mirror of
https://github.com/4jcraft/4jcraft.git
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601 lines
22 KiB
C++
601 lines
22 KiB
C++
#include "../../Platform/stdafx.h"
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#include "../../Platform/Common/DLC/DLCGameRulesFile.h"
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#include "../../Platform/Common/DLC/DLCGameRulesHeader.h"
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#include "../../Platform/Common/DLC/DLCGameRules.h"
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#include "DLCTexturePack.h"
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#include "../../Platform/Common/DLC/DLCColourTableFile.h"
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#include "../../Platform/Common/DLC/DLCUIDataFile.h"
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#include "../../Platform/Common/DLC/DLCTextureFile.h"
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#include "../../Platform/Common/DLC/DLCLocalisationFile.h"
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#include "../../../Minecraft.World/Util/StringHelpers.h"
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#include "../../../Minecraft.World/Util/PortableFileIO.h"
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#include "../../Utils/StringTable.h"
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#include "../../Platform/Common/DLC/DLCAudioFile.h"
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#include <cstdint>
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#include <limits>
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#if defined _XBOX || defined _WINDOWS64
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#include "../../Platform/Xbox/XML/ATGXmlParser.h"
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#include "../../Platform/Xbox/XML/xmlFilesCallback.h"
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#endif
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namespace {
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bool ReadPortableBinaryFile(File& file, std::uint8_t*& data,
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unsigned int& size) {
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const __int64 fileLength = file.length();
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if (fileLength < 0 ||
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fileLength >
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static_cast<__int64>(std::numeric_limits<unsigned int>::max())) {
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data = NULL;
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size = 0;
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return false;
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}
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const std::size_t capacity = static_cast<std::size_t>(fileLength);
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std::uint8_t* buffer = new std::uint8_t[capacity == 0 ? 1 : capacity];
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const PortableFileIO::BinaryReadResult readResult =
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PortableFileIO::ReadBinaryFile(file.getPath(), buffer, capacity);
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if (readResult.status != PortableFileIO::BinaryReadStatus::ok ||
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readResult.fileSize > std::numeric_limits<unsigned int>::max()) {
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delete[] buffer;
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data = NULL;
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size = 0;
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return false;
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}
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data = buffer;
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size = static_cast<unsigned int>(readResult.fileSize);
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return true;
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}
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} // namespace
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DLCTexturePack::DLCTexturePack(std::uint32_t id, DLCPack* pack,
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TexturePack* fallback)
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: AbstractTexturePack(id, NULL, pack->getName(), fallback) {
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m_dlcInfoPack = pack;
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m_dlcDataPack = NULL;
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bUILoaded = false;
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m_bLoadingData = false;
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m_bHasLoadedData = false;
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m_archiveFile = NULL;
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if (app.getLevelGenerationOptions())
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app.getLevelGenerationOptions()->setLoadedData();
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m_bUsingDefaultColourTable = true;
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m_stringTable = NULL;
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#ifdef _XBOX
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m_pStreamedWaveBank = NULL;
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m_pSoundBank = NULL;
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#endif
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if (m_dlcInfoPack->doesPackContainFile(
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DLCManager::e_DLCType_LocalisationData, L"languages.loc")) {
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DLCLocalisationFile* localisationFile =
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(DLCLocalisationFile*)m_dlcInfoPack->getFile(
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DLCManager::e_DLCType_LocalisationData, L"languages.loc");
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m_stringTable = localisationFile->getStringTable();
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}
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// 4J Stu - These calls need to be in the most derived version of the class
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loadIcon();
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loadName();
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loadDescription();
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// loadDefaultHTMLColourTable();
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}
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void DLCTexturePack::loadIcon() {
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if (m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture,
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L"icon.png")) {
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DLCTextureFile* textureFile = (DLCTextureFile*)m_dlcInfoPack->getFile(
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DLCManager::e_DLCType_Texture, L"icon.png");
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std::uint32_t iconSize = 0;
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m_iconData = textureFile->getData(iconSize);
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m_iconSize = iconSize;
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} else {
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AbstractTexturePack::loadIcon();
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}
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}
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void DLCTexturePack::loadComparison() {
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if (m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture,
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L"comparison.png")) {
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DLCTextureFile* textureFile = (DLCTextureFile*)m_dlcInfoPack->getFile(
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DLCManager::e_DLCType_Texture, L"comparison.png");
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std::uint32_t comparisonSize = 0;
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m_comparisonData = textureFile->getData(comparisonSize);
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m_comparisonSize = comparisonSize;
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}
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}
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void DLCTexturePack::loadName() {
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texname = L"";
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if (m_dlcInfoPack->GetPackID() & 1024) {
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if (m_stringTable != NULL) {
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texname = m_stringTable->getString(L"IDS_DISPLAY_NAME");
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m_wsWorldName = m_stringTable->getString(L"IDS_WORLD_NAME");
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}
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} else {
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if (m_stringTable != NULL) {
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texname = m_stringTable->getString(L"IDS_DISPLAY_NAME");
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}
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}
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}
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void DLCTexturePack::loadDescription() {
