4jcraft/Minecraft.World/Blocks/ComparatorTile.cpp
2026-03-21 15:52:50 -05:00

215 lines
7.6 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.redstone.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "../Headers/net.minecraft.h"
#include "ComparatorTile.h"
ComparatorTile::ComparatorTile(int id, bool on) : DiodeTile(id, on) {
_isEntityTile = true;
}
int ComparatorTile::getResource(int data, Random* random,
int playerBonusLevel) {
return Item::comparator_Id;
}
int ComparatorTile::cloneTileId(Level* level, int x, int y, int z) {
return Item::comparator_Id;
}
int ComparatorTile::getTurnOnDelay(int data) { return 2; }
DiodeTile* ComparatorTile::getOnTile() { return Tile::comparator_on; }
DiodeTile* ComparatorTile::getOffTile() { return Tile::comparator_off; }
int ComparatorTile::getRenderShape() { return SHAPE_COMPARATOR; }
Icon* ComparatorTile::getTexture(int face, int data) {
bool isOn = on || (data & BIT_IS_LIT) != 0;
// down is used by the torch tesselator
if (face == Facing::DOWN) {
if (isOn) {
return Tile::redstoneTorch_on->getTexture(face);
}
return Tile::redstoneTorch_off->getTexture(face);
}
if (face == Facing::UP) {
if (isOn) {
return Tile::comparator_on->icon;
}
return icon;
}
// edge of stone half-step
return Tile::stoneSlab->getTexture(Facing::UP);
}
bool ComparatorTile::isOn(int data) { return on || (data & BIT_IS_LIT) != 0; }
int ComparatorTile::getOutputSignal(LevelSource* levelSource, int x, int y,
int z, int data) {
return getComparator(levelSource, x, y, z)->getOutputSignal();
}
int ComparatorTile::calculateOutputSignal(Level* level, int x, int y, int z,
int data) {
if (!isReversedOutputSignal(data)) {
return getInputSignal(level, x, y, z, data);
} else {
return std::max(getInputSignal(level, x, y, z, data) -
getAlternateSignal(level, x, y, z, data),
Redstone::SIGNAL_NONE);
}
}
bool ComparatorTile::isReversedOutputSignal(int data) {
return (data & BIT_OUTPUT_SUBTRACT) == BIT_OUTPUT_SUBTRACT;
}
bool ComparatorTile::shouldTurnOn(Level* level, int x, int y, int z, int data) {
int input = getInputSignal(level, x, y, z, data);
if (input >= Redstone::SIGNAL_MAX) return true;
if (input == Redstone::SIGNAL_NONE) return false;
int alt = getAlternateSignal(level, x, y, z, data);
if (alt == Redstone::SIGNAL_NONE) return true;
return input >= alt;
}
int ComparatorTile::getInputSignal(Level* level, int x, int y, int z,
int data) {
int result = DiodeTile::getInputSignal(level, x, y, z, data);
int dir = getDirection(data);
int xx = x + Direction::STEP_X[dir];
int zz = z + Direction::STEP_Z[dir];
int tile = level->getTile(xx, y, zz);
if (tile > 0) {
if (Tile::tiles[tile]->hasAnalogOutputSignal()) {
result = Tile::tiles[tile]->getAnalogOutputSignal(
level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
} else if (result < Redstone::SIGNAL_MAX &&
Tile::isSolidBlockingTile(tile)) {
xx += Direction::STEP_X[dir];
zz += Direction::STEP_Z[dir];
tile = level->getTile(xx, y, zz);
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal()) {
result = Tile::tiles[tile]->getAnalogOutputSignal(
level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
}
}
}
return result;
}
std::shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(
LevelSource* level, int x, int y, int z) {
return std::dynamic_pointer_cast<ComparatorTileEntity>(
level->getTileEntity(x, y, z));
}
bool ComparatorTile::use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly) {
int data = level->getData(x, y, z);
bool isOn = on || ((data & BIT_IS_LIT) != 0);
bool subtract = !isReversedOutputSignal(data);
int outputBit = subtract ? BIT_OUTPUT_SUBTRACT : 0;
outputBit |= isOn ? BIT_IS_LIT : 0;
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f,
subtract ? 0.55f : 0.5f);
if (!soundOnly) {
level->setData(x, y, z, outputBit | (data & DIRECTION_MASK),
Tile::UPDATE_CLIENTS);
refreshOutputState(level, x, y, z, level->random);
}
return true;
}
void ComparatorTile::checkTickOnNeighbor(Level* level, int x, int y, int z,
int type) {
if (!level->isTileToBeTickedAt(x, y, z, id)) {
int data = level->getData(x, y, z);
int outputValue = calculateOutputSignal(level, x, y, z, data);
int oldValue = getComparator(level, x, y, z)->getOutputSignal();
if (outputValue != oldValue ||
(isOn(data) != shouldTurnOn(level, x, y, z, data))) {
// prioritize locking comparators
if (shouldPrioritize(level, x, y, z, data)) {
level->addToTickNextTick(x, y, z, id, getTurnOnDelay(0), -1);
} else {
level->addToTickNextTick(x, y, z, id, getTurnOnDelay(0), 0);
}
}
}
}
void ComparatorTile::refreshOutputState(Level* level, int x, int y, int z,
Random* random) {
int data = level->getData(x, y, z);
int outputValue = calculateOutputSignal(level, x, y, z, data);
int oldValue = getComparator(level, x, y, z)->getOutputSignal();
getComparator(level, x, y, z)->setOutputSignal(outputValue);
if (oldValue != outputValue || !isReversedOutputSignal(data)) {
bool sourceOn = shouldTurnOn(level, x, y, z, data);
bool isOn = on || (data & BIT_IS_LIT) != 0;
if (isOn && !sourceOn) {
level->setData(x, y, z, data & ~BIT_IS_LIT, Tile::UPDATE_CLIENTS);
} else if (!isOn && sourceOn) {
level->setData(x, y, z, data | BIT_IS_LIT, Tile::UPDATE_CLIENTS);
}
updateNeighborsInFront(level, x, y, z);
}
}
void ComparatorTile::tick(Level* level, int x, int y, int z, Random* random) {
if (on) {
// clean-up old tiles with the 'on' id
int data = level->getData(x, y, z);
level->setTileAndData(x, y, z, getOffTile()->id, data | BIT_IS_LIT,
Tile::UPDATE_NONE);
}
refreshOutputState(level, x, y, z, random);
}
void ComparatorTile::onPlace(Level* level, int x, int y, int z) {
DiodeTile::onPlace(level, x, y, z);
level->setTileEntity(x, y, z, newTileEntity(level));
}
void ComparatorTile::onRemove(Level* level, int x, int y, int z, int id,
int data) {
DiodeTile::onRemove(level, x, y, z, id, data);
level->removeTileEntity(x, y, z);
updateNeighborsInFront(level, x, y, z);
}
bool ComparatorTile::triggerEvent(Level* level, int x, int y, int z, int b0,
int b1) {
DiodeTile::triggerEvent(level, x, y, z, b0, b1);
std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
if (te != NULL) {
return te->triggerEvent(b0, b1);
}
return false;
}
std::shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level* level) {
return std::shared_ptr<ComparatorTileEntity>(new ComparatorTileEntity());
}
bool ComparatorTile::TestUse() { return true; }