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46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#include "../../Minecraft.World/Platform/stdafx.h"
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#include <string>
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#include "../../Minecraft.World/IO/Files/File.h"
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#include "../../Minecraft.World/Util/StringHelpers.h"
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#include "../../Minecraft.World/IO/Streams/InputOutputStream.h"
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#include "DLCManager.h"
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#include "DLCGameRulesHeader.h"
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DLCGameRulesHeader::DLCGameRulesHeader(const std::wstring& path)
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: DLCGameRules(DLCManager::e_DLCType_GameRulesHeader, path) {
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m_pbData = NULL;
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m_dataBytes = 0;
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m_hasData = false;
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m_grfPath = path.substr(0, path.length() - 4) + L".grf";
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lgo = NULL;
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}
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void DLCGameRulesHeader::addData(std::uint8_t* pbData,
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std::uint32_t dataBytes) {
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m_pbData = pbData;
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m_dataBytes = dataBytes;
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}
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std::uint8_t* DLCGameRulesHeader::getData(std::uint32_t& dataBytes) {
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dataBytes = m_dataBytes;
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return m_pbData;
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}
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void DLCGameRulesHeader::setGrfData(std::uint8_t* fData, std::uint32_t dataSize,
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StringTable* st) {
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if (!m_hasData) {
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m_hasData = true;
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// app.m_gameRules.loadGameRules(lgo, fData, fSize);
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app.m_gameRules.readRuleFile(lgo, fData, dataSize, st);
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}
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}
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