4jcraft/Minecraft.Client/Rendering/EntityRenderers/SheepRenderer.h
2026-03-06 11:20:45 -06:00

14 lines
348 B
C++

#pragma once
#include "MobRenderer.h"
class SheepRenderer : public MobRenderer
{
public:
SheepRenderer(Model *model, Model *armor, float shadow);
protected:
virtual int prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a);
public:
virtual void render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
};