mirror of
https://github.com/4jcraft/4jcraft.git
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220 lines
8.3 KiB
C++
220 lines
8.3 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.entity.item.h"
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#include "../Headers/net.minecraft.world.entity.player.h"
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#include "../Headers/net.minecraft.world.item.h"
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#include "../Headers/net.minecraft.world.inventory.h"
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#include "../Headers/net.minecraft.world.level.tile.entity.h"
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#include "../Headers/net.minecraft.world.h"
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#include "FurnaceTile.h"
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#include "../Entities/Mob.h"
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#include "../Util/Facing.h"
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bool FurnaceTile::noDrop = false;
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FurnaceTile::FurnaceTile(int id, bool lit)
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: BaseEntityTile(id, Material::stone) {
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random = new Random();
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this->lit = lit;
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iconTop = NULL;
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iconFront = NULL;
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}
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int FurnaceTile::getResource(int data, Random* random, int playerBonusLevel) {
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return Tile::furnace_Id;
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}
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void FurnaceTile::onPlace(Level* level, int x, int y, int z) {
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BaseEntityTile::onPlace(level, x, y, z);
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recalcLockDir(level, x, y, z);
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}
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void FurnaceTile::recalcLockDir(Level* level, int x, int y, int z) {
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if (level->isClientSide) {
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return;
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}
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int n = level->getTile(x, y, z - 1); // face = 2
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int s = level->getTile(x, y, z + 1); // face = 3
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int w = level->getTile(x - 1, y, z); // face = 4
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int e = level->getTile(x + 1, y, z); // face = 5
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int lockDir = 3;
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if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
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if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
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if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
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if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
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level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);
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}
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Icon* FurnaceTile::getTexture(int face, int data) {
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if (face == Facing::UP) return iconTop;
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if (face == Facing::DOWN) return iconTop;
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if (face != data) return icon;
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return iconFront;
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}
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void FurnaceTile::registerIcons(IconRegister* iconRegister) {
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icon = iconRegister->registerIcon(L"furnace_side");
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iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit"
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: L"furnace_front");
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iconTop = iconRegister->registerIcon(L"furnace_top");
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}
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void FurnaceTile::animateTick(Level* level, int xt, int yt, int zt,
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Random* random) {
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if (!lit) return;
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int dir = level->getData(xt, yt, zt);
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float x = xt + 0.5f;
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float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f;
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float z = zt + 0.5f;
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float r = 0.52f;
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float ss = random->nextFloat() * 0.6f - 0.3f;
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if (dir == 4) {
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level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0);
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level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0);
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} else if (dir == 5) {
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level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0);
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level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0);
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} else if (dir == 2) {
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level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0);
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level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0);
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} else if (dir == 3) {
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level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0);
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level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0);
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}
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}
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// 4J-PB - Adding a TestUse for tooltip display
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bool FurnaceTile::TestUse() { return true; }
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bool FurnaceTile::use(Level* level, int x, int y, int z,
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std::shared_ptr<Player> player, int clickedFace,
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float clickX, float clickY, float clickZ,
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bool soundOnly /*=false*/) // 4J added soundOnly param
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{
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if (soundOnly) return false;
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if (level->isClientSide) {
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return true;
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}
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std::shared_ptr<FurnaceTileEntity> furnace =
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std::dynamic_pointer_cast<FurnaceTileEntity>(
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level->getTileEntity(x, y, z));
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if (furnace != NULL) player->openFurnace(furnace);
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return true;
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}
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void FurnaceTile::setLit(bool lit, Level* level, int x, int y, int z) {
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int data = level->getData(x, y, z);
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std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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noDrop = true;
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if (lit)
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level->setTileAndUpdate(x, y, z, Tile::furnace_lit_Id);
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else
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level->setTileAndUpdate(x, y, z, Tile::furnace_Id);
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noDrop = false;
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level->setData(x, y, z, data, Tile::UPDATE_CLIENTS);
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if (te != NULL) {
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te->clearRemoved();
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level->setTileEntity(x, y, z, te);
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}
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}
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std::shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level* level) {
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return std::shared_ptr<FurnaceTileEntity>(new FurnaceTileEntity());
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}
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void FurnaceTile::setPlacedBy(Level* level, int x, int y, int z,
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std::shared_ptr<LivingEntity> by,
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std::shared_ptr<ItemInstance> itemInstance) {
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int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
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if (dir == 0) level->setData(x, y, z, Facing::NORTH, Tile::UPDATE_CLIENTS);
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if (dir == 1) level->setData(x, y, z, Facing::EAST, Tile::UPDATE_CLIENTS);
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if (dir == 2) level->setData(x, y, z, Facing::SOUTH, Tile::UPDATE_CLIENTS);
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if (dir == 3) level->setData(x, y, z, Facing::WEST, Tile::UPDATE_CLIENTS);
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if (itemInstance->hasCustomHoverName()) {
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std::dynamic_pointer_cast<FurnaceTileEntity>(
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level->getTileEntity(x, y, z))
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->setCustomName(itemInstance->getHoverName());
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}
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}
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void FurnaceTile::onRemove(Level* level, int x, int y, int z, int id,
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int data) {
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if (!noDrop) {
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std::shared_ptr<Container> container =
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std::dynamic_pointer_cast<FurnaceTileEntity>(
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level->getTileEntity(x, y, z));
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if (container != NULL) {
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for (unsigned int i = 0; i < container->getContainerSize(); i++) {
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std::shared_ptr<ItemInstance> item = container->getItem(i);
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if (item != NULL) {
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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float zo = random->nextFloat() * 0.8f + 0.1f;
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while (item->count > 0) {
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int count = random->nextInt(21) + 10;
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if (count > item->count) count = item->count;
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item->count -= count;
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#ifndef _CONTENT_PACKAGE
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if (level->isClientSide) {
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printf("Client furnace dropping %d of %d/%d\n",
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count, item->id, item->getAuxValue());
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} else {
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printf("Server furnace dropping %d of %d/%d\n",
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count, item->id, item->getAuxValue());
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}
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#endif
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std::shared_ptr<ItemInstance> newItem =
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std::shared_ptr<ItemInstance>(new ItemInstance(
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item->id, count, item->getAuxValue()));
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newItem->set4JData(item->get4JData());
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std::shared_ptr<ItemEntity> itemEntity =
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std::shared_ptr<ItemEntity>(new ItemEntity(
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level, x + xo, y + yo, z + zo, newItem));
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float pow = 0.05f;
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itemEntity->xd = (float)random->nextGaussian() * pow;
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itemEntity->yd =
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(float)random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float)random->nextGaussian() * pow;
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if (item->hasTag()) {
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itemEntity->getItem()->setTag(
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(CompoundTag*)item->getTag()->copy());
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}
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level->addEntity(itemEntity);
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}
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// 4J Stu - Fix for duplication glitch
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container->setItem(i, nullptr);
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}
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}
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level->updateNeighbourForOutputSignal(x, y, z, id);
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}
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}
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BaseEntityTile::onRemove(level, x, y, z, id, data);
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}
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bool FurnaceTile::hasAnalogOutputSignal() { return true; }
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int FurnaceTile::getAnalogOutputSignal(Level* level, int x, int y, int z,
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int dir) {
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return AbstractContainerMenu::getRedstoneSignalFromContainer(
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std::dynamic_pointer_cast<Container>(level->getTileEntity(x, y, z)));
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}
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int FurnaceTile::cloneTileId(Level* level, int x, int y, int z) {
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return Tile::furnace_Id;
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} |