4jcraft/Minecraft.World/IO/Streams/DataOutput.h

20 lines
750 B
C++

#pragma once
class DataOutput {
public:
virtual void write(unsigned int b) = 0;
virtual void write(byteArray b) = 0;
virtual void write(byteArray b, unsigned int offset,
unsigned int length) = 0;
virtual void writeByte(uint8_t a) = 0;
virtual void writeDouble(double a) = 0;
virtual void writeFloat(float a) = 0;
virtual void writeInt(int a) = 0;
virtual void writeLong(int64_t a) = 0;
virtual void writeShort(short a) = 0;
virtual void writeBoolean(bool v) = 0;
virtual void writeChar(wchar_t v) = 0;
virtual void writeChars(const std::wstring& s) = 0;
virtual void writeUTF(const std::wstring& a) = 0;
virtual void writePlayerUID(PlayerUID player) = 0; // 4J Added
};