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desc1 = L"";
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if (m_stringTable != NULL) {
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desc1 = m_stringTable->getString(L"IDS_TP_DESCRIPTION");
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}
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}
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std::wstring DLCTexturePack::getResource(const std::wstring& name) {
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// 4J Stu - We should never call this function
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#ifndef __CONTENT_PACKAGE
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__debugbreak();
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#endif
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return L"";
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}
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InputStream* DLCTexturePack::getResourceImplementation(
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const std::wstring& name) // throws IOException
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{
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// 4J Stu - We should never call this function
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#ifndef _CONTENT_PACKAGE
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__debugbreak();
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if (hasFile(name)) return NULL;
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#endif
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return NULL; // resource;
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}
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bool DLCTexturePack::hasFile(const std::wstring& name) {
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bool hasFile = false;
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if (m_dlcDataPack != NULL)
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hasFile = m_dlcDataPack->doesPackContainFile(
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DLCManager::e_DLCType_Texture, name);
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return hasFile;
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}
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bool DLCTexturePack::isTerrainUpdateCompatible() { return true; }
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std::wstring DLCTexturePack::getPath(bool bTitleUpdateTexture /*= false*/,
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const char* pchBDPatchFilename) {
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return L"";
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}
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std::wstring DLCTexturePack::getAnimationString(const std::wstring& textureName,
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const std::wstring& path) {
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std::wstring result = L"";
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std::wstring fullpath = L"res/" + path + textureName + L".png";
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if (hasFile(fullpath)) {
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result = m_dlcDataPack->getFile(DLCManager::e_DLCType_Texture, fullpath)
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->getParameterAsString(DLCManager::e_DLCParamType_Anim);
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}
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return result;
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}
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BufferedImage* DLCTexturePack::getImageResource(
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const std::wstring& File, bool filenameHasExtension /*= false*/,
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bool bTitleUpdateTexture /*=false*/, const std::wstring& drive /*=L""*/) {
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if (m_dlcDataPack)
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return new BufferedImage(m_dlcDataPack, L"/" + File,
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filenameHasExtension);
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else
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return fallback->getImageResource(File, filenameHasExtension,
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bTitleUpdateTexture, drive);
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}
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DLCPack* DLCTexturePack::getDLCPack() { return m_dlcDataPack; }
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void DLCTexturePack::loadColourTable() {
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// Load the game colours
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if (m_dlcDataPack != NULL &&
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m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_ColourTable,
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L"colours.col")) {
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DLCColourTableFile* colourFile =
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(DLCColourTableFile*)m_dlcDataPack->getFile(
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DLCManager::e_DLCType_ColourTable, L"colours.col");
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m_colourTable = colourFile->getColourTable();
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m_bUsingDefaultColourTable = false;
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} else {
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// 4J Stu - We can delete the default colour table, but not the one from
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// the DLCColourTableFile
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if (!m_bUsingDefaultColourTable) m_colourTable = NULL;
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loadDefaultColourTable();
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m_bUsingDefaultColourTable = true;
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}
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// Load the text colours
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#ifdef _XBOX
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if (m_dlcDataPack != NULL &&
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m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
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L"TexturePack.xzp")) {
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DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
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DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
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std::uint32_t dwSize = 0;
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std::uint8_t* pbData = dataFile->getData(dwSize);
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constexpr int LOCATOR_SIZE =
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256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[LOCATOR_SIZE];
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// Try and load the HTMLColours.col based off the common XML first,
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// before the deprecated xuiscene_colourtable
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swprintf(szResourceLocator, LOCATOR_SIZE,
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L"memory://%08X,%04X#HTMLColours.col", pbData, dwSize);
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std::uint8_t* data;
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unsigned int dataLength;
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if (XuiResourceLoadAll(szResourceLocator, &data, &dataLength) == S_OK) {
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m_colourTable->loadColoursFromData(data, dataLength);
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XuiFree(data);
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} else {
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swprintf(szResourceLocator, LOCATOR_SIZE,
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L"memory://%08X,%04X#xuiscene_colourtable.xur", pbData,
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dwSize);
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HXUIOBJ hScene;
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HRESULT hr = XuiSceneCreate(szResourceLocator, szResourceLocator,
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NULL, &hScene);
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if (HRESULT_SUCCEEDED(hr)) {
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loadHTMLColourTableFromXuiScene(hScene);
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} else {
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loadDefaultHTMLColourTable();
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}
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}
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} else {
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loadDefaultHTMLColourTable();
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}
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#else
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if (app.hasArchiveFile(L"HTMLColours.col")) {
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byteArray textColours = app.getArchiveFile(L"HTMLColours.col");
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m_colourTable->loadColoursFromData(textColours.data,
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textColours.length);
