4jcraft/Minecraft.World/Blocks/CocoaTile.cpp
2026-03-21 15:52:50 -05:00

160 lines
5.4 KiB
C++

#include "../Platform/stdafx.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.level.tile.h"
#include "../Headers/net.minecraft.world.h"
#include "../Headers/net.minecraft.h"
#include "CocoaTile.h"
const std::wstring CocoaTile::TEXTURE_AGES[] = {L"cocoa_0", L"cocoa_1",
L"cocoa_2"};
CocoaTile::CocoaTile(int id)
: DirectionalTile(id, Material::plant, false) {
setTicking(true);
}
Icon* CocoaTile::getTexture(int face, int data) { return icons[2]; }
Icon* CocoaTile::getTextureForAge(int age) {
if (age < 0 || age >= COCOA_TEXTURES_LENGTH) {
age = COCOA_TEXTURES_LENGTH - 1;
}
return icons[age];
}
void CocoaTile::tick(Level* level, int x, int y, int z, Random* random) {
if (!canSurvive(level, x, y, z)) {
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->setTileAndData(x, y, z, 0, 0, UPDATE_CLIENTS);
} else if (level->random->nextInt(5) == 0) {
int data = level->getData(x, y, z);
int age = getAge(data);
if (age < 2) {
age++;
level->setData(x, y, z, (age << 2) | (getDirection(data)),
Tile::UPDATE_CLIENTS);
}
}
}
bool CocoaTile::canSurvive(Level* level, int x, int y, int z) {
int dir = getDirection(level->getData(x, y, z));
x += Direction::STEP_X[dir];
z += Direction::STEP_Z[dir];
int attachedTo = level->getTile(x, y, z);
return attachedTo == Tile::treeTrunk_Id &&
TreeTile::getWoodType(level->getData(x, y, z)) ==
TreeTile::JUNGLE_TRUNK;
}
int CocoaTile::getRenderShape() { return SHAPE_COCOA; }
bool CocoaTile::isCubeShaped() { return false; }
bool CocoaTile::isSolidRender(bool isServerLevel) { return false; }
AABB* CocoaTile::getAABB(Level* level, int x, int y, int z) {
updateShape(level, x, y, z);
return DirectionalTile::getAABB(level, x, y, z);
}
AABB* CocoaTile::getTileAABB(Level* level, int x, int y, int z) {
updateShape(level, x, y, z);
return DirectionalTile::getTileAABB(level, x, y, z);
}
void CocoaTile::updateShape(LevelSource* level, int x, int y, int z,
int forceData,
std::shared_ptr<TileEntity> forceEntity) {
int data = level->getData(x, y, z);
int dir = getDirection(data);
int age = getAge(data);
int width = 4 + age * 2;
int height = 5 + age * 2;
float hWidth = width / 2.0f;
switch (dir) {
case Direction::SOUTH:
setShape((8.0f - hWidth) / 16.0f, (12.0f - height) / 16.0f,
(15.0f - width) / 16.0f, (8.0f + hWidth) / 16.0f,
(12.0f) / 16.0f, (15.0f) / 16.0f);
break;
case Direction::NORTH:
setShape((8.0f - hWidth) / 16.0f, (12.0f - height) / 16.0f,
(1.0f) / 16.0f, (8.0f + hWidth) / 16.0f, (12.0f) / 16.0f,
(1.0f + width) / 16.0f);
break;
case Direction::WEST:
setShape((1.0f) / 16.0f, (12.0f - height) / 16.0f,
(8.0f - hWidth) / 16.0f, (1.0f + width) / 16.0f,
(12.0f) / 16.0f, (8.0f + hWidth) / 16.0f);
break;
case Direction::EAST:
setShape((15.0f - width) / 16.0f, (12.0f - height) / 16.0f,
(8.0f - hWidth) / 16.0f, (15.0f) / 16.0f, (12.0f) / 16.0f,
(8.0f + hWidth) / 16.0f);
break;
}
}
void CocoaTile::setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance) {
int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3) + 0) % 4;
level->setData(x, y, z, dir, Tile::UPDATE_CLIENTS);
}
int CocoaTile::getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
int face, float clickX, float clickY,
float clickZ, int itemValue) {
if (face == Facing::UP || face == Facing::DOWN) {
face = Facing::NORTH;
}
return Direction::DIRECTION_OPPOSITE[Direction::FACING_DIRECTION[face]];
}
void CocoaTile::neighborChanged(Level* level, int x, int y, int z, int type) {
if (!canSurvive(level, x, y, z)) {
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->setTileAndData(x, y, z, 0, 0, UPDATE_CLIENTS);
}
}
int CocoaTile::getAge(int data) {
return (data & DirectionalTile::DIRECTION_INV_MASK) >> 2;
}
void CocoaTile::spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonusLevel) {
int age = getAge(data);
int count = 1;
if (age >= 2) {
count = 3;
}
for (int i = 0; i < count; i++) {
popResource(level, x, y, z,
std::shared_ptr<ItemInstance>(new ItemInstance(
Item::dye_powder, 1, DyePowderItem::BROWN)));
}
}
int CocoaTile::cloneTileId(Level* level, int x, int y, int z) {
return Item::dye_powder_Id;
}
int CocoaTile::cloneTileData(Level* level, int x, int y, int z) {
return DyePowderItem::BROWN;
}
void CocoaTile::registerIcons(IconRegister* iconRegister) {
icons = new Icon*[COCOA_TEXTURES_LENGTH];
for (int i = 0; i < COCOA_TEXTURES_LENGTH; i++) {
icons[i] = iconRegister->registerIcon(TEXTURE_AGES[i]);
}
}