projectile.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.h"
#include "SnowballItem.h"
#include "../Util/SoundTypes.h"
SnowballItem::SnowballItem(int id) : Item(id)
{
this->maxStackSize = 16;
}
std::shared_ptr<ItemInstance> SnowballItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
instance->count--;
}
level->playSound((std::shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity( std::shared_ptr<Snowball>( new Snowball(level, player) ) );
return instance;
}