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delete[] textColours.data;
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}
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#endif
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}
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void DLCTexturePack::loadData() {
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int mountIndex = m_dlcInfoPack->GetDLCMountIndex();
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if (mountIndex > -1) {
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#ifdef _DURANGO
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if (StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),
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mountIndex,
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&DLCTexturePack::packMounted, this,
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L"TPACK") != ERROR_IO_PENDING)
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#else
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if (StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),
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mountIndex,
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&DLCTexturePack::packMounted, this,
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"TPACK") != ERROR_IO_PENDING)
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#endif
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{
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// corrupt DLC
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m_bHasLoadedData = true;
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if (app.getLevelGenerationOptions())
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app.getLevelGenerationOptions()->setLoadedData();
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app.DebugPrintf("Failed to mount texture pack DLC %d for pad %d\n",
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mountIndex, ProfileManager.GetPrimaryPad());
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} else {
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m_bLoadingData = true;
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app.DebugPrintf("Attempted to mount DLC data for texture pack %d\n",
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mountIndex);
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}
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} else {
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m_bHasLoadedData = true;
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if (app.getLevelGenerationOptions())
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app.getLevelGenerationOptions()->setLoadedData();
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app.SetAction(ProfileManager.GetPrimaryPad(),
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eAppAction_ReloadTexturePack);
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}
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}
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std::wstring DLCTexturePack::getFilePath(std::uint32_t packId,
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std::wstring filename,
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bool bAddDataFolder) {
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return app.getFilePath(packId, filename, bAddDataFolder);
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}
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int DLCTexturePack::packMounted(void* pParam, int iPad, std::uint32_t dwErr,
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std::uint32_t dwLicenceMask) {
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DLCTexturePack* texturePack = static_cast<DLCTexturePack*>(pParam);
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texturePack->m_bLoadingData = false;
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if (dwErr != ERROR_SUCCESS) {
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// corrupt DLC
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app.DebugPrintf("Failed to mount DLC for pad %d: %u\n", iPad, dwErr);
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} else {
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app.DebugPrintf(
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"Mounted DLC for texture pack, attempting to load data\n");
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texturePack->m_dlcDataPack =
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new DLCPack(texturePack->m_dlcInfoPack->getName(), dwLicenceMask);
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texturePack->setHasAudio(false);
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unsigned int dwFilesProcessed = 0;
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// Load the DLC textures
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std::wstring dataFilePath =
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texturePack->m_dlcInfoPack->getFullDataPath();
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if (!dataFilePath.empty()) {
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if (!app.m_dlcManager.readDLCDataFile(
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dwFilesProcessed,
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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dataFilePath),
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texturePack->m_dlcDataPack)) {
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delete texturePack->m_dlcDataPack;
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texturePack->m_dlcDataPack = NULL;
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}
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// Load the UI data
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if (texturePack->m_dlcDataPack != NULL) {
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#ifdef _XBOX
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File xzpPath(
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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std::wstring(L"TexturePack.xzp")));
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if (xzpPath.exists()) {
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std::uint8_t* pbData = NULL;
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unsigned int bytesRead = 0;
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if (ReadPortableBinaryFile(xzpPath, pbData, bytesRead)) {
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DLCUIDataFile* uiDLCFile =
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(DLCUIDataFile*)texturePack->m_dlcDataPack->addFile(
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DLCManager::e_DLCType_UIData,
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L"TexturePack.xzp");
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uiDLCFile->addData(pbData, bytesRead, true);
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}
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}
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#else
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File archivePath(
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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std::wstring(L"media.arc")));
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if (archivePath.exists())
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texturePack->m_archiveFile = new ArchiveFile(archivePath);
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#endif
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/**
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4J-JEV:
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For all the GameRuleHeader files we find
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*/
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DLCPack* pack = texturePack->m_dlcInfoPack->GetParentPack();
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LevelGenerationOptions* levelGen =
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app.getLevelGenerationOptions();
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if (levelGen != NULL && !levelGen->hasLoadedData()) {
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int gameRulesCount = pack->getDLCItemsCount(
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DLCManager::e_DLCType_GameRulesHeader);
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for (int i = 0; i < gameRulesCount; ++i) {
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DLCGameRulesHeader* dlcFile =
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(DLCGameRulesHeader*)pack->getFile(
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DLCManager::e_DLCType_GameRulesHeader, i);
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if (!dlcFile->getGrfPath().empty()) {
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File grf(getFilePath(
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texturePack->m_dlcInfoPack->GetPackID(),
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dlcFile->getGrfPath()));
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if (grf.exists()) {
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std::uint8_t* pbData = NULL;
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unsigned int fileSize = 0;
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if (ReadPortableBinaryFile(grf, pbData,
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fileSize)) {
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// 4J-PB - is it possible that we can get
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// here after a read fail and it's not an
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// error?
