4jcraft/Minecraft.Client/Textures/MemTexture.cpp
2026-03-10 10:14:00 +11:00

34 lines
697 B
C++

#include "../Platform/stdafx.h"
#include "MemTexture.h"
MemTexture::MemTexture(const std::wstring& _url, std::uint8_t *pbData, std::uint32_t dataBytes, MemTextureProcessor *processor)
{
// 4J - added
count = 1;
id = -1;
isLoaded = false;
ticksSinceLastUse = 0;
// 4J - TODO - actually implement
// load the texture, and process it
//loadedImage=Textures::getTexture()
// 4J - remember to add deletes in here for any created BufferedImages when implemented
loadedImage = new BufferedImage(pbData,dataBytes);
if(processor==NULL)
{
}
else
{
//loadedImage=processor.process(ImageIO.read(huc.getInputStream()));
}
}
MemTexture::~MemTexture()
{
delete loadedImage;
}