mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 14:23:37 +00:00
159 lines
6.5 KiB
C++
159 lines
6.5 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
|
|
|
|
#include "Tutorial.h"
|
|
#include "../../Minecraft.Client/Minecraft.h"
|
|
#include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.world.level.h"
|
|
#include "ChangeStateConstraint.h"
|
|
#include "../../Minecraft.World/Util/AABB.h"
|
|
#include "../../Minecraft.Client/Network/ClientConnection.h"
|
|
#include "../../Minecraft.World/Headers/net.minecraft.network.packet.h"
|
|
|
|
ChangeStateConstraint::ChangeStateConstraint(
|
|
Tutorial* tutorial, eTutorial_State targetState,
|
|
eTutorial_State sourceStates[], std::size_t sourceStatesCount, double x0,
|
|
double y0, double z0, double x1, double y1, double z1,
|
|
bool contains /*= true*/, bool changeGameMode /*= false*/,
|
|
GameType* targetGameMode /*= 0*/)
|
|
: TutorialConstraint(-1) {
|
|
movementArea = AABB::newPermanent(x0, y0, z0, x1, y1, z1);
|
|
|
|
this->contains = contains;
|
|
|
|
m_changeGameMode = changeGameMode;
|
|
m_targetGameMode = targetGameMode;
|
|
m_changedFromGameMode = 0;
|
|
|
|
m_tutorial = tutorial;
|
|
m_targetState = targetState;
|
|
m_sourceStatesCount = sourceStatesCount;
|
|
|
|
m_bHasChanged = false;
|
|
m_changedFromState = e_Tutorial_State_None;
|
|
|
|
m_bComplete = false;
|
|
|
|
m_sourceStates = new eTutorial_State[m_sourceStatesCount];
|
|
for (unsigned int i = 0; i < m_sourceStatesCount; i++) {
|
|
m_sourceStates[i] = sourceStates[i];
|
|
}
|
|
}
|
|
|
|
ChangeStateConstraint::~ChangeStateConstraint() {
|
|
delete movementArea;
|
|
if (m_sourceStatesCount > 0) delete[] m_sourceStates;
|
|
}
|
|
|
|
void ChangeStateConstraint::tick(int iPad) {
|
|
if (m_bComplete) return;
|
|
|
|
if (m_tutorial->isStateCompleted(m_targetState)) {
|
|
Minecraft* minecraft = Minecraft::GetInstance();
|
|
if (m_changeGameMode) {
|
|
unsigned int playerPrivs =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
Player::setPlayerGamePrivilege(
|
|
playerPrivs, Player::ePlayerGamePrivilege_CreativeMode,
|
|
m_changedFromGameMode == GameType::CREATIVE);
|
|
|
|
unsigned int originalPrivileges =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
if (originalPrivileges != playerPrivs) {
|
|
// Send update settings packet to server
|
|
Minecraft* pMinecraft = Minecraft::GetInstance();
|
|
std::shared_ptr<MultiplayerLocalPlayer> player =
|
|
minecraft->localplayers[iPad];
|
|
if (player != NULL && player->connection &&
|
|
player->connection->getNetworkPlayer() != NULL) {
|
|
player->connection->send(
|
|
std::shared_ptr<PlayerInfoPacket>(new PlayerInfoPacket(
|
|
player->connection->getNetworkPlayer()
|
|
->GetSmallId(),
|
|
-1, playerPrivs)));
|
|
}
|
|
}
|
|
}
|
|
m_bComplete = true;
|
|
return;
|
|
}
|
|
|
|
bool inASourceState = false;
|
|
Minecraft* minecraft = Minecraft::GetInstance();
|
|
for (std::size_t i = 0; i < m_sourceStatesCount; ++i) {
|
|
if (m_sourceStates[i] == m_tutorial->getCurrentState()) {
|
|
inASourceState = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!m_bHasChanged && inASourceState &&
|
|
movementArea->contains(minecraft->localplayers[iPad]->getPos(1)) ==
|
|
contains) {
|
|
m_bHasChanged = true;
|
|
m_changedFromState = m_tutorial->getCurrentState();
|
|
m_tutorial->changeTutorialState(m_targetState);
|
|
|
|
if (m_changeGameMode) {
|
|
if (minecraft->localgameModes[iPad] != NULL) {
|
|
m_changedFromGameMode =
|
|
minecraft->localplayers[iPad]->abilities.instabuild
|
|
? GameType::CREATIVE
|
|
: GameType::SURVIVAL;
|
|
|
|
unsigned int playerPrivs =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
Player::setPlayerGamePrivilege(
|
|
playerPrivs, Player::ePlayerGamePrivilege_CreativeMode,
|
|
m_targetGameMode == GameType::CREATIVE);
|
|
|
|
unsigned int originalPrivileges =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
if (originalPrivileges != playerPrivs) {
|
|
// Send update settings packet to server
|
|
Minecraft* pMinecraft = Minecraft::GetInstance();
|
|
std::shared_ptr<MultiplayerLocalPlayer> player =
|
|
minecraft->localplayers[iPad];
|
|
if (player != NULL && player->connection &&
|
|
player->connection->getNetworkPlayer() != NULL) {
|
|
player->connection->send(
|
|
std::shared_ptr<PlayerInfoPacket>(
|
|
new PlayerInfoPacket(
|
|
player->connection->getNetworkPlayer()
|
|
->GetSmallId(),
|
|
-1, playerPrivs)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (m_bHasChanged &&
|
|
movementArea->contains(
|
|
minecraft->localplayers[iPad]->getPos(1)) != contains) {
|
|
m_bHasChanged = false;
|
|
m_tutorial->changeTutorialState(m_changedFromState);
|
|
|
|
if (m_changeGameMode) {
|
|
unsigned int playerPrivs =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
Player::setPlayerGamePrivilege(
|
|
playerPrivs, Player::ePlayerGamePrivilege_CreativeMode,
|
|
m_changedFromGameMode == GameType::CREATIVE);
|
|
|
|
unsigned int originalPrivileges =
|
|
minecraft->localplayers[iPad]->getAllPlayerGamePrivileges();
|
|
if (originalPrivileges != playerPrivs) {
|
|
// Send update settings packet to server
|
|
Minecraft* pMinecraft = Minecraft::GetInstance();
|
|
std::shared_ptr<MultiplayerLocalPlayer> player =
|
|
minecraft->localplayers[iPad];
|
|
if (player != NULL && player->connection &&
|
|
player->connection->getNetworkPlayer() != NULL) {
|
|
player->connection->send(
|
|
std::shared_ptr<PlayerInfoPacket>(new PlayerInfoPacket(
|
|
player->connection->getNetworkPlayer()
|
|
->GetSmallId(),
|
|
-1, playerPrivs)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|