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dlcFile->setGrfData(
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pbData, fileSize,
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texturePack->m_stringTable);
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delete[] pbData;
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app.m_gameRules.setLevelGenerationOptions(
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dlcFile->lgo);
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} else {
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app.FatalLoadError();
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}
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}
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}
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}
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if (levelGen->requiresBaseSave() &&
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!levelGen->getBaseSavePath().empty()) {
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File grf(
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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levelGen->getBaseSavePath()));
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if (grf.exists()) {
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std::uint8_t* pbData = NULL;
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unsigned int fileSize = 0;
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if (ReadPortableBinaryFile(grf, pbData, fileSize)) {
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// 4J-PB - is it possible that we can get here
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// after a read fail and it's not an error?
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levelGen->setBaseSaveData(pbData, fileSize);
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} else {
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app.FatalLoadError();
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}
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}
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}
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}
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// any audio data?
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#ifdef _XBOX
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File audioXSBPath(
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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std::wstring(L"MashUp.xsb")));
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File audioXWBPath(
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getFilePath(texturePack->m_dlcInfoPack->GetPackID(),
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std::wstring(L"MashUp.xwb")));
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if (audioXSBPath.exists() && audioXWBPath.exists()) {
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texturePack->setHasAudio(true);
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const char* pchXWBFilename =
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wstringtofilename(audioXWBPath.getPath());
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Minecraft::GetInstance()
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->soundEngine->CreateStreamingWavebank(
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pchXWBFilename, &texturePack->m_pStreamedWaveBank);
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const char* pchXSBFilename =
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wstringtofilename(audioXSBPath.getPath());
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Minecraft::GetInstance()->soundEngine->CreateSoundbank(
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pchXSBFilename, &texturePack->m_pSoundBank);
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}
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#else
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// DLCPack *pack = texturePack->m_dlcInfoPack->GetParentPack();
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if (pack->getDLCItemsCount(DLCManager::e_DLCType_Audio) > 0) {
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DLCAudioFile* dlcFile = (DLCAudioFile*)pack->getFile(
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DLCManager::e_DLCType_Audio, 0);
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texturePack->setHasAudio(true);
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// init the streaming sound ids for this texture pack
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int iOverworldStart, iNetherStart, iEndStart;
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int iOverworldC, iNetherC, iEndC;
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iOverworldStart = 0;
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iOverworldC = dlcFile->GetCountofType(
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DLCAudioFile::e_AudioType_Overworld);
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iNetherStart = iOverworldC;
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iNetherC = dlcFile->GetCountofType(
