4jcraft/Minecraft.Client/Rendering/Models/ZombieModel.h
2026-03-05 03:29:23 -05:00

17 lines
369 B
C++

#pragma once
#include "HumanoidModel.h"
class ZombieModel : public HumanoidModel
{
public:
ZombieModel();
protected:
ZombieModel(float g, float yOffset, int texWidth, int texHeight);
public:
ZombieModel(float g, bool isArmor);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
};