4jcraft/Minecraft.World/Blocks/EnchantmentTableTile.cpp
2026-03-21 15:52:50 -05:00

101 lines
3.6 KiB
C++

#include "../Platform/stdafx.h"
#include "EnchantmentTableTile.h"
#include "TileEntities/EnchantmentTableTileEntity.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.h"
#include "../Headers/net.minecraft.world.h"
const std::wstring EnchantmentTableTile::TEXTURE_SIDE = L"enchantment_side";
const std::wstring EnchantmentTableTile::TEXTURE_TOP = L"enchantment_top";
const std::wstring EnchantmentTableTile::TEXTURE_BOTTOM = L"enchantment_bottom";
EnchantmentTableTile::EnchantmentTableTile(int id)
: BaseEntityTile(id, Material::stone, false) {
updateDefaultShape();
setLightBlock(0);
iconTop = NULL;
iconBottom = NULL;
}
// 4J Added override
void EnchantmentTableTile::updateDefaultShape() {
setShape(0, 0, 0, 1, 12 / 16.0f, 1);
}
bool EnchantmentTableTile::isCubeShaped() { return false; }
void EnchantmentTableTile::animateTick(Level* level, int x, int y, int z,
Random* random) {
BaseEntityTile::animateTick(level, x, y, z, random);
for (int xx = x - 2; xx <= x + 2; xx++) {
for (int zz = z - 2; zz <= z + 2; zz++) {
if (xx > x - 2 && xx < x + 2 && zz == z - 1) {
zz = z + 2;
}
if (random->nextInt(16) != 0) continue;
for (int yy = y; yy <= y + 1; yy++) {
if (level->getTile(xx, yy, zz) == Tile::bookshelf_Id) {
if (!level->isEmptyTile((xx - x) / 2 + x, yy,
(zz - z) / 2 + z))
break;
level->addParticle(eParticleType_enchantmenttable, x + 0.5,
y + 2.0, z + 0.5,
xx - x + random->nextFloat() - 0.5,
yy - y - random->nextFloat() - 1,
zz - z + random->nextFloat() - 0.5);
}
}
}
}
}
bool EnchantmentTableTile::isSolidRender(bool isServerLevel) { return false; }
Icon* EnchantmentTableTile::getTexture(int face, int data) {
if (face == Facing::DOWN) return iconBottom;
if (face == Facing::UP) return iconTop;
return icon;
}
std::shared_ptr<TileEntity> EnchantmentTableTile::newTileEntity(Level* level) {
return std::shared_ptr<TileEntity>(new EnchantmentTableEntity());
}
bool EnchantmentTableTile::use(
Level* level, int x, int y, int z, std::shared_ptr<Player> player,
int clickedFace, float clickX, float clickY, float clickZ,
bool soundOnly /*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (level->isClientSide) {
return true;
}
std::shared_ptr<EnchantmentTableEntity> table =
std::dynamic_pointer_cast<EnchantmentTableEntity>(
level->getTileEntity(x, y, z));
player->startEnchanting(x, y, z,
table->hasCustomName() ? table->getName() : L"");
return true;
}
void EnchantmentTableTile::setPlacedBy(
Level* level, int x, int y, int z, std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance) {
BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
if (itemInstance->hasCustomHoverName()) {
std::dynamic_pointer_cast<EnchantmentTableEntity>(
level->getTileEntity(x, y, z))
->setCustomName(itemInstance->getHoverName());
}
}
void EnchantmentTableTile::registerIcons(IconRegister* iconRegister) {
icon = iconRegister->registerIcon(TEXTURE_SIDE);
iconTop = iconRegister->registerIcon(TEXTURE_TOP);
iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
}