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DLCAudioFile::e_AudioType_Nether);
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iEndStart = iOverworldC + iNetherC;
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iEndC =
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dlcFile->GetCountofType(DLCAudioFile::e_AudioType_End);
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Minecraft::GetInstance()->soundEngine->SetStreamingSounds(
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iOverworldStart, iOverworldStart + iOverworldC,
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iNetherStart, iNetherStart + iNetherC, iEndStart,
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iEndStart + iEndC,
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iEndStart + iEndC); // push the CD start to after
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}
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#endif
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}
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texturePack->loadColourTable();
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}
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// 4J-PB - we need to leave the texture pack mounted if it contained
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// streaming audio
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if (texturePack->hasAudio() == false) {
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#ifdef _XBOX
|
|
StorageManager.UnmountInstalledDLC("TPACK");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
texturePack->m_bHasLoadedData = true;
|
|
if (app.getLevelGenerationOptions())
|
|
app.getLevelGenerationOptions()->setLoadedData();
|
|
app.SetAction(ProfileManager.GetPrimaryPad(), eAppAction_ReloadTexturePack);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void DLCTexturePack::loadUI() {
|
|
#ifdef _XBOX
|
|
// Syntax: "memory://" + Address + "," + Size + "#" + File
|
|
// L"memory://0123ABCD,21A3#skin_default.xur"
|
|
|
|
// Load new skin
|
|
if (m_dlcDataPack != NULL &&
|
|
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
|
|
L"TexturePack.xzp")) {
|
|
DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
|
|
DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
|
|
|
|
std::uint32_t dwSize = 0;
|
|
std::uint8_t* pbData = dataFile->getData(dwSize);
|
|
|
|
constexpr int LOCATOR_SIZE =
|
|
256; // Use this to allocate space to hold a ResourceLocator string
|
|
WCHAR szResourceLocator[LOCATOR_SIZE];
|
|
swprintf(szResourceLocator, LOCATOR_SIZE,
|
|
L"memory://%08X,%04X#skin_Minecraft.xur", pbData, dwSize);
|
|
|
|
XuiFreeVisuals(L"");
|
|
|
|
HRESULT hr = app.LoadSkin(szResourceLocator, NULL); // L"TexturePack");
|
|
if (HRESULT_SUCCEEDED(hr)) {
|
|
bUILoaded = true;
|
|
// CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
|
|
// CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
|
|
}
|
|
}
|
|
#else
|
|
if (m_archiveFile && m_archiveFile->hasFile(L"skin.swf")) {
|
|
ui.ReloadSkin();
|
|
bUILoaded = true;
|
|
}
|
|
#endif
|
|
else {
|
|
loadDefaultUI();
|
|
bUILoaded = true;
|
|
}
|
|
|
|
AbstractTexturePack::loadUI();
|
|
#ifndef _XBOX
|
|
if (hasAudio() == false && !ui.IsReloadingSkin()) {
|
|
#ifdef _DURANGO
|
|
StorageManager.UnmountInstalledDLC(L"TPACK");
|
|
#else
|
|
StorageManager.UnmountInstalledDLC("TPACK");
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void DLCTexturePack::unloadUI() {
|
|
// Unload skin
|
|
if (bUILoaded) {
|
|
#ifdef _XBOX
|
|
XuiFreeVisuals(L"TexturePack");
|
|
XuiFreeVisuals(L"");
|
|
CXuiSceneBase::GetInstance()->SetVisualPrefix(L"");
|
|
CXuiSceneBase::GetInstance()->SkinChanged(
|
|
CXuiSceneBase::GetInstance()->m_hObj);
|
|
#endif
|
|
setHasAudio(false);
|
|
}
|
|
AbstractTexturePack::unloadUI();
|
|
|
|
app.m_dlcManager.removePack(m_dlcDataPack);
|
|
m_dlcDataPack = NULL;
|
|
delete m_archiveFile;
|
|
m_bHasLoadedData = false;
|
|
|
|
bUILoaded = false;
|
|
}
|
|
|
|
std::wstring DLCTexturePack::getXuiRootPath() {
|
|
std::wstring path = L"";
|
|
if (m_dlcDataPack != NULL &&
|
|
m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData,
|
|
L"TexturePack.xzp")) {
|
|
DLCUIDataFile* dataFile = (DLCUIDataFile*)m_dlcDataPack->getFile(
|
|
DLCManager::e_DLCType_UIData, L"TexturePack.xzp");
|
|
|
|
std::uint32_t dwSize = 0;
|
|
std::uint8_t* pbData = dataFile->getData(dwSize);
|
|
|
|
constexpr int LOCATOR_SIZE =
|
|
256; // Use this to allocate space to hold a ResourceLocator string
|
|
WCHAR szResourceLocator[LOCATOR_SIZE];
|
|
swprintf(szResourceLocator, LOCATOR_SIZE, L"memory://%08X,%04X#",
|
|
pbData, dwSize);
|
|
path = szResourceLocator;
|
|
}
|
|
return path;
|
|
}
|
|
|
|
unsigned int DLCTexturePack::getDLCParentPackId() {
|
|
return m_dlcInfoPack->GetParentPackId();
|
|
}
|
|
|
|
unsigned char DLCTexturePack::getDLCSubPackId() {
|
|
return (m_dlcInfoPack->GetPackId() >> 24) & 0xFF;
|
|
}
|
|
|
|
DLCPack* DLCTexturePack::getDLCInfoParentPack() {
|
|
return m_dlcInfoPack->GetParentPack();
|
|
}
|
|
|
|
XCONTENTDEVICEID DLCTexturePack::GetDLCDeviceID() {
|
|
return m_dlcInfoPack->GetDLCDeviceID();
|
|
}
|