4jcraft/Minecraft.World/Blocks/FlowerPotTile.cpp
2026-03-21 15:52:50 -05:00

173 lines
5.7 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "FlowerPotTile.h"
FlowerPotTile::FlowerPotTile(int id)
: Tile(id, Material::decoration, false) {
updateDefaultShape();
sendTileData();
}
void FlowerPotTile::updateDefaultShape() {
float size = 6.0f / 16.0f;
float half = size / 2;
setShape(0.5f - half, 0, 0.5f - half, 0.5f + half, size, 0.5f + half);
}
bool FlowerPotTile::isSolidRender(bool isServerLevel) { return false; }
int FlowerPotTile::getRenderShape() { return SHAPE_FLOWER_POT; }
bool FlowerPotTile::isCubeShaped() { return false; }
bool FlowerPotTile::use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly) {
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item == NULL) return false;
if (level->getData(x, y, z) != 0) return false;
int type = getTypeFromItem(item);
if (type > 0) {
level->setData(x, y, z, type, Tile::UPDATE_CLIENTS);
if (!player->abilities.instabuild) {
if (--item->count <= 0) {
player->inventory->setItem(player->inventory->selected,
nullptr);
}
}
return true;
}
return false;
}
int FlowerPotTile::cloneTileId(Level* level, int x, int y, int z) {
std::shared_ptr<ItemInstance> item =
getItemFromType(level->getData(x, y, z));
if (item == NULL) {
return Item::flowerPot_Id;
} else {
return item->id;
}
}
int FlowerPotTile::cloneTileData(Level* level, int x, int y, int z) {
std::shared_ptr<ItemInstance> item =
getItemFromType(level->getData(x, y, z));
if (item == NULL) {
return Item::flowerPot_Id;
} else {
return item->getAuxValue();
}
}
bool FlowerPotTile::useOwnCloneData() { return true; }
bool FlowerPotTile::mayPlace(Level* level, int x, int y, int z) {
return Tile::mayPlace(level, x, y, z) &&
level->isTopSolidBlocking(x, y - 1, z);
}
void FlowerPotTile::neighborChanged(Level* level, int x, int y, int z,
int type) {
if (!level->isTopSolidBlocking(x, y - 1, z)) {
spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->removeTile(x, y, z);
}
}
void FlowerPotTile::spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonusLevel) {
Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
if (data > 0) {
std::shared_ptr<ItemInstance> item = getItemFromType(data);
if (item != NULL) popResource(level, x, y, z, item);
}
}
int FlowerPotTile::getResource(int data, Random* random, int playerBonusLevel) {
return Item::flowerPot_Id;
}
std::shared_ptr<ItemInstance> FlowerPotTile::getItemFromType(int type) {
switch (type) {
case TYPE_FLOWER_RED:
return std::shared_ptr<ItemInstance>(new ItemInstance(Tile::rose));
case TYPE_FLOWER_YELLOW:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::flower));
case TYPE_CACTUS:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::cactus));
case TYPE_MUSHROOM_BROWN:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::mushroom_brown));
case TYPE_MUSHROOM_RED:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::mushroom_red));
case TYPE_DEAD_BUSH:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::deadBush));
case TYPE_SAPLING_DEFAULT:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::sapling, 1, Sapling::TYPE_DEFAULT));
case TYPE_SAPLING_BIRCH:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::sapling, 1, Sapling::TYPE_BIRCH));
case TYPE_SAPLING_EVERGREEN:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::sapling, 1, Sapling::TYPE_EVERGREEN));
case TYPE_SAPLING_JUNGLE:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::sapling, 1, Sapling::TYPE_JUNGLE));
case TYPE_FERN:
return std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::tallgrass, 1, TallGrass::FERN));
}
return nullptr;
}
int FlowerPotTile::getTypeFromItem(std::shared_ptr<ItemInstance> item) {
int id = item->getItem()->id;
if (id == Tile::rose_Id) return TYPE_FLOWER_RED;
if (id == Tile::flower_Id) return TYPE_FLOWER_YELLOW;
if (id == Tile::cactus_Id) return TYPE_CACTUS;
if (id == Tile::mushroom_brown_Id) return TYPE_MUSHROOM_BROWN;
if (id == Tile::mushroom_red_Id) return TYPE_MUSHROOM_RED;
if (id == Tile::deadBush_Id) return TYPE_DEAD_BUSH;
if (id == Tile::sapling_Id) {
switch (item->getAuxValue()) {
case Sapling::TYPE_DEFAULT:
return TYPE_SAPLING_DEFAULT;
case Sapling::TYPE_BIRCH:
return TYPE_SAPLING_BIRCH;
case Sapling::TYPE_EVERGREEN:
return TYPE_SAPLING_EVERGREEN;
case Sapling::TYPE_JUNGLE:
return TYPE_SAPLING_JUNGLE;
}
}
if (id == Tile::tallgrass_Id) {
switch (item->getAuxValue()) {
case TallGrass::FERN:
return TYPE_FERN;
}
}
return 0;
}