4jcraft/Minecraft.Client/Rendering/Models/SquidModel.cpp
2026-03-21 22:28:58 -05:00

60 lines
2.1 KiB
C++

#include "../../Platform/stdafx.h"
#include "SquidModel.h"
#include "../../../Minecraft.World/Util/Mth.h"
#include "ModelPart.h"
SquidModel::SquidModel() : Model() {
int yoffs = -16;
body = new ModelPart(this, 0, 0);
body->addBox(-6, -8, -6, 12, 16, 12);
body->y += (8 + 16) + yoffs;
for (int i = 0; i < TENTACLES_LENGTH; i++) // 4J - 8 was tentacles.length
{
tentacles[i] = new ModelPart(this, 48, 0);
double angle = i * PI * 2.0 /
(double)TENTACLES_LENGTH; // 4J - 8 was tentacles.length
float xo = Mth::cos((float)angle) * 5;
float yo = Mth::sin((float)angle) * 5;
tentacles[i]->addBox(-1, 0, -1, 2, 18, 2);
tentacles[i]->x = xo;
tentacles[i]->z = yo;
tentacles[i]->y = (float)(31 + yoffs);
angle = i * PI * -2.0 / (double)TENTACLES_LENGTH +
PI * .5; // 4J - 8 was tentacles.length
tentacles[i]->yRot = (float)angle;
// 4J added - compile now to avoid random performance hit first time
// cubes are rendered
tentacles[i]->compile(1.0f / 16.0f);
}
body->compile(1.0f / 16.0f);
}
void SquidModel::setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim) {
for (int i = 0; i < TENTACLES_LENGTH; i++) // 4J - 8 was tentacles.length
{
// tentacle angle is calculated in SquidRenderer
tentacles[i]->xRot = bob;
}
}
void SquidModel::render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled) {
setupAnim(time, r, bob, yRot, xRot, scale, entity);
body->render(scale, usecompiled);
for (int i = 0; i < TENTACLES_LENGTH;
i++) // 4J - 8 was tentacles.length // 4J Stu - Was 9 but I made it 8
// as the array is [0,8)
{
tentacles[i]->render(scale, usecompiled);